hw: use ld_p/st_p instead of ld_raw/st_raw

The ld_raw and st_raw definitions are only needed in code that
must compile for both user-mode and softmmu emulation.  Device
models can use the equivalent ld_p/st_p which are simple
pointer accessors.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Paolo Bonzini 2014-03-28 18:43:14 +01:00
parent fddbd80cc9
commit 0983979b3a
10 changed files with 252 additions and 252 deletions

View file

@ -361,7 +361,7 @@ static void glue(vga_draw_line15_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
w = width;
do {
v = lduw_raw((void *)s);
v = lduw_p((void *)s);
r = (v >> 7) & 0xf8;
g = (v >> 2) & 0xf8;
b = (v << 3) & 0xf8;
@ -386,7 +386,7 @@ static void glue(vga_draw_line16_, PIXEL_NAME)(VGACommonState *s1, uint8_t *d,
w = width;
do {
v = lduw_raw((void *)s);
v = lduw_p((void *)s);
r = (v >> 8) & 0xf8;
g = (v >> 3) & 0xfc;
b = (v << 3) & 0xf8;