OrcaSlicer/src/slic3r/GUI/GUI_ObjectLayers.cpp
Oleksandra Yushchenko e002f0066f
Ys code refactoring (#6227)
* GUI_ObjectList code refactoring:
The MenuFactory structure contains functions related to the context menu and bitmaps used to different volume types.
The SettingsFactory structure contains functions to getting overridden options, its bundles and bitmaps used to setting categories.

Fixed bugs/crashes:
1. Add object -> Add Settings from 3D scene -> Right click on object => Part's Settings list instead of object's
   (Same behavior if something else but Object is selected in ObjectList)
2. Add settings to the part -> Change part type to the "Support Blocker/Enforcer" -> Settings disappears (it's OK) but =>
   Save Project -> Open project => Support Blocker/Enforcer has a settings
3. Add part for object -> Change type of part -> Change monitor DPI -> old type icon appears
4. Select all instances in ObjectList -> Context menu in 3D scene -> Add Settings -> Select some category -> Crash

* ObjectLayers: Fixed a crash on re-scaling, when some layer range is selected

* Fixed OSX build

* Added menu item "Split to Objects" for multipart objects

+ Fixed bug: Add 2 parts,
             Add some settings for one part
             Delete part without settings => Single part object without settings, but settings are applied for the object.

+ Next refactoring: use same menu for Plater and ObjectList
2021-03-15 10:04:45 +01:00

