toolhead: Remove kinematic move() call

Now that all kinematics use the trapq system, there is no need to call
into the kinematics on each g-code move.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
This commit is contained in:
Kevin O'Connor 2019-10-29 11:52:56 -04:00
parent ef53ded6bc
commit befd263260
7 changed files with 0 additions and 13 deletions

View file

@ -144,8 +144,6 @@ class DeltaKinematics:
move.limit_speed(max_velocity * r, self.max_accel * r)
limit_xy2 = -1.
self.limit_xy2 = min(limit_xy2, self.slow_xy2)
def move(self, print_time, move):
pass
def get_status(self):
return {'homed_axes': '' if self.need_home else 'XYZ'}