target-lm32: Update VMStateDescription to LM32CPU

Add a vmstate_lm32_cpu referencing the previous VMStateDescription as a
sub-struct and hook it up to CPUClass::vmsd. Drop cpu_{save,load}().

Acked-by: Michael Walle <michael@walle.cc>
Signed-off-by: Andreas Färber <afaerber@suse.de>
This commit is contained in:
Andreas Färber 2013-02-02 13:45:29 +01:00
parent e6f010cc27
commit 0ad6773f11
4 changed files with 18 additions and 14 deletions

View file

@ -1,9 +1,9 @@
#include "hw/hw.h"
#include "hw/boards.h"
static const VMStateDescription vmstate_cpu = {
.name = "cpu",
.version_id = CPU_SAVE_VERSION,
static const VMStateDescription vmstate_env = {
.name = "env",
.version_id = 1,
.minimum_version_id = 1,
.minimum_version_id_old = 1,
.fields = (VMStateField[]) {
@ -22,12 +22,13 @@ static const VMStateDescription vmstate_cpu = {
}
};
void cpu_save(QEMUFile *f, void *opaque)
{
vmstate_save_state(f, &vmstate_cpu, opaque);
}
int cpu_load(QEMUFile *f, void *opaque, int version_id)
{
return vmstate_load_state(f, &vmstate_cpu, opaque, version_id);
}
const VMStateDescription vmstate_lm32_cpu = {
.name = "cpu",
.version_id = 1,
.minimum_version_id = 1,
.minimum_version_id_old = 1,
.fields = (VMStateField[]) {
VMSTATE_STRUCT(env, LM32CPU, 1, vmstate_env, CPULM32State),
VMSTATE_END_OF_LIST()
}
};