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				| ExtrusionPath | Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21 | 2011-11-07 15:40:09 +01:00 | 
		
			
			
			
			
				| Fill | New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill | 2011-10-18 15:57:53 +02:00 | 
		
			
			
			
			
				| Geometry | New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill | 2011-10-18 15:57:53 +02:00 | 
		
			
			
			
			
				| GUI | New --retract-lift option to lift Z while doing travel moves. #25 | 2011-11-07 15:58:47 +01:00 | 
		
			
			
			
			
				| Line | Refactored Line objects to arrayrefs | 2011-10-12 16:27:40 +02:00 | 
		
			
			
			
			
				| Polyline | Refactored Line objects to arrayrefs | 2011-10-12 16:27:40 +02:00 | 
		
			
			
			
			
				| Surface | Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects | 2011-10-15 21:14:13 +02:00 | 
		
			
			
			
			
				| Config.pm | Support for legacy multiply options in config files. #7 | 2011-11-07 17:16:34 +01:00 | 
		
			
			
			
			
				| ExPolygon.pm | Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects | 2011-10-15 21:14:13 +02:00 | 
		
			
			
			
			
				| Extruder.pm | New --retract-lift option to lift Z while doing travel moves. #25 | 2011-11-07 15:58:47 +01:00 | 
		
			
			
			
			
				| ExtrusionLoop.pm | Refactoring.  Point objects are now plain arrayrefs.  Slicing is 30% faster. | 2011-10-12 14:54:49 +02:00 | 
		
			
			
			
			
				| ExtrusionPath.pm | Bugfix: arcs now work (some glitches in detecting their center, though). #30 | 2011-11-07 14:12:07 +01:00 | 
		
			
			
			
			
				| Fill.pm | New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill | 2011-10-18 15:57:53 +02:00 | 
		
			
			
			
			
				| Geometry.pm | Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21 | 2011-11-07 15:40:09 +01:00 | 
		
			
			
			
			
				| GUI.pm | Enforce the requirement for recent versions of Wx and Math::ConvexHull. #27 | 2011-11-05 18:19:35 +01:00 | 
		
			
			
			
			
				| Layer.pm | Print first layer at Z = 1 * layer_height instead of zero like it was until now. #17 | 2011-11-07 16:04:27 +01:00 | 
		
			
			
			
			
				| Line.pm | New experimental --gcode-arcs options to generate G2/G3 commands. #23 | 2011-10-28 14:13:44 +02:00 | 
		
			
			
			
			
				| Perimeter.pm | Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21 | 2011-11-07 15:40:09 +01:00 | 
		
			
			
			
			
				| Point.pm | New experimental --gcode-arcs options to generate G2/G3 commands. #23 | 2011-10-28 14:13:44 +02:00 | 
		
			
			
			
			
				| Polygon.pm | Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects | 2011-10-15 21:14:13 +02:00 | 
		
			
			
			
			
				| Polyline.pm | New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill | 2011-10-18 15:57:53 +02:00 | 
		
			
			
			
			
				| Print.pm | Print first layer at Z = 1 * layer_height instead of zero like it was until now. #17 | 2011-11-07 16:04:27 +01:00 | 
		
			
			
			
			
				| Skein.pm | New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill | 2011-10-18 15:57:53 +02:00 | 
		
			
			
			
			
				| STL.pm | Print first layer at Z = 1 * layer_height instead of zero like it was until now. #17 | 2011-11-07 16:04:27 +01:00 | 
		
			
			
			
			
				| Surface.pm | New --fill-every-layers option to get high accuracy on external surfaces while speeding up infill | 2011-10-18 15:57:53 +02:00 | 
		
			
			
			
			
				| SVG.pm | Some compatibility bugs.  Slic3r will still fail hard with non-manifold objects | 2011-10-11 15:51:08 +02:00 |