console/win32: allocate shareable display surface

Introduce qemu_win32_map_alloc() and qemu_win32_map_free() to allocate
shared memory mapping. The handle can be used to share the mapping with
another process.

Teach qemu_create_displaysurface() to allocate shared memory. Following
patches will introduce other places for shared memory allocation.

Other patches for -display dbus will share the memory when possible with
the client, to avoid expensive memory copy between the processes.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-10-marcandre.lureau@redhat.com>
This commit is contained in:
Marc-André Lureau 2023-06-06 15:56:46 +04:00
parent 439e0164cd
commit 09b4c198b8
7 changed files with 102 additions and 8 deletions

View file

@ -52,6 +52,10 @@ qemu_anon_ram_alloc(size_t size, void *ptr) "size %zu ptr %p"
qemu_vfree(void *ptr) "ptr %p"
qemu_anon_ram_free(void *ptr, size_t size) "ptr %p size %zu"
# oslib-win32.c
win32_map_alloc(size_t size) "size:%zd"
win32_map_free(void *ptr, void *h) "ptr:%p handle:%p"
# hbitmap.c
hbitmap_iter_skip_words(const void *hb, void *hbi, uint64_t pos, unsigned long cur) "hb %p hbi %p pos %"PRId64" cur 0x%lx"
hbitmap_reset(void *hb, uint64_t start, uint64_t count, uint64_t sbit, uint64_t ebit) "hb %p items %"PRIu64",%"PRIu64" bits %"PRIu64"..%"PRIu64