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https://github.com/SoftFever/OrcaSlicer.git
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/run/build/BambuStudio/src/slic3r/GUI/SkipPartCanvas.cpp: In lambda function:
/run/build/BambuStudio/src/slic3r/GUI/SkipPartCanvas.cpp:55:14: error: ‘map’ is not a member of ‘std’
55 | std::map<cv::Vec3b, int, std::function<bool(const cv::Vec3b &, const cv::Vec3b &)>> colorCount(
| ^~~
/run/build/BambuStudio/src/slic3r/GUI/SkipPartCanvas.cpp:13:1: note: ‘std::map’ is defined in header ‘<map>’; this is probably fixable by adding ‘#include <map>’
12 | #include <filesystem>
+++ |+#include <map>
13 |
(cherry picked from commit b9402b5be60188e8867471b64c3bc1d8c1d6bfa7)
697 lines
No EOL
23 KiB
C++
697 lines
No EOL
23 KiB
C++
#include <GL/glew.h>
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#include "SkipPartCanvas.hpp"
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#include <opencv2/opencv.hpp>
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#include <opencv2/core.hpp>
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#include <opencv2/imgproc.hpp>
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#include <boost/log/trivial.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/nowide/fstream.hpp>
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#include <expat.h>
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#include <earcut/earcut.hpp>
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#include <libslic3r/Color.hpp>
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#include <filesystem>
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#include <map>
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wxDEFINE_EVENT(EVT_ZOOM_PERCENT, wxCommandEvent);
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wxDEFINE_EVENT(EVT_CANVAS_PART, wxCommandEvent);
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namespace Slic3r {
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namespace GUI {
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SkipPartCanvas::SkipPartCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs)
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: wxGLCanvas(parent, dispAttrs) {
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context_ = new wxGLContext(this);
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this->Bind(wxEVT_PAINT, &SkipPartCanvas::OnPaint, this);
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this->Bind(wxEVT_MOUSEWHEEL, &SkipPartCanvas::OnMouseWheel, this);
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this->Bind(wxEVT_LEFT_DOWN, &SkipPartCanvas::OnMouseLeftDown, this);
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this->Bind(wxEVT_LEFT_DCLICK, &SkipPartCanvas::OnMouseLeftDown, this);
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this->Bind(wxEVT_LEFT_UP, &SkipPartCanvas::OnMouseLeftUp, this);
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this->Bind(wxEVT_RIGHT_DOWN, &SkipPartCanvas::OnMouseRightDown, this);
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this->Bind(wxEVT_RIGHT_UP, &SkipPartCanvas::OnMouseRightUp, this);
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this->Bind(wxEVT_SIZE, &SkipPartCanvas::OnSize, this);
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this->Bind(wxEVT_MOTION, &SkipPartCanvas::OnMouseMotion, this);
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}
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void SkipPartCanvas::LoadPickImage(const std::string & path)
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{
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if(!std::filesystem::exists(path)) return;
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auto ParseShapeId = [](cv::Mat image, const std::vector<std::vector<cv::Point>> &contours, const std::vector<cv::Vec4i> &hierarchy, int root_idx) -> uint32_t {
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cv::Mat mask = cv::Mat::zeros(image.size(), CV_8UC1);
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cv::drawContours(mask, contours, root_idx, 255, cv::FILLED);
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int child = hierarchy[root_idx][2];
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while (child != -1) {
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cv::drawContours(mask, contours, child, 0, cv::FILLED);
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child = hierarchy[child][0];
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}
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std::vector<cv::Vec3b> pixels;
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for (int y = 0; y < image.rows; ++y) {
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for (int x = 0; x < image.cols; ++x) {
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if (mask.at<uchar>(y, x)) { pixels.push_back(image.at<cv::Vec3b>(y, x)); }
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}
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}
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std::map<cv::Vec3b, int, std::function<bool(const cv::Vec3b &, const cv::Vec3b &)>> colorCount(
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[](const cv::Vec3b &a, const cv::Vec3b &b) { return std::lexicographical_compare(a.val, a.val + 3, b.val, b.val + 3); });
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for (auto &c : pixels) colorCount[c]++;
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cv::Vec3b main_color;
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int max_count = 0;
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int total_count = 0;
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for (const auto &kv : colorCount) {
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if (kv.second > max_count) {
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max_count = kv.second;
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main_color = kv.first;
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}
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total_count += kv.second;
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}
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SkipIdHelper helper{main_color[2], main_color[1], main_color[0]};
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helper.reverse();
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return (max_count * 2 > total_count) ? helper.value : 0;
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};
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parts_state_.clear();
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parts_triangles_.clear();
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pick_parts_.clear();
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int preffered_w{FromDIP(400)}, preffered_h{FromDIP(400)};
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cv::Mat src_image = cv::imread(path, cv::IMREAD_UNCHANGED);
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cv::cvtColor(src_image, src_image, cv::COLOR_BGRA2BGR); // remove alpha
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float zoom_x{static_cast<float>(preffered_w) / src_image.cols};
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float zoom_y{static_cast<float>(preffered_h) / src_image.rows};
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float image_scale{0};
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if (abs(zoom_x - 1) > abs(zoom_y - 1))
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image_scale = zoom_x;
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else
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image_scale = zoom_y;
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image_view_scale_ = 1 / image_scale;
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pick_image_ = src_image;
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std::vector<cv::Mat> channels;
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cv::Mat gray; // convert to gray
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cv::cvtColor(pick_image_, gray, cv::COLOR_BGR2GRAY);
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cv::Mat mask; // convery to binary
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cv::threshold(gray, mask, 0, 255, cv::THRESH_BINARY);
