target/m68k: add fscale, fgetman and fgetexp

Using local m68k floatx80_getman(), floatx80_getexp(), floatx80_scale()
[copied from previous:
Written by Andreas Grabher for Previous, NeXT Computer Emulator.]

Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20180224201802.911-5-laurent@vivier.eu>
This commit is contained in:
Laurent Vivier 2018-02-24 21:18:02 +01:00
parent 0f605c889c
commit 0d379c1709
5 changed files with 174 additions and 0 deletions

View file

@ -22,6 +22,19 @@
#include "softfloat.h"
#include "fpu/softfloat-macros.h"
static floatx80 propagateFloatx80NaNOneArg(floatx80 a, float_status *status)
{
if (floatx80_is_signaling_nan(a, status)) {
float_raise(float_flag_invalid, status);
}
if (status->default_nan_mode) {
return floatx80_default_nan(status);
}
return floatx80_maybe_silence_nan(a, status);
}
/*----------------------------------------------------------------------------
| Returns the modulo remainder of the extended double-precision floating-point
| value `a' with respect to the corresponding value `b'.
@ -103,3 +116,134 @@ floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status)
normalizeRoundAndPackFloatx80(
80, zSign, bExp + expDiff, aSig0, aSig1, status);
}
/*----------------------------------------------------------------------------
| Returns the mantissa of the extended double-precision floating-point
| value `a'.
*----------------------------------------------------------------------------*/
floatx80 floatx80_getman(floatx80 a, float_status *status)
{
flag aSign;
int32_t aExp;
uint64_t aSig;
aSig = extractFloatx80Frac(a);
aExp = extractFloatx80Exp(a);
aSign = extractFloatx80Sign(a);
if (aExp == 0x7FFF) {
if ((uint64_t) (aSig << 1)) {
return propagateFloatx80NaNOneArg(a , status);
}
float_raise(float_flag_invalid , status);
return floatx80_default_nan(status);
}
if (aExp == 0) {
if (aSig == 0) {
return packFloatx80(aSign, 0, 0);
}
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
}
return roundAndPackFloatx80(status->floatx80_rounding_precision, aSign,
0x3FFF, aSig, 0, status);
}
/*----------------------------------------------------------------------------
| Returns the exponent of the extended double-precision floating-point
| value `a' as an extended double-precision value.
*----------------------------------------------------------------------------*/
floatx80 floatx80_getexp(floatx80 a, float_status *status)
{
flag aSign;
int32_t aExp;
uint64_t aSig;
aSig = extractFloatx80Frac(a);
aExp = extractFloatx80Exp(a);
aSign = extractFloatx80Sign(a);
if (aExp == 0x7FFF) {
if ((uint64_t) (aSig << 1)) {
return propagateFloatx80NaNOneArg(a , status);
}
float_raise(float_flag_invalid , status);
return floatx80_default_nan(status);
}
if (aExp == 0) {
if (aSig == 0) {
return packFloatx80(aSign, 0, 0);
}
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
}
return int32_to_floatx80(aExp - 0x3FFF, status);
}
/*----------------------------------------------------------------------------
| Scales extended double-precision floating-point value in operand `a' by
| value `b'. The function truncates the value in the second operand 'b' to
| an integral value and adds that value to the exponent of the operand 'a'.
| The operation performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status)
{
flag aSign, bSign;
int32_t aExp, bExp, shiftCount;
uint64_t aSig, bSig;
aSig = extractFloatx80Frac(a);
aExp = extractFloatx80Exp(a);
aSign = extractFloatx80Sign(a);
bSig = extractFloatx80Frac(b);
bExp = extractFloatx80Exp(b);
bSign = extractFloatx80Sign(b);
if (bExp == 0x7FFF) {
if ((uint64_t) (bSig << 1) ||
((aExp == 0x7FFF) && (uint64_t) (aSig << 1))) {
return propagateFloatx80NaN(a, b, status);
}
float_raise(float_flag_invalid , status);
return floatx80_default_nan(status);
}
if (aExp == 0x7FFF) {
if ((uint64_t) (aSig << 1)) {
return propagateFloatx80NaN(a, b, status);
}
return packFloatx80(aSign, floatx80_infinity.high,
floatx80_infinity.low);
}
if (aExp == 0) {
if (aSig == 0) {
return packFloatx80(aSign, 0, 0);
}
if (bExp < 0x3FFF) {
return a;
}
normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
}
if (bExp < 0x3FFF) {
return a;
}
if (0x400F < bExp) {
aExp = bSign ? -0x6001 : 0xE000;
return roundAndPackFloatx80(status->floatx80_rounding_precision,
aSign, aExp, aSig, 0, status);
}
shiftCount = 0x403E - bExp;
bSig >>= shiftCount;
aExp = bSign ? (aExp - bSig) : (aExp + bSig);
return roundAndPackFloatx80(status->floatx80_rounding_precision,
aSign, aExp, aSig, 0, status);
}