426 lines
14 KiB
C++

#include "GUI_ObjectLayers.hpp"
#include "GUI_ObjectList.hpp"
#include "OptionsGroup.hpp"
#include "GUI_App.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "GLCanvas3D.hpp"
#include "Plater.hpp"
#include <boost/algorithm/string.hpp>
#include "I18N.hpp"
#include <wx/wupdlock.h>
namespace Slic3r
{
namespace GUI
{
ObjectLayers::ObjectLayers(wxWindow* parent) :
OG_Settings(parent, true)
{
m_grid_sizer = new wxFlexGridSizer(3, 5, wxGetApp().em_unit()); // "Min Z", "Max Z", "Layer height" & buttons sizer
m_grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
// Legend for object layers
for (const std::string col : { L("Start at height"), L("Stop at height"), L("Layer height") }) {
auto temp = new wxStaticText(m_parent, wxID_ANY, _(col), wxDefaultPosition, /*size*/wxDefaultSize, wxST_ELLIPSIZE_MIDDLE);
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->SetFont(wxGetApp().bold_font());
m_grid_sizer->Add(temp);
}
m_og->activate();
m_og->sizer->Clear(true);
m_og->sizer->Add(m_grid_sizer, 0, wxEXPAND | wxALL, wxOSX ? 0 : 5);
m_bmp_delete = ScalableBitmap(parent, "remove_copies"/*"cross"*/);
m_bmp_add = ScalableBitmap(parent, "add_copies");
}
void ObjectLayers::select_editor(LayerRangeEditor* editor, const bool is_last_edited_range)
{
if (is_last_edited_range && m_selection_type == editor->type()) {
/* Workaround! Under OSX we should use CallAfter() for SetFocus() after LayerEditors "reorganizations",
* because of selected control's strange behavior:
* cursor is set to the control, but blue border - doesn't.
* And as a result we couldn't edit this control.
* */
#ifdef __WXOSX__
wxTheApp->CallAfter([editor]() {
#endif
editor->SetFocus();
editor->SetInsertionPointEnd();
#ifdef __WXOSX__
});
#endif
}
}
wxSizer* ObjectLayers::create_layer(const t_layer_height_range& range, PlusMinusButton *delete_button, PlusMinusButton *add_button)
{
const bool is_last_edited_range = range == m_selectable_range;
auto set_focus_data = [range, this](const EditorType type)
{
m_selectable_range = range;
m_selection_type = type;
};
auto update_focus_data = [range, this](const t_layer_height_range& new_range, EditorType type, bool enter_pressed)
{
// change selectable range for new one, if enter was pressed or if same range was selected
if (enter_pressed || m_selectable_range == range)
m_selectable_range = new_range;
if (enter_pressed)
m_selection_type = type;
};
// Add control for the "Min Z"
auto editor = new LayerRangeEditor(this, double_to_string(range.first), etMinZ, set_focus_data,
[range, update_focus_data, this, delete_button, add_button](coordf_t min_z, bool enter_pressed, bool dont_update_ui)
{
if (fabs(min_z - range.first) < EPSILON) {
m_selection_type = etUndef;
return false;
}
// data for next focusing
coordf_t max_z = min_z < range.second ? range.second : min_z + 0.5;
const t_layer_height_range new_range = { min_z, max_z };
if (delete_button)
delete_button->range = new_range;
if (add_button)
add_button->range = new_range;
update_focus_data(new_range, etMinZ, enter_pressed);
return wxGetApp().obj_list()->edit_layer_range(range, new_range, dont_update_ui);
});
select_editor(editor, is_last_edited_range);
m_grid_sizer->Add(editor);
// Add control for the "Max Z"
editor = new LayerRangeEditor(this, double_to_string(range.second), etMaxZ, set_focus_data,
[range, update_focus_data, this, delete_button, add_button](coordf_t max_z, bool enter_pressed, bool dont_update_ui)
{
if (fabs(max_z - range.second) < EPSILON || range.first > max_z) {
m_selection_type = etUndef;
return false; // LayersList would not be updated/recreated
}
// data for next focusing
const t_layer_height_range& new_range = { range.first, max_z };
if (delete_button)
delete_button->range = new_range;
if (add_button)
add_button->range = new_range;
update_focus_data(new_range, etMaxZ, enter_pressed);
return wxGetApp().obj_list()->edit_layer_range(range, new_range, dont_update_ui);
});
select_editor(editor, is_last_edited_range);
m_grid_sizer->Add(editor);
// Add control for the "Layer height"
