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			296 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			296 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
%module{Slic3r::XS};
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%{
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#include <xsinit.h>
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#include "libslic3r/Model.hpp"
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#include "libslic3r/ModelArrange.hpp"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/PrintConfig.hpp"
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#include "libslic3r/Slicing.hpp"
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#include "libslic3r/Format/AMF.hpp"
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#include "libslic3r/Format/3mf.hpp"
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#include "libslic3r/Format/OBJ.hpp"
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#include "libslic3r/Format/STL.hpp"
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#include "libslic3r/PresetBundle.hpp"
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%}
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%name{Slic3r::Model} class Model {
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    Model();
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    ~Model();
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    %name{read_from_file} Model(std::string input_file, bool add_default_instances = true)
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        %code%{
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            try {
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                RETVAL = new Model(Model::read_from_file(input_file, nullptr, nullptr, only_if(add_default_instances, Model::LoadAttribute::AddDefaultInstances)));
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            } catch (std::exception& e) {
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                croak("Error while opening %s: %s\n", input_file.c_str(), e.what());
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            }
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        %};
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    Clone<Model> clone()
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        %code%{ RETVAL = THIS; %};
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    %name{_add_object} Ref<ModelObject> add_object();
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    Ref<ModelObject> _add_object_clone(ModelObject* other, bool copy_volumes = true)
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        %code%{ auto ptr = THIS->add_object(*other); if (! copy_volumes) ptr->clear_volumes(); RETVAL = ptr; %};
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    void delete_object(size_t idx);
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    void clear_objects();
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    size_t objects_count()
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        %code%{ RETVAL = THIS->objects.size(); %};
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    Ref<ModelObject> get_object(int idx)
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        %code%{ RETVAL = THIS->objects.at(idx); %};
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    Ref<ModelMaterial> get_material(t_model_material_id material_id)
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        %code%{
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            RETVAL = THIS->get_material(material_id);
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            if (RETVAL == NULL) {
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                XSRETURN_UNDEF;
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            }
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        %};
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    %name{add_material} Ref<ModelMaterial> add_material(t_model_material_id material_id);
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    Ref<ModelMaterial> add_material_clone(t_model_material_id material_id, ModelMaterial* other)
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        %code%{ RETVAL = THIS->add_material(material_id, *other); %};
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    bool has_material(t_model_material_id material_id) const
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        %code%{
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            RETVAL = (THIS->get_material(material_id) != NULL);
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        %};
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    void delete_material(t_model_material_id material_id);
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    void clear_materials();
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    std::vector<std::string> material_names() const
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        %code%{
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            for (ModelMaterialMap::iterator i = THIS->materials.begin();
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                i != THIS->materials.end(); ++i)
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            {
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                RETVAL.push_back(i->first);
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            }
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        %};
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    size_t material_count() const
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        %code%{ RETVAL = THIS->materials.size(); %};
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    bool add_default_instances();
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    Clone<BoundingBoxf3> bounding_box();
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    void center_instances_around_point(Vec2d* point)
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        %code%{ THIS->center_instances_around_point(*point); %};
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    void translate(double x, double y, double z);
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    Clone<TriangleMesh> mesh();
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    ModelObjectPtrs* objects()
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        %code%{ RETVAL = &THIS->objects; %};
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    bool arrange_objects(double dist, BoundingBoxf* bb = NULL) %code%{ ArrangeParams ap{scaled(dist)}; if (bb) arrange_objects(*THIS, scaled(*bb), ap); else arrange_objects(*THIS, InfiniteBed{}, ap); %};
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    void duplicate(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL) %code%{ ArrangeParams ap{scaled(dist)}; if (bb) duplicate(*THIS, copies_num, scaled(*bb), ap); else duplicate(*THIS, copies_num, InfiniteBed{}, ap); %};
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    void duplicate_objects(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL) %code%{ ArrangeParams ap{scaled(dist)}; if (bb) duplicate_objects(*THIS, copies_num, scaled(*bb), ap); else duplicate_objects(*THIS, copies_num, InfiniteBed{}, ap); %};
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    void duplicate_objects_grid(unsigned int x, unsigned int y, double dist);
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    bool looks_like_multipart_object() const;
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    void convert_multipart_object(unsigned int max_extruders);
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    bool store_stl(char *path, bool binary)
