input: Allow to choose console with qemu_input_is_absolute

Although an input is routed depending on the console,
qemu_input_is_absolute() had no mechanism to specify the console.

Accept QemuConsole as an argument for qemu_input_is_absolute, and let
the display know the absolute/relative state for a particular console.

Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
This commit is contained in:
Akihiko Odaki 2023-09-21 17:29:34 +09:00 committed by Marc-André Lureau
parent 50d0bfd0ed
commit 0337e4123e
9 changed files with 33 additions and 49 deletions

View file

@ -1771,7 +1771,7 @@ uint32_t read_u32(uint8_t *data, size_t offset)
static void check_pointer_type_change(Notifier *notifier, void *data)
{
VncState *vs = container_of(notifier, VncState, mouse_mode_notifier);
int absolute = qemu_input_is_absolute();
int absolute = qemu_input_is_absolute(vs->vd->dcl.con);
if (vnc_has_feature(vs, VNC_FEATURE_POINTER_TYPE_CHANGE) && vs->absolute != absolute) {
vnc_lock_output(vs);