mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-10-30 20:21:12 -06:00 
			
		
		
		
	
		
			
				
	
	
		
			29 lines
		
	
	
	
		
			860 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			860 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef _technologies_h_
 | |
| #define _technologies_h_
 | |
| 
 | |
| //============
 | |
| // debug techs
 | |
| //============
 | |
| 
 | |
| // Shows camera target in the 3D scene
 | |
| #define ENABLE_SHOW_CAMERA_TARGET 1
 | |
| 
 | |
| //=============
 | |
| // 1.42.0 techs
 | |
| //=============
 | |
| #define ENABLE_1_42_0 1
 | |
| 
 | |
| // Add double click on gizmo grabbers to reset transformation components to their default value
 | |
| #define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0)
 | |
| // Uses a unique opengl context
 | |
| #define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0)
 | |
| // Disable synchronization of unselected instances
 | |
| #define DISABLE_INSTANCES_SYNCH (1 && ENABLE_1_42_0)
 | |
| // Modified camera target behavior
 | |
| #define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
 | |
| // Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
 | |
| #define ENABLE_MODELVOLUME_TRANSFORM (1 && ENABLE_1_42_0)
 | |
| 
 | |
| #endif // _technologies_h_
 | |
| 
 | |
| 
 | 
