spice: don't call displaystate callbacks from spice server context.

This patch moves the displaystate callback calls for setting the cursor
and the mouse pointer from spice server to qemu (iothread) context.
This allows us to simplify locking.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2011-04-27 15:50:32 +02:00
parent e0c64d08d1
commit 0753609458
4 changed files with 29 additions and 13 deletions

View file

@ -254,6 +254,16 @@ void qemu_spice_display_refresh(SimpleSpiceDisplay *ssd)
ssd->update = qemu_spice_create_update(ssd);
ssd->notify++;
}
if (ssd->cursor) {
ssd->ds->cursor_define(ssd->cursor);
cursor_put(ssd->cursor);
ssd->cursor = NULL;
}
if (ssd->mouse_x != -1 && ssd->mouse_y != -1) {
ssd->ds->mouse_set(ssd->mouse_x, ssd->mouse_y, 1);
ssd->mouse_x = -1;
ssd->mouse_y = -1;
}
qemu_mutex_unlock(&ssd->lock);
if (ssd->notify) {
@ -409,6 +419,8 @@ void qemu_spice_display_init(DisplayState *ds)
assert(sdpy.ds == NULL);
sdpy.ds = ds;
qemu_mutex_init(&sdpy.lock);
sdpy.mouse_x = -1;
sdpy.mouse_y = -1;
sdpy.bufsize = (16 * 1024 * 1024);
sdpy.buf = qemu_malloc(sdpy.bufsize);
register_displaychangelistener(ds, &display_listener);