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cartesian: Convert step generation to use trapq system
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
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2 changed files with 18 additions and 20 deletions
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@ -1,6 +1,6 @@
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// Cartesian kinematics stepper pulse time generation
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//
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// Copyright (C) 2018 Kevin O'Connor <kevin@koconnor.net>
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// Copyright (C) 2018-2019 Kevin O'Connor <kevin@koconnor.net>
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//
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// This file may be distributed under the terms of the GNU GPLv3 license.
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@ -37,11 +37,15 @@ cartesian_stepper_alloc(char axis)
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{
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struct stepper_kinematics *sk = malloc(sizeof(*sk));
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memset(sk, 0, sizeof(*sk));
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if (axis == 'x')
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if (axis == 'x') {
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sk->calc_position_cb = cart_stepper_x_calc_position;
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else if (axis == 'y')
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sk->active_flags = AF_X;
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} else if (axis == 'y') {
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sk->calc_position_cb = cart_stepper_y_calc_position;
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else if (axis == 'z')
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sk->active_flags = AF_Y;
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} else if (axis == 'z') {
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sk->calc_position_cb = cart_stepper_z_calc_position;
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sk->active_flags = AF_Z;
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}
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return sk;
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}
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