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        %code%{ TriangleMesh mesh = THIS->mesh(); RETVAL = Slic3r::store_stl(path, &mesh, binary); %};
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%{
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Model*
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load_stl(CLASS, path, object_name)
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    char*           CLASS;
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    char*           path;
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    char*           object_name;
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    CODE:
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        RETVAL = new Model();
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        if (! load_stl(path, RETVAL, object_name)) {
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            delete RETVAL;
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            RETVAL = NULL;
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        }
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    OUTPUT:
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        RETVAL
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%}
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};
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%name{Slic3r::Model::Material} class ModelMaterial {
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    Ref<Model> model()
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        %code%{ RETVAL = THIS->get_model(); %};
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    Ref<DynamicPrintConfig> config()
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        %code%{ RETVAL = &const_cast<DynamicPrintConfig&>(THIS->config.get()); %};
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    std::string get_attribute(std::string name)
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        %code%{ if (THIS->attributes.find(name) != THIS->attributes.end()) RETVAL = THIS->attributes[name]; %};
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    void set_attribute(std::string name, std::string value)
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        %code%{ THIS->attributes[name] = value; %};
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%{
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SV*
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ModelMaterial::attributes()
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    CODE:
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        HV* hv = newHV();
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        for (t_model_material_attributes::const_iterator attr = THIS->attributes.begin(); attr != THIS->attributes.end(); ++attr) {
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            (void)hv_store( hv, attr->first.c_str(), attr->first.length(), newSVpv(attr->second.c_str(), attr->second.length()), 0 );
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        }
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        RETVAL = (SV*)newRV_noinc((SV*)hv);
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    OUTPUT:
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        RETVAL
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%}
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};
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%name{Slic3r::Model::Object} class ModelObject {
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    ModelVolumePtrs* volumes()
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        %code%{ RETVAL = &THIS->volumes; %};
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    ModelInstancePtrs* instances()
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        %code%{ RETVAL = &THIS->instances; %};
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    void invalidate_bounding_box();
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    Clone<TriangleMesh> mesh();
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    Clone<TriangleMesh> raw_mesh();
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    Clone<BoundingBoxf3> instance_bounding_box(int idx)
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        %code%{ RETVAL = THIS->instance_bounding_box(idx, true); %};
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    Clone<BoundingBoxf3> bounding_box();
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    %name{_add_volume} Ref<ModelVolume> add_volume(TriangleMesh* mesh)
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        %code%{ RETVAL = THIS->add_volume(*mesh); %};
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    Ref<ModelVolume> _add_volume_clone(ModelVolume* other)
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        %code%{ RETVAL = THIS->add_volume(*other); %};
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    void delete_volume(size_t idx);
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    void clear_volumes();
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    int volumes_count()
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        %code%{ RETVAL = THIS->volumes.size(); %};
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    Ref<ModelVolume> get_volume(int idx)
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        %code%{ RETVAL = THIS->volumes.at(idx); %};
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    bool move_volume_up(int idx)
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        %code%{ 
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            if (idx > 0 && idx < int(THIS->volumes.size())) {
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                std::swap(THIS->volumes[idx-1], THIS->volumes[idx]);
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                RETVAL = true;
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            } else
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                RETVAL = false;
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        %};
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    bool move_volume_down(int idx)
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        %code%{ 
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            if (idx >= 0 && idx + 1 < int(THIS->volumes.size())) {
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                std::swap(THIS->volumes[idx+1], THIS->volumes[idx]);
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                RETVAL = true;
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            } else
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                RETVAL = false;
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        %};
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    %name{_add_instance} Ref<ModelInstance> add_instance();
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    Ref<ModelInstance> _add_instance_clone(ModelInstance* other)
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        %code%{ RETVAL = THIS->add_instance(*other); %};
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    void delete_last_instance();
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    void clear_instances();
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    int instances_count()
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        %code%{ RETVAL = THIS->instances.size(); %};
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    std::string name()
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        %code%{ RETVAL = THIS->name; %};
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    void set_name(std::string value)
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        %code%{ THIS->name = value; %};
