OrcaSlicer/src/libigl/igl/min_quad_dense.h
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

47 lines
1.5 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MIN_QUAD_DENSE_H
#define IGL_MIN_QUAD_DENSE_H
#include "igl_inline.h"
#include <Eigen/Dense>
//// debug
//#include <matlabinterface.h>
//Engine *g_pEngine;
namespace igl
{
// MIN_QUAD_WITH_FIXED Minimize quadratic energy Z'*A*Z + Z'*B + C
// subject to linear constraints Aeq*Z = Beq
//
// Templates:
// T should be a eigen matrix primitive type like float or double
// Inputs:
// A n by n matrix of quadratic coefficients
// B n by 1 column of linear coefficients
// Aeq m by n list of linear equality constraint coefficients
// Beq m by 1 list of linear equality constraint constant values
// use_lu_decomposition use lu rather than SVD
// Outputs:
// S n by (n + m) "solve" matrix, such that S*[B', Beq'] is a solution
// Returns true on success, false on error
template <typename T>
IGL_INLINE void min_quad_dense_precompute(
const Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic>& A,
const Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic>& Aeq,
const bool use_lu_decomposition,
Eigen::Matrix<T, Eigen::Dynamic, Eigen::Dynamic>& S);
}
#ifndef IGL_STATIC_LIBRARY
# include "min_quad_dense.cpp"
#endif
#endif