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std::vector<std::vector<cv::Point>> pick_counters;
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std::vector<cv::Vec4i> hierarchy;
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cv::findContours(mask, pick_counters, hierarchy, cv::RETR_TREE, cv::CHAIN_APPROX_TC89_KCOS);
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auto compute_depth = [&](int idx) {
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int depth = 0;
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while (hierarchy[idx][3] != -1) {
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depth++;
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idx = hierarchy[idx][3];
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}
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return depth;
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};
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for (int i = 0; i < pick_counters.size(); ++i) {
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int depth = compute_depth(i);
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int parent = hierarchy[i][3];
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if (parent != -1) continue;
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auto id = ParseShapeId(pick_image_, pick_counters, hierarchy, i);
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if (id > 0) {
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std::vector<FloatPoint> flat_points;
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std::vector<std::vector<FloatPoint>> polygon;
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// part body
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{
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polygon.emplace_back();
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for (const auto &pt : pick_counters[i]) {
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FloatPoint fp{pt.x * 1.0f, pt.y * 1.0f};
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polygon.back().push_back(fp);
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flat_points.push_back(fp);
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}
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int child = hierarchy[i][2];
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while (child != -1) {
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polygon.emplace_back();
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for (const auto &pt : pick_counters[child]) {
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FloatPoint fp{pt.x * 1.0f, pt.y * 1.0f};
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polygon.back().push_back(fp);
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flat_points.push_back(fp);
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}
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child = hierarchy[child][0];
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}
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std::vector<uint32_t> indices = mapbox::earcut<uint32_t>(polygon);
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std::vector<FloatPoint> final_counter;
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for (size_t j = 0; j < indices.size(); j += 3) {
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final_counter.push_back(flat_points[indices[j]]);
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final_counter.push_back(flat_points[indices[j + 1]]);
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final_counter.push_back(flat_points[indices[j + 2]]);
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}
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parts_triangles_[id].emplace_back(final_counter);
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}
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// part outlines
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{
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pick_parts_[id].emplace_back(pick_counters[i]);
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int child = hierarchy[i][2];
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while (child != -1) {
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pick_parts_[id].emplace_back(pick_counters[child]);
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child = hierarchy[child][0];
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}
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}
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if (parts_state_.find(id) == parts_state_.end()) parts_state_.emplace(id, psUnCheck);
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}
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}
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}
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void SkipPartCanvas::ZoomIn(const int zoom_percent)
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{
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SetZoomPercent(zoom_percent_ + zoom_percent);
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Refresh();
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}
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void SkipPartCanvas::ZoomOut(const int zoom_percent)
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{
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SetZoomPercent(zoom_percent_ - zoom_percent);
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Refresh();
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}
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void SkipPartCanvas::SwitchDrag(const bool drag_on)
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{
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fixed_draging_ = drag_on;
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AutoSetCursor();
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}
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void SkipPartCanvas::UpdatePartsInfo(const PartsInfo& parts)
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{
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for (auto const& part : parts) {
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if (auto res = parts_state_.find(part.first); res != parts_state_.end())
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res->second = part.second;
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}
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Refresh();
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}
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void DrawRoundedRect(float x, float y, float width, float height, float radius, const ColorRGB& color, int segments = 16)
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{
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glColor3f(color.r(), color.g(), color.b());
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// 1. Draw center rectangle
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glBegin(GL_QUADS);
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glVertex2f(x + radius, y + radius);
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glVertex2f(x + width - radius, y + radius);
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glVertex2f(x + width - radius, y + height - radius);
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glVertex2f(x + radius, y + height - radius);
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glEnd();
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// 2. Draw side rectangles (excluding corners)
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glBegin(GL_QUADS);
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// Left
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glVertex2f(x, y + radius);
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glVertex2f(x + radius, y + radius);
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glVertex2f(x + radius, y + height - radius);
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glVertex2f(x, y + height - radius);
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// Right
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glVertex2f(x + width - radius, y + radius);