editor = new LayerRangeEditor(this, double_to_string(m_object->layer_config_ranges[range].option("layer_height")->getFloat()), etLayerHeight, set_focus_data,
[range](coordf_t layer_height, bool, bool)
{
return wxGetApp().obj_list()->edit_layer_range(range, layer_height);
});
select_editor(editor, is_last_edited_range);
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(editor);
auto temp = new wxStaticText(m_parent, wxID_ANY, _(L("mm")));
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->SetFont(wxGetApp().normal_font());
sizer->Add(temp, 0, wxLEFT, wxGetApp().em_unit());
m_grid_sizer->Add(sizer);
return sizer;
}
void ObjectLayers::create_layers_list()
{
for (const auto &layer : m_object->layer_config_ranges)
{
const t_layer_height_range& range = layer.first;
auto del_btn = new PlusMinusButton(m_parent, m_bmp_delete, range);
del_btn->SetToolTip(_(L("Remove layer range")));
auto add_btn = new PlusMinusButton(m_parent, m_bmp_add, range);
wxString tooltip = wxGetApp().obj_list()->can_add_new_range_after_current(range);
add_btn->SetToolTip(tooltip.IsEmpty() ? _(L("Add layer range")) : tooltip);
add_btn->Enable(tooltip.IsEmpty());
auto sizer = create_layer(range, del_btn, add_btn);
sizer->Add(del_btn, 0, wxRIGHT | wxLEFT, em_unit(m_parent));
sizer->Add(add_btn);
del_btn->Bind(wxEVT_BUTTON, [del_btn](wxEvent &) {
wxGetApp().obj_list()->del_layer_range(del_btn->range);
});
add_btn->Bind(wxEVT_BUTTON, [add_btn](wxEvent &) {
wxGetApp().obj_list()->add_layer_range_after_current(add_btn->range);
});
}
}
void ObjectLayers::update_layers_list()
{
ObjectList* objects_ctrl = wxGetApp().obj_list();
if (objects_ctrl->multiple_selection()) return;
const auto item = objects_ctrl->GetSelection();
if (!item) return;
const int obj_idx = objects_ctrl->get_selected_obj_idx();
if (obj_idx < 0) return;
const ItemType type = objects_ctrl->GetModel()->GetItemType(item);
if (!(type & (itLayerRoot | itLayer))) return;
m_object = objects_ctrl->object(obj_idx);
if (!m_object || m_object->layer_config_ranges.empty()) return;
// Delete all controls from options group except of the legends
const int cols = m_grid_sizer->GetEffectiveColsCount();
const int rows = m_grid_sizer->GetEffectiveRowsCount();
for (int idx = cols*rows-1; idx >= cols; idx--) {
wxSizerItem* t = m_grid_sizer->GetItem(idx);
if (t->IsSizer())
t->GetSizer()->Clear(true);
else
t->DeleteWindows();
m_grid_sizer->Remove(idx);
}
// Add new control according to the selected item
if (type & itLayerRoot)
create_layers_list();
else
create_layer(objects_ctrl->GetModel()->GetLayerRangeByItem(item), nullptr, nullptr);
m_parent->Layout();
}
void ObjectLayers::update_scene_from_editor_selection() const
{
// needed to show the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_layers_data_focus_event(m_selectable_range, m_selection_type);
}
void ObjectLayers::UpdateAndShow(const bool show)
{
if (show)
update_layers_list();
OG_Settings::UpdateAndShow(show);
}
void ObjectLayers::msw_rescale()
{
m_bmp_delete.msw_rescale();
m_bmp_add.msw_rescale();
m_grid_sizer->SetHGap(wxGetApp().em_unit());
// rescale edit-boxes
const int cells_cnt = m_grid_sizer->GetCols() * m_grid_sizer->GetEffectiveRowsCount();
for (int i = 0; i < cells_cnt; i++)
{
const wxSizerItem* item = m_grid_sizer->GetItem(i);
if (item->IsWindow())
{
LayerRangeEditor* editor = dynamic_cast<LayerRangeEditor*>(item->GetWindow());
if (editor != nullptr)
editor->msw_rescale();
}
else if (item->IsSizer()) // case when we have editor with buttons
{
wxSizerItem* e_item = item->GetSizer()->GetItem(size_t(0)); // editor
if (e_item->IsWindow()) {
LayerRangeEditor* editor = dynamic_cast<LayerRangeEditor*>(e_item->GetWindow());
if (editor != nullptr)
editor->msw_rescale();
}
if (item->GetSizer()->GetItemCount() > 2) // if there are Add/Del buttons
for (size_t btn : {2, 3}) { // del_btn, add_btn
wxSizerItem* b_item = item->GetSizer()->GetItem(btn);
if (b_item->IsWindow()) {
auto button = dynamic_cast<PlusMinusButton*>(b_item->GetWindow());
if (button != nullptr)