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    std::string input_file()
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        %code%{ RETVAL = THIS->input_file; %};
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    void set_input_file(std::string value)
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        %code%{ THIS->input_file = value; %};
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    Ref<DynamicPrintConfig> config()
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        %code%{ RETVAL = &const_cast<DynamicPrintConfig&>(THIS->config.get()); %};
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    Ref<Model> model()
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        %code%{ RETVAL = THIS->get_model(); %};
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    Ref<Vec3d> origin_translation()
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        %code%{ RETVAL = &THIS->origin_translation; %};
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    void set_origin_translation(Vec3d* point)
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        %code%{ THIS->origin_translation = *point; %};
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    void ensure_on_bed();
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    int materials_count() const;
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    int facets_count();
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    void center_around_origin();
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    void translate(double x, double y, double z);
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    void scale_xyz(Vec3d* versor)
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        %code{% THIS->scale(*versor); %};
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    void rotate(float angle, Vec3d* axis)
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        %code{% THIS->rotate(angle, *axis); %};
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    void mirror(Axis axis);
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};
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%name{Slic3r::Model::Volume} class ModelVolume {
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    Ref<ModelObject> object()
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        %code%{ RETVAL = THIS->get_object(); %};
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    std::string name()
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        %code%{ RETVAL = THIS->name; %};
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    void set_name(std::string value)
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        %code%{ THIS->name = value; %};
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    t_model_material_id material_id();
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    void set_material_id(t_model_material_id material_id)
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        %code%{ THIS->set_material_id(material_id); %};
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    Ref<ModelMaterial> material();
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    Ref<DynamicPrintConfig> config()
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        %code%{ RETVAL = &const_cast<DynamicPrintConfig&>(THIS->config.get()); %};
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    Ref<TriangleMesh> mesh()
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        %code%{ RETVAL = &THIS->mesh(); %};
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    bool modifier()
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        %code%{ RETVAL = THIS->is_modifier(); %};
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    void set_modifier(bool modifier)
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        %code%{ THIS->set_type(modifier ? ModelVolumeType::PARAMETER_MODIFIER : ModelVolumeType::MODEL_PART); %};
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    bool model_part()
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        %code%{ RETVAL = THIS->is_model_part(); %};
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    bool support_enforcer()
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        %code%{ RETVAL = THIS->is_support_enforcer(); %};
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    void set_support_enforcer()
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        %code%{ THIS->set_type(ModelVolumeType::SUPPORT_ENFORCER); %};
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    bool support_blocker()
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        %code%{ RETVAL = THIS->is_support_blocker(); %};
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    void set_support_blocker()
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        %code%{ THIS->set_type(ModelVolumeType::SUPPORT_BLOCKER); %};
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    size_t split(unsigned int max_extruders);
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};
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%name{Slic3r::Model::Instance} class ModelInstance {
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    Ref<ModelObject> object()
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        %code%{ RETVAL = THIS->get_object(); %};
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    Vec3d* rotation()
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        %code%{ RETVAL = new Vec3d(THIS->get_rotation(X), THIS->get_rotation(Y), THIS->get_rotation(Z)); %};
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    Vec3d* scaling_factor()
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        %code%{ RETVAL = new Vec3d(THIS->get_scaling_factor(X), THIS->get_scaling_factor(Y), THIS->get_scaling_factor(Z)); %};
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    Vec2d* offset()
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        %code%{ RETVAL = new Vec2d(THIS->get_offset(X), THIS->get_offset(Y)); %};
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    void set_rotation(double val)
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        %code%{ THIS->set_rotation(Z, val); THIS->get_object()->invalidate_bounding_box(); %};
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    void set_rotations(Vec3d *rotation)
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        %code%{ THIS->set_rotation(*rotation); THIS->get_object()->invalidate_bounding_box(); %};
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    void set_scaling_factor(double val)
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        %code%{ THIS->set_scaling_factor(X, val); THIS->set_scaling_factor(Y, val); THIS->set_scaling_factor(Z, val); THIS->get_object()->invalidate_bounding_box(); %};
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    void set_scaling_factors(Vec3d *scale)
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        %code%{ THIS->set_scaling_factor(*scale); THIS->get_object()->invalidate_bounding_box(); %};
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    void set_offset(Vec2d *offset)
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        %code%{ 
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            THIS->set_offset(X, (*offset)(0));
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            THIS->set_offset(Y, (*offset)(1));
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        %};
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    void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
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    void transform_polygon(Polygon* polygon) const;
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};
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