mirror of
https://github.com/SoftFever/OrcaSlicer.git
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190 lines
5.9 KiB
C++
190 lines
5.9 KiB
C++
///|/ Copyright (c) Prusa Research 2019 - 2023 Oleksandra Iushchenko @YuSanka, Lukáš Matěna @lukasmatena, Enrico Turri @enricoturri1966, Vojtěch Bubník @bubnikv, Filip Sykala @Jony01
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef slic3r_GLGizmoMeasure_hpp_
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#define slic3r_GLGizmoMeasure_hpp_
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#include "GLGizmoBase.hpp"
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#include "slic3r/GUI/GLModel.hpp"
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#include "slic3r/GUI/GUI_Utils.hpp"
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#include "slic3r/GUI/MeshUtils.hpp"
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#include "slic3r/GUI/I18N.hpp"
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#include "libslic3r/Measure.hpp"
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#include "libslic3r/Model.hpp"
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namespace Slic3r {
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enum class ModelVolumeType : int;
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namespace Measure { class Measuring; }
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namespace GUI {
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enum class SLAGizmoEventType : unsigned char;
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class GLGizmoMeasure : public GLGizmoBase
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{
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enum class EMode : unsigned char
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{
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FeatureSelection,
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PointSelection
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};
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struct SelectedFeatures
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{
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struct Item
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{
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bool is_center{ false };
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std::optional<Measure::SurfaceFeature> source;
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std::optional<Measure::SurfaceFeature> feature;
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bool operator == (const Item& other) const {
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return this->is_center == other.is_center && this->source == other.source && this->feature == other.feature;
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}
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bool operator != (const Item& other) const {
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return !operator == (other);
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}
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void reset() {
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is_center = false;
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source.reset();
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feature.reset();
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}
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};
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Item first;
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Item second;
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void reset() {
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first.reset();
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second.reset();
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}
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bool operator == (const SelectedFeatures & other) const {
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if (this->first != other.first) return false;
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return this->second == other.second;
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}
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bool operator != (const SelectedFeatures & other) const {
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return !operator == (other);
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}
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};
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struct VolumeCacheItem
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{
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const ModelObject* object{ nullptr };
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const ModelInstance* instance{ nullptr };
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const ModelVolume* volume{ nullptr };
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Transform3d world_trafo;
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bool operator == (const VolumeCacheItem& other) const {
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return this->object == other.object && this->instance == other.instance && this->volume == other.volume &&
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this->world_trafo.isApprox(other.world_trafo);
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}
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};
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std::vector<VolumeCacheItem> m_volumes_cache;
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EMode m_mode{ EMode::FeatureSelection };
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Measure::MeasurementResult m_measurement_result;
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std::unique_ptr<Measure::Measuring> m_measuring; // PIMPL
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PickingModel m_sphere;
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PickingModel m_cylinder;
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PickingModel m_circle;
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PickingModel m_plane;
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struct Dimensioning
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{
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GLModel line;
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GLModel triangle;
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GLModel arc;
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};
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Dimensioning m_dimensioning;
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// Uses a standalone raycaster and not the shared one because of the
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// difference in how the mesh is updated
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std::unique_ptr<MeshRaycaster> m_raycaster;
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std::vector<GLModel> m_plane_models_cache;
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std::map<int, std::shared_ptr<SceneRaycasterItem>> m_raycasters;
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// used to keep the raycasters for point/center spheres
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std::vector<std::shared_ptr<SceneRaycasterItem>> m_selected_sphere_raycasters;
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std::optional<Measure::SurfaceFeature> m_curr_feature;
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std::optional<Vec3d> m_curr_point_on_feature_position;
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struct SceneRaycasterState
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{
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std::shared_ptr<SceneRaycasterItem> raycaster{ nullptr };
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bool state{true};
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};
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std::vector<SceneRaycasterState> m_scene_raycasters;
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// These hold information to decide whether recalculation is necessary:
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float m_last_inv_zoom{ 0.0f };
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std::optional<Measure::SurfaceFeature> m_last_circle;
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int m_last_plane_idx{ -1 };
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bool m_mouse_left_down{ false }; // for detection left_up of this gizmo
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Vec2d m_mouse_pos{ Vec2d::Zero() };
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KeyAutoRepeatFilter m_shift_kar_filter;
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SelectedFeatures m_selected_features;
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bool m_pending_scale{ false };
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bool m_editing_distance{ false };
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bool m_is_editing_distance_first_frame{ true };
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void update_if_needed();
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void disable_scene_raycasters();
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void restore_scene_raycasters_state();
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void render_dimensioning();
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#if ENABLE_MEASURE_GIZMO_DEBUG
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void render_debug_dialog();
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#endif // ENABLE_MEASURE_GIZMO_DEBUG
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public:
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GLGizmoMeasure(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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/// <summary>
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/// Apply rotation on select plane
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/// </summary>
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/// <param name="mouse_event">Keep information about mouse click</param>
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/// <returns>Return True when use the information otherwise False.</returns>
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bool on_mouse(const wxMouseEvent &mouse_event) override;
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void data_changed(bool is_serializing) override;
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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bool wants_enter_leave_snapshots() const override { return true; }
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std::string get_gizmo_entering_text() const override { return _u8L("Entering Measure gizmo"); }
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std::string get_gizmo_leaving_text() const override { return _u8L("Leaving Measure gizmo"); }
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std::string get_action_snapshot_name() const override { return _u8L("Measure gizmo editing"); }
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protected:
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bool on_init() override;
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std::string on_get_name() const override;
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bool on_is_activable() const override;
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void on_render() override;
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void on_set_state() override;
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virtual void on_render_input_window(float x, float y, float bottom_limit) override;
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virtual void on_register_raycasters_for_picking() override;
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virtual void on_unregister_raycasters_for_picking() override;
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void remove_selected_sphere_raycaster(int id);
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void update_measurement_result();
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_GLGizmoMeasure_hpp_
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