OrcaSlicer/xs/src/slic3r/GUI/GUI.cpp
2016-04-13 20:45:44 +02:00

54 lines
991 B
C++

#include "GUI.hpp"
#if __APPLE__
#import <IOKit/pwr_mgt/IOPMLib.h>
#elif _WIN32
#include <Windows.h>
#pragma comment(lib, "user32.lib")
#endif
namespace Slic3r { namespace GUI {
#if __APPLE__
IOPMAssertionID assertionID;
#endif
void
disable_screensaver()
{
#if __APPLE__
CFStringRef reasonForActivity = CFSTR("Slic3r");
IOReturn success = IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep,
kIOPMAssertionLevelOn, reasonForActivity, &assertionID);
// ignore result: success == kIOReturnSuccess
#elif _WIN32
SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_CONTINUOUS);
#endif
}
void
enable_screensaver()
{
#if __APPLE__
IOReturn success = IOPMAssertionRelease(assertionID);
#elif _WIN32
SetThreadExecutionState(ES_CONTINUOUS);
#endif
}
bool
debugged()
{
return IsDebuggerPresent();
}
void
break_to_debugger()
{
#ifdef _WIN32
if (IsDebuggerPresent())
DebugBreak();
#endif /* _WIN32 */
}
} }