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			102 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| // 
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| // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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| // 
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| // This Source Code Form is subject to the terms of the Mozilla Public License 
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| #include "rgb_to_hsv.h"
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| 
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| template <typename R,typename H>
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| IGL_INLINE void igl::rgb_to_hsv(const R * rgb, H * hsv)
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| {
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|   // http://en.literateprograms.org/RGB_to_HSV_color_space_conversion_%28C%29
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|   R rgb_max = 0.0;
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|   R rgb_min = 1.0;
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|   rgb_max = (rgb[0]>rgb_max?rgb[0]:rgb_max);
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|   rgb_max = (rgb[1]>rgb_max?rgb[1]:rgb_max);
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|   rgb_max = (rgb[2]>rgb_max?rgb[2]:rgb_max);
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|   rgb_min = (rgb[0]<rgb_min?rgb[0]:rgb_min);
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|   rgb_min = (rgb[1]<rgb_min?rgb[1]:rgb_min);
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|   rgb_min = (rgb[2]<rgb_min?rgb[2]:rgb_min);
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|   //hsv[2] = rgb_max;
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|   hsv[2] = rgb_max;
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|   if(hsv[2] == 0)
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|   {
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|     hsv[0]=hsv[1]=0;
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|     return;
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|   }
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|   // normalize
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|   R rgb_n[3];
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|   rgb_n[0] = rgb[0]/hsv[2];
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|   rgb_n[1] = rgb[1]/hsv[2];
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|   rgb_n[2] = rgb[2]/hsv[2];
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|   // Recomput max min?
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|   rgb_max = 0;
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|   rgb_max = (rgb_n[0]>rgb_max?rgb_n[0]:rgb_max);
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|   rgb_max = (rgb_n[1]>rgb_max?rgb_n[1]:rgb_max);
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|   rgb_max = (rgb_n[2]>rgb_max?rgb_n[2]:rgb_max);
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|   rgb_min = 1;
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|   rgb_min = (rgb_n[0]<rgb_min?rgb_n[0]:rgb_min);
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|   rgb_min = (rgb_n[1]<rgb_min?rgb_n[1]:rgb_min);
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|   rgb_min = (rgb_n[2]<rgb_min?rgb_n[2]:rgb_min);
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|   hsv[1] = rgb_max - rgb_min;
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|   if(hsv[1] == 0)
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|   {
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|     hsv[0] = 0;
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|     return;
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|   }
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|   rgb_n[0] = (rgb_n[0] - rgb_min)/(rgb_max - rgb_min);
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|   rgb_n[1] = (rgb_n[1] - rgb_min)/(rgb_max - rgb_min);
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|   rgb_n[2] = (rgb_n[2] - rgb_min)/(rgb_max - rgb_min);
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|   // Recomput max min?
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|   rgb_max = 0;
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|   rgb_max = (rgb_n[0]>rgb_max?rgb_n[0]:rgb_max);
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|   rgb_max = (rgb_n[1]>rgb_max?rgb_n[1]:rgb_max);
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|   rgb_max = (rgb_n[2]>rgb_max?rgb_n[2]:rgb_max);
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|   rgb_min = 1;
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|   rgb_min = (rgb_n[0]<rgb_min?rgb_n[0]:rgb_min);
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|   rgb_min = (rgb_n[1]<rgb_min?rgb_n[1]:rgb_min);
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|   rgb_min = (rgb_n[2]<rgb_min?rgb_n[2]:rgb_min);
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|   if (rgb_max == rgb_n[0]) {
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|     hsv[0] = 0.0 + 60.0*(rgb_n[1] - rgb_n[2]);
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|     if (hsv[0] < 0.0) {
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|       hsv[0] += 360.0;
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|     }
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|   } else if (rgb_max == rgb_n[1]) {
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|     hsv[0] = 120.0 + 60.0*(rgb_n[2] - rgb_n[0]);
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|   } else /* rgb_max == rgb_n[2] */ {
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|     hsv[0] = 240.0 + 60.0*(rgb_n[0] - rgb_n[1]);
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|   }
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| }
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| 
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| 
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| template <typename DerivedR,typename DerivedH>
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| IGL_INLINE void igl::rgb_to_hsv(
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|   const Eigen::PlainObjectBase<DerivedR> & R,
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|   Eigen::PlainObjectBase<DerivedH> & H)
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| {
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|   assert(R.cols() == 3);
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|   H.resizeLike(R);
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|   for(typename DerivedR::Index r = 0;r<R.rows();r++)
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|   {
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|     typename DerivedR::Scalar rgb[3];
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|     rgb[0] = R(r,0);
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|     rgb[1] = R(r,1);
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|     rgb[2] = R(r,2);
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|     typename DerivedH::Scalar hsv[] = {0,0,0};
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|     rgb_to_hsv(rgb,hsv);
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|     H(r,0) = hsv[0];
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|     H(r,1) = hsv[1];
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|     H(r,2) = hsv[2];
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|   }
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| }
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| 
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| #ifdef IGL_STATIC_LIBRARY
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| // Explicit template instantiation
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| template void igl::rgb_to_hsv<float, double>(float const*, double*);
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| template void igl::rgb_to_hsv<double, double>(double const*, double*);
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| template void igl::rgb_to_hsv<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
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| template void igl::rgb_to_hsv<Eigen::Matrix<float, -1, -1, 0, -1, -1>, Eigen::Matrix<float, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> >&);
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| template void igl::rgb_to_hsv<Eigen::Matrix<float, 64, 3, 1, 64, 3>, Eigen::Matrix<float, 64, 3, 1, 64, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<float, 64, 3, 1, 64, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, 64, 3, 1, 64, 3> >&); 
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| #endif
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