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hw: use ld_p/st_p instead of ld_raw/st_raw
The ld_raw and st_raw definitions are only needed in code that must compile for both user-mode and softmmu emulation. Device models can use the equivalent ld_p/st_p which are simple pointer accessors. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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0983979b3a
10 changed files with 252 additions and 252 deletions
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@ -361,7 +361,7 @@ static void glue(vga_draw_line15_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
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w = width;
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do {
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v = lduw_raw((void *)s);
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v = lduw_p((void *)s);
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r = (v >> 7) & 0xf8;
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g = (v >> 2) & 0xf8;
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b = (v << 3) & 0xf8;
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@ -386,7 +386,7 @@ static void glue(vga_draw_line16_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
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w = width;
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do {
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v = lduw_raw((void *)s);
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v = lduw_p((void *)s);
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r = (v >> 8) & 0xf8;
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g = (v >> 3) & 0xfc;
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b = (v << 3) & 0xf8;
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