button->msw_rescale();
}
}
}
}
m_grid_sizer->Layout();
}
void ObjectLayers::sys_color_changed()
{
m_bmp_delete.msw_rescale();
m_bmp_add.msw_rescale();
m_grid_sizer->SetHGap(wxGetApp().em_unit());
// rescale edit-boxes
const int cells_cnt = m_grid_sizer->GetCols() * m_grid_sizer->GetEffectiveRowsCount();
for (int i = 0; i < cells_cnt; i++)
{
const wxSizerItem* item = m_grid_sizer->GetItem(i);
if (item->IsSizer()) {// case when we have editor with buttons
const std::vector<size_t> btns = {2, 3}; // del_btn, add_btn
for (auto btn : btns) {
wxSizerItem* b_item = item->GetSizer()->GetItem(btn);
if (b_item->IsWindow()) {
auto button = dynamic_cast<PlusMinusButton*>(b_item->GetWindow());
if (button != nullptr)
button->msw_rescale();
}
}
}
}
m_grid_sizer->Layout();
}
void ObjectLayers::reset_selection()
{
m_selectable_range = { 0.0, 0.0 };
m_selection_type = etLayerHeight;
}
LayerRangeEditor::LayerRangeEditor( ObjectLayers* parent,
const wxString& value,
EditorType type,
std::function<void(EditorType)> set_focus_data_fn,
std::function<bool(coordf_t, bool, bool)> edit_fn
) :
m_valid_value(value),
m_type(type),
m_set_focus_data(set_focus_data_fn),
wxTextCtrl(parent->m_parent, wxID_ANY, value, wxDefaultPosition,
wxSize(8 * em_unit(parent->m_parent), wxDefaultCoord), wxTE_PROCESS_ENTER)
{
this->SetFont(wxGetApp().normal_font());
// Reset m_enter_pressed flag to _false_, when value is editing
this->Bind(wxEVT_TEXT, [this](wxEvent&) { m_enter_pressed = false; }, this->GetId());
this->Bind(wxEVT_TEXT_ENTER, [this, edit_fn](wxEvent&)
{
m_enter_pressed = true;
// If LayersList wasn't updated/recreated, we can call wxEVT_KILL_FOCUS.Skip()
if (m_type&etLayerHeight) {
if (!edit_fn(get_value(), true, false))
SetValue(m_valid_value);
else
m_valid_value = double_to_string(get_value());
m_call_kill_focus = true;
}
else if (!edit_fn(get_value(), true, false)) {
SetValue(m_valid_value);
m_call_kill_focus = true;
}
}, this->GetId());
this->Bind(wxEVT_KILL_FOCUS, [this, edit_fn](wxFocusEvent& e)
{
if (!m_enter_pressed) {
#ifndef __WXGTK__
/* Update data for next editor selection.
* But under GTK it looks like there is no information about selected control at e.GetWindow(),
* so we'll take it from wxEVT_LEFT_DOWN event
* */
LayerRangeEditor* new_editor = dynamic_cast<LayerRangeEditor*>(e.GetWindow());
if (new_editor)
new_editor->set_focus_data();
#endif // not __WXGTK__
// If LayersList wasn't updated/recreated, we should call e.Skip()
if (m_type & etLayerHeight) {
if (!edit_fn(get_value(), false, dynamic_cast<ObjectLayers::PlusMinusButton*>(e.GetWindow()) != nullptr))
SetValue(m_valid_value);
else
m_valid_value = double_to_string(get_value());
e.Skip();
}
else if (!edit_fn(get_value(), false, dynamic_cast<ObjectLayers::PlusMinusButton*>(e.GetWindow()) != nullptr)) {
SetValue(m_valid_value);
e.Skip();
}
}
else if (m_call_kill_focus) {
m_call_kill_focus = false;
e.Skip();
}
}, this->GetId());
this->Bind(wxEVT_SET_FOCUS, [this, parent](wxFocusEvent& e)
{
set_focus_data();
parent->update_scene_from_editor_selection();
e.Skip();
}, this->GetId());
#ifdef __WXGTK__ // Workaround! To take information about selectable range
this->Bind(wxEVT_LEFT_DOWN, [this](wxEvent& e)
{
set_focus_data();
e.Skip();
}, this->GetId());
#endif //__WXGTK__
this->Bind(wxEVT_CHAR, ([this](wxKeyEvent& event)
{
// select all text using Ctrl+A
if (wxGetKeyState(wxKeyCode('A')) && wxGetKeyState(WXK_CONTROL))
this->SetSelection(-1, -1); //select all
event.Skip();
}));
}
coordf_t LayerRangeEditor::get_value()
{
wxString str = GetValue();
coordf_t layer_height;
// Replace the first occurence of comma in decimal number.
str.Replace(",", ".", false);
if (str == ".")
layer_height = 0.0;
else
{
if (!str.ToCDouble(&layer_height) || layer_height < 0.0f)
{
show_error(m_parent, _(L("Invalid numeric input.")));
SetValue(double_to_string(layer_height));
}
}
return layer_height;
}
void LayerRangeEditor::msw_rescale()
{
SetMinSize(wxSize(8 * wxGetApp().em_unit(), wxDefaultCoord));
}
} //namespace GUI
} //namespace Slic3r