fpu: Use plain 'int' rather than 'int_fast16_t' for shift counts

Use the plain 'int' type rather than 'int_fast16_t' for shift counts
in the various shift related functions, since we don't actually care
about the size of the integer at all here, and using int16_t would
be confusing.

This should be a safe change because int_fast16_t semantics
permit use of 'int' (and on 32-bit glibc that is what you get).

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1453807806-32698-3-git-send-email-peter.maydell@linaro.org
This commit is contained in:
Peter Maydell 2016-02-19 16:25:00 +00:00
parent 0bb721d721
commit 07d792d2b0
2 changed files with 32 additions and 20 deletions

View file

@ -1543,7 +1543,8 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
int32_t float32_to_int32(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64;
@ -1574,7 +1575,8 @@ int32_t float32_to_int32(float32 a, float_status *status)
int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint32_t aSig;
int32_t z;
a = float32_squash_input_denormal(a, status);
@ -1619,7 +1621,8 @@ int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint32_t aSig;
int32_t z;
@ -1668,7 +1671,8 @@ int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
int64_t float32_to_int64(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
@ -1707,7 +1711,8 @@ int64_t float32_to_int64(float32 a, float_status *status)
uint64_t float32_to_uint64(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64, aSigExtra;
a = float32_squash_input_denormal(a, status);
@ -1771,7 +1776,8 @@ uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint32_t aSig;
uint64_t aSig64;
int64_t z;
@ -3075,7 +3081,8 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status)
int32_t float64_to_int32(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint64_t aSig;
a = float64_squash_input_denormal(a, status);
@ -3103,7 +3110,8 @@ int32_t float64_to_int32(float64 a, float_status *status)
int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint64_t aSig, savedASig;
int32_t z;
a = float64_squash_input_denormal(a, status);
@ -3152,7 +3160,8 @@ int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint64_t aSig, savedASig;
int32_t z;
@ -3203,7 +3212,8 @@ int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
int64_t float64_to_int64(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);
@ -3246,7 +3256,8 @@ int64_t float64_to_int64(float64 a, float_status *status)
int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint64_t aSig;
int64_t z;
a = float64_squash_input_denormal(a, status);
@ -7284,7 +7295,8 @@ uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
uint64_t float64_to_uint64(float64 a, float_status *status)
{
flag aSign;
int_fast16_t aExp, shiftCount;
int_fast16_t aExp;
int shiftCount;
uint64_t aSig, aSigExtra;
a = float64_squash_input_denormal(a, status);