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			256 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			256 lines
		
	
	
	
		
			8.4 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
%module{Slic3r::XS};
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%{
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#include <xsinit.h>
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#include "libslic3r/Model.hpp"
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#include "libslic3r/PrintConfig.hpp"
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#include "libslic3r/Slicing.hpp"
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%}
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%name{Slic3r::Model} class Model {
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    Model();
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    ~Model();
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    Clone<Model> clone()
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        %code%{ RETVAL = THIS; %};
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    %name{_add_object} Ref<ModelObject> add_object();
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    Ref<ModelObject> _add_object_clone(ModelObject* other, bool copy_volumes = true)
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        %code%{ RETVAL = THIS->add_object(*other, copy_volumes); %};
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    void delete_object(size_t idx);
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    void clear_objects();
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    size_t objects_count()
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        %code%{ RETVAL = THIS->objects.size(); %};
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    Ref<ModelObject> get_object(int idx)
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        %code%{ RETVAL = THIS->objects.at(idx); %};
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    Ref<ModelMaterial> get_material(t_model_material_id material_id)
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        %code%{
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            RETVAL = THIS->get_material(material_id);
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            if (RETVAL == NULL) {
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                XSRETURN_UNDEF;
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            }
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        %};
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    %name{add_material} Ref<ModelMaterial> add_material(t_model_material_id material_id);
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    Ref<ModelMaterial> add_material_clone(t_model_material_id material_id, ModelMaterial* other)
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        %code%{ RETVAL = THIS->add_material(material_id, *other); %};
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    bool has_material(t_model_material_id material_id) const
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        %code%{
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            RETVAL = (THIS->get_material(material_id) != NULL);
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        %};
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    void delete_material(t_model_material_id material_id);
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    void clear_materials();
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    std::vector<std::string> material_names() const
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        %code%{
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            for (ModelMaterialMap::iterator i = THIS->materials.begin();
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                i != THIS->materials.end(); ++i)
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            {
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                RETVAL.push_back(i->first);
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            }
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        %};
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    size_t material_count() const
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        %code%{ RETVAL = THIS->materials.size(); %};
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    bool has_objects_with_no_instances();
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    bool add_default_instances();
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    Clone<BoundingBoxf3> bounding_box();
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    void center_instances_around_point(Pointf* point)
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        %code%{ THIS->center_instances_around_point(*point); %};
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    void align_instances_to_origin();
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    void translate(double x, double y, double z);
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    Clone<TriangleMesh> mesh();
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    Clone<TriangleMesh> raw_mesh();
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    ModelObjectPtrs* objects()
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        %code%{ RETVAL = &THIS->objects; %};
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    bool arrange_objects(double dist, BoundingBoxf* bb = NULL);
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    void duplicate(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
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    void duplicate_objects(unsigned int copies_num, double dist, BoundingBoxf* bb = NULL);
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    void duplicate_objects_grid(unsigned int x, unsigned int y, double dist);
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};
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%name{Slic3r::Model::Material} class ModelMaterial {
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    Ref<Model> model()
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        %code%{ RETVAL = THIS->get_model(); %};
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    Ref<DynamicPrintConfig> config()
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        %code%{ RETVAL = &THIS->config; %};
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    std::string get_attribute(std::string name)
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        %code%{ if (THIS->attributes.find(name) != THIS->attributes.end()) RETVAL = THIS->attributes[name]; %};
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    void set_attribute(std::string name, std::string value)
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        %code%{ THIS->attributes[name] = value; %};
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%{
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SV*
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ModelMaterial::attributes()
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    CODE:
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        HV* hv = newHV();
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        for (t_model_material_attributes::const_iterator attr = THIS->attributes.begin(); attr != THIS->attributes.end(); ++attr) {
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            (void)hv_store( hv, attr->first.c_str(), attr->first.length(), newSVpv(attr->second.c_str(), attr->second.length()), 0 );
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        }
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        RETVAL = (SV*)newRV_noinc((SV*)hv);
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    OUTPUT:
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        RETVAL
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%}
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};
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%name{Slic3r::Model::Object} class ModelObject {
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    ModelVolumePtrs* volumes()
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        %code%{ RETVAL = &THIS->volumes; %};
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    ModelInstancePtrs* instances()
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        %code%{ RETVAL = &THIS->instances; %};
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    void invalidate_bounding_box();
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    void update_bounding_box();
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    Clone<TriangleMesh> mesh();
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    Clone<TriangleMesh> raw_mesh();
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    Clone<BoundingBoxf3> raw_bounding_box();
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    Clone<BoundingBoxf3> instance_bounding_box(int idx);
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    Ref<BoundingBoxf3> _bounding_box(BoundingBoxf3* new_bbox = NULL)
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        %code{%
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            if (NULL != new_bbox) {
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                THIS->_bounding_box = *new_bbox;
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                THIS->_bounding_box_valid = true;
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            }
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            if (!THIS->_bounding_box_valid) {
