OrcaSlicer/src/slic3r/GUI/ImGuiWrapper.cpp
SoftFever d8dd8fa634
Feature/bs1.8beta (#2844)
* ENH: Show Recent File Image Keep Scale

Change-Id: Ib8a6cf916eaee8e353bf858bc4f2ea503705809e

* FIX: wipetower position problem

jira: STUDIO-4914

Change-Id: I7b05d3c53931ed8ce3d4603ff21ee6ef675611e5

* FIX: dailytips adapts screen scale

jira: STUDIO-5019 STUDIO-5026 STUDIO-5027 STUDIO-5028 STUDIO-5025

Change-Id: I63d3af1870218ba8e0f048a6ef03fb29fabe27cb

* FIX: generate process preset based on template

Jira: XXXX

Change-Id: I50adf0790dc239307d236a4cebece860ef6beb16
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: object list plate name edit

Change-Id: I61d3dcd7d9598d759a3a0b44cc77d2af2adca25a
Jira: STUDIO-4937

* ENH:no longer checking nozzle type

jira:[for nozzle type check]

Change-Id: I0e88445a264f21b0c11519e9a22a165d05611d14

* ENH: improve first layer tree support

First layer support can't be top interface, and
min brim width of auto mode should be larger
than 0.

Jira: STUDIO-5010
Change-Id: I02f8b017b535f8a47965387e8679f692b1966e04
(cherry picked from commit 3e7d54abe352e8ab5f9d6492b5a86a96f9067f94)

* ENH: version: bumped to 1.8

JIRA: no jira
Change-Id: I50903098b59f1dd9a6b6cf7656cec7d388f3ff17

* ENH:try again after subscription failure

jira:[Try again after subscription failure]

Change-Id: Ibfb1e8e26eb166d786a372632a86ef98030db034

* ENH:display msg dialog once

jira:[for http error msg]

Change-Id: I12e9c155fdb567cac99c35b6feeef650269ba75d

* ENH:remove config.json file

Change-Id: Idfcf3a63fefe968e88153c26fb691fd05cd83dc4

* ENH:add protection in threads

jira:[for random crash]

Change-Id: I6286012dd77abccba461f7cd72a6fc531a84c95f

* FIX: add protection for get_model_task_thread thread

Jira: XXXX

Change-Id: I3cbc17d181a0e13c658f31eaeb6a4df878e6df41
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: delete all compatible presets when delete third printer

Jira: XXXX

Change-Id: I1a294402627e7ab7a8c6701f20679b3d04aff059
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ci: update build version to 01.08.00.51

Change-Id: I20a01adacbdb5fe69c106b9efd029f7308136e10

* ENH: default open support_interface_not_for_body

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I48e084deb18633f9ec47a8ec4ec643163bf66318

* ENH:modified text with too low version

jira:[for low version]

Change-Id: I862a0defda976a35f326a8805e002330f2ed7fdf

* NEW:update printer config file version

Change-Id: I9a46b29b03beb67a3da0b8f76d8b5c4b3c482928

* FIX:The plane should rotate around the world coordinate system

Jira: STUDIO-5054
Change-Id: I16e484b38d79cabd9473acf1abf3c5c6b0adc4c6

* ENH:translate for limit file size and so on

Jira: STUDIO-5007
Change-Id: I2c279eb690841aa51cd8128f8028266cbc17e977

* ENH:use on_render_rotate_gizmos() replace GLGizmoRotate3D::on_render()

Jira: STUDIO-4227
Change-Id: If9b9ea5596e59472d5fa87ac56aeb7f6ecc65643

* FIX: some mistakes in filament profiles

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ibe7f3650f2d9cf47561dd5f2ec591a5f6c553503

* FIX: fix shard_ptr is null

Change-Id: I0187cf64ffbb08a2265a11900b5c865e9ac9678f

* FIX:N1 printer image in dark mode

JIRA:STUDIO-4057
Change-Id: I22c001d96839daf213d5096f6ff6e3d6398fa8c4

* FIX: create printer issue

Jira: 5034 5059 5053
5034 create printer but filament is repeat
5039 create successful dialog remove to center
5053 create existing printer copywriting adjustments and preset updates
Delete printer secondary confirmation dialog

Change-Id: Ifb3822d1e168459d2af11e02b31ecaf3719d338a
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ENH:just don't check the nozzle diameter

jira:[for nozzle check]

Change-Id: I678e7d62832eaa14b9be47d6dce70f29ebd601f6

* NEW:p1 and x1 series added motor noise calibration

JIRA: 5085
Change-Id: Id73cc2d34b6130f215d81ffcdc39ba6b241445bf

* ci: update build version to 01.08.00.52

Change-Id: I93d800b413f2751d132fac53fbd9b191603d0352

* FIX: ObjectSetting changed when search plate

JIRA: STUDIO-5095

Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com>
Change-Id: I39b1ad997d51ac4224ff5ad2b3555f56da4bd911

* FIX: invalid support params in 3rd party profiles

Many params are not right.Just use default

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I5c4a1e8b046940e174f5681a79031b5f20fcafc5

* ENH: update A1 mini start gcode

Change x-axis freq sweep amp 5->10

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I2e731cc6392c0204d5e4467bf4b933ab233bc157

* FIX: [STUDIO-4946] use utf8 path to create sub process

Change-Id: I5873c114e8cd36978a7d50bf13c3aa7bf8b740ca
Jira: STUDIO-4946

* FIX: fix a plate state not correct issue

JIRA: no-jira
the object and instance states lost after undo

Change-Id: I527df9a7d426d994501a4ed5bbb198c7bbac810b

* FIX: some translation

Jira: 5096 5089 5036 5004

Change-Id: I4f1bd6e352b11451f5caf02cbc4eeb31dfa03eee
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: [STUDIO-4935] plate name edit in object list

Change-Id: I271fa217281d0c7ceca61166497136628a66681e
Jira: STUDIO-4935

* FIX: take custom root as AMS sync candicate

Change-Id: I9c71babcd74238d1533b15d77a978b19997c70c0
Jira: none

* FIX: modify some default support params in code

1. Modify default values of some supports params, so 3rd party profiles are easier to setup.
3. Fix a bug that organic support may cause crash.

Jira: none

Change-Id: Icae348d8fe5985f4287404e96089198a499283f2
(cherry picked from commit 8889cfc703b72e142f288e525b89c87619f2213c)

* FIX: do not generate sheath for normal support

Jira: none
Change-Id: I8f3f3e39171055f8d18c06ceee8e245594273238
(cherry picked from commit 93bc7ecf4346f179f502bebc3cf47b0030b56e2c)

* FIX: push_notification on GUI thread

Change-Id: Iaec347f5684fe0f65d6418759518189b67033c42
Jira: STUDIO-5106

* ENH: CLI: add some params to support more functions

1. uptodate_filaments to support update the original filaments to newest config
2. allow_rotations/avoid_extrusion_cali_region for auto-arrange
3. skip_modified_gcodes to support skip modified gcodes

JIRA: STUDIO-5112
Change-Id: I95c09af1b5462cce3bf27aea32228d6d1d1d201d

* FIX: missed manually entered values for secondary processing

Jira: STUDIO-4964
Change-Id: I5cf0da1ae77cccd34de05b4a0318a751ac9f6753

* FIX: Z hop is still enabled when upper boundary is zero.

Jira: STUDIO-4893

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: I5f46a02e1fbb15ff43e253e3a184aa6cc38e7598

* ENH: update default filaments for Bambu printers

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ic6380f39e546854ad0b7dc36929a8605c9ab3acc

* ENH: dailytips modification

1. modify closing behavior
2. dailytips can adjust self size according to the canvas size. And also adjust
   GodeViewer legend window size
3. fix a button text encoding bug
4. support vertical/horizontal layout(horizontal layout currently not used)

jira: new

Change-Id: I8e0b6e85c455d0608d7388fb441829c1991ad01f

* FIX: [4857 5097] export list and del preset two confirm issue

Jira: 4857 5097

Change-Id: If7cc4967a663f575527a227e9c4ac31e0491930c

* FIX: UUID conflict issue when referencing volume

Jira: XXXX
3mf file standard

Change-Id: I953a87294684ea85d03a95e7d2843c096904aeae
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: [4483 5003 5109] create printer and edit filament issue

Jira: 4483 5003 5109
4483 dialog blink
5003 preset list too long
5109 encode

Change-Id: I190e12272ca09f36b841f2f85a6cf60f2c2614bd
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: cloud use presets limit notify

Change-Id: I6cc7b4e560cb83db0fc30921633b10531957128e
Jira: STUDIO-5091, STUDIO-5104

* FIX: do user preset sync later on startup

Change-Id: I0653a0438477b1c803ce1cddc66ef47f95616dae
Jira: STUDIO-5106

* FIX: linux: pressing enter in height range will crash

jira: STUDIO-4391
Change-Id: I6bf990951d1456f5b2605b8d62a05bceb3cc4c10

* FIX: failed to limit the max width of DropDown

Jira: STUDIO-4503

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: Id9352d16f4bc016daade72a9c8d3d90164a1cb3d

* FIX: not jump to preview after first wizard

Change-Id: I8c94d66a91aa15a7874441a300b40438638bd33b
Jira: STUDIO-5018

* ENH: CLI: clear custom gcodes when skip_modified_gcodes

JIRA: STUDIO-5112
Change-Id: I2e7346d2ac57519029a4e80e5492c34d3d91ed77

* FIX: [4492 4851 4883 5121] create printer issue

Jira: 4492 4851 4883 5121

Change-Id: If252b5f30be0403f79410aa8c00fc14b066d5bbd
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ENH: add 'edit preset' and 'delete preset' btn for each preset

Jira: 5200 5113

Change-Id: I208ad63eb4b895306fa76db424da2e1df10a582e
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: add skip label before tool change

Jira: 5074
github: 2776

Signed-off-by: qing.zhang <qing.zhang@bambulab.com>
Change-Id: Icaafd3b45da1e78c1a82e7d17d7505d9439b9100

* FIX:Network test dark mode adaptation

JIRA:STUDIO-2468
Change-Id: I20cb7f1fd8eca3ce852acb563c1cc87978e216dc

* FIX:n1 external feed prompt pop-up without retry button

JIRA: STUDIO-4696
Change-Id: I31069c72e29d3398469d71cdbc2a344a5430fc2c

* FIX: not show device page when switch printer preset

Change-Id: I00d8524625a4682b6a39876ddb66bf8bd928dbef
Jira: none

* ENH: Check the nozzle diameter when sending calibration

Jira: 4977
Change-Id: Iabbba44583bbd9fbaaa889ca546ee0ccbb2aa77f

* FIX: Generate UUID from objectID and volumeIndex

Jira: XXXX

Change-Id: I65147ef9b695f8af8de260d722e604b0e0bab563
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: disable filament_typep

Jira: XXXX

Change-Id: Ib605b33e4474525fbe49e70596fc09aa356f478a
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ci: update build version to 01.08.00.53

Change-Id: I1d574fa2cf2a4d0eb63a38eb8ced7587d06a4272

* ENH: refine display logic of param

1. Refine the display logic of "support_interface_not_for_body".Only
toggle if support_filament is default and support_interface_filament
is specified

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ia2af030c4531ad6b04a198bfe8a1677b3d20a800

* FIX: user preset sync token

Change-Id: Id2aa865b778ee9ac4cfddb68ceef0374507b519b
Jira: none

* FIX: Bitmap cache not take effect

Change-Id: I972098fdbda0b4542c6c759a8f5e1f0f2a30852b
Jira: STUDIO-4991

* NEW: Open HotModel Link With GetParam-From bambustudio

JIRA: NO JIRA

Change-Id: I4ac49bac5ee0c50988c76a38b00b7ba7dc3201f5

* NEW:AmsMaterialsSetting Support for user-preset

JIRA: STUDIO-5135
Change-Id: If848047cd5dbd059d440de30989c505c361305a7

* FIX: upload custom root preset fail

Change-Id: I621c8d542dd604b07cc5df63d97d7a31558d3aba
Jira: none

* FIX: show custom filament in AMS filament list

Change-Id: I79b9f8f2f08db8c52bbed76f1ea133baff383c00
Jira: none

* FIX: dailytips window and gcodeviwer legend window size issue

reset to original logic of dailytips and legend window size

jira: new

Change-Id: Iacb016bb222ba3f87317cfbe1f2b003802d773a5

* ENH: add text translation

jira: new

Change-Id: I780cfb8a0a64d806b5e0a414b6598e3b7bdf52dc

* FIX: Delete and search object outside the plate

JIRA:
1. STUDIO-5132 Deleting object outside the plate will crash
2. STUDIO-5146 The search function cannot search for object outside the plate

Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com>
Change-Id: I84cb3fe990a9c2a182e7434c262466a70545280e

* FIX: [5149 5142 5141 5140 5136] create printer and filament issue

Jira: 5149 5142 5141 5140 5136
5149 process preset name can not show all
5142 improt configs combobox not update
5141 disable modify filament_vendor
5140 disable input Bambu and Generic vendor
5136 preset list window adjust

Change-Id: I111a23996146cc16cc7f533c8616d50223d34c40
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ci: update build version to 01.08.00.54

Change-Id: Ifd69c01a82f627a9c6cf4fe0d48a759563ee90e7

* FIX: print model from sdcard with p1p

Change-Id: If85383ba762022ead3dd754ae02a08817b891114
Jira: none

* FIX: dailytips text translation

jira: STUDIO-2556

Change-Id: If44e503615b09ee1692f42ba1f998918ec5bd691

* FIX: clone shortcut key conflict with quit in macos

jira: STUDIO-5166

Change-Id: I548f275bb68d3b0e6bb3cfad6fe93df09d507da3

* FIX:User preset material settings dependent on firmware

JIRA: 5167
Change-Id: I82cf26848594b01155883ad0aa2e9ee77d371fb2

* ENH:update the description of nozzle detection

Change-Id: Id27b25c69dc11fcf66fc82053af705906ae8c370

* FIX: [5159 5165 5171 5172] create printer and filament issue

Jira: 5159 5165 5171 5172
5159 create printer dialog no refresh
5165 create printer 2 step dialog no refersh
5171 change font
5172 edit filament dialog darkUI issue
input special character is prohibited
'/' in preset name translate to '-'
update printer combobox

Change-Id: I5fa27836dab7f604f1a065c65efa099c7a2f0f96
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ci: update build version to 01.08.00.55

Change-Id: If1865d561cf274719204662314de163497759e89

* FIX:fix GLmodel deconstruction causing section not to be rendered

Jira: STUDIO-5156
Change-Id: Ibb2f459920989ee54f7b827352dc8893424b4de6

* FIX: missing unlock cause device or resource busy

Change-Id: I87563312ea9c6ce4e4e471da7ce7a02b53b64762

* FIX: some translation

Change-Id: I9758cbc758030b5a3945697a50ca4898af9fcb1b

* ci: update build version to 01.08.00.56

Change-Id: Id5ee53dd2ebb0b37b6927dc58b3cca94a1f66a83

* ENH: remove PLA GLOW in A1 mini

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Id99c1bbd4248e28df9150a85eecec831f6f32856

* ci: update build version to 01.08.00.57

Change-Id: Ib4dfa60f097128b76b95bb14ca04978619021b56

* Allow line width of nozzle diameter * 2.5

As it were, 1 mm would be disallowed but 0.99 would be allowed for 0.4
nozzle.  1 mm is the sane maximum and 0.99 is unnecessary tedious to write.

* Russian translation update

Russian translation Bambu Studio_v1.8.0 Beta

* FIX: scale problem in needs_retraction

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Idfbe954b22fa6aa5769c55e46874fa6a80ecbf45
(cherry picked from commit 4e853f50b748e3af11e2d64862b6ee557fda361b)

* ENH: CLI: support load_assemble_list

JIRA: STUDIO-4848
Change-Id: Ife11533740988331ea71eac86c370e625970cb8b

* FIX: align to Y not working

This is a bug introduced in 7fbb650 when solving jira STUDIO-4695.
Now we use a more decent way to solve it.

Change-Id: I92deffcb9fe53e8a24c93fe973446ae37df07375
(cherry picked from commit bd98430dbd15eb6c9bb4b447990e0dcf8a50eef0)

* ENH: Add buried points for cut and meshboolean

JIRA: NONE

Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com>
Change-Id: I67ce498d0c335dd7a8582f56b880c2c8314f8541

* FIX: 5092 edit filament add scrolled window

Jira: 5092

Change-Id: I53ae996b04e4e2f1b1ddce6a858d505001b11615
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: can not select user preset when create filament

Jira: XXXX
github: 1936
and fix add preset for printer dialog can not show selected printer

Change-Id: Id4308c6bdca17d52d4aa321db359941aa87e0e45
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ENH: template filament don't be show in filament list and sort

Jira: 5160 5179

Change-Id: I56a7e1897e1ef3c061dc66d318896413ca25b76b
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: [5174] export configs dialog issue

filament name too long to can not show all

Jira: 5174

Change-Id: I92018c9d7f86009b78b533592d899b4b5d78c3c8
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ENH: add filament Bambu TPU 95A HF

1.As title

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I752ec43da6297a6c172679997ce68f2318a7b8fb

* ENH: modify some params with filaments

1.Modify the PEI bed temperature of PLA Basic, Matte, and Tough to 65 in
 A1 mini. Set the bed temperature for the first layer of Bambu PETG-CF
 to 65 and 70 for the other layers

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ia902bbb7f824082d5346709d781cac64296f47a8

* ENH: add more status during printing

JIRA: STUDIO-5195

Change-Id: I85b3107839c6e2fdecbc10d90a876463e284468c
Signed-off-by: Stone Li <stone.li@bambulab.com>

* FIX:cut imgui has overlapping rendering on Apple

Jira: STUDIO-5150
Change-Id: I7969e19dc189cd617026a183067dad628208955c

* FIX:not TakeSnapshot for m_start_dragging_m

Jira: STUDIO-5176

Change-Id: Ia03e3e2c2664dbdcffa19ec8d0fa97dfd95e6d35

* FIX: rendered color changes

Jira: STUDIO-4956
during the drag processin connectors editing state

Change-Id: I3027176ea9f93a9ba9d6a2052f41aaa4adef79f1

* FIX: merge the patch from Prusa

Thanks for PrusaSlicer and YuSanka
Jira:STUDIO-5175
commit 510d59687b3b19c4a0f4e6540620d0694dd1b7ac
Author: YuSanka <yusanka@gmail.com>
Date:   Thu Oct 5 14:13:14 2023 +0200
    Follow-up 1b451cdf: Fixed #11415 - Connectors disappear when slicing => only when using multiple cut planes AND excluding parts

Change-Id: I9ccd5b85f482d723d21fccf5e104c9e0a9cc4849

* FIX:Press ESC directly to exit after entering the profile rendering

rendering is not normal,Code from PrusaSlicer,thanks for PrusaSlicer and enricoturri1966
commit a078627552f54497ed0518dc7bc349d243576d19
Author: enricoturri1966 <enricoturri@seznam.cz>
Date:   Mon Jan 30 14:00:02 2023 +0100

    Follow-up of 1218103fd620b319c56fd08116f81b581c537188 - Fixed gizmo missbehavior when closing a gizmo by resetting the selection clicking on the scene

Jira: STUDIO-5164
Change-Id: I261da9dba2a5ac37f3e263c175fbccd80d8045bd

* FIX: correct the strings and move create printer dialog center

Jira: 5221 5183

Change-Id: Ida4eba63f0e962ffcc8000fcc04cf20849577217
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ENH: CLI: skip layer height limit validate when slicing for existing models

JIRA: no jira
Change-Id: I1444a28b500ca7d08ed2606eecfa5cfaf261105e

* ENH:update the translation of auto refill

jira:[for translation]

Change-Id: Iaa7b4f3d7cd88c8b4f69a3db721ebd8ca8986eea

* FIX: icon issue for copying

Jira: STUDIO-4168

Icon issue when filling bed with copies

Change-Id: I61a03ecae02b75602c236ed2810e9c9cfe5a19f9
(cherry picked from commit b5079f8a2e79f19f65803f23ef4fd83aff17c84a)

* ENH: update some filament params

1. Modify texture bed temp to 65
2. Modify max-v-speed for ABS
3. Modify some params in Generic PA
4. Modify PLA,PVA params

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I42584a6015b8526f6bbb93024316968198bd76ce

* FIX: 3770 printable checkbox incorrect display in darkUI

Jira: 3770

Change-Id: I97f67d7a0ffc41f6ee625abeecc52ee4e73cf318

* FIX:Display garbled code in AmsMaterialsSetting pop-up

Change-Id: I50531e939afa7715ae376bac47172ccf7b248114

* ENH:Modifying the Line Color of Transparent Materials

JIRA: STUDIO-4311,5088,4983
Change-Id: I9e63413dc9cd7d523f0f7f1a2e32c4537a84467a

* FIX: crash when async delete printer file

Change-Id: I92c5e812d04da263338fb0eea2fd7583cf9ecde0
Jira: STUDIO-5222

* FIX: 3733 backup time not effective

Jira: 3733

Change-Id: I50c2ce156fcbd0a17aa8a6777bce04aa6093c830
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: enable edit and delete preset btn and fix issue

Jira: XXXX

Change-Id: I724d7236b28fcc4746698f094531948a8fbb5d93
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX:send print job,file name displays error

JIRA:3137
Change-Id: I1c113025d274a13fba1b845a58aada14058fadd4

* FIX: skip hold user preset from sync

Change-Id: I2252246e19bd80903ad82170782ea49535d30d05
Jira: STUDIO-5185

* FIX: 5115 translations

Jira: 5115

Change-Id: I21b03bdd4d28c0bb097226143177e763cf8c777f
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: add link for ironing parameter

Change-Id: I451f5549db3ac2205aa5703a2e5edc831e946af8

* FIX: scale problem in lift type decide

1. Scale the travel threshhold

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ib594d640fe63b0919bc9318af88577513f7dbf30

* ENH: add small perimeter speed and threshold

The original param is added by Prusa. Thanks orca for adding threshold.

