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homing: Implement second home from homing.py
Move the logic for performing the second home from the kinematics classes to the generic homing code. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
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5 changed files with 75 additions and 102 deletions
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@ -55,38 +55,24 @@ class CartKinematics:
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if i in homing_axes:
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self.limits[i] = rail.get_range()
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def _home_axis(self, homing_state, axis, rail):
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# Determine moves
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# Determine movement
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position_min, position_max = rail.get_range()
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hi = rail.get_homing_info()
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if hi.positive_dir:
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pos = hi.position_endstop - 1.5*(hi.position_endstop - position_min)
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rpos = hi.position_endstop - hi.retract_dist
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r2pos = rpos - hi.retract_dist
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else:
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pos = hi.position_endstop + 1.5*(position_max - hi.position_endstop)
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rpos = hi.position_endstop + hi.retract_dist
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r2pos = rpos + hi.retract_dist
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# Initial homing
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homing_speed = hi.speed
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second_homing_speed = hi.second_homing_speed
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if axis == 2:
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homing_speed = min(homing_speed, self.max_z_velocity)
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second_homing_speed = min(second_homing_speed, self.max_z_velocity)
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homepos = [None, None, None, None]
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homepos[axis] = hi.position_endstop
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coord = [None, None, None, None]
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coord[axis] = pos
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homing_state.home(coord, homepos, rail.get_endstops(), homing_speed)
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# Retract
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coord[axis] = rpos
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homing_state.retract(coord, homing_speed)
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# Home again
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coord[axis] = r2pos
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homing_state.home(coord, homepos, rail.get_endstops(),
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second_homing_speed, second_home=True)
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forcepos = list(homepos)
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if hi.positive_dir:
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forcepos[axis] -= 1.5 * (hi.position_endstop - position_min)
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else:
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forcepos[axis] += 1.5 * (position_max - hi.position_endstop)
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# Perform homing
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limit_speed = None
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if axis == 2:
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limit_speed = self.max_z_velocity
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homing_state.home_rails([rail], forcepos, homepos, limit_speed)
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# Set final homed position
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coord[axis] = hi.position_endstop + rail.get_homed_offset()
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homing_state.set_homed_position(coord)
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forcepos[axis] = hi.position_endstop + rail.get_homed_offset()
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homing_state.set_homed_position(forcepos)
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def home(self, homing_state):
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# Each axis is homed independently and in order
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for axis in homing_state.get_axes():
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@ -48,42 +48,25 @@ class CoreXYKinematics:
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# Each axis is homed independently and in order
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for axis in homing_state.get_axes():
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rail = self.rails[axis]
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# Determine moves
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# Determine movement
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position_min, position_max = rail.get_range()
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hi = rail.get_homing_info()
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if hi.positive_dir:
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pos = hi.position_endstop - 1.5*(
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hi.position_endstop - position_min)
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rpos = hi.position_endstop - hi.retract_dist
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r2pos = rpos - hi.retract_dist
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else:
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pos = hi.position_endstop + 1.5*(
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position_max - hi.position_endstop)
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rpos = hi.position_endstop + hi.retract_dist
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r2pos = rpos + hi.retract_dist
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# Initial homing
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homing_speed = hi.speed
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second_homing_speed = hi.second_homing_speed
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if axis == 2:
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homing_speed = min(homing_speed, self.max_z_velocity)
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second_homing_speed = min(second_homing_speed,
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self.max_z_velocity)
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homepos = [None, None, None, None]
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homepos[axis] = hi.position_endstop
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coord = [None, None, None, None]
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coord[axis] = pos
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homing_state.home(coord, homepos, rail.get_endstops(), homing_speed)
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# Retract
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coord[axis] = rpos
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homing_state.retract(coord, homing_speed)
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# Home again
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coord[axis] = r2pos
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homing_state.home(coord, homepos, rail.get_endstops(),
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second_homing_speed, second_home=True)
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forcepos = list(homepos)
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if hi.positive_dir:
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forcepos[axis] -= 1.5 * (hi.position_endstop - position_min)
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else:
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forcepos[axis] += 1.5 * (position_max - hi.position_endstop)
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# Perform homing
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limit_speed = None
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if axis == 2:
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limit_speed = self.max_z_velocity
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homing_state.home_rails([rail], forcepos, homepos, limit_speed)
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if axis == 2:
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# Support endstop phase detection on Z axis
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coord[axis] = hi.position_endstop + rail.get_homed_offset()
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homing_state.set_homed_position(coord)
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forcepos[axis] = hi.position_endstop + rail.get_homed_offset()
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homing_state.set_homed_position(forcepos)
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def motor_off(self, print_time):
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self.limits = [(1.0, -1.0)] * 3
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for rail in self.rails:
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@ -97,22 +97,11 @@ class DeltaKinematics:
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def home(self, homing_state):
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# All axes are homed simultaneously
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homing_state.set_axes([0, 1, 2])
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endstops = [es for rail in self.rails for es in rail.get_endstops()]
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# Initial homing - assume homing speed same for all steppers
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hi = self.rails[0].get_homing_info()
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homing_speed = min(hi.speed, self.max_z_velocity)
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second_homing_speed = min(hi.second_homing_speed, self.max_z_velocity)
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homepos = [0., 0., self.max_z, None]
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coord = list(homepos)
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coord[2] = -1.5 * math.sqrt(max(self.arm2)-self.max_xy2)
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homing_state.home(coord, homepos, endstops, homing_speed)
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# Retract
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coord[2] = homepos[2] - hi.retract_dist
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homing_state.retract(coord, homing_speed)
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# Home again
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coord[2] -= hi.retract_dist
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homing_state.home(coord, homepos, endstops,
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second_homing_speed, second_home=True)
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forcepos = list(homepos)
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forcepos[2] = -1.5 * math.sqrt(max(self.arm2)-self.max_xy2)
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homing_state.home_rails(self.rails, forcepos, homepos,
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limit_speed=self.max_z_velocity)
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# Set final homed position
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spos = [ep + rail.get_homed_offset()
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for ep, rail in zip(self.abs_endstops, self.rails)]
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