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			35 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| // 
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| // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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| // 
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| // This Source Code Form is subject to the terms of the Mozilla Public License 
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| #ifndef SORT_ANGLES_H
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| #define SORT_ANGLES_H
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| 
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| #include "igl_inline.h"
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| #include <Eigen/Core>
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| 
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| namespace igl {
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|     // Sort angles in ascending order in a numerically robust way.
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|     //
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|     // Instead of computing angles using atan2(y, x), sort directly on (y, x).
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|     //
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|     // Inputs:
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|     //   M: m by n matrix of scalars. (n >= 2).  Assuming the first column of M
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|     //      contains values for y, and the second column is x.  Using the rest
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|     //      of the columns as tie-breaker.
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|     //   R: an array of m indices.  M.row(R[i]) contains the i-th smallest
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|     //      angle.
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|     template<typename DerivedM, typename DerivedR>
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|     IGL_INLINE void sort_angles(
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|             const Eigen::PlainObjectBase<DerivedM>& M,
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|             Eigen::PlainObjectBase<DerivedR>& R);
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| }
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| 
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| #ifndef IGL_STATIC_LIBRARY
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| #include "sort_angles.cpp"
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| #endif
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| 
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| #endif
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