.. |
GLGizmoBase.cpp
|
Refactoring in GLModel::render() to simplify client code
|
2021-07-20 12:36:56 +02:00 |
GLGizmoBase.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoCut.cpp
|
Tech ENABLE_SINKING_CONTOURS -> Cut gizmo: contours updated during render pass
|
2021-07-28 13:03:48 +02:00 |
GLGizmoCut.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Cut gizmo: contours updated during render pass
|
2021-07-28 13:03:48 +02:00 |
GLGizmoFdmSupports.cpp
|
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
|
2021-07-29 11:45:01 +02:00 |
GLGizmoFdmSupports.hpp
|
Added name for items in undo/redo stack inside multi-material gizmo.
|
2021-06-03 18:11:48 +02:00 |
GLGizmoFlatten.cpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoFlatten.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoHollow.cpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoHollow.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoMmuSegmentation.cpp
|
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
|
2021-07-29 11:45:01 +02:00 |
GLGizmoMmuSegmentation.hpp
|
Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
|
2021-07-13 11:23:36 +02:00 |
GLGizmoMove.cpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoMove.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoPainterBase.cpp
|
ENABLE_PROJECT_DIRTY_STATE set as default
|
2021-07-30 09:33:51 +02:00 |
GLGizmoPainterBase.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoRotate.cpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoRotate.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmos.hpp
|
WIP: Duplicated the FDM support gizmo for the MMU segmentation
|
2021-04-19 07:01:11 +02:00 |
GLGizmoScale.cpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmoScale.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmosCommon.cpp
|
Refactored hollowing backend to use indexed_triangle_mesh
|
2021-06-08 10:28:23 +02:00 |
GLGizmosCommon.hpp
|
Added seed fill for MMU segmentation
|
2021-04-27 06:48:09 +02:00 |
GLGizmoSeam.cpp
|
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
|
2021-07-29 11:45:01 +02:00 |
GLGizmoSeam.hpp
|
Fixed the issue where the object wasn't displayed after pressing the ESC key in the multi-material painting gizmo.
|
2021-06-28 08:09:06 +02:00 |
GLGizmoSimplify.cpp
|
Merge master
|
2021-08-02 10:46:47 +02:00 |
GLGizmoSimplify.hpp
|
Merge master
|
2021-08-02 10:46:47 +02:00 |
GLGizmoSlaSupports.cpp
|
ENABLE_PROJECT_DIRTY_STATE set as default
|
2021-07-30 09:33:51 +02:00 |
GLGizmoSlaSupports.hpp
|
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
|
2021-07-27 13:02:06 +02:00 |
GLGizmosManager.cpp
|
Merge branch 'master' into fs_QuadricEdgeCollapse
|
2021-08-02 09:04:15 +02:00 |
GLGizmosManager.hpp
|
Merge branch 'master' into fs_QuadricEdgeCollapse
|
2021-08-02 09:04:15 +02:00 |