sdl2: add+use sdl2_2d_redraw function.

Add a new sdl2_2d_redraw function for a complete screen refresh,
so we can stop using graphic_hw_invalidate for that.  There is
no need to bother console / gfx emulation code if we are just
going to re-blit the screen after window resizes.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
This commit is contained in:
Gerd Hoffmann 2014-11-11 13:31:08 +01:00
parent 2c3056f182
commit 0d01b7ce61
3 changed files with 18 additions and 11 deletions

View file

@ -25,5 +25,6 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
int x, int y, int w, int h);
void sdl2_2d_switch(DisplayChangeListener *dcl,
DisplaySurface *new_surface);
void sdl2_2d_redraw(struct sdl2_console *scon);
#endif /* SDL2_H */