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sdl: reorganize -no-frame support
Drop no_frame flag from sdl_display_init argument list, use a global variable instead. This is temporary until -no-frame support is dropped altogether when we remove sdl1 support. Remove any traces of noframe from sdl2 code. It is just dead code as sdl2 doesn't support the SDL_NOFRAME window flag any more. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20180115154855.30850-3-kraxel@redhat.com
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parent
f8d2c9369b
commit
04ff1a398a
5 changed files with 9 additions and 17 deletions
9
ui/sdl.c
9
ui/sdl.c
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@ -50,7 +50,6 @@ static int gui_saved_width;
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static int gui_saved_height;
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static int gui_saved_grab;
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static int gui_fullscreen;
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static int gui_noframe;
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static int gui_key_modifier_pressed;
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static int gui_keysym;
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static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
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@ -118,8 +117,9 @@ static void do_sdl_resize(int width, int height, int bpp)
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} else {
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flags |= SDL_RESIZABLE;
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}
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if (gui_noframe)
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if (no_frame) {
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flags |= SDL_NOFRAME;
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}
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tmp_screen = SDL_SetVideoMode(width, height, bpp, flags);
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if (!real_screen) {
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@ -895,7 +895,7 @@ void sdl_display_early_init(int opengl)
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}
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}
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void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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void sdl_display_init(DisplayState *ds, int full_screen)
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{
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int flags;
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uint8_t data = 0;
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@ -917,9 +917,6 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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g_printerr("Running QEMU with SDL 1.2 is deprecated, and will be removed\n"
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"in a future release. Please switch to SDL 2.0 instead\n");
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if (no_frame)
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gui_noframe = 1;
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if (!full_screen) {
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setenv("SDL_VIDEO_ALLOW_SCREENSAVER", "1", 0);
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}
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