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input: Allow to choose console with qemu_input_is_absolute
Although an input is routed depending on the console, qemu_input_is_absolute() had no mechanism to specify the console. Accept QemuConsole as an argument for qemu_input_is_absolute, and let the display know the absolute/relative state for a particular console. Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230921082936.28100-1-akihiko.odaki@daynix.com>
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9 changed files with 33 additions and 49 deletions
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@ -2001,7 +2001,7 @@ static void cocoa_refresh(DisplayChangeListener *dcl)
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COCOA_DEBUG("qemu_cocoa: cocoa_refresh\n");
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graphic_hw_update(NULL);
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if (qemu_input_is_absolute()) {
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if (qemu_input_is_absolute(dcl->con)) {
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dispatch_async(dispatch_get_main_queue(), ^{
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if (![cocoaView isAbsoluteEnabled]) {
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if ([cocoaView isMouseGrabbed]) {
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