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hw: use ld_p/st_p instead of ld_raw/st_raw
The ld_raw and st_raw definitions are only needed in code that must compile for both user-mode and softmmu emulation. Device models can use the equivalent ld_p/st_p which are simple pointer accessors. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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parent
fddbd80cc9
commit
0983979b3a
10 changed files with 252 additions and 252 deletions
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@ -47,7 +47,7 @@ static void glue(draw_line8_, PIXEL_NAME)(
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{
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uint8_t v, r, g, b;
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do {
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v = ldub_raw(s);
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v = ldub_p(s);
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r = (pal[v] >> 16) & 0xff;
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g = (pal[v] >> 8) & 0xff;
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b = (pal[v] >> 0) & 0xff;
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@ -64,7 +64,7 @@ static void glue(draw_line16_, PIXEL_NAME)(
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uint8_t r, g, b;
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do {
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rgb565 = lduw_raw(s);
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rgb565 = lduw_p(s);
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r = ((rgb565 >> 11) & 0x1f) << 3;
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g = ((rgb565 >> 5) & 0x3f) << 2;
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b = ((rgb565 >> 0) & 0x1f) << 3;
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@ -80,7 +80,7 @@ static void glue(draw_line32_, PIXEL_NAME)(
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uint8_t r, g, b;
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do {
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ldub_raw(s);
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ldub_p(s);
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#if defined(TARGET_WORDS_BIGENDIAN)
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r = s[1];
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g = s[2];
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