1. Re add small perimeter speed and threhold.

github: #2221

Change-Id: I35b269b26f085d80f0edca28650bb21fc04898d7

* FIX: modify the picture of pa manual cali

Jira: STUDIO-5102
Change-Id: Id87898959ad4461b7bd2505b159271f2aa589c36

* FIX: Filament preset is the same with the first one

Jira: STUDIO-4519

Filament preset is the same wit the first one, it should align with the
last one.

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: I304d0ff0fbc1c8948d410ea552e4d42b6a4e8fd9

* FIX: scoreDailog dark mode issue

Jira: 4570

Change-Id: I8be97b306a1494f73e3bba678ecc864e7ff88ca3

* FIX: CLI: fix the slicing issue while only one object with multicolor using seq-print

JIRA: no-jira
Change-Id: Iea2d23ff8e484bf2fd58aa2f596a8e4e4292fe39

* ENH: open support wall count for normal support

1. open support wall count for normal support
  Enabling this option makes normal support stronger and gives
  better overhang quality, but also more difficult to removal.
  Jira: STUDIO-5192
2. fix a bug where tree support (hybrid style) may get overlapped
  extrusions near the walls.
3. fix a bug where raft layers can't be 1 in tree support
  Jira: STUDIO-5261

Change-Id: Iadc0c67a9b50b5b221c8e83d5aa22ed282018cf8
(cherry picked from commit c0bb0084e386cb70ed6e16edf93190e4b38f5b90)

* FIX: compiling error on linux

jira: none
Change-Id: I1a4563503b5ddf74a1979cc0cee7a15b8aced904
(cherry picked from commit de52c6ca62c9f3a6314ddf5a856c1d8534329886)

* ENH: add translation for small perimeter

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I95013649e4e0c07c0f04b89a91488814c8d228cc

* FIX: clone shortcut key issue on macos

jira: STUDIO-5166

Change-Id: I1967da1d443ed43bd750dad8e11560688d7bd533

* FIX: custom gcode window cannot paste/ navigate

jira: STUDIO-5208、STUDIO-5070

Change-Id: I4ecb9d06cf5db0ae53a4678181aae9298bac106b

* ENH: modify dailytips collapse & expand interaction

jira: STUDIO-5209、STUDIO-5210

Change-Id: Ifb0b998e5004d4b49390ba5a250eaf4743bf3471

* ENH:Add shortcut keys and lists for objects search

JIRA: STUDIO-5157 STUDIO-5158 STUDIO-5240

Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com>
Change-Id: Ic7cfaaa9b4bb8a85208bafab7fe3bafdb78f0045

* FIX:Re-calculate button with White Box displayed in dark mode

JIRA: STUDIO-5098

Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com>
Change-Id: I07cc6c72d5dbd03b72573cd27dd5938bb0e6a29a

* NEW: display plate index when printing a task

JIRA: STUDIO-2689

display on the thumbnail of the current task

Change-Id: I5f1f46c56e9d1e9120a66d491551908dfad099d6
Signed-off-by: Stone Li <stone.li@bambulab.com>

* ENH:fixed incorrect path prefix

jira:[for file path prefix]

Change-Id: Ie9e3999f02b78272e528ceceb479e746d46a7e6c

* FIX: thumbnail is not clear in dark mode

JIRA: STUDIO-5087

Change-Id: Ie86493ed71b5554095927f061509a1f551758b61
Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>

* FIX: translation

Jira: XXXX

Change-Id: Id03f0d704aa852632a907ea628d1277400112062
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ENH: first nozzle change to 0.4 and nozzle change to mm

Jira: XXXX

Change-Id: I14defd36442dbd7008e46782b08415b6244224f1
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* ENH:editing_window_width's value is small on the laptop

Jira: STUDIO-5238 STUDIO-5265
apply_selected_connectors should check_and_update_connectors_state

Change-Id: I8c2c1c920cc4d197d1908815a3e62f4962335451

* FIX: fix new_bed_shape's calculation process

Jira: STUDIO-5122
Change-Id: I5f3e6a301a297123af28692c90bef6759f425b06

* ENH:update some translations

jira:[STUDIO-5262]

Change-Id: Idb1d3586888043ac325f272bc7a2b788adb3e9e5

* FIX: edit text command resets object settings

Jira: STUDIO-4655

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: Iac25c4e40f1d0d32e6d1f40e62226cc22bc96042

* ci: update build version to 01.08.00.58

Change-Id: Iacfec02aa50c617e4c9fe566319b07b30d47dce1

* FIX: remove GetUserAgent

Change-Id: I92886e1f0dcb091109231a10da8c19d51178e13b
Jira: STUDIO-5205

* FIX: nozzle_diameter_map data structure adjustment

Change-Id: Ifb724afc0fcf974e6d331e73ecac723107a102cf

* ENH:add _A and _B for perform_with_groove

Jira: STUDIO-5267
Change-Id: Iee3310dfa1cd8e6680310f0af0eff5c817490813

* ENH:is_equal for min_z and max_z

Jira: STUDIO-5267
Change-Id: I9493883d8be9d44e26ddc9afe62b7e9eb09c5052

* ci: update build version to 01.08.00.59

Change-Id: Ie8ed29ccf5d6c94594eb2ab8b717416fbeace3bd

* FIX:Image display unclear in light mode

JIRA:5161
Change-Id: I134cc64a2af0dfff60c47d0ff09d78d9c0f86b3f

* FIX:fix bugs of non manifold edge

Jira: STUDIO-5267

Change-Id: I8ac9a2cf96da0bc07ee00b309e65611b92fd174d

* ENH:nozzle type detection

jira:[STUDIO-5246]

Change-Id: Ic41a2161a0e41d23f56af93ad8ec34cc83ada0e3

* ENH: upadte P1S start gcode

1.turn on MC board fan by default on P1S

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I5b2f7868e350942fb8b7baf7d429e22a0987184a
(cherry picked from commit e866a575b6b7d9552f7412f84272f4b48dfc3961)

* ENH: improve support style's tooltip

jira: none
Change-Id: I8ee858d7052f04ce7ea6b226a500c7d1bf8a482f
(cherry picked from commit 665f31c4fcde22bd894cbb4a5fb160635947f2a4)

* ENH: set layer range error to warning

1. If layer range exceeds maximum/minimum layer range in printer
settings,pop up a window to warn

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I0304ee790e557ecf967f355c171993d1f51b5057

* ENH: CLI: remove the warning of layer height

JIRA: no jira
Change-Id: Idaceee4f52611479fc3f4238d016d891b4dc8cd1

* FIX: the word search is not translated

Jira: STUDIO-5224

The world search in the device panel is not translated.

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: Ia3d651c2159a3aad94e10cd0a6da98848f53ee2a
(cherry picked from commit 4a46a0a4750d82d49c9523f4b668a1a00c41ed83)

* FIX: Bitmap will flash when sending printing task

Jira: STUDIO-5278

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: Ib0c8710b8d5d6b98fad043c950f054aa35bea965

* ENH:display the euler angle of rotation plane

Jira: STUDIO-5268
Change-Id: I6b7b431931d60f1a9a832908400417781798c472

* ci: update build version to 01.08.00.60

Change-Id: I1c15b5c6437554c43327cd6b537f7a5860dba5a0

* ENH:cancel EnterReturnsTrue for imgui in cut

Jira: STUDIO-5269
Change-Id: I2832e1dccaf9755448debe7b2bd56426f90dfe0d

* ci: update build version to 01.08.00.61

Change-Id: Ib03e664a20990322c788686550c491d0139d8237

* FIX: some translation problems

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: If9f2af53b4f0bfa9469e84bcba68cc182df4a473

* add: Ukrainian lang support for 1.8

* fix linux

* fix some string and colors

* fix linux build error 2

* fix .gitignore

* FIX: calibration selected preset is null in some case

jira: STUDIO-5258

Change-Id: Iee63593c5f833c5a43e3b1d1c9ddb82f8c69569a

* FIX: create filament issue

Jira: 5296 5297 5295 5302 5311 5276

5296 create filament: list has same printer
5297 create filament: filament combobox has blank options
5298 edit filament: delete last preset prompt users
5302 create filament: filament combox has cili preset
5311 create filament: printer name too long to can not show all
5276 edit filament: PLA Aero filament type filter issue
add prusa vendor
Revised copy

Change-Id: I5dcc615ce0951b1a9953fa12283f6090f5069045

* FIX: some translation

Change-Id: Icb8614a0af18f96d15f3b97c17e0f6f708296847

* FIX:cancel is_equal for slicing function

Jira: STUDIO-5267
Change-Id: I66d759aa2c968f8a28a6a5d8378929754f2db689

* FIX:UI stuck due to pop-up window with wrong chamber temperature

JIRA: 5304
Change-Id: I1a49a7219b7a6f5700243704c348724e7930ce1a

* FIX: allow input '+' and hide edit preset btn

Change-Id: I97aec7c3ac4cc8b9d6c535f0126aaa1926553d86

* ENH: handle printer direct close and not retry

Change-Id: I5dd55f8085cf6383a8420ab41e614ea6ae210c78
Jira: STUDIO-5305

* ci: update build version to 01.08.00.62

Change-Id: I09716bf79354b503197c751272fd3171e0abc8fd

* add: new translation to ukr for AirFlow and Prusa

* add: Texture Plate name fix

* add new feature to localization .de, fix .it (#2876)

* FIX:add slice_facet_for_cut_mesh api for cut tool

and modify section_vertices_map 's traverse
Jira: STUDIO-5267
Change-Id: Ifc4b183a4e4c4fdb4f47742f14f70a1ed93fa056

Change-Id: I52bfaef8926ef967b78a6cb712a1731a1b528a24

* FIX: Make the front smaller for Czech in device panel

Jira: STUDIO-5151

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: I315174b55f923da069854fb4fed8cf3937b82074

* FIX: there is no object can be jumped to in notification

jira: new

Change-Id: Ib81bf49236952ede24a2de126051572d63916e01

* FIX: add height range, modifier in Preview pane will crash

jira: STUDIO-5340

1. fix crash at add height range, modifiers in Preview from objectList
2. fix an assert hit when slicing
3. fix an assert hit when enter AssembleView
4. forbidden popup menu by right-click objectList in Preview

Change-Id: I444bc76b1a4307999b387e4f60386b2d272bd308

* FIX: Black spot in the sending printing task page

Jira: STUDIO-5307

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: I3bd97c063ec5f0faf7d12047da39f60ce55cae4b

* FIX: reset_cut_by_contours should update_buffer_data

Jira: STUDIO-5376
Change-Id: I5aacb1f7b65822031d7138abd61a45b09c743531

* ENH:editing_window_width's value is small on the laptop

Jira: STUDIO-5238 STUDIO-5265
Change-Id: Ia958772bcb081817da621115f99328bb62770cd5

* ENH: bumped version to 1.8.1

Change-Id: I9d25403daa5b7b8ca415c0b364670da9e0f932b0

* FIX: create filament dialog: create btn can not show all

Jira: 5310 5331

Change-Id: I185272c90d9ff1c3d6b47abbefbf488d0d965cca

* FIX:update custom_texture when new_shape=false

Jira: STUDIO-5287
Change-Id: I3add95f9f9345c14a48cc7467513d1b3ce95f4c9

* ENH:editing_window_width's value is small on the laptop

Jira: STUDIO-5238
Change-Id: I9044129f4e0c8ca7469db05b3e547fca4754342a

* FIX:add slash_to_back_slash for saving file path

Jira: STUDIO-5287
Change-Id: I9f3c176cd0831c793958f08601c63efac98176a4

* FIX: a button color didn't response to dark mode change

jira: STUDIO-5315

Change-Id: I95489f01ccd1f77b9e95b0d0f69e5398d2e88487

* FIX: height range layers displayed in wrong position

jira: STUDIO-5341

Change-Id: I83918b4624f367efa54321f1898e1176cdb04ea9

* FIX: auto arranging issues with locked plates

1. global auto arranging may put items overlap with wipe tower if some plates are locked
jira: STUDIO-5329
2. items outside bed may overlap with plate boundary if it's rotated
jira: STUDIO-5329
3. plate-wise auto arranging uses wrong min_obj_distance if the
plate is by-layer printing but global setting is by-object printing
jira: STUDIO-5330

Change-Id: I5dba2f1317e183c9aeec1cb2bd227fbddf4316e6
(cherry picked from commit db1eac41efff5f1e8d5ac0af74c6fc7ab59fc253)

* FIX:  a mistake in upward machine

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ibdb26c3d904634f322aef0dc0c7b8867d9fb5854

* FIX:a blank pop-up appears

JIRA:XXXX
Change-Id: Ice92b55204e4897fec024a6d99412eb810bddd4a

* FIX:fixed failure in updating nozzle type

jira:[STUDIO-5248]

Change-Id: Iad37b5d5b76d37cb1723ef21d7c39b1e3fcaf8d7

* FIX:fixed issue with AI monitoring settings

jira:[STUDIO-5082]

Change-Id: I967fe3c1e9da61a55bcbfaa2a8e067dd5af18f72

* FIX:fixed issue with lan mode

jira:[STUDIO-5189]

Change-Id: I1d0a05f19dcea154cf3ef2b61ed0546d3581905e

* FIX:update text for loading or unloading filaments

jira:[STUDIO-5231]

Change-Id: Ic7729c3ec012485b3d87e3d01f11e87502c67895

* FIX: Revert "ENH: do not leave a gap for top...

Revert "ENH: do not leave a gap for top interface if the top z distance is 0"

This reverts commit 79ea32c7cbbdb7e689637980af7c36caf42284c9.

Revert reason: the supports are impossible to remove in some cases.
jira: STUDIO-5385

Change-Id: I376a6f4dfd78da6dfea68b9ac3d552cddd0b4272
(cherry picked from commit 34e38b705fde7f5d7f9a3a89c96a3627ce0c998e)

* ENH: improve normal support's quality

1. Add a base_interface_layer when using Supp.W
2. Fix a bug where base_angle and interface_angle are wong

jira: STUDIO-5386
Change-Id: I52ab32c63b3cd1e6e2ba6463b01ae26699cf13d3
(cherry picked from commit 92ddd4a10b793572a1fa009da5b9e44fcdf81de2)

* NEW:tracking stl model files

jira:[STUDIO-5372]

Change-Id: Idb1275b07441f0cd06c24588d5f7c20f81f1556c

* FIX: edit filament dialog: preset name too long to del btn nan't show

Jira: 5336 5174
and verify string normalization

Change-Id: I380c3bed2bf43d01094b68979a8b67f4187c0b93

* FIX: some translation

Jira: 5232 5300 5334

Change-Id: Ie474ca823011e81aab82a9809af3d6e42980496b

* FIX: some translation

Change-Id: Iaabe6087bed3b7d47d911cf4fb51c770804e72fb

* ENH: change default tree_support_wall_count to 0

Now normal support also uses this option, so we can't default it to 1, otherwise normal supports will be too hard to remove.

jira: none
Change-Id: Ic5700af5c17e3a7b265c8915f28b0db35c6e06e6
(cherry picked from commit 6b84a9826da108b76569e686bd9def0b23ae29fd)

* FIX:The name of the material in the error prompt is empty

JIRA:STUDIO-4907
Change-Id: I3cf44f099256a51f21a44a89c89c000f734d1f36

* ci: update build version to 01.08.01.51

Change-Id: Ib20f5a12b65472102befec0a2adf82744fc29c46

* FIX: imgui textinput cannot paste on macos

jira: STUDIO-5070、STUDIO-5365

Change-Id: Iea8f41e12744ecda0fbb95c1a8f2e014a7cdc384

* FIX: not cache printer file list on error

Change-Id: I99843aedbf14d3d1d553ccac9b0bd26403274a82
Jira: none

* FIX: thread of close BBLUserPresetExceedLimit notify

Change-Id: I9698134ba1cc91fc83eac441f900d68c4c4b556a

* ENH: Resolve non manifold edges by fixing model interfaces

Jira: STUDIO-5124
Change-Id: I7ea86be44acb80b6c4762a76208b4a031acd0b27

* FIX:nozzle type sync

jira:[STUDIO-5248]

Change-Id: I63d48628832473d8d371ed643dc8528b00382531

* FIX: array bound happen in TriangleSelector::deserialize

Jira: STUDIO-5170
Change-Id: I92b72a887845b462fad208f13607293b44d3d333

* FIX:cropping rendering without considering assembly views

Jira: STUDIO-5260
Change-Id: Ia56cf80b305ae05f25f06ec277f85b3c5430a6df

* FIX: PA for custom filament not available in BL Studio

github: 2971
Change-Id: I6ccd36a183e7367d69557300f7242f5403f4bb33

* FIX: Bitmap is way too small on Mac

Jira: STUDIO-5393

Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Change-Id: I6b550669fa8cd5fc9bfa6ed96d64d19a949f01b2

* FIX: move shutdown wait to OnExit

Change-Id: I70d9a2bb686525ae5273aa9d63e25691da4ab65c
Jira: STUDIO-2884

* FIX: calibration manage result dialog issue on macos

jira: STUDIO-4949 STUDIO-5378

Change-Id: I00abefd45a0d274a4b68bb1ab18debe8f91d169e

* FIX: adjust bed shape dialog button UI style

fix that button text is hard to see in dark mode
jira: STUDIO-5247

Change-Id: I2cf5b3cdd2eff9b821bdf5525bec4f329fc58dd1

* FIX: 5331 rescale btn

Jira: STUDIO-5331

Change-Id: If153424b8480e64b166018e3cd98c17db557d0a8
Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>

* FIX: support do not generate

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Ide9709d95203185538e280517f7aa6136beeda44

* FIX: remove not match printer config ota cache

Change-Id: Ib73fc2ea31fa2186061cfcb5a170bc59b9db84ca
Jira: none

* FIX:cancel the variable of "checkbox_size"  as a fixed value

Jira: STUDIO-5150
Change-Id: I30d876d141b8b35ab4a3fee4889993d87b7c1741

* ENH:add reset_cut_by_contours in on_load function

Jira:STUDIO-5269
m_connector_size_tolerance default value is 0.1f

Change-Id: I6c67fff3cb0c1190e9141ed6f68fbfa848679f35

* ENH:cancel EnterReturnsTrue for imgui in cut

Jira: STUDIO-5269
Change-Id: Ifc4b183a4e4c4fdb4f47742f14f70a1ed93fa056
Signed-off-by: zhou.xu <zhou.xu@bambulab.com>

* FIX: dailytips should not change content frequently when slicing all

jira: STUDIO-5234

Change-Id: Icb7e9c28404d9db8ebed58d937e13f89c5403b5c

* FIX: objectList clone shortcut key issue

jira: new

Change-Id: Ia75bf58a7d53f962e1af6c2fd97497270b7eea84

* ENH:handling cases without msgs

jira:[STUDIO-5401 STUDIO-5399]

Change-Id: Iae651d5a19a45b0138a6aa621326a8b4a9649824

* ENH: optimize param description

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: Id0ca9224227a716b21fc0b8430722264dc319344

* ENH: add translation

jira:[NEW]

Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Change-Id: I3b1f04fee3cd6322793794ad8b8707859f6c7d26

* FIX: close edit preset paramsDialog, mac unresponsive

Jira: 5298

Change-Id: I021e00567354cfb1f2f5f1f2bf6ba1fc35b164c5

* ENH:disable AI monitoring on the p1p series

Change-Id: I514bb1fb1ced6c03dd619230a9adac3be63f2de2

* ci: update build version to 01.08.01.52

Change-Id: I9f5e30d3fc4b7ef9321c522d3c18fce98f03742f

* FIX: close edit preset paramsDialog, mac unresponsive

Change-Id: Ic816754a20b7f6a5cdb46475750eb301fec3ad3a

* FIX: organic support not work with raft only

There is no raft generated when only raft enabled but no support needed.
jira: none

Change-Id: Ic0c9269e2f98038d85c9bc54e4a85f892dc5d764

* FIX: CLI: add object config when assemble

JIRA: no jira
Change-Id: I945f820fb58f2f643170b4b0b66742f6bbbdfd29

* FIX: delete preset prompt

Jira: XXXX

Change-Id: I6511c806c56393d4f6bd72d1c506da59675d49ff

* FIX:Reorganize the assignment of variables of "m_editing_window_width"

Jira: STUDIO-5238
Change-Id: If369916f3f5c21510f5f297bfd05c1230bdda7a4

* ENH: CLI: re-compute flush_volumes_matrix when it is missed

Change-Id: Ie8f53c6bef003b1434de02ea14de5787b376484f

* FIX: some translation for delete filament

Change-Id: Ib46a8eba33f2e21016476aaab4a57a740e86b1b8

* FIX: scrolled window / del preset / edit filament issue

Jira: 5092
GitHub: 1936
edit filament: just one preset, the scroll bar obscures the preset name
edit filament: delete selected preset, click no, but preset be deleted
from UI
edit filament: serial sometimes displays incorrectly

Change-Id: Ibc91609e252179de0c05ca065099756da6631165

* ci: update build version to 01.08.01.53

Change-Id: I5563a2c0812ab9a0d7727df27e17e681066ffa08

---------

Signed-off-by: maosheng.wei <maosheng.wei@bambulab.com>
Signed-off-by: xun.zhang <xun.zhang@bambulab.com>
Signed-off-by: Kunlong Ma <kunlong.ma@bambulab.com>
Signed-off-by: wenjie.guo <wenjie.guo@bambulab.com>
Signed-off-by: qing.zhang <qing.zhang@bambulab.com>
Signed-off-by: Stone Li <stone.li@bambulab.com>
Signed-off-by: zhou.xu <zhou.xu@bambulab.com>
Co-authored-by: zorro.zhang <zorro.zhang@bambulab.com>
Co-authored-by: liz.li <liz.li@bambulab.com>
Co-authored-by: maosheng.wei <maosheng.wei@bambulab.com>
Co-authored-by: chunmao.guo <chunmao.guo@bambulab.com>
Co-authored-by: tao wang <tao.wang@bambulab.com>
Co-authored-by: Arthur <arthur.tang@bambulab.com>
Co-authored-by: lane.wei <lane.wei@bambulab.com>
Co-authored-by: gerrit <gerrit@bambulab.com>
Co-authored-by: xun.zhang <xun.zhang@bambulab.com>
Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
Co-authored-by: hu.wang <hu.wang@bambulab.com>
Co-authored-by: Kunlong Ma <kunlong.ma@bambulab.com>
Co-authored-by: wenjie.guo <wenjie.guo@bambulab.com>
Co-authored-by: qing.zhang <qing.zhang@bambulab.com>
Co-authored-by: zhimin.zeng <zhimin.zeng@bambulab.com>
Co-authored-by: the Raz <rasmus@abc.se>
Co-authored-by: Andy <andylg@yandex.ru>
Co-authored-by: Stone Li <stone.li@bambulab.com>
Co-authored-by: enricoturri1966 <enricoturri@seznam.cz>
Co-authored-by: Dmytro Chystiakov <dlchistyakov@gmail.com>
Co-authored-by: Heiko Liebscher <hliebscher@idn.de>
2023-12-01 10:42:45 +00:00

2775 lines
117 KiB
C++

///|/ Copyright (c) Prusa Research 2018 - 2023 Oleksandra Iushchenko @YuSanka, Lukáš Matěna @lukasmatena, Enrico Turri @enricoturri1966, David Kocík @kocikdav, Vojtěch Bubník @bubnikv, Tomáš Mészáros @tamasmeszaros, Filip Sykala @Jony01, Lukáš Hejl @hejllukas, Vojtěch Král @vojtechkral
///|/ Copyright (c) 2019 Jason Tibbitts @jasontibbitts
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#include "ImGuiWrapper.hpp"
#include <cstdio>
#include <vector>
#include <cmath>
#include <stdexcept>
#include <boost/format.hpp>
#include <boost/log/trivial.hpp>
#include <boost/filesystem.hpp>
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
#include <boost/algorithm/string/predicate.hpp>
#include <boost/nowide/convert.hpp>
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
#include <wx/string.h>
#include <wx/event.h>
#include <wx/clipbrd.h>
#include <wx/debug.h>
#include <GL/glew.h>
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include <imgui/imgui_internal.h>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Utils.hpp"
#include "libslic3r/Color.hpp"
#include "libslic3r/Shape/TextShape.hpp"
#include "3DScene.hpp"
#include "GUI.hpp"
#include "I18N.hpp"
#include "Search.hpp"
#include "BitmapCache.hpp"
#include "GUI_App.hpp"
#include "../Utils/MacDarkMode.hpp"
#include "nanosvg/nanosvg.h"
#include "nanosvg/nanosvgrast.h"
#include "OpenGLManager.hpp"
#include "GUI_App.hpp"
namespace Slic3r {
namespace GUI {
static const std::map<const wchar_t, std::string> font_icons = {
{ImGui::PrintIconMarker , "cog" },
{ImGui::PrinterIconMarker , "printer" },
// remove sla_printer
//{ImGui::PrinterSlaIconMarker , "sla_printer" },
{ImGui::FilamentIconMarker , "spool" },
{ImGui::MaterialIconMarker , "blank_16" },
{ImGui::MinimalizeButton , "notification_minimalize" },
{ImGui::MinimalizeHoverButton , "notification_minimalize_hover" },
{ImGui::RightArrowButton , "notification_right" },
{ImGui::RightArrowHoverButton , "notification_right_hover" },
//{ImGui::PreferencesButton , "notification_preferences" },
//{ImGui::PreferencesHoverButton , "notification_preferences_hover"},
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
{ImGui::SliderFloatEditBtnIcon, "edit_button" },
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
{ImGui::ClipboardBtnIcon , "copy_menu" },
{ImGui::CircleButtonIcon , "circle_paint" },
{ImGui::TriangleButtonIcon , "triangle_paint" },
{ImGui::FillButtonIcon , "fill_paint" },
{ImGui::HeightRangeIcon , "height_range" },
{ImGui::ConfirmIcon , "confirm" },
{ImGui::GapFillIcon , "gap_fill" },
{ImGui::FoldButtonIcon , "im_fold" },
{ImGui::UnfoldButtonIcon , "im_unfold" },
{ImGui::SphereButtonIcon , "toolbar_modifier_sphere" },
// dark mode icon
{ImGui::MinimalizeDarkButton , "notification_minimalize_dark" },
{ImGui::MinimalizeHoverDarkButton , "notification_minimalize_hover_dark" },
{ImGui::RightArrowDarkButton , "notification_right_dark" },
{ImGui::RightArrowHoverDarkButton , "notification_right_hover_dark" },
//{ImGui::PreferencesDarkButton , "notification_preferences_dark" },
//{ImGui::PreferencesHoverDarkButton , "notification_preferences_hover_dark"},
{ImGui::ClipboardBtnDarkIcon , "copy_menu_dark" },
{ImGui::CircleButtonDarkIcon , "circle_paint_dark" },
{ImGui::TriangleButtonDarkIcon , "triangle_paint_dark" },
{ImGui::FillButtonDarkIcon , "fill_paint_dark" },
{ImGui::HeightRangeDarkIcon , "height_range_dark" },
{ImGui::ConfirmDarkIcon , "confirm_dark" },
{ImGui::GapFillDarkIcon , "gap_fill_dark" },
{ImGui::SphereButtonDarkIcon , "toolbar_modifier_sphere_dark" },
{ImGui::TextSearchIcon , "im_text_search" },
{ImGui::TextSearchCloseIcon , "im_text_search_close" },
{ImGui::ExpandBtn , "expand_btn" },
{ImGui::CollapseBtn , "collapse_btn" },
{ImGui::RevertBtn , "revert_btn" },
{ImGui::CloseBlockNotifButton , "block_notification_close" },
{ImGui::CloseBlockNotifHoverButton , "block_notification_close_hover" },
{ImGui::CollapseArrowIcon, "notification_collapse" },
{ImGui::ExpandArrowIcon, "notification_expand" },
{ImGui::OpenArrowIcon, "notification_arrow_open" },
};
static const std::map<const wchar_t, std::string> font_icons_large = {
{ImGui::CloseNotifButton , "notification_close" },
{ImGui::CloseNotifHoverButton , "notification_close_hover" },
//BBS removed
{ImGui::EjectButton , "notification_eject_sd" },
{ImGui::EjectHoverButton , "notification_eject_sd_hover" },
//{ImGui::WarningMarker , "notification_warning" },
//{ImGui::ErrorMarker , "notification_error" },
{ImGui::CancelButton , "notification_cancel" },
{ImGui::CancelHoverButton , "notification_cancel_hover" },
// {ImGui::SinkingObjectMarker , "move" },
// {ImGui::CustomSupportsMarker , "toolbar_support" },
// {ImGui::CustomSeamMarker , "seam" },
// {ImGui::MmuSegmentationMarker , "mmu_segmentation" },
// {ImGui::VarLayerHeightMarker , "layers" },
//{ImGui::DocumentationButton , "notification_documentation" },
//{ImGui::DocumentationHoverButton, "notification_documentation_hover"},
//{ImGui::InfoMarker , "notification_info" },
// dark mode icon
{ImGui::CloseNotifDarkButton , "notification_close_dark" },
{ImGui::CloseNotifHoverDarkButton , "notification_close_hover_dark" },
//{ImGui::DocumentationDarkButton , "notification_documentation_dark" },
//{ImGui::DocumentationHoverDarkButton, "notification_documentation_hover_dark"},
{ImGui::BlockNotifErrorIcon, "block_notification_error" },
{ImGui::PrevArrowBtnIcon, "notification_arrow_left" },
{ImGui::NextArrowBtnIcon, "notification_arrow_right" },
{ImGui::CompleteIcon, "notification_slicing_complete" },
};
static const std::map<const wchar_t, std::string> font_icons_extra_large = {
//BBS do not use notification_clippy
//{ImGui::ClippyMarker , "notification_clippy" },
};
const ImVec4 ImGuiWrapper::COL_GREY_DARK = { 0.333f, 0.333f, 0.333f, 1.0f };
const ImVec4 ImGuiWrapper::COL_GREY_LIGHT = { 0.4f, 0.4f, 0.4f, 1.0f };
const ImVec4 ImGuiWrapper::COL_ORANGE_DARK = { 0.757f, 0.404f, 0.216f, 1.0f };
const ImVec4 ImGuiWrapper::COL_ORANGE_LIGHT = to_ImVec4(ColorRGBA::ORANGE());
const ImVec4 ImGuiWrapper::COL_WINDOW_BACKGROUND = { 0.1f, 0.1f, 0.1f, 0.8f };
const ImVec4 ImGuiWrapper::COL_BUTTON_BACKGROUND = COL_ORANGE_DARK;
const ImVec4 ImGuiWrapper::COL_BUTTON_HOVERED = COL_ORANGE_LIGHT;
const ImVec4 ImGuiWrapper::COL_BUTTON_ACTIVE = COL_BUTTON_HOVERED;
//BBS
const ImVec4 ImGuiWrapper::COL_BLUE_LIGHT = ImVec4(0.122f, 0.557f, 0.918f, 1.0f);
const ImVec4 ImGuiWrapper::COL_GREEN_LIGHT = ImVec4(0.86f, 0.99f, 0.91f, 1.0f);
const ImVec4 ImGuiWrapper::COL_HOVER = { 0.933f, 0.933f, 0.933f, 1.0f };
const ImVec4 ImGuiWrapper::COL_ACTIVE = { 0.675f, 0.675f, 0.675f, 1.0f };
const ImVec4 ImGuiWrapper::COL_SEPARATOR = { 0.93f, 0.93f, 0.93f, 1.0f };
const ImVec4 ImGuiWrapper::COL_SEPARATOR_DARK = { 0.24f, 0.24f, 0.27f, 1.0f };
const ImVec4 ImGuiWrapper::COL_TITLE_BG = { 0.745f, 0.745f, 0.745f, 1.0f };
const ImVec4 ImGuiWrapper::COL_WINDOW_BG = { 1.000f, 1.000f, 1.000f, 1.0f };
const ImVec4 ImGuiWrapper::COL_WINDOW_BG_DARK = { 45 / 255.f, 45 / 255.f, 49 / 255.f, 1.f };
const ImVec4 ImGuiWrapper::COL_ORCA = to_ImVec4(ColorRGBA::ORCA());
int ImGuiWrapper::TOOLBAR_WINDOW_FLAGS = ImGuiWindowFlags_AlwaysAutoResize
| ImGuiWindowFlags_NoMove
| ImGuiWindowFlags_NoResize
| ImGuiWindowFlags_NoCollapse
| ImGuiWindowFlags_NoTitleBar;
bool get_data_from_svg(const std::string &filename, unsigned int max_size_px, ThumbnailData &thumbnail_data)
{
bool compression_enabled = false;
NSVGimage *image = nsvgParseFromFile(filename.c_str(), "px", 96.0f);
if (image == nullptr) { return false; }
float scale = (float) max_size_px / std::max(image->width, image->height);
thumbnail_data.width = (int) (scale * image->width);
thumbnail_data.height = (int) (scale * image->height);
int n_pixels = thumbnail_data.width * thumbnail_data.height;
if (n_pixels <= 0) {
nsvgDelete(image);
return false;
}
NSVGrasterizer *rast = nsvgCreateRasterizer();
if (rast == nullptr) {
nsvgDelete(image);
return false;
}
// creates the temporary buffer only once, with max size, and reuse it for all the levels, if generating mipmaps
std::vector<unsigned char> data(n_pixels * 4, 0);
thumbnail_data.pixels = data;
nsvgRasterize(rast, image, 0, 0, scale, thumbnail_data.pixels.data(), thumbnail_data.width, thumbnail_data.height, thumbnail_data.width * 4);
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
int lod_w = thumbnail_data.width;
int lod_h = thumbnail_data.height;
GLint level = 0;
while (lod_w > 1 || lod_h > 1) {
++level;
lod_w = std::max(lod_w / 2, 1);
lod_h = std::max(lod_h / 2, 1);
scale /= 2.0f;
data.resize(lod_w * lod_h * 4);
nsvgRasterize(rast, image, 0, 0, scale, data.data(), lod_w, lod_h, lod_w * 4);
}
nsvgDeleteRasterizer(rast);
nsvgDelete(image);
return true;
}
bool slider_behavior(ImGuiID id, const ImRect& region, const ImS32 v_min, const ImS32 v_max, ImS32* out_value, ImRect* out_handle, ImGuiSliderFlags flags/* = 0*/, const int fixed_value/* = -1*/, const ImVec4& fixed_rect/* = ImRect()*/)
{
ImGuiContext& context = *GImGui;
ImGuiIO& io = ImGui::GetIO();
const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X;
const ImVec2 handle_sz = out_handle->GetSize();
ImS32 v_range = (v_min < v_max ? v_max - v_min : v_min - v_max);
const float region_usable_sz = (region.Max[axis] - region.Min[axis]);
const float region_usable_pos_min = region.Min[axis];
const float region_usable_pos_max = region.Max[axis];
// Process interacting with the slider
ImS32 v_new = *out_value;
bool value_changed = false;
// drag behavior
if (context.ActiveId == id)
{
float mouse_pos_ratio = 0.0f;
if (context.ActiveIdSource == ImGuiInputSource_Mouse)
{
if (context.IO.MouseReleased[0])
{
ImGui::ClearActiveID();
}
if (context.IO.MouseDown[0])
{
const float mouse_abs_pos = context.IO.MousePos[axis];
mouse_pos_ratio = (region_usable_sz > 0.0f) ? ImClamp((mouse_abs_pos - region_usable_pos_min) / region_usable_sz, 0.0f, 1.0f) : 0.0f;
if (axis == ImGuiAxis_Y)
mouse_pos_ratio = 1.0f - mouse_pos_ratio;
v_new = v_min + (ImS32)(v_range * mouse_pos_ratio + 0.5f);
}
}
}
// click in fixed_rect behavior
if (ImGui::ItemHoverable(fixed_rect, id) && context.IO.MouseReleased[0])
{
v_new = fixed_value;
}
// apply result, output value
if (*out_value != v_new)
{
*out_value = v_new;
value_changed = true;
}
// Output handle position so it can be displayed by the caller
const ImS32 v_clamped = (v_min < v_max) ? ImClamp(*out_value, v_min, v_max) : ImClamp(*out_value, v_max, v_min);
float handle_pos_ratio = v_range != 0 ? ((float)(v_clamped - v_min) / (float)v_range) : 0.0f;
handle_pos_ratio = axis == ImGuiAxis_Y ? 1.0f - handle_pos_ratio : handle_pos_ratio;
const float handle_pos = region_usable_pos_min + (region_usable_pos_max - region_usable_pos_min) * handle_pos_ratio;
ImVec2 new_handle_center = axis == ImGuiAxis_Y ? ImVec2(out_handle->GetCenter().x, handle_pos) : ImVec2(handle_pos, out_handle->GetCenter().y);
*out_handle = ImRect(new_handle_center - handle_sz * 0.5f, new_handle_center + handle_sz * 0.5f);
return value_changed;
}
bool button_with_pos(ImTextureID user_texture_id, const ImVec2 &size, const ImVec2 &pos, const ImVec2 &uv0, const ImVec2 &uv1, int frame_padding, const ImVec4 &bg_col, const ImVec4 &tint_col, const ImVec2 &margin)
{
ImGuiContext &g = *GImGui;
ImGuiWindow * window = g.CurrentWindow;
if (window->SkipItems) return false;
// Default to using texture ID as ID. User can still push string/integer prefixes.
ImGui::PushID((void *) (intptr_t) user_texture_id);
const ImGuiID id = window->GetID("#image");
ImGui::PopID();
const ImVec2 padding = (frame_padding >= 0) ? ImVec2((float) frame_padding, (float) frame_padding) : g.Style.FramePadding;
const ImRect bb(pos, pos + size + padding * 2 + margin * 2);
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held);
// Render
const ImU32 col = ImGui::GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
ImGui::RenderNavHighlight(bb, id);
const float border_size = g.Style.FrameBorderSize;
if (border_size > 0.0f) {
window->DrawList->AddRect(bb.Min + ImVec2(1, 1), bb.Max + ImVec2(1, 1), col, g.Style.FrameRounding, 0, border_size);
window->DrawList->AddRect(bb.Min, bb.Max, col, g.Style.FrameRounding, 0, border_size);
}
if (bg_col.w > 0.0f) window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, ImGui::GetColorU32(bg_col));
window->DrawList->AddImage(user_texture_id, bb.Min + padding + margin, bb.Max - padding - margin, uv0, uv1, ImGui::GetColorU32(tint_col));
return pressed;
}
ImGuiWrapper::ImGuiWrapper()
{
ImGui::CreateContext();
init_input();
init_style();
ImGui::GetIO().IniFilename = nullptr;
}
ImGuiWrapper::~ImGuiWrapper()
{
//destroy_fonts_texture();
destroy_font();
ImGui::DestroyContext();
}
void ImGuiWrapper::set_language(const std::string &language)
{
if (m_new_frame_open) {
// ImGUI internally locks the font between NewFrame() and EndFrame()
// NewFrame() might've been called here because of input from the 3D scene;
// call EndFrame()
ImGui::EndFrame();
m_new_frame_open = false;
}
const ImWchar *ranges = nullptr;
size_t idx = language.find('_');
std::string lang = (idx == std::string::npos) ? language : language.substr(0, idx);
static const ImWchar ranges_latin2[] =
{
0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x0100, 0x017F, // Latin Extended-A
0,
};
static const ImWchar ranges_turkish[] = {
0x0020, 0x01FF, // Basic Latin + Latin Supplement
0x0100, 0x017F, // Latin Extended-A
0x0180, 0x01FF, // Turkish
0,
};
static const ImWchar ranges_vietnamese[] =
{
0x0020, 0x00FF, // Basic Latin
0x0102, 0x0103,
0x0110, 0x0111,
0x0128, 0x0129,
0x0168, 0x0169,
0x01A0, 0x01A1,
0x01AF, 0x01B0,
0x1EA0, 0x1EF9,
0,
};
m_font_cjk = false;
if (lang == "cs" || lang == "pl") {
ranges = ranges_latin2;
} else if (lang == "ru" || lang == "uk") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters
} else if (lang == "tr") {
ranges = ranges_turkish;
} else if (lang == "vi") {
ranges = ranges_vietnamese;
} else if (lang == "ja") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesJapanese(); // Default + Hiragana, Katakana, Half-Width, Selection of 1946 Ideographs
m_font_cjk = true;
} else if (lang == "ko") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesKorean(); // Default + Korean characters
m_font_cjk = true;
m_is_korean = true;
} else if (lang == "zh") {
ranges = (language == "zh_TW") ?
// Traditional Chinese
// Default + Half-Width + Japanese Hiragana/Katakana + full set of about 21000 CJK Unified Ideographs
ImGui::GetIO().Fonts->GetGlyphRangesChineseFull() :
// Simplified Chinese
// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese
ImGui::GetIO().Fonts->GetGlyphRangesChineseSimplifiedCommon();
m_font_cjk = true;
} else if (lang == "th") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesThai(); // Default + Thai characters
}
else if (lang == "en") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesEnglish(); // Basic Latin
}
else{
ranges = ImGui::GetIO().Fonts->GetGlyphRangesOthers();
}
if (ranges != m_glyph_ranges) {
m_glyph_ranges = ranges;
//destroy_fonts_texture();
destroy_font();
}
m_glyph_basic_ranges = ImGui::GetIO().Fonts->GetGlyphRangesBasic();
}
void ImGuiWrapper::set_display_size(float w, float h)
{
ImGuiIO& io = ImGui::GetIO();
io.DisplaySize = ImVec2(w, h);
io.DisplayFramebufferScale = ImVec2(1.0f, 1.0f);
}
void ImGuiWrapper::set_scaling(float font_size, float scale_style, float scale_both)
{
font_size *= scale_both;
scale_style *= scale_both;
if (m_font_size == font_size && m_style_scaling == scale_style) {
return;
}
m_font_size = font_size;
ImGui::GetStyle().ScaleAllSizes(scale_style / m_style_scaling);
m_style_scaling = scale_style;
//destroy_fonts_texture();
destroy_font();
}
bool ImGuiWrapper::update_mouse_data(wxMouseEvent& evt)
{
if (! display_initialized()) {
return false;
}
ImGuiIO& io = ImGui::GetIO();
io.MousePos = ImVec2((float)evt.GetX(), (float)evt.GetY());
io.MouseDown[0] = evt.LeftIsDown();
io.MouseDown[1] = evt.RightIsDown();
io.MouseDown[2] = evt.MiddleIsDown();
float wheel_delta = static_cast<float>(evt.GetWheelDelta());
if (wheel_delta != 0.0f) {
io.MouseWheel = evt.GetWheelRotation() > 0 ? 1.f : -1.f;
}
unsigned buttons = (evt.LeftIsDown() ? 1 : 0) | (evt.RightIsDown() ? 2 : 0) | (evt.MiddleIsDown() ? 4 : 0);
m_mouse_buttons = buttons;
if (want_mouse())
new_frame();
return want_mouse();
}
bool ImGuiWrapper::update_key_data(wxKeyEvent &evt)
{
if (! display_initialized()) {
return false;
}
ImGuiIO& io = ImGui::GetIO();
if (evt.GetEventType() == wxEVT_CHAR) {
// Char event
const auto key = evt.GetUnicodeKey();
if (key != 0) {
io.AddInputCharacter(key);
}
} else {
// Key up/down event
int key = evt.GetKeyCode();
wxCHECK_MSG(key >= 0 && key < IM_ARRAYSIZE(io.KeysDown), false, "Received invalid key code");
io.KeysDown[key] = evt.GetEventType() == wxEVT_KEY_DOWN;
io.KeyShift = evt.ShiftDown();
io.KeyCtrl = evt.ControlDown();
io.KeyAlt = evt.AltDown();
io.KeySuper = evt.MetaDown();
}
bool ret = want_keyboard() || want_text_input();
if (ret)
new_frame();
return ret;
}
void ImGuiWrapper::new_frame()
{
if (m_new_frame_open) {
return;
}
if (m_font_texture == 0) {
init_font(true);
}
ImGui::NewFrame();
m_new_frame_open = true;
}
void ImGuiWrapper::render()
{
ImGui::Render();
render_draw_data(ImGui::GetDrawData());
m_new_frame_open = false;
}
ImVec2 ImGuiWrapper::calc_text_size(const wxString &text,
bool hide_text_after_double_hash,
float wrap_width) const
{
auto text_utf8 = into_u8(text);
ImVec2 size = ImGui::CalcTextSize(text_utf8.c_str(), NULL, hide_text_after_double_hash, wrap_width);
/*#ifdef __linux__
size.x *= m_style_scaling;
size.y *= m_style_scaling;
#endif*/
return size;
}
ImVec2 ImGuiWrapper::calc_button_size(const wxString &text, const ImVec2 &button_size) const
{
const ImVec2 text_size = this->calc_text_size(text);
const ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
return ImGui::CalcItemSize(button_size, text_size.x + style.FramePadding.x * 2.0f, text_size.y + style.FramePadding.y * 2.0f);
}
ImVec2 ImGuiWrapper::get_item_spacing() const
{
const ImGuiContext &g = *GImGui;
const ImGuiStyle &style = g.Style;
return style.ItemSpacing;
}
float ImGuiWrapper::get_slider_float_height() const
{
const ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
return g.FontSize + style.FramePadding.y * 2.0f + style.ItemSpacing.y;
}
void ImGuiWrapper::set_next_window_pos(float x, float y, int flag, float pivot_x, float pivot_y)
{
ImGui::SetNextWindowPos(ImVec2(x, y), (ImGuiCond)flag, ImVec2(pivot_x, pivot_y));
ImGui::SetNextWindowSize(ImVec2(0.0, 0.0));
}
void ImGuiWrapper::set_next_window_bg_alpha(float alpha)
{
ImGui::SetNextWindowBgAlpha(alpha);
}
void ImGuiWrapper::set_next_window_size(float x, float y, ImGuiCond cond)
{
ImGui::SetNextWindowSize(ImVec2(x, y), cond);
}
/* BBL style widgets */
bool ImGuiWrapper::bbl_combo_with_filter(const char* label, const std::string& preview_value, const std::vector<std::string>& all_items, std::vector<int>* filtered_items_idx, bool* is_filtered, float item_height)
{
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
static char pattern_buffer[256] = { 0 };
auto simple_match = [](const char* pattern, const char* str) {
wxString sub_str = wxString(pattern).Lower();
wxString main_str = wxString(str).Lower();
return main_str.Find(sub_str);
};
bool is_filtering = false;
bool is_new_open = false;
float sz = ImGui::GetFrameHeight();
ImVec2 arrow_size(sz, sz);
ImVec2 CursorPos = window->DC.CursorPos;
const ImRect arrow_bb(CursorPos, CursorPos + arrow_size);
float ButtonTextAlignX = g.Style.ButtonTextAlign.x;
g.Style.ButtonTextAlign.x = 0;
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, { sz, style.FramePadding.y});
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered));
if (button(preview_value + label, ImGui::CalcItemWidth(), 0))
{
ImGui::OpenPopup(label);
is_new_open = true;
}
g.Style.ButtonTextAlign.x = ButtonTextAlignX;
ImGui::PopStyleVar();
ImGui::PopStyleColor();
ImGui::BBLRenderArrow(window->DrawList, arrow_bb.Min + ImVec2(ImMax(0.0f, (arrow_size.x - g.FontSize) * 0.5f), ImMax(0.0f, (arrow_size.y - g.FontSize) * 0.5f)), ImGui::GetColorU32(ImGuiCol_Text), ImGuiDir_Down);
if (is_new_open)
memset(pattern_buffer, 0, IM_ARRAYSIZE(pattern_buffer));
float item_rect_width = ImGui::GetItemRectSize().x;
float item_rect_height = item_height ? item_height : ImGui::GetItemRectSize().y;
ImGui::SetNextWindowPos({ CursorPos.x, ImGui::GetItemRectMax().y + 4 * m_style_scaling });
ImGui::SetNextWindowSize({ item_rect_width, 0 });
if (ImGui::BeginPopup(label))
{
ImGuiWindow* popup_window = ImGui::GetCurrentWindow();
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(8.0f * m_style_scaling, item_rect_height - g.FontSize) * 0.5f);
wchar_t ICON_SEARCH = *pattern_buffer != '\0' ? ImGui::TextSearchCloseIcon : ImGui::TextSearchIcon;
const ImVec2 label_size = ImGui::CalcTextSize(into_u8(ICON_SEARCH).c_str(), nullptr, true);
const ImVec2 search_icon_pos(ImGui::GetItemRectMax().x - label_size.x, popup_window->DC.CursorPos.y + style.FramePadding.y);
ImGui::RenderText(search_icon_pos, into_u8(ICON_SEARCH).c_str());
auto temp = popup_window->DC.CursorPos;
popup_window->DC.CursorPos = search_icon_pos;
ImGui::PushStyleColor(ImGuiCol_Button, {0, 0, 0, 0});
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::GetStyleColorVec4(ImGuiCol_Button));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::GetStyleColorVec4(ImGuiCol_Button));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::GetStyleColorVec4(ImGuiCol_Button));
ImGui::PushStyleColor(ImGuiCol_Border, { 0, 0, 0, 0 });
if (button("##invisible_clear_button", label_size.x, label_size.y))
{
if (*pattern_buffer != '\0')
memset(pattern_buffer, 0, IM_ARRAYSIZE(pattern_buffer));
}
ImGui::PopStyleColor(5);
popup_window->DC.CursorPos = temp;
ImGui::PushItemWidth(item_rect_width);
if (is_new_open)
ImGui::SetKeyboardFocusHere();
ImGui::InputText("##bbl_combo_with_filter_inputText", pattern_buffer, sizeof(pattern_buffer));
ImGui::PopItemWidth();
ImGui::PopStyleVar();
if (*pattern_buffer != '\0')
is_filtering = true;
if (is_filtering)
{
std::vector<std::pair<int, int> > filtered_items_with_priority;// std::pair<index, priority>
for (int i = 0; i < all_items.size(); i++)
{
int priority = simple_match(pattern_buffer, all_items[i].c_str());
if (priority != wxNOT_FOUND)
filtered_items_with_priority.push_back({ i, priority });
}
std::sort(filtered_items_with_priority.begin(), filtered_items_with_priority.end(), [](const std::pair<int, int>& a, const std::pair<int, int>& b) {return (b.second > a.second); });
for (auto item : filtered_items_with_priority)
{
filtered_items_idx->push_back(item.first);
}
}
*is_filtered = is_filtering;
popup_window->DC.CursorPos.y -= 1 * m_style_scaling;
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(1.0f, 1.0f) * m_style_scaling);
if (ImGui::BeginListBox("##bbl_combo_with_filter_listBox", { item_rect_width, item_rect_height * 7.75f})) {
ImGui::PopStyleVar(2);
return true;
}
else
{
ImGui::PopStyleVar(2);
ImGui::EndPopup();
return false;
}
}
else
return false;
}
bool ImGuiWrapper::bbl_input_double(const wxString& label, const double& value, const std::string& format)
{
//return ImGui::InputDouble(label.c_str(), const_cast<double *>(&value), 0.0f, 0.0f, format.c_str(), ImGuiInputTextFlags_CharsDecimal);
return ImGui::InputDouble(label.c_str(), const_cast<double *>(&value), 0.0f, 0.0f, format.c_str(), ImGuiInputTextFlags_CharsDecimal);
}
bool ImGuiWrapper::bbl_slider_float_style(const std::string &label, float *v, float v_min, float v_max, const char *format, float power, bool clamp, const wxString &tooltip)
{
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f));
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f));
ImGui::PushStyleColor(ImGuiCol_SliderGrab, ImVec4(0.81f, 0.81f, 0.81f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_SliderGrabActive, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
bool ret = bbl_slider_float(label, v, v_min,v_max, format, power, clamp,tooltip);
ImGui::PopStyleColor(4);
ImGui::PopStyleVar(1);
return ret;
}
bool ImGuiWrapper::bbl_slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format, float power, bool clamp, const wxString& tooltip)
{
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
// let the label string start with "##" to hide the automatic label from ImGui::SliderFloat()
bool label_visible = !boost::algorithm::istarts_with(label, "##");
std::string str_label = label_visible ? std::string("##") + std::string(label) : std::string(label);
// removes 2nd evenience of "##", if present
std::string::size_type pos = str_label.find("##", 2);
if (pos != std::string::npos)
str_label = str_label.substr(0, pos) + str_label.substr(pos + 2);
bool ret = ImGui::BBLSliderFloat(str_label.c_str(), v, v_min, v_max, format, power);
m_last_slider_status.hovered = ImGui::IsItemHovered();
m_last_slider_status.clicked = ImGui::IsItemClicked();
m_last_slider_status.deactivated_after_edit = ImGui::IsItemDeactivatedAfterEdit();
if (!tooltip.empty() && ImGui::IsItemHovered())
this->tooltip(into_u8(tooltip).c_str(), max_tooltip_width);
if (clamp)
*v = std::clamp(*v, v_min, v_max);
const ImGuiStyle& style = ImGui::GetStyle();
if (label_visible) {
// if the label is visible, hide the part of it that should be hidden
std::string out_label = std::string(label);
std::string::size_type pos = out_label.find("##");
if (pos != std::string::npos)
out_label = out_label.substr(0, pos);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
ImGui::SameLine();
this->text(out_label.c_str());
ImGui::PopStyleVar();
}
return ret;
}
bool ImGuiWrapper::begin(const std::string &name, int flags)
{
return ImGui::Begin(name.c_str(), nullptr, (ImGuiWindowFlags)flags);
}
bool ImGuiWrapper::begin(const wxString &name, int flags)
{
return begin(into_u8(name), flags);
}
bool ImGuiWrapper::begin(const std::string& name, bool* close, int flags)
{
return ImGui::Begin(name.c_str(), close, (ImGuiWindowFlags)flags);
}
bool ImGuiWrapper::begin(const wxString& name, bool* close, int flags)
{
return begin(into_u8(name), close, flags);
}
void ImGuiWrapper::end()
{
ImGui::End();
}
bool ImGuiWrapper::button(const wxString &label, const wxString& tooltip)
{
auto label_utf8 = into_u8(label);
const bool ret = ImGui::Button(label_utf8.c_str());
if (!tooltip.IsEmpty() && ImGui::IsItemHovered()) {
auto tooltip_utf8 = into_u8(tooltip);
ImGui::SetTooltip(tooltip_utf8.c_str(), nullptr);
}
return ret;
}
bool ImGuiWrapper::bbl_button(const wxString &label, const wxString& tooltip)
{
auto label_utf8 = into_u8(label);
const bool ret = ImGui::BBLButton(label_utf8.c_str());
if (!tooltip.IsEmpty() && ImGui::IsItemHovered()) {
auto tooltip_utf8 = into_u8(tooltip);
ImGui::SetTooltip(tooltip_utf8.c_str(), nullptr);
}
return ret;
}
bool ImGuiWrapper::button(const wxString& label, float width, float height)
{
auto label_utf8 = into_u8(label);
return ImGui::Button(label_utf8.c_str(), ImVec2(width, height));
}
bool ImGuiWrapper::button(const wxString& label, const ImVec2 &size, bool enable)
{
disabled_begin(!enable);
auto label_utf8 = into_u8(label);
bool res = ImGui::Button(label_utf8.c_str(), size);
disabled_end();
return (enable) ? res : false;
}
bool ImGuiWrapper::radio_button(const wxString &label, bool active)
{
auto label_utf8 = into_u8(label);
return ImGui::RadioButton(label_utf8.c_str(), active);
}
bool ImGuiWrapper::input_double(const std::string &label, const double &value, const std::string &format)
{
return ImGui::InputDouble(label.c_str(), const_cast<double*>(&value), 0.0f, 0.0f, format.c_str(), ImGuiInputTextFlags_CharsDecimal);
}
bool ImGuiWrapper::input_double(const wxString &label, const double &value, const std::string &format)
{
auto label_utf8 = into_u8(label);
return input_double(label_utf8, value, format);
}
bool ImGuiWrapper::input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format)
{
bool value_changed = false;
ImGui::BeginGroup();
for (int i = 0; i < 3; ++i)
{
std::string item_label = (i == 0) ? "X" : ((i == 1) ? "Y" : "Z");
ImGui::PushID(i);
ImGui::PushItemWidth(width);
value_changed |= ImGui::InputDouble(item_label.c_str(), const_cast<double*>(&value(i)), 0.0f, 0.0f, format.c_str());
ImGui::PopID();
}
ImGui::EndGroup();
return value_changed;
}
bool ImGuiWrapper::checkbox(const wxString &label, bool &value)
{
auto label_utf8 = into_u8(label);
return ImGui::Checkbox(label_utf8.c_str(), &value);
}
bool ImGuiWrapper::bbl_checkbox(const wxString &label, bool &value)
{
bool result;
bool b_value = value;
if (b_value) {
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
}
auto label_utf8 = into_u8(label);
result = ImGui::BBLCheckbox(label_utf8.c_str(), &value);
if (b_value) { ImGui::PopStyleColor(3);}
return result;
}
bool ImGuiWrapper::bbl_radio_button(const char *label, bool active)
{
bool result;
bool b_value = active;
if (b_value) {
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(0.00f, 0.59f, 0.53f, 1.00f));
}
result = ImGui::BBLRadioButton(label,active);
if (b_value) { ImGui::PopStyleColor(3); }
return result;
}
bool ImGuiWrapper::bbl_sliderin(const char *label, int *v, int v_min, int v_max, const char *format, ImGuiSliderFlags flags)
{
return ImGui::BBLSliderScalarIn(label, ImGuiDataType_S32, v, &v_min, &v_max, format, flags);
}
void ImGuiWrapper::text(const char *label)
{
ImGui::Text("%s", label);
}
void ImGuiWrapper::text(const std::string &label)
{
this->text(label.c_str());
}
void ImGuiWrapper::text(const wxString &label)
{
auto label_utf8 = into_u8(label);
this->text(label_utf8.c_str());
}
void ImGuiWrapper::text_colored(const ImVec4& color, const char* label)
{
ImGui::TextColored(color, "%s", label);
}
void ImGuiWrapper::text_colored(const ImVec4& color, const std::string& label)
{
this->text_colored(color, label.c_str());
}
void ImGuiWrapper::text_colored(const ImVec4& color, const wxString& label)
{
auto label_utf8 = into_u8(label);
this->text_colored(color, label_utf8.c_str());
}
void ImGuiWrapper::text_wrapped(const char *label, float wrap_width)
{
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
this->text(label);
ImGui::PopTextWrapPos();
}
void ImGuiWrapper::text_wrapped(const std::string &label, float wrap_width)
{
this->text_wrapped(label.c_str(), wrap_width);
}
void ImGuiWrapper::text_wrapped(const wxString &label, float wrap_width)
{
auto label_utf8 = into_u8(label);
this->text_wrapped(label_utf8.c_str(), wrap_width);
}
void ImGuiWrapper::tooltip(const char *label, float wrap_width)
{
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(wrap_width);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.00f, 1.00f, 1.00f, 1.00f));
ImGui::TextUnformatted(label);
ImGui::PopStyleColor(1);
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
void ImGuiWrapper::tooltip(const wxString &label, float wrap_width)
{
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(wrap_width);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.00f, 1.00f, 1.00f, 1.00f));
ImGui::TextUnformatted(label.ToUTF8().data());
ImGui::PopStyleColor(1);
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImVec2 ImGuiWrapper::get_slider_icon_size() const
{
return this->calc_button_size(std::wstring(&ImGui::SliderFloatEditBtnIcon, 1));
}
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/, const wxString& tooltip /*= ""*/, bool show_edit_btn /*= true*/)
{
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
// let the label string start with "##" to hide the automatic label from ImGui::SliderFloat()
bool label_visible = !boost::algorithm::istarts_with(label, "##");
std::string str_label = label_visible ? std::string("##") + std::string(label) : std::string(label);
// removes 2nd evenience of "##", if present
std::string::size_type pos = str_label.find("##", 2);
if (pos != std::string::npos)
str_label = str_label.substr(0, pos) + str_label.substr(pos + 2);
bool ret = ImGui::SliderFloat(str_label.c_str(), v, v_min, v_max, format, power);
m_last_slider_status.hovered = ImGui::IsItemHovered();
m_last_slider_status.edited = ImGui::IsItemEdited();
m_last_slider_status.clicked = ImGui::IsItemClicked();
m_last_slider_status.deactivated_after_edit = ImGui::IsItemDeactivatedAfterEdit();
if (!m_last_slider_status.can_take_snapshot)
m_last_slider_status.can_take_snapshot = ImGui::IsItemClicked();
if (!tooltip.empty() && ImGui::IsItemHovered())
this->tooltip(into_u8(tooltip).c_str(), max_tooltip_width);
if (clamp)
*v = std::clamp(*v, v_min, v_max);
const ImGuiStyle& style = ImGui::GetStyle();
if (show_edit_btn) {
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
ImGui::SameLine();
std::wstring btn_name = ImGui::SliderFloatEditBtnIcon + boost::nowide::widen(str_label);
ImGui::PushStyleColor(ImGuiCol_Button, { 0.25f, 0.25f, 0.25f, 0.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, { 0.5f, 0.5f, 0.5f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, { 0.5f, 0.5f, 0.5f, 1.0f });
if (ImGui::Button(into_u8(btn_name).c_str())) {
ImGui::SetKeyboardFocusHere(-1);
this->set_requires_extra_frame();
}
ImGui::PopStyleColor(3);
if (ImGui::IsItemHovered())
this->tooltip(into_u8(_L("Edit")).c_str(), max_tooltip_width);
ImGui::PopStyleVar();
}
if (label_visible) {
// if the label is visible, hide the part of it that should be hidden
std::string out_label = std::string(label);
std::string::size_type pos = out_label.find("##");
if (pos != std::string::npos)
out_label = out_label.substr(0, pos);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, { 1, style.ItemSpacing.y });
ImGui::SameLine();
this->text(out_label.c_str());
ImGui::PopStyleVar();
}
return ret;
}
bool ImGuiWrapper::slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/, const wxString& tooltip /*= ""*/, bool show_edit_btn /*= true*/)
{
return this->slider_float(label.c_str(), v, v_min, v_max, format, power, clamp, tooltip, show_edit_btn);
}
bool ImGuiWrapper::slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/, const wxString& tooltip /*= ""*/, bool show_edit_btn /*= true*/)
{
auto label_utf8 = into_u8(label);
return this->slider_float(label_utf8.c_str(), v, v_min, v_max, format, power, clamp, tooltip, show_edit_btn);
}
#else
bool ImGuiWrapper::slider_float(const char* label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
{
bool ret = ImGui::SliderFloat(label, v, v_min, v_max, format, power);
if (clamp)
*v = std::clamp(*v, v_min, v_max);
return ret;
}
bool ImGuiWrapper::slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
{
return this->slider_float(label.c_str(), v, v_min, v_max, format, power, clamp);
}
bool ImGuiWrapper::slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format/* = "%.3f"*/, float power/* = 1.0f*/, bool clamp /*= true*/)
{
auto label_utf8 = into_u8(label);
return this->slider_float(label_utf8.c_str(), v, v_min, v_max, format, power, clamp);
}
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
static bool image_button_ex(ImGuiID id, ImTextureID texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec2& padding, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size + padding * 2);
ImGui::ItemSize(bb);
if (!ImGui::ItemAdd(bb, id))
return false;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held, flags);
// Render
const ImU32 col = ImGui::GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
ImGui::RenderNavHighlight(bb, id);
ImGui::RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding));
if (bg_col.w > 0.0f)
window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, ImGui::GetColorU32(bg_col));
window->DrawList->AddImage(texture_id, bb.Min + padding, bb.Max - padding, uv0, uv1, ImGui::GetColorU32(tint_col));
return pressed;
}
bool ImGuiWrapper::image_button(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, int frame_padding, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
if (window->SkipItems)
return false;
// Default to using texture ID as ID. User can still push string/integer prefixes.
ImGui::PushID((void*)(intptr_t)user_texture_id);
const ImGuiID id = window->GetID("#image");
ImGui::PopID();
const ImVec2 padding = (frame_padding >= 0) ? ImVec2((float)frame_padding, (float)frame_padding) : g.Style.FramePadding;
return image_button_ex(id, user_texture_id, size, uv0, uv1, padding, bg_col, tint_col, flags);
}
bool ImGuiWrapper::image_button(const wchar_t icon, const wxString& tooltip)
{
const ImGuiIO& io = ImGui::GetIO();
const ImTextureID tex_id = io.Fonts->TexID;
assert(io.Fonts->TexWidth > 0 && io.Fonts->TexHeight > 0);
const float inv_tex_w = 1.0f / float(io.Fonts->TexWidth);
const float inv_tex_h = 1.0f / float(io.Fonts->TexHeight);
const ImFontAtlasCustomRect* const rect = GetTextureCustomRect(icon);
const ImVec2 size = { float(rect->Width), float(rect->Height) };
const ImVec2 uv0 = ImVec2(float(rect->X) * inv_tex_w, float(rect->Y) * inv_tex_h);
const ImVec2 uv1 = ImVec2(float(rect->X + rect->Width) * inv_tex_w, float(rect->Y + rect->Height) * inv_tex_h);
ImGui::PushStyleColor(ImGuiCol_Button, { 0.25f, 0.25f, 0.25f, 0.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, { 0.4f, 0.4f, 0.4f, 1.0f });
ImGui::PushStyleColor(ImGuiCol_ButtonActive, { 0.25f, 0.25f, 0.25f, 1.0f });
const bool res = image_button(tex_id, size, uv0, uv1);
ImGui::PopStyleColor(3);
if (!tooltip.empty() && ImGui::IsItemHovered())
this->tooltip(tooltip, ImGui::GetFontSize() * 20.0f);
return res;
}
bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>& options, int& selection, ImGuiComboFlags flags/* = 0*/, float label_width/* = 0.0f*/, float item_width/* = 0.0f*/)
{
return combo(into_u8(label), options, selection, flags, label_width, item_width);
}
bool ImGuiWrapper::combo(const std::string& label, const std::vector<std::string>& options, int& selection, ImGuiComboFlags flags/* = 0*/, float label_width/* = 0.0f*/, float item_width/* = 0.0f*/)
{
// this is to force the label to the left of the widget:
const bool hidden_label = boost::starts_with(label, "##");
if (!label.empty() && !hidden_label) {
text(label);
ImGui::SameLine(label_width);
}
ImGui::PushItemWidth(item_width);
int selection_out = selection;
bool res = false;
const char *selection_str = selection < int(options.size()) && selection >= 0 ? options[selection].c_str() : "";
if (ImGui::BeginCombo(hidden_label ? label.c_str() : ("##" + label).c_str(), selection_str, flags)) {
for (int i = 0; i < (int)options.size(); i++) {
if (ImGui::Selectable(options[i].c_str(), i == selection)) {
selection_out = i;
res = true;
}
}
ImGui::EndCombo();
}
selection = selection_out;
return res;
}
// Scroll up for one item
static void scroll_up()
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
float item_size_y = window->DC.PrevLineSize.y + g.Style.ItemSpacing.y;
float win_top = window->Scroll.y;
ImGui::SetScrollY(win_top - item_size_y);
}
// Scroll down for one item
static void scroll_down()
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
float item_size_y = window->DC.PrevLineSize.y + g.Style.ItemSpacing.y;
float win_top = window->Scroll.y;
ImGui::SetScrollY(win_top + item_size_y);
}
static void process_mouse_wheel(int& mouse_wheel)
{
if (mouse_wheel > 0)
scroll_up();
else if (mouse_wheel < 0)
scroll_down();
mouse_wheel = 0;
}
bool ImGuiWrapper::undo_redo_list(const ImVec2& size, const bool is_undo, bool (*items_getter)(const bool , int , const char**), int& hovered, int& selected, int& mouse_wheel)
{
bool is_hovered = false;
ImGui::ListBoxHeader("", size);
int i=0;
const char* item_text;
while (items_getter(is_undo, i, &item_text)) {
ImGui::Selectable(item_text, i < hovered);
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", item_text);
hovered = i;
is_hovered = true;
}
if (ImGui::IsItemClicked())
selected = i;
i++;
}
if (is_hovered)
process_mouse_wheel(mouse_wheel);
ImGui::ListBoxFooter();
return is_hovered;
}
// It's a copy of IMGui::Selactable function.
// But a little beat modified to change a label text.
// If item is hovered we should use another color for highlighted letters.
// To do that we push a ColorMarkerHovered symbol at the very beginning of the label
// This symbol will be used to a color selection for the highlighted letters.
// see imgui_draw.cpp, void ImFont::RenderText()
static bool selectable(const char* label, bool selected, ImGuiSelectableFlags flags = 0, const ImVec2& size_arg = ImVec2(0, 0), bool* out_hovered = nullptr)
{
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return false;
ImGuiContext& g = *GImGui;
const ImGuiStyle& style = g.Style;
// Submit label or explicit size to ItemSize(), whereas ItemAdd() will submit a larger/spanning rectangle.
ImGuiID id = window->GetID(label);
ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
ImVec2 size(size_arg.x != 0.0f ? size_arg.x : label_size.x, size_arg.y != 0.0f ? size_arg.y : label_size.y);
ImVec2 pos = window->DC.CursorPos;
pos.y += window->DC.CurrLineTextBaseOffset;
ImGui::ItemSize(size, 0.0f);
// Fill horizontal space
// We don't support (size < 0.0f) in Selectable() because the ItemSpacing extension would make explicitly right-aligned sizes not visibly match other widgets.
const bool span_all_columns = (flags & ImGuiSelectableFlags_SpanAllColumns) != 0;
const float min_x = span_all_columns ? window->ParentWorkRect.Min.x : pos.x;
const float max_x = span_all_columns ? window->ParentWorkRect.Max.x : window->WorkRect.Max.x;
if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_SpanAvailWidth))
size.x = ImMax(label_size.x, max_x - min_x);
// Text stays at the submission position, but bounding box may be extended on both sides
const ImVec2 text_min = pos;
const ImVec2 text_max(min_x + size.x, pos.y + size.y);
// Selectables are meant to be tightly packed together with no click-gap, so we extend their box to cover spacing between selectable.
ImRect bb(min_x, pos.y, text_max.x, text_max.y);
if ((flags & ImGuiSelectableFlags_NoPadWithHalfSpacing) == 0)
{
const float spacing_x = span_all_columns ? 0.0f : style.ItemSpacing.x;
const float spacing_y = style.ItemSpacing.y;
const float spacing_L = IM_FLOOR(spacing_x * 0.50f);
const float spacing_U = IM_FLOOR(spacing_y * 0.50f);
bb.Min.x -= spacing_L;
bb.Min.y -= spacing_U;
bb.Max.x += (spacing_x - spacing_L);
bb.Max.y += (spacing_y - spacing_U);
}
//if (g.IO.KeyCtrl) { GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(0, 255, 0, 255)); }
// Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackground for every Selectable..
const float backup_clip_rect_min_x = window->ClipRect.Min.x;
const float backup_clip_rect_max_x = window->ClipRect.Max.x;
if (span_all_columns)
{
window->ClipRect.Min.x = window->ParentWorkRect.Min.x;
window->ClipRect.Max.x = window->ParentWorkRect.Max.x;
}
bool item_add;
if (flags & ImGuiSelectableFlags_Disabled)
{
ImGuiItemFlags backup_item_flags = g.CurrentItemFlags;
g.CurrentItemFlags |= ImGuiItemFlags_Disabled | ImGuiItemFlags_NoNavDefaultFocus;
item_add = ImGui::ItemAdd(bb, id);
g.CurrentItemFlags = backup_item_flags;
}
else
{
item_add = ImGui::ItemAdd(bb, id);
}
if (span_all_columns)
{
window->ClipRect.Min.x = backup_clip_rect_min_x;
window->ClipRect.Max.x = backup_clip_rect_max_x;
}
if (!item_add)
return false;
// FIXME: We can standardize the behavior of those two, we could also keep the fast path of override ClipRect + full push on render only,
// which would be advantageous since most selectable are not selected.
if (span_all_columns && window->DC.CurrentColumns)
ImGui::PushColumnsBackground();
else if (span_all_columns && g.CurrentTable)
ImGui::TablePushBackgroundChannel();
// We use NoHoldingActiveID on menus so user can click and _hold_ on a menu then drag to browse child entries
ImGuiButtonFlags button_flags = 0;
if (flags & ImGuiSelectableFlags_NoHoldingActiveID) { button_flags |= ImGuiButtonFlags_NoHoldingActiveId; }
if (flags & ImGuiSelectableFlags_SelectOnClick) { button_flags |= ImGuiButtonFlags_PressedOnClick; }
if (flags & ImGuiSelectableFlags_SelectOnRelease) { button_flags |= ImGuiButtonFlags_PressedOnRelease; }
if (flags & ImGuiSelectableFlags_Disabled) { button_flags |= ImGuiButtonFlags_Disabled; }
if (flags & ImGuiSelectableFlags_AllowDoubleClick) { button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; }
if (flags & ImGuiSelectableFlags_AllowItemOverlap) { button_flags |= ImGuiButtonFlags_AllowItemOverlap; }
if (flags & ImGuiSelectableFlags_Disabled)
selected = false;
const bool was_selected = selected;
bool hovered, held;
bool pressed = ImGui::ButtonBehavior(bb, id, &hovered, &held, button_flags);
// Update NavId when clicking or when Hovering (this doesn't happen on most widgets), so navigation can be resumed with gamepad/keyboard
if (pressed || (hovered && (flags & ImGuiSelectableFlags_SetNavIdOnHover)))
{
if (!g.NavDisableMouseHover && g.NavWindow == window && g.NavLayer == window->DC.NavLayerCurrent)
{
ImGui::SetNavID(id, window->DC.NavLayerCurrent, window->DC.NavFocusScopeIdCurrent, ImRect(bb.Min - window->Pos, bb.Max - window->Pos));
g.NavDisableHighlight = true;
}
}
if (pressed)
ImGui::MarkItemEdited(id);
if (flags & ImGuiSelectableFlags_AllowItemOverlap)
ImGui::SetItemAllowOverlap();
// In this branch, Selectable() cannot toggle the selection so this will never trigger.
if (selected != was_selected) //-V547
window->DC.LastItemStatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
// Render
if (held && (flags & ImGuiSelectableFlags_DrawHoveredWhenHeld))
hovered = true;
if (hovered || selected)
{
const ImU32 col = ImGui::GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
ImGui::RenderFrame(bb.Min, bb.Max, col, false, 0.0f);
ImGui::RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding);
}
if (span_all_columns && window->DC.CurrentColumns)
ImGui::PopColumnsBackground();
else if (span_all_columns && g.CurrentTable)
ImGui::TablePopBackgroundChannel();
// mark a label with a ColorMarkerHovered, if item is hovered
char marked_label[512]; //255 symbols is not enough for translated string (e.t. to Russian)
if (hovered || selected) {
sprintf(marked_label, "%c%s", ImGui::ColorMarkerHovered, label);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
}
else
strcpy(marked_label, label);
if (flags & ImGuiSelectableFlags_Disabled) ImGui::PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]);
ImGui::RenderTextClipped(text_min, text_max, marked_label, NULL, &label_size, style.SelectableTextAlign, &bb);
if (flags & ImGuiSelectableFlags_Disabled) ImGui::PopStyleColor();
if (hovered || selected) ImGui::PopStyleColor();
if (out_hovered) *out_hovered = hovered;
// Automatically close popups
if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(g.CurrentItemFlags & ImGuiItemFlags_SelectableDontClosePopup))
ImGui::CloseCurrentPopup();
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
return pressed;
}
bool begin_menu(const char *label, bool enabled)
{
ImGuiWindow *window = ImGui::GetCurrentWindow();
if (window->SkipItems) return false;
ImGuiContext & g = *GImGui;
const ImGuiStyle &style = g.Style;
const ImGuiID id = window->GetID(label);
bool menu_is_open = ImGui::IsPopupOpen(id, ImGuiPopupFlags_None);
// Sub-menus are ChildWindow so that mouse can be hovering across them (otherwise top-most popup menu would steal focus and not allow hovering on parent menu)
ImGuiWindowFlags flags = ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoNavFocus;
if (window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) flags |= ImGuiWindowFlags_ChildWindow;
// If a menu with same the ID was already submitted, we will append to it, matching the behavior of Begin().
// We are relying on a O(N) search - so O(N log N) over the frame - which seems like the most efficient for the expected small amount of BeginMenu() calls per frame.
// If somehow this is ever becoming a problem we can switch to use e.g. ImGuiStorage mapping key to last frame used.
if (g.MenusIdSubmittedThisFrame.contains(id)) {
if (menu_is_open)
menu_is_open = ImGui::BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
else
g.NextWindowData.ClearFlags(); // we behave like Begin() and need to consume those values
return menu_is_open;
}
// Tag menu as used. Next time BeginMenu() with same ID is called it will append to existing menu
g.MenusIdSubmittedThisFrame.push_back(id);
ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
bool pressed;
bool menuset_is_open = !(window->Flags & ImGuiWindowFlags_Popup) &&
(g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].OpenParentId == window->IDStack.back());
ImGuiWindow *backed_nav_window = g.NavWindow;
if (menuset_is_open) g.NavWindow = window; // Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent)
// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu,
// However the final position is going to be different! It is chosen by FindBestWindowPosForPopup().
// e.g. Menus tend to overlap each other horizontally to amplify relative Z-ordering.
ImVec2 popup_pos, pos = window->DC.CursorPos;
if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) {
// Menu inside an horizontal menu bar
// Selectable extend their highlight by half ItemSpacing in each direction.
// For ChildMenu, the popup position will be overwritten by the call to FindBestWindowPosForPopup() in Begin()
popup_pos = ImVec2(pos.x - 1.0f - IM_FLOOR(style.ItemSpacing.x * 0.5f), pos.y - style.FramePadding.y + window->MenuBarHeight());
window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * 0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y));
float w = label_size.x;
pressed = selectable(label, menu_is_open,
ImGuiSelectableFlags_NoHoldingActiveID | ImGuiSelectableFlags_SelectOnClick | ImGuiSelectableFlags_DontClosePopups |
(!enabled ? ImGuiSelectableFlags_Disabled : 0),
ImVec2(w, 0.0f));
ImGui::PopStyleVar();
window->DC.CursorPos.x += IM_FLOOR(
style.ItemSpacing.x *
(-1.0f +
0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
} else {
// Menu inside a menu
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.
popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
float min_w = window->DC.MenuColumns.DeclColumns(label_size.x, 0.0f, IM_FLOOR(g.FontSize * 1.20f)); // Feedback to next frame
float extra_w = ImMax(0.0f, ImGui::GetContentRegionAvail().x - min_w);
pressed = selectable(label, menu_is_open,
ImGuiSelectableFlags_NoHoldingActiveID | ImGuiSelectableFlags_SelectOnClick | ImGuiSelectableFlags_DontClosePopups |
ImGuiSelectableFlags_SpanAvailWidth | (!enabled ? ImGuiSelectableFlags_Disabled : 0),
ImVec2(min_w, 0.0f));
ImU32 text_col = ImGui::GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_TextDisabled);
ImGui::RenderArrow(window->DrawList, pos + ImVec2(window->DC.MenuColumns.Pos[2] + extra_w + g.FontSize * 0.30f, 0.0f), text_col, ImGuiDir_Right);
}
const bool hovered = enabled && ImGui::ItemHoverable(window->DC.LastItemRect, id);
if (menuset_is_open) g.NavWindow = backed_nav_window;
bool want_open = false;
bool want_close = false;
if (window->DC.LayoutType == ImGuiLayoutType_Vertical) // (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu))
{
// Close menu when not hovering it anymore unless we are moving roughly in the direction of the menu
// Implement http://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown to avoid using timers, so menus feels more reactive.
bool moving_toward_other_child_menu = false;
ImGuiWindow *child_menu_window = (g.BeginPopupStack.Size < g.OpenPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].SourceWindow == window) ?
g.OpenPopupStack[g.BeginPopupStack.Size].Window :
NULL;
if (g.HoveredWindow == window && child_menu_window != NULL && !(window->Flags & ImGuiWindowFlags_MenuBar)) {
// FIXME-DPI: Values should be derived from a master "scale" factor.
ImRect next_window_rect = child_menu_window->Rect();
ImVec2 ta = g.IO.MousePos - g.IO.MouseDelta;
ImVec2 tb = (window->Pos.x < child_menu_window->Pos.x) ? next_window_rect.GetTL() : next_window_rect.GetTR();
ImVec2 tc = (window->Pos.x < child_menu_window->Pos.x) ? next_window_rect.GetBL() : next_window_rect.GetBR();
float extra = ImClamp(ImFabs(ta.x - tb.x) * 0.30f, 5.0f, 30.0f); // add a bit of extra slack.
ta.x += (window->Pos.x < child_menu_window->Pos.x) ? -0.5f : +0.5f; // to avoid numerical issues
tb.y = ta.y +
ImMax((tb.y - extra) - ta.y, -100.0f); // triangle is maximum 200 high to limit the slope and the bias toward large sub-menus // FIXME: Multiply by fb_scale?
tc.y = ta.y + ImMin((tc.y + extra) - ta.y, +100.0f);
moving_toward_other_child_menu = ImTriangleContainsPoint(ta, tb, tc, g.IO.MousePos);
// GetForegroundDrawList()->AddTriangleFilled(ta, tb, tc, moving_within_opened_triangle ? IM_COL32(0,128,0,128) : IM_COL32(128,0,0,128)); // [DEBUG]
}
if (menu_is_open && !hovered && g.HoveredWindow == window && g.HoveredIdPreviousFrame != 0 && g.HoveredIdPreviousFrame != id && !moving_toward_other_child_menu)
want_close = true;
if (!menu_is_open && hovered && pressed) // Click to open
want_open = true;
else if (!menu_is_open && hovered && !moving_toward_other_child_menu) // Hover to open
want_open = true;
if (g.NavActivateId == id) {
want_close = menu_is_open;
want_open = !menu_is_open;
}
if (g.NavId == id && g.NavMoveRequest && g.NavMoveDir == ImGuiDir_Right) // Nav-Right to open
{
want_open = true;
ImGui::NavMoveRequestCancel();
}
} else {
// Menu bar
if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it
{
want_close = true;
want_open = menu_is_open = false;
} else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others
{
want_open = true;
} else if (g.NavId == id && g.NavMoveRequest && g.NavMoveDir == ImGuiDir_Down) // Nav-Down to open
{
want_open = true;
ImGui::NavMoveRequestCancel();
}
}
if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }'
want_close = true;
if (want_close && ImGui::IsPopupOpen(id, ImGuiPopupFlags_None)) ImGui::ClosePopupToLevel(g.BeginPopupStack.Size, true);
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags | ImGuiItemStatusFlags_Openable | (menu_is_open ? ImGuiItemStatusFlags_Opened : 0));
if (!menu_is_open && want_open && g.OpenPopupStack.Size > g.BeginPopupStack.Size) {
// Don't recycle same menu level in the same frame, first close the other menu and yield for a frame.
ImGui::OpenPopup(label);
return false;
}
menu_is_open |= want_open;
if (want_open) ImGui::OpenPopup(label);
if (menu_is_open) {
ImGui::SetNextWindowPos(popup_pos,
ImGuiCond_Always); // Note: this is super misleading! The value will serve as reference for FindBestWindowPosForPopup(), not actual pos.
menu_is_open = ImGui::BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
} else {
g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values
}
return menu_is_open;
}
void end_menu()
{
ImGui::EndMenu();
}
bool menu_item_with_icon(const char *label, const char *shortcut, ImVec2 icon_size /* = ImVec2(0, 0)*/, ImU32 icon_color /* = 0*/, bool selected /* = false*/, bool enabled /* = true*/, bool* hovered/* = nullptr*/)
{
ImGuiWindow *window = ImGui::GetCurrentWindow();
if (window->SkipItems) return false;
ImGuiContext &g = *GImGui;
ImGuiStyle & style = g.Style;
ImVec2 pos = window->DC.CursorPos;
ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true);
// We've been using the equivalent of ImGuiSelectableFlags_SetNavIdOnHover on all Selectable() since early Nav system days (commit 43ee5d73),
// but I am unsure whether this should be kept at all. For now moved it to be an opt-in feature used by menus only.
ImGuiSelectableFlags flags = ImGuiSelectableFlags_SelectOnRelease | ImGuiSelectableFlags_SetNavIdOnHover | (enabled ? 0 : ImGuiSelectableFlags_Disabled);
bool pressed;
if (window->DC.LayoutType == ImGuiLayoutType_Horizontal) {
// Mimic the exact layout spacing of BeginMenu() to allow MenuItem() inside a menu bar, which is a little misleading but may be useful
// Note that in this situation: we don't render the shortcut, we render a highlight instead of the selected tick mark.
float w = label_size.x;
window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * 0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y));
pressed = ImGui::Selectable(label, selected, flags, ImVec2(w, 0.0f));
ImGui::PopStyleVar();
window->DC.CursorPos.x += IM_FLOOR(
style.ItemSpacing.x *
(-1.0f +
0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
} else {
// Menu item inside a vertical menu
// (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
// Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.
float shortcut_w = shortcut ? ImGui::CalcTextSize(shortcut, NULL).x : 0.0f;
float min_w = window->DC.MenuColumns.DeclColumns(label_size.x, shortcut_w, IM_FLOOR(g.FontSize * 1.20f)); // Feedback for next frame
float extra_w = std::max(0.0f, ImGui::GetContentRegionAvail().x - min_w);
pressed = selectable(label, false, flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, 0.0f), hovered);
if (icon_size.x != 0 && icon_size.y != 0) {
float selectable_pos_y = pos.y + -0.5f * style.ItemSpacing.y;
float icon_pos_y = selectable_pos_y + (label_size.y + style.ItemSpacing.y - icon_size.y) / 2;
float icon_pos_x = pos.x + window->DC.MenuColumns.Pos[2] + extra_w + g.FontSize * 0.40f;
ImVec2 icon_pos = ImVec2(icon_pos_x, icon_pos_y);
if (icon_color != 0)
ImGui::RenderFrame(icon_pos, icon_pos + icon_size, icon_color);
else {
static ImTextureID transparent;
IMTexture::load_from_svg_file(Slic3r::resources_dir() + "/images/transparent.svg", icon_size.x, icon_size.y, transparent);
window->DrawList->AddImage(transparent, icon_pos, icon_pos + icon_size, { 0,0 }, { 1,1 }, ImGui::GetColorU32(ImVec4(1.f, 1.f, 1.f, 1.f)));
}
}
if (shortcut_w > 0.0f) {
ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
ImGui::RenderText(pos + ImVec2(window->DC.MenuColumns.Pos[1] + extra_w, 0.0f), shortcut, NULL, false);
ImGui::PopStyleColor();
}
if (selected) {
//ImGui::RenderCheckMark(window->DrawList, pos + ImVec2(window->DC.MenuColumns.Pos[2] + extra_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f),
// ImGui::GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_TextDisabled), g.FontSize * 0.866f);
}
}
IMGUI_TEST_ENGINE_ITEM_INFO(window->DC.LastItemId, label, window->DC.LastItemStatusFlags | ImGuiItemStatusFlags_Checkable | (selected ? ImGuiItemStatusFlags_Checked : 0));
return pressed;
}
// Scroll so that the hovered item is at the top of the window
static void scroll_y(int hover_id)
{
if (hover_id < 0)
return;
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
float item_size_y = window->DC.PrevLineSize.y + g.Style.ItemSpacing.y;
float item_delta = 0.5 * item_size_y;
float item_top = item_size_y * hover_id;
float item_bottom = item_top + item_size_y;
float win_top = window->Scroll.y;
float win_bottom = window->Scroll.y + window->Size.y;
if (item_bottom + item_delta >= win_bottom)
ImGui::SetScrollY(win_top + item_size_y);
else if (item_top - item_delta <= win_top)
ImGui::SetScrollY(win_top - item_size_y);
}
// Use this function instead of ImGui::IsKeyPressed.
// ImGui::IsKeyPressed is related for *GImGui.IO.KeysDownDuration[user_key_index]
// And after first key pressing IsKeyPressed() return "true" always even if key wasn't pressed
static void process_key_down(ImGuiKey imgui_key, std::function<void()> f)
{
if (ImGui::IsKeyDown(ImGui::GetKeyIndex(imgui_key)))
{
f();
// set KeysDown to false to avoid redundant key down processing
ImGuiContext& g = *GImGui;
g.IO.KeysDown[ImGui::GetKeyIndex(imgui_key)] = false;
}
}
void ImGuiWrapper::search_list(const ImVec2& size_, bool (*items_getter)(int, const char** label, const char** tooltip), char* search_str,
Search::OptionViewParameters& view_params, int& selected, bool& edited, int& mouse_wheel, bool is_localized)
{
int& hovered_id = view_params.hovered_id;
// ImGui::ListBoxHeader("", size);
{
// rewrote part of function to add a TextInput instead of label Text
ImGuiContext& g = *GImGui;
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
return ;
const ImGuiStyle& style = g.Style;
// Size default to hold ~7 items. Fractional number of items helps seeing that we can scroll down/up without looking at scrollbar.
ImVec2 size = ImGui::CalcItemSize(size_, ImGui::CalcItemWidth(), ImGui::GetTextLineHeightWithSpacing() * 7.4f + style.ItemSpacing.y);
ImRect frame_bb(window->DC.CursorPos, ImVec2(window->DC.CursorPos.x + size.x, window->DC.CursorPos.y + size.y));
ImRect bb(frame_bb.Min, frame_bb.Max);
window->DC.LastItemRect = bb; // Forward storage for ListBoxFooter.. dodgy.
g.NextItemData.ClearFlags();
if (!ImGui::IsRectVisible(bb.Min, bb.Max))
{
ImGui::ItemSize(bb.GetSize(), style.FramePadding.y);
ImGui::ItemAdd(bb, 0, &frame_bb);
return ;
}
ImGui::BeginGroup();
const ImGuiID id = ImGui::GetID(search_str);
ImVec2 search_size = ImVec2(size.x, ImGui::GetTextLineHeightWithSpacing() + style.ItemSpacing.y);
if (!ImGui::IsAnyItemFocused() && !ImGui::IsAnyItemActive() && !ImGui::IsMouseClicked(0))
ImGui::SetKeyboardFocusHere(0);
// The press on Esc key invokes editing of InputText (removes last changes)
// So we should save previous value...
std::string str = search_str;
ImGui::InputTextEx("", NULL, search_str, 40, search_size, ImGuiInputTextFlags_AutoSelectAll, NULL, NULL);
edited = ImGui::IsItemEdited();
if (edited)
hovered_id = 0;
process_key_down(ImGuiKey_Escape, [&selected, search_str, str]() {
// use 9999 to mark selection as a Esc key
selected = 9999;
// ... and when Esc key was pressed, than revert search_str value
strcpy(search_str, str.c_str());
});
ImGui::BeginChildFrame(id, frame_bb.GetSize());
}
int i = 0;
const char* item_text;
const char* tooltip;
int mouse_hovered = -1;
while (items_getter(i, &item_text, &tooltip))
{
selectable(item_text, i == hovered_id);
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", /*item_text*/tooltip);
hovered_id = -1;
mouse_hovered = i;
}
if (ImGui::IsItemClicked())
selected = i;
i++;
}
// Process mouse wheel
if (mouse_hovered > 0)
process_mouse_wheel(mouse_wheel);
// process Up/DownArrows and Enter
process_key_down(ImGuiKey_UpArrow, [&hovered_id, mouse_hovered]() {
if (mouse_hovered > 0)
scroll_up();
else {
if (hovered_id > 0)
--hovered_id;
scroll_y(hovered_id);
}
});
process_key_down(ImGuiKey_DownArrow, [&hovered_id, mouse_hovered, i]() {
if (mouse_hovered > 0)
scroll_down();
else {
if (hovered_id < 0)
hovered_id = 0;
else if (hovered_id < i - 1)
++hovered_id;
scroll_y(hovered_id);
}
});
process_key_down(ImGuiKey_Enter, [&selected, hovered_id]() {
selected = hovered_id;
});
ImGui::ListBoxFooter();
auto check_box = [&edited, this](const wxString& label, bool& check) {
ImGui::SameLine();
bool ch = check;
checkbox(label, ch);
if (ImGui::IsItemClicked()) {
check = !check;
edited = true;
}
};
ImGui::AlignTextToFramePadding();
// add checkboxes for show/hide Categories and Groups
//text(_L("Use for search")+":");
//check_box(_L("Category"), view_params.category);
//if (is_localized)
// check_box(_L("Search in English"), view_params.english);
}
void ImGuiWrapper::bold_text(const std::string& str)
{
if (bold_font){
ImGui::PushFont(bold_font);
text(str);
ImGui::PopFont();
} else {
text(str);
}
}
bool ImGuiWrapper::push_bold_font() {
if (bold_font) {
ImGui::PushFont(bold_font);
return true;
}
else {
return false;
}
}
bool ImGuiWrapper::pop_bold_font() {
if (bold_font) {
ImGui::PopFont();
return true;
}
else {
return false;
}
}
bool ImGuiWrapper::push_font_by_name(std::string font_name)
{
auto sys_font = im_fonts_map.find(font_name);
if (sys_font != im_fonts_map.end()) {
ImFont* font = sys_font->second;
if (font && font->ContainerAtlas && font->Glyphs.Size > 4)
ImGui::PushFont(font);
else {
ImGui::PushFont(default_font);
}
return true;
}
return false;
}
bool ImGuiWrapper::pop_font_by_name(std::string font_name)
{
auto sys_font = im_fonts_map.find(font_name);
if (sys_font != im_fonts_map.end()) {
ImGui::PopFont();
return true;
}
return false;
}
void ImGuiWrapper::title(const std::string& str)
{
if (bold_font){
ImGui::PushFont(bold_font);
text(str);
ImGui::PopFont();
} else {
text(str);
}
ImGui::Separator();
}
void ImGuiWrapper::title(const std::string &str, bool suppress_seperator)
{
if (bold_font) {
ImGui::PushFont(bold_font);
text(str);
ImGui::PopFont();
} else {
text(str);
}
if (!suppress_seperator) {
ImGui::Separator();
}
}
void ImGuiWrapper::disabled_begin(bool disabled)
{
wxCHECK_RET(!m_disabled, "ImGUI: Unbalanced disabled_begin() call");
if (disabled) {
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5f);
m_disabled = true;
}
}
void ImGuiWrapper::disabled_end()
{
if (m_disabled) {
ImGui::PopItemFlag();
ImGui::PopStyleVar();
m_disabled = false;
}
}
bool ImGuiWrapper::want_mouse() const
{
return ImGui::GetIO().WantCaptureMouse;
}
bool ImGuiWrapper::want_keyboard() const
{
return ImGui::GetIO().WantCaptureKeyboard;
}
bool ImGuiWrapper::want_text_input() const
{
return ImGui::GetIO().WantTextInput;
}
bool ImGuiWrapper::want_any_input() const
{
const auto io = ImGui::GetIO();
return io.WantCaptureMouse || io.WantCaptureKeyboard || io.WantTextInput;
}
ImFontAtlasCustomRect* ImGuiWrapper::GetTextureCustomRect(const wchar_t& tex_id)
{
auto item = m_custom_glyph_rects_ids.find(tex_id);
return (item != m_custom_glyph_rects_ids.end()) ? ImGui::GetIO().Fonts->GetCustomRectByIndex(m_custom_glyph_rects_ids[tex_id]) : nullptr;
}
void ImGuiWrapper::disable_background_fadeout_animation()
{
GImGui->DimBgRatio = 1.0f;
}
ImU32 ImGuiWrapper::to_ImU32(const ColorRGBA& color)
{
return ImGui::GetColorU32({ color.r(), color.g(), color.b(), color.a() });
}
ImVec4 ImGuiWrapper::to_ImVec4(const ColorRGBA& color)
{
return { color.r(), color.g(), color.b(), color.a() };
}
ColorRGBA ImGuiWrapper::from_ImU32(const ImU32& color)
{
return from_ImVec4(ImGui::ColorConvertU32ToFloat4(color));
}
ColorRGBA ImGuiWrapper::from_ImVec4(const ImVec4& color)
{
return { color.x, color.y, color.z, color.w };
}
#ifdef __APPLE__
static const ImWchar ranges_keyboard_shortcuts[] =
{
0x21E7, 0x21E7, // OSX Shift Key symbol
0x2318, 0x2318, // OSX Command Key symbol
0x2325, 0x2325, // OSX Option Key symbol
0,
};
#endif // __APPLE__
std::vector<unsigned char> ImGuiWrapper::load_svg(const std::string& bitmap_name, unsigned target_width, unsigned target_height, unsigned *outwidth, unsigned *outheight)
{
std::vector<unsigned char> empty_vector;
NSVGimage* image = BitmapCache::nsvgParseFromFileWithReplace(Slic3r::var(bitmap_name + ".svg").c_str(), "px", 96.0f, { { "\"#808080\"", "\"#FFFFFF\"" } });
if (image == nullptr)
return empty_vector;
float svg_scale = target_height != 0 ?
(float)target_height / image->height : target_width != 0 ?
(float)target_width / image->width : 1;
int width = (int)(svg_scale * image->width + 0.5f);
int height = (int)(svg_scale * image->height + 0.5f);
int n_pixels = width * height;
if (n_pixels <= 0) {
::nsvgDelete(image);
return empty_vector;
}
NSVGrasterizer* rast = ::nsvgCreateRasterizer();
if (rast == nullptr) {
::nsvgDelete(image);
return empty_vector;
}
std::vector<unsigned char> data(n_pixels * 4, 0);
::nsvgRasterize(rast, image, 0, 0, svg_scale, data.data(), width, height, width * 4);
::nsvgDeleteRasterizer(rast);
::nsvgDelete(image);
*outwidth = width;
*outheight = height;
return data;
}
//BBS
static bool m_is_dark_mode = false;
void ImGuiWrapper::on_change_color_mode(bool is_dark)
{
m_is_dark_mode = is_dark;
}
void ImGuiWrapper::push_toolbar_style(const float scale)
{
if (m_is_dark_mode) {
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(20.0f, 10.0f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(10.0f, 10.0f) * scale);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 1.0f, 1.0f, 0.88f)); // 1
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGuiWrapper::COL_WINDOW_BG_DARK); // 2
ImGui::PushStyleColor(ImGuiCol_TitleBg, ImGuiWrapper::COL_TITLE_BG); // 3
ImGui::PushStyleColor(ImGuiCol_TitleBgActive, ImGuiWrapper::COL_TITLE_BG); // 4
ImGui::PushStyleColor(ImGuiCol_Separator, ImGuiWrapper::COL_SEPARATOR_DARK); // 5
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(62 / 255.0f, 62 / 255.0f, 69 / 255.0f, 1.00f)); // 6
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(73 / 255.0f, 73 / 255.0f, 78 / 255.0f, 1.00f)); // 7
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(73 / 255.0f, 73 / 255.0f, 78 / 255.0f, 1.00f)); // 8
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(84 / 255.0f, 84 / 255.0f, 90 / 255.0f, 1.00f)); // 9
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(62 / 255.0f, 62 / 255.0f, 69 / 255.0f, 1.00f)); // 10
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f)); // 11
ImGui::PushStyleColor(ImGuiCol_TextSelectedBg, ImVec4(43 / 255.0f, 64 / 255.0f, 54 / 255.0f, 1.00f)); // 12
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.00f, 1.00f, 1.00f, 1.00f)); // 13
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrab, ImVec4(0.42f, 0.42f, 0.42f, 1.00f)); // 14
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabHovered, ImVec4(0.93f, 0.93f, 0.93f, 1.00f)); // 15
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabActive, ImVec4(0.93f, 0.93f, 0.93f, 1.00f)); // 16
}
else {
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(20.0f, 10.0f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(10.0f, 10.0f) * scale);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(50 / 255.0f, 58 / 255.0f, 61 / 255.0f, 1.00f)); // 1
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGuiWrapper::COL_WINDOW_BG); // 2
ImGui::PushStyleColor(ImGuiCol_TitleBg, ImGuiWrapper::COL_TITLE_BG); // 3
ImGui::PushStyleColor(ImGuiCol_TitleBgActive, ImGuiWrapper::COL_TITLE_BG); // 4
ImGui::PushStyleColor(ImGuiCol_Separator, ImGuiWrapper::COL_SEPARATOR); // 5
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.00f, 1.00f, 1.00f, 1.00f)); // 6
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGuiWrapper::COL_HOVER); // 7
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.00f)); // 8
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(172 / 255.0f, 172 / 255.0f, 172 / 255.0f, 1.00f)); // 9
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.00f)); // 10
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f)); // 11
ImGui::PushStyleColor(ImGuiCol_TextSelectedBg, COL_GREEN_LIGHT); // 12
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.00f, 1.00f, 1.00f, 1.00f));//13
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrab, ImVec4(0.42f, 0.42f, 0.42f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabHovered, ImVec4(0.93f, 0.93f, 0.93f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabActive, ImVec4(0.93f, 0.93f, 0.93f, 1.00f));
}
}
void ImGuiWrapper::pop_toolbar_style()
{
// size in push toolbar style
ImGui::PopStyleColor(16);
ImGui::PopStyleVar(6);
}
void ImGuiWrapper::push_menu_style(const float scale)
{
if (m_is_dark_mode) {
ImGuiWrapper::push_toolbar_style(scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(10.0f, 10.0f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, 4.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_PopupBorderSize, 0.0f);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.59f, 0.53f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.59f, 0.53f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.59f, 0.53f, 1.0f));
}
else {
ImGuiWrapper::push_toolbar_style(scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(10.0f, 10.0f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_PopupRounding, 4.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_PopupBorderSize, 0.0f);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.59f, 0.53f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.59f, 0.53f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.59f, 0.53f, 1.0f));
}
}
void ImGuiWrapper::pop_menu_style()
{
ImGui::PopStyleColor(4);
ImGui::PopStyleVar(3);
ImGuiWrapper::pop_toolbar_style();
}
void ImGuiWrapper::push_common_window_style(const float scale) {
if (m_is_dark_mode) {
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(20.0f, 10.0f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowTitleAlign, ImVec2(0.05f, 0.50f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.0f, 1.0f, 1.0f, 0.88f)); // 1
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImGuiWrapper::COL_WINDOW_BG_DARK); // 2
ImGui::PushStyleColor(ImGuiCol_TitleBg, ImVec4(54 / 255.0f, 54 / 255.0f, 60 / 255.0f, 1.00f)); // 3
ImGui::PushStyleColor(ImGuiCol_TitleBgActive, ImVec4(54 / 255.0f, 54 / 255.0f, 60 / 255.0f, 1.00f)); // 4
ImGui::PushStyleColor(ImGuiCol_Separator, ImGuiWrapper::COL_SEPARATOR_DARK); // 5
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.00f, 1.00f, 1.00f, 1.00f)); // 6
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.00f, 0.59f, 0.53f, 1.00f)); // 7
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.00f, 0.59f, 0.53f, 1.00f)); // 8
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(84 / 255.0f, 84 / 255.0f, 90 / 255.0f, 1.00f)); // 9
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(62 / 255.0f, 62 / 255.0f, 69 / 255.0f, 1.00f)); // 10
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f)); // 11
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.00f, 1.00f, 1.00f, 1.00f)); // 12
ImGui::PushStyleColor(ImGuiCol_TextSelectedBg, ImVec4(43 / 255.0f, 64 / 255.0f, 54 / 255.0f, 1.00f)); // 13
ImGui::PushStyleColor(ImGuiCol_PlotHistogram, ImVec4(0.00f, 0.59f, 0.53f, 1.00f)); // 14
}
else {
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(20.0f, 10.0f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowTitleAlign, ImVec2(0.05f, 0.50f) * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(38 / 255.0f, 46 / 255.0f, 48 / 255.0f, 1.00f)); // 1
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.00f, 1.00f, 1.00f, 1.00f)); // 2
ImGui::PushStyleColor(ImGuiCol_TitleBg, ImVec4(245 / 255.0f, 245 / 255.0f, 245 / 255.0f, 1.00f)); // 3
ImGui::PushStyleColor(ImGuiCol_TitleBgActive, ImVec4(245 / 255.0f, 245 / 255.0f, 245 / 255.0f, 1.00f)); // 4
ImGui::PushStyleColor(ImGuiCol_Separator, ImGuiWrapper::COL_SEPARATOR); // 5
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.00f, 1.00f, 1.00f, 1.00f)); // 6
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.00f, 0.59f, 0.53f, 1.00f)); // 7
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.00f, 0.59f, 0.53f, 1.00f)); // 8
ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.00f)); // 9
ImGui::PushStyleColor(ImGuiCol_FrameBgActive, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.00f)); // 10
ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 0.00f)); // 11
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.00f, 1.00f, 1.00f, 1.00f)); // 12
ImGui::PushStyleColor(ImGuiCol_TextSelectedBg, ImGuiWrapper::COL_GREEN_LIGHT); // 13
ImGui::PushStyleColor(ImGuiCol_PlotHistogram, ImVec4(0.00f, 0.59f, 0.53f, 1.00f)); // 14
}
}
void ImGuiWrapper::pop_common_window_style() {
ImGui::PopStyleColor(14);
ImGui::PopStyleVar(5);
}
void ImGuiWrapper::push_confirm_button_style() {
if (m_is_dark_mode) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.f / 255.f, 150.f / 255.f, 136.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f / 255.f, 150.f / 255.f, 136.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(61.f / 255.f, 203.f / 255.f, 115.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(27.f / 255.f, 136.f / 255.f, 68.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.f, 1.f, 1.f, 0.88f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 0.88f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.f / 255.f, 150.f / 255.f, 136.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f / 255.f, 150.f / 255.f, 136.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(61.f / 255.f, 203.f / 255.f, 115.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(27.f / 255.f, 136.f / 255.f, 68.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.f, 1.f, 1.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f));
}
}
void ImGuiWrapper::pop_confirm_button_style() {
ImGui::PopStyleColor(6);
}
void ImGuiWrapper::push_cancel_button_style() {
if (m_is_dark_mode) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.f, 0.f, 0.f, 0.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.f, 1.f, 1.f, 0.64f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(73 / 255.f, 73 / 255.f, 78 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(129 / 255.f, 129 / 255.f, 131 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(1.f, 1.f, 1.f, 0.64f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 0.64f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.f, 1.f, 1.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(38 / 255.f, 46 / 255.f, 48 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(238.f / 255.f, 238.f / 255.f, 238.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(206.f / 255.f, 206.f / 255.f, 206.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_CheckMark, ImVec4(0.f, 0.f, 0.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(38.f / 255.0f, 46.f / 255.0f, 48.f / 255.0f, 1.00f));
}
}
void ImGuiWrapper::pop_cancel_button_style() {
ImGui::PopStyleColor(6);
}
void ImGuiWrapper::push_button_disable_style() {
if (m_is_dark_mode) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(54 / 255.f, 54 / 255.f, 60 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(54 / 255.f, 54 / 255.f, 60 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 0.4f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(206.f / 255.f, 206.f / 255.f, 206.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(206.f / 255.f, 206.f / 255.f, 206.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 1.f, 1.f, 1.f));
}
}
void ImGuiWrapper::pop_button_disable_style() {
ImGui::PopStyleColor(3);
}
void ImGuiWrapper::push_combo_style(const float scale)
{
if (m_is_dark_mode) {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_Button, {1.00f, 1.00f, 1.00f, 0.0f});
} else {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_Button, {1.00f, 1.00f, 1.00f, 0.0f});
}
}
void ImGuiWrapper::pop_combo_style()
{
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(7);
}
void ImGuiWrapper::init_font(bool compress)
{
destroy_font();
ImGuiIO& io = ImGui::GetIO();
io.Fonts->Clear();
// Create ranges of characters from m_glyph_ranges, possibly adding some OS specific special characters.
ImVector<ImWchar> ranges;
ImVector<ImWchar> basic_ranges;
ImFontAtlas::GlyphRangesBuilder builder;
builder.AddRanges(m_glyph_ranges);
builder.AddRanges(ImGui::GetIO().Fonts->GetGlyphRangesDefault());
#ifdef __APPLE__
if (m_font_cjk)
// Apple keyboard shortcuts are only contained in the CJK fonts.
builder.AddRanges(ranges_keyboard_shortcuts);
#endif
builder.BuildRanges(&ranges); // Build the final result (ordered ranges with all the unique characters submitted)
io.Fonts->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight;
ImFontConfig cfg = ImFontConfig();
cfg.OversampleH = cfg.OversampleV = 1;
//FIXME replace with io.Fonts->AddFontFromMemoryTTF(buf_decompressed_data, (int)buf_decompressed_size, m_font_size, nullptr, ranges.Data);
//https://github.com/ocornut/imgui/issues/220
// Orca: temp fix for Korean font
auto font_name_regular = "HarmonyOS_Sans_SC_Regular.ttf";
auto font_name_bold = "HarmonyOS_Sans_SC_Bold.ttf";
if(m_glyph_ranges == ImGui::GetIO().Fonts->GetGlyphRangesKorean()) {
font_name_regular = "NanumGothic-Regular.ttf";
font_name_bold = "NanumGothic-Bold.ttf";
}
default_font = io.Fonts->AddFontFromFileTTF((Slic3r::resources_dir() + "/fonts/" + font_name_regular).c_str(), m_font_size, &cfg, ranges.Data);
if (default_font == nullptr) {
default_font = io.Fonts->AddFontDefault();
if (default_font == nullptr) {
throw Slic3r::RuntimeError("ImGui: Could not load deafult font");
}
}
bold_font = io.Fonts->AddFontFromFileTTF((Slic3r::resources_dir() + "/fonts/" + font_name_bold).c_str(), m_font_size, &cfg, ranges.Data);
if (bold_font == nullptr) {
bold_font = io.Fonts->AddFontDefault();
if (bold_font == nullptr) { throw Slic3r::RuntimeError("ImGui: Could not load deafult font"); }
}
#ifdef __APPLE__
ImFontConfig config;
config.MergeMode = true;
if (! m_font_cjk) {
// Apple keyboard shortcuts are only contained in the CJK fonts.
[[maybe_unused]]ImFont *font_cjk = io.Fonts->AddFontFromFileTTF((Slic3r::resources_dir() + "/fonts/HarmonyOS_Sans_SC_Regular.ttf").c_str(), m_font_size, &config, ranges_keyboard_shortcuts);
assert(font_cjk != nullptr);
}
#endif
float font_scale = m_font_size/15;
int icon_sz = lround(16 * font_scale); // default size of icon is 16 px
int rect_id = io.Fonts->CustomRects.Size; // id of the rectangle added next
// add rectangles for the icons to the font atlas
for (auto& icon : font_icons) {
m_custom_glyph_rects_ids[icon.first] =
io.Fonts->AddCustomRectFontGlyph(default_font, icon.first, icon_sz, icon_sz, 3.0 * font_scale + icon_sz);
}
for (auto& icon : font_icons_large) {
m_custom_glyph_rects_ids[icon.first] =
io.Fonts->AddCustomRectFontGlyph(default_font, icon.first, icon_sz * 2, icon_sz * 2, 3.0 * font_scale + icon_sz * 2);
}
for (auto& icon : font_icons_extra_large) {
m_custom_glyph_rects_ids[icon.first] =
io.Fonts->AddCustomRectFontGlyph(default_font, icon.first, icon_sz * 4, icon_sz * 4, 3.0 * font_scale + icon_sz * 4);
}
// Build texture atlas
unsigned char* pixels;
int width, height;
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bits (75% of the memory is wasted, but default font is so small) because it is more likely to be compatible with user's existing shaders. If your ImTextureId represent a higher-level concept than just a GL texture id, consider calling GetTexDataAsAlpha8() instead to save on GPU memory.
BOOST_LOG_TRIVIAL(trace) << "Build default font texture done. width: " << width << ", height: " << height;
auto load_icon_from_svg = [this, &io, pixels, width, &rect_id](const std::pair<const wchar_t, std::string> icon, int icon_sz) {
if (const ImFontAtlas::CustomRect* rect = io.Fonts->GetCustomRectByIndex(rect_id)) {
assert(rect->Width == icon_sz);
assert(rect->Height == icon_sz);
unsigned outwidth, outheight;
std::vector<unsigned char> raw_data = load_svg(icon.second, icon_sz, icon_sz, &outwidth, &outheight);
if (!raw_data.empty()) {
const ImU32* pIn = (ImU32*)raw_data.data();
for (unsigned y = 0; y < outheight; y++) {
ImU32* pOut = (ImU32*)pixels + (rect->Y + y) * width + (rect->X);
for (unsigned x = 0; x < outwidth; x++)
*pOut++ = *pIn++;
}
}
}
rect_id++;
};
// Fill rectangles from the SVG-icons
for (auto icon : font_icons) {
load_icon_from_svg(icon, icon_sz);
}
icon_sz *= 2; // default size of large icon is 32 px
for (auto icon : font_icons_large) {
load_icon_from_svg(icon, icon_sz);
}
icon_sz *= 2; // default size of extra large icon is 64 px
for (auto icon : font_icons_extra_large) {
load_icon_from_svg(icon, icon_sz);
}
// Upload texture to graphics system
GLint last_texture;
glsafe(::glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture));
glsafe(::glGenTextures(1, &m_font_texture));
glsafe(::glBindTexture(GL_TEXTURE_2D, m_font_texture));
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
glsafe(::glPixelStorei(GL_UNPACK_ROW_LENGTH, 0));
if (compress && GLEW_EXT_texture_compression_s3tc)
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels));
else
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels));
// Store our identifier
io.Fonts->TexID = (ImTextureID)(intptr_t)m_font_texture;
// Restore state
glsafe(::glBindTexture(GL_TEXTURE_2D, last_texture));
}
void ImGuiWrapper::load_fonts_texture()
{
//if (m_font_another_texture == 0) {
// ImGuiIO& io = ImGui::GetIO();
// io.Fonts->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight;
// ImFontConfig cfg = ImFontConfig();
// cfg.OversampleH = cfg.OversampleV = 1;
// std::map<std::string, std::string> sys_fonts_map = get_occt_fonts_maps(); // map<font name, font path>
// im_fonts_map.clear(); // map<font name, ImFont*>
// BOOST_LOG_TRIVIAL(info) << "init_im_font start";
// for (auto sys_font : sys_fonts_map) {
// boost::filesystem::path font_path(sys_font.second);
// if (!boost::filesystem::exists(font_path)) {
// BOOST_LOG_TRIVIAL(trace) << "load font = " << sys_font.first << ", path = " << font_path << " is not exists";
// continue;
// }
// ImFont* im_font = io.Fonts->AddFontFromFileTTF(sys_font.second.c_str(), m_font_size, &cfg, ImGui::GetIO().Fonts->GetGlyphRangesBasic());
// if (im_font == nullptr) {
// BOOST_LOG_TRIVIAL(trace) << "load font = " << sys_font.first << " failed, path = " << font_path << " is not exists";
// continue;
// }
// im_fonts_map.insert({ sys_font.first, im_font });
// }
// BOOST_LOG_TRIVIAL(info) << "init_im_font end";
// unsigned char* pixels;
// int width, height;
// io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
// BOOST_LOG_TRIVIAL(trace) << "Build system fonts texture done. width: " << width << ", height: " << height;
// if (m_fonts_names.size() == 0) {
// std::vector<std::string> to_delete_fonts;
// for (auto im_font : im_fonts_map) {
// if (im_font.second->Glyphs.Size < 4) { to_delete_fonts.push_back(im_font.first); }
// }
// for (auto to_delete_font : to_delete_fonts) {
// sys_fonts_map.erase(to_delete_font);
// im_fonts_map.erase(to_delete_font);
// }
// for (auto im_font : im_fonts_map) m_fonts_names.push_back(im_font.first);
// }
// GLint last_texture;
// glsafe(::glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture));
// glsafe(::glGenTextures(1, &(m_font_another_texture)));
// glsafe(::glBindTexture(GL_TEXTURE_2D, m_font_another_texture));
// glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
// glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
// glsafe(::glPixelStorei(GL_UNPACK_ROW_LENGTH, 0));
// glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels));
// // Store our identifier
// io.Fonts->TexID = (ImTextureID)(intptr_t)m_font_another_texture;
// // Restore state
// glsafe(::glBindTexture(GL_TEXTURE_2D, last_texture));
//}
}
void ImGuiWrapper::init_input()
{
ImGuiIO& io = ImGui::GetIO();
// Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array.
io.KeyMap[ImGuiKey_Tab] = WXK_TAB;
io.KeyMap[ImGuiKey_LeftArrow] = WXK_LEFT;
io.KeyMap[ImGuiKey_RightArrow] = WXK_RIGHT;
io.KeyMap[ImGuiKey_UpArrow] = WXK_UP;
io.KeyMap[ImGuiKey_DownArrow] = WXK_DOWN;
io.KeyMap[ImGuiKey_PageUp] = WXK_PAGEUP;
io.KeyMap[ImGuiKey_PageDown] = WXK_PAGEDOWN;
io.KeyMap[ImGuiKey_Home] = WXK_HOME;
io.KeyMap[ImGuiKey_End] = WXK_END;
io.KeyMap[ImGuiKey_Insert] = WXK_INSERT;
io.KeyMap[ImGuiKey_Delete] = WXK_DELETE;
io.KeyMap[ImGuiKey_Backspace] = WXK_BACK;
io.KeyMap[ImGuiKey_Space] = WXK_SPACE;
io.KeyMap[ImGuiKey_Enter] = WXK_RETURN;
io.KeyMap[ImGuiKey_KeyPadEnter] = WXK_NUMPAD_ENTER;
io.KeyMap[ImGuiKey_Escape] = WXK_ESCAPE;
io.KeyMap[ImGuiKey_A] = 'A';
io.KeyMap[ImGuiKey_C] = 'C';
io.KeyMap[ImGuiKey_V] = 'V';
io.KeyMap[ImGuiKey_X] = 'X';
io.KeyMap[ImGuiKey_Y] = 'Y';
io.KeyMap[ImGuiKey_Z] = 'Z';
// Don't let imgui special-case Mac, wxWidgets already do that
io.ConfigMacOSXBehaviors = false;
// Setup clipboard interaction callbacks
io.SetClipboardTextFn = clipboard_set;
io.GetClipboardTextFn = clipboard_get;
io.ClipboardUserData = this;
}
void ImGuiWrapper::init_style()
{
ImGuiStyle &style = ImGui::GetStyle();
auto set_color = [&](ImGuiCol_ entity, ImVec4 color) {
style.Colors[entity] = color;
};
//BBS modify style
// Window
style.WindowRounding = 0.0f;
set_color(ImGuiCol_WindowBg, COL_WINDOW_BACKGROUND);
set_color(ImGuiCol_TitleBgActive, COL_WINDOW_BACKGROUND);
// Generics
set_color(ImGuiCol_FrameBg, COL_GREY_DARK);
set_color(ImGuiCol_FrameBgHovered, COL_GREY_LIGHT);
set_color(ImGuiCol_FrameBgActive, COL_GREY_LIGHT);
// Text selection
set_color(ImGuiCol_TextSelectedBg, COL_ORANGE_DARK);
// Buttons
set_color(ImGuiCol_Button, COL_BUTTON_BACKGROUND);
set_color(ImGuiCol_ButtonHovered, COL_HOVER);
set_color(ImGuiCol_ButtonActive, COL_ACTIVE);
// Checkbox
set_color(ImGuiCol_CheckMark, COL_BLUE_LIGHT);
// ComboBox items
set_color(ImGuiCol_Header, COL_ORANGE_DARK);
set_color(ImGuiCol_HeaderHovered, COL_BLUE_LIGHT);
set_color(ImGuiCol_HeaderActive, COL_BLUE_LIGHT);
// Slider
set_color(ImGuiCol_SliderGrab, COL_BLUE_LIGHT);
set_color(ImGuiCol_SliderGrabActive, COL_BLUE_LIGHT);
// Separator
set_color(ImGuiCol_Separator, COL_BLUE_LIGHT);
// Tabs
set_color(ImGuiCol_Tab, COL_ORANGE_DARK);
set_color(ImGuiCol_TabHovered, COL_BLUE_LIGHT);
set_color(ImGuiCol_TabActive, COL_BLUE_LIGHT);
set_color(ImGuiCol_TabUnfocused, COL_GREY_DARK);
set_color(ImGuiCol_TabUnfocusedActive, COL_GREY_LIGHT);
// Scrollbars
set_color(ImGuiCol_ScrollbarGrab, COL_ORANGE_DARK);
set_color(ImGuiCol_ScrollbarGrabHovered, COL_ORANGE_LIGHT);
set_color(ImGuiCol_ScrollbarGrabActive, COL_ORANGE_LIGHT);
}
void ImGuiWrapper::render_draw_data(ImDrawData *draw_data)
{
if (draw_data == nullptr || draw_data->CmdListsCount == 0)
return;
GLShaderProgram* shader = wxGetApp().get_shader("imgui");
if (shader == nullptr)
return;
// Avoid rendering when minimized, scale coordinates for retina displays (screen coordinates != framebuffer coordinates)
ImGuiIO& io = ImGui::GetIO();
const int fb_width = (int)(draw_data->DisplaySize.x * io.DisplayFramebufferScale.x);
const int fb_height = (int)(draw_data->DisplaySize.y * io.DisplayFramebufferScale.y);
if (fb_width == 0 || fb_height == 0)
return;
GLShaderProgram* curr_shader = wxGetApp().get_current_shader();
if (curr_shader != nullptr)
curr_shader->stop_using();
shader->start_using();
// We are using the OpenGL fixed pipeline to make the example code simpler to read!
// Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled, vertex/texcoord/color pointers, polygon fill.
GLint last_texture; glsafe(::glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture));
GLint last_polygon_mode[2]; glsafe(::glGetIntegerv(GL_POLYGON_MODE, last_polygon_mode));
GLint last_viewport[4]; glsafe(::glGetIntegerv(GL_VIEWPORT, last_viewport));
GLint last_scissor_box[4]; glsafe(::glGetIntegerv(GL_SCISSOR_BOX, last_scissor_box));
GLint last_texture_env_mode; glsafe(::glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &last_texture_env_mode));
glsafe(::glPushAttrib(GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT | GL_TRANSFORM_BIT));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
glsafe(::glDisable(GL_CULL_FACE));
glsafe(::glDisable(GL_DEPTH_TEST));
glsafe(::glEnable(GL_SCISSOR_TEST));
glsafe(::glEnable(GL_TEXTURE_2D));
glsafe(::glPolygonMode(GL_FRONT_AND_BACK, GL_FILL));
glsafe(::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE));
// Setup viewport, orthographic projection matrix
// Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps.
glsafe(::glViewport(0, 0, (GLsizei)fb_width, (GLsizei)fb_height));
const float L = draw_data->DisplayPos.x;
const float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x;
const float T = draw_data->DisplayPos.y;
const float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y;
Matrix4f ortho_projection;
ortho_projection <<
2.0f / (R - L), 0.0f, 0.0f, (R + L) / (L - R),
0.0f, 2.0f / (T - B), 0.0f, (T + B) / (B - T),
0.0f, 0.0f, -1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f;
shader->set_uniform("Texture", 0);
shader->set_uniform("ProjMtx", ortho_projection);
// Will project scissor/clipping rectangles into framebuffer space
const ImVec2 clip_off = draw_data->DisplayPos; // (0,0) unless using multi-viewports
const ImVec2 clip_scale = draw_data->FramebufferScale; // (1,1) unless using retina display which are often (2,2)
// Render command lists
for (int n = 0; n < draw_data->CmdListsCount; ++n) {
const ImDrawList* cmd_list = draw_data->CmdLists[n];
const ImDrawVert* vtx_buffer = cmd_list->VtxBuffer.Data;
const ImDrawIdx* idx_buffer = cmd_list->IdxBuffer.Data;
const GLsizeiptr vtx_buffer_size = (GLsizeiptr)cmd_list->VtxBuffer.Size * (int)sizeof(ImDrawVert);
const GLsizeiptr idx_buffer_size = (GLsizeiptr)cmd_list->IdxBuffer.Size * (int)sizeof(ImDrawIdx);
GLuint vbo_id;
glsafe(::glGenBuffers(1, &vbo_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, vbo_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, vtx_buffer_size, vtx_buffer, GL_STATIC_DRAW));
GLuint ibo_id;
glsafe(::glGenBuffers(1, &ibo_id));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibo_id));
glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, idx_buffer_size, idx_buffer, GL_STATIC_DRAW));
const int position_id = shader->get_attrib_location("Position");
if (position_id != -1) {
glsafe(::glVertexAttribPointer(position_id, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (const void*)IM_OFFSETOF(ImDrawVert, pos)));
glsafe(::glEnableVertexAttribArray(position_id));
}
const int uv_id = shader->get_attrib_location("UV");
if (uv_id != -1) {
glsafe(::glVertexAttribPointer(uv_id, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (const void*)IM_OFFSETOF(ImDrawVert, uv)));
glsafe(::glEnableVertexAttribArray(uv_id));
}
const int color_id = shader->get_attrib_location("Color");
if (color_id != -1) {
glsafe(::glVertexAttribPointer(color_id, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (const void*)IM_OFFSETOF(ImDrawVert, col)));
glsafe(::glEnableVertexAttribArray(color_id));
}
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; ++cmd_i) {
const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
if (pcmd->UserCallback)
// User callback (registered via ImDrawList::AddCallback)
pcmd->UserCallback(cmd_list, pcmd);
else {
// Project scissor/clipping rectangles into framebuffer space
const ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y);
const ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * clip_scale.y);
if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y)
continue;
// Apply scissor/clipping rectangle (Y is inverted in OpenGL)
glsafe(::glScissor((int)clip_min.x, (int)(fb_height - clip_max.y), (int)(clip_max.x - clip_min.x), (int)(clip_max.y - clip_min.y)));
// Bind texture, Draw
glsafe(::glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->GetTexID()));
glsafe(::glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, (void*)(intptr_t)(pcmd->IdxOffset * sizeof(ImDrawIdx))));
}
}
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
if (uv_id != -1)
glsafe(::glDisableVertexAttribArray(uv_id));
if (color_id != -1)
glsafe(::glDisableVertexAttribArray(color_id));
glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
glsafe(::glDeleteBuffers(1, &ibo_id));
glsafe(::glDeleteBuffers(1, &vbo_id));
}
// Restore modified state
glsafe(::glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, last_texture_env_mode));
glsafe(::glBindTexture(GL_TEXTURE_2D, (GLuint)last_texture));
glsafe(::glPopAttrib());
glsafe(::glPolygonMode(GL_FRONT, (GLenum)last_polygon_mode[0]);
glsafe(::glPolygonMode(GL_BACK, (GLenum)last_polygon_mode[1])));
glsafe(::glViewport(last_viewport[0], last_viewport[1], (GLsizei)last_viewport[2], (GLsizei)last_viewport[3]));
glsafe(::glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]));
shader->stop_using();
if (curr_shader != nullptr)
curr_shader->start_using();
}
bool ImGuiWrapper::display_initialized() const
{
const ImGuiIO& io = ImGui::GetIO();
return io.DisplaySize.x >= 0.0f && io.DisplaySize.y >= 0.0f;
}
void ImGuiWrapper::destroy_font()
{
if (m_font_texture != 0) {
ImGuiIO& io = ImGui::GetIO();
io.Fonts->TexID = 0;
glsafe(::glDeleteTextures(1, &m_font_texture));
m_font_texture = 0;
}
}
void ImGuiWrapper::destroy_fonts_texture() {
//if (m_font_another_texture != 0) {
// if (m_new_frame_open) {
// render();
// }
// init_font(true);
// glsafe(::glDeleteTextures(1, &m_font_another_texture));
// m_font_another_texture = 0;
// if (!m_new_frame_open) {
// new_frame();
// }
//}
}
const char* ImGuiWrapper::clipboard_get(void* user_data)
{
ImGuiWrapper* self = reinterpret_cast<ImGuiWrapper*>(user_data);
const char* res = "";
if (wxTheClipboard->Open()) {
if (wxTheClipboard->IsSupported(wxDF_TEXT) || wxTheClipboard->IsSupported(wxDF_UNICODETEXT)) {
wxTextDataObject data;
wxTheClipboard->GetData(data);
if (data.GetTextLength() > 0) {
self->m_clipboard_text = into_u8(data.GetText());
res = self->m_clipboard_text.c_str();
}
}
wxTheClipboard->Close();
}
return res;
}
void ImGuiWrapper::clipboard_set(void* /* user_data */, const char* text)
{
if (wxTheClipboard->Open()) {
wxTheClipboard->SetData(new wxTextDataObject(wxString::FromUTF8(text))); // object owned by the clipboard
wxTheClipboard->Close();
}
}
bool IMTexture::load_from_svg_file(const std::string& filename, unsigned width, unsigned height, ImTextureID& texture_id)
{
NSVGimage* image = nsvgParseFromFile(filename.c_str(), "px", 96.0f);
if (image == nullptr) {
return false;
}
float scale = (float)width / std::max(image->width, image->height);
int n_pixels = width * height;
if (n_pixels <= 0) {
nsvgDelete(image);
return false;
}
NSVGrasterizer* rast = nsvgCreateRasterizer();
if (rast == nullptr) {
nsvgDelete(image);
return false;
}
std::vector<unsigned char> data(n_pixels * 4, 0);
nsvgRasterize(rast, image, 0, 0, scale, data.data(), width, height, width * 4);
bool compress = false;
GLint last_texture;
unsigned m_image_texture{ 0 };
unsigned char* pixels = (unsigned char*)(&data[0]);
glsafe(::glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture));
glsafe(::glGenTextures(1, &m_image_texture));
glsafe(::glBindTexture(GL_TEXTURE_2D, m_image_texture));
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
glsafe(::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
glsafe(::glPixelStorei(GL_UNPACK_ROW_LENGTH, 0));
glsafe(::glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels));
// Store our identifier
texture_id = (ImTextureID)(intptr_t)m_image_texture;
// Restore state
glsafe(::glBindTexture(GL_TEXTURE_2D, last_texture));
nsvgDeleteRasterizer(rast);
nsvgDelete(image);
return true;
}
} // namespace GUI
} // namespace Slic3r