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gcode: Eliminate the process_batch() method
Allow the callers of process_batch() to directly inspect the gcode mutex. Those callers can then directly invoke run_script(). Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
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commit
30d2ae8f9f
3 changed files with 12 additions and 16 deletions
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@ -42,12 +42,10 @@ class IdleTimeout:
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self.state = "Printing"
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try:
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script = self.idle_gcode.render()
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res = self.gcode.process_batch(script.split('\n'))
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res = self.gcode.run_script(script)
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except:
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logging.exception("idle timeout gcode execution")
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return eventtime + 1.
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if not res:
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# Raced with incoming g-code commands
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self.state = "Ready"
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return eventtime + 1.
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print_time = self.toolhead.get_last_move_time()
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self.state = "Idle"
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@ -64,7 +62,7 @@ class IdleTimeout:
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if idle_time < self.idle_timeout:
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# Wait for idle timeout
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return eventtime + self.idle_timeout - idle_time
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if not self.gcode.process_batch([]):
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if self.gcode.get_mutex().test():
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# Gcode class busy
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return eventtime + 1.
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# Idle timeout has elapsed
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@ -82,7 +80,7 @@ class IdleTimeout:
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if buffer_time > -READY_TIMEOUT:
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# Wait for ready timeout
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return eventtime + READY_TIMEOUT + buffer_time
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if not self.gcode.process_batch([]):
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if self.gcode.get_mutex().test():
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# Gcode class busy
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return eventtime + READY_TIMEOUT
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# Transition to "ready" state
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