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                XSRETURN_UNDEF;
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            }
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            RETVAL = &THIS->_bounding_box;
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        %};
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    Clone<BoundingBoxf3> bounding_box();
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    %name{_add_volume} Ref<ModelVolume> add_volume(TriangleMesh* mesh)
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        %code%{ RETVAL = THIS->add_volume(*mesh); %};
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    Ref<ModelVolume> _add_volume_clone(ModelVolume* other)
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        %code%{ RETVAL = THIS->add_volume(*other); %};
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    void delete_volume(size_t idx);
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    void clear_volumes();
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    int volumes_count()
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        %code%{ RETVAL = THIS->volumes.size(); %};
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    Ref<ModelVolume> get_volume(int idx)
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        %code%{ RETVAL = THIS->volumes.at(idx); %};
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    %name{_add_instance} Ref<ModelInstance> add_instance();
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    Ref<ModelInstance> _add_instance_clone(ModelInstance* other)
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        %code%{ RETVAL = THIS->add_instance(*other); %};
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    void delete_last_instance();
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    void clear_instances();
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    int instances_count()
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        %code%{ RETVAL = THIS->instances.size(); %};
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    std::string name()
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        %code%{ RETVAL = THIS->name; %};
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    void set_name(std::string value)
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        %code%{ THIS->name = value; %};
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    std::string input_file()
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        %code%{ RETVAL = THIS->input_file; %};
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    void set_input_file(std::string value)
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        %code%{ THIS->input_file = value; %};
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    Ref<DynamicPrintConfig> config()
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        %code%{ RETVAL = &THIS->config; %};
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    Ref<Model> model()
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        %code%{ RETVAL = THIS->get_model(); %};
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    t_layer_height_ranges layer_height_ranges()
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        %code%{ RETVAL = THIS->layer_height_ranges; %};
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    void set_layer_height_ranges(t_layer_height_ranges ranges)
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        %code%{ THIS->layer_height_ranges = ranges; %};
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    std::vector<double> layer_height_profile() 
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        %code%{ RETVAL = THIS->layer_height_profile_valid ? THIS->layer_height_profile : std::vector<double>(); %};
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    void set_layer_height_profile(std::vector<double> profile)
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        %code%{ THIS->layer_height_profile = profile; THIS->layer_height_profile_valid = true; %};
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    Ref<Pointf3> origin_translation()
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        %code%{ RETVAL = &THIS->origin_translation; %};
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    void set_origin_translation(Pointf3* point)
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        %code%{ THIS->origin_translation = *point; %};
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    bool needed_repair() const;
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    int materials_count() const;
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    int facets_count();
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    void center_around_origin();
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    void translate(double x, double y, double z);
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    void scale_xyz(Pointf3* versor)
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        %code{% THIS->scale(*versor); %};
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    void rotate(float angle, Axis axis);
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    void mirror(Axis axis);
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    Model* cut(double z)
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        %code%{
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            RETVAL = new Model();
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            THIS->cut(z, RETVAL);
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        %};
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    ModelObjectPtrs* split_object()
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        %code%{
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            RETVAL = new ModelObjectPtrs();  // leak?
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            THIS->split(RETVAL);
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        %};
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};
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%name{Slic3r::Model::Volume} class ModelVolume {
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    Ref<ModelObject> object()
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        %code%{ RETVAL = THIS->get_object(); %};
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    std::string name()
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        %code%{ RETVAL = THIS->name; %};
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    void set_name(std::string value)
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        %code%{ THIS->name = value; %};
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    t_model_material_id material_id();
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    void set_material_id(t_model_material_id material_id)
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        %code%{ THIS->material_id(material_id); %};
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    Ref<ModelMaterial> material();
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    Ref<DynamicPrintConfig> config()
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        %code%{ RETVAL = &THIS->config; %};
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    Ref<TriangleMesh> mesh()
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        %code%{ RETVAL = &THIS->mesh; %};
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    bool modifier()
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        %code%{ RETVAL = THIS->modifier; %};
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    void set_modifier(bool modifier)
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        %code%{ THIS->modifier = modifier; %};
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    ModelMaterial* assign_unique_material();
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};
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%name{Slic3r::Model::Instance} class ModelInstance {
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    Ref<ModelObject> object()
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        %code%{ RETVAL = THIS->get_object(); %};
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    double rotation()
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        %code%{ RETVAL = THIS->rotation; %};
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    double scaling_factor()
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        %code%{ RETVAL = THIS->scaling_factor; %};
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    Ref<Pointf> offset()
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        %code%{ RETVAL = &THIS->offset; %};
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    void set_rotation(double val)
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        %code%{ THIS->rotation = val; %};
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    void set_scaling_factor(double val)
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        %code%{ THIS->scaling_factor = val; %};
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    void set_offset(Pointf *offset)
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        %code%{ THIS->offset = *offset; %};
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    void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
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    void transform_polygon(Polygon* polygon) const;
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};
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