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glVertex2f(x + width, y + radius);
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glVertex2f(x + width, y + height - radius);
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glVertex2f(x + width - radius, y + height - radius);
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// Top
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glVertex2f(x + radius, y + height - radius);
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glVertex2f(x + width - radius, y + height - radius);
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glVertex2f(x + width - radius, y + height);
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glVertex2f(x + radius, y + height);
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// Bottom
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glVertex2f(x + radius, y);
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glVertex2f(x + width - radius, y);
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glVertex2f(x + width - radius, y + radius);
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glVertex2f(x + radius, y + radius);
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glEnd();
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// 3. Draw corners
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auto drawCorner = [&](float cx, float cy, float startAngle) {
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glBegin(GL_TRIANGLE_FAN);
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glVertex2f(cx, cy);
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for (int i = 0; i <= segments; ++i) {
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float angle = startAngle + (M_PI * 0.5f) * (float)i / segments;
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glVertex2f(cx + cosf(angle) * radius, cy + sinf(angle) * radius);
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}
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glEnd();
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};
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drawCorner(x + radius, y + radius, M_PI); // bottom-left
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drawCorner(x + width - radius, y + radius, 1.5f * M_PI); // bottom-right
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drawCorner(x + width - radius, y + height - radius, 0.0f); // top-right
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drawCorner(x + radius, y + height - radius, 0.5f * M_PI); // top-left
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}
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void SkipPartCanvas::Render()
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{
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constexpr float border_w = 3.f;
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constexpr int uncheckd_stencil =1;
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constexpr int checkd_stencil = 2;
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constexpr int skipped_stencil = 3;
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SetCurrent(*context_);
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glPushAttrib(GL_ALL_ATTRIB_BITS);
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int w, h;
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GetClientSize(&w, &h);
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#if defined(__APPLE__)
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double scale = GetDPIScaleFactor();
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glViewport(0, 0, w * scale, h * scale);
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#else
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glViewport(0, 0, w, h);
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#endif
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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auto view_rect = ViewPtToImagePt(wxPoint(w, h));
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glOrtho(offset_.x, view_rect.x, view_rect.y, offset_.y, -1, 1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glClearColor(parent_color_.r(), parent_color_.g(), parent_color_.b(), 1.f);
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glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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float rx = offset_.x;
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float ry = offset_.y;
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float rw = view_rect.x - offset_.x;
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float rh = view_rect.y - offset_.y;
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float radius = std::min(rw, rh) * 0.05f;
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DrawRoundedRect(rx, ry, rw, rh, radius, ColorRGB{0.9f, 0.9f, 0.9f});
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glEnable(GL_BLEND);
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glEnable(GL_MULTISAMPLE);
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glEnable(GL_LINE_SMOOTH);
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glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glDisable(GL_CULL_FACE);
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glEnable(GL_STENCIL_TEST);
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auto draw_shape = [this, border_w](const int stencil, const PartState part_type, const ColorRGB& rgb) {
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glStencilFunc(GL_ALWAYS, stencil, 0xFF);
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glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
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for (const auto& contour : parts_triangles_) {
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auto part_info = parts_state_.find(contour.first);
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if (part_info == parts_state_.end() || part_info->second != part_type)
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continue;
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glColor3f(1, 1, 1);
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for (const auto &contour_item : contour.second) {
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glBegin(GL_TRIANGLES);
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for (size_t i = 0; i < contour_item.size(); i += 3) {
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glVertex2f(contour_item[i][0], contour_item[i][1]);
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glVertex2f(contour_item[i + 1][0], contour_item[i + 1][1]);
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glVertex2f(contour_item[i + 2][0], contour_item[i + 2][1]);
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}
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glEnd();
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}
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}
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for (const auto& contour : pick_parts_) {
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if (contour.first != this->hover_id_) continue;
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auto part_info = parts_state_.find(contour.first);
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if (part_info == parts_state_.end() || part_info->second != part_type)
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continue;
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glColor3f(rgb.r(), rgb.g(), rgb.b());
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glLineWidth(border_w);
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for (const auto &contour_item : contour.second) {
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glBegin(GL_LINE_LOOP);
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for (const auto &pt : contour_item) { glVertex2f(pt.x, pt.y); }
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glEnd();
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}
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}
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};
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// draw unchecked shapes
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// stencil1 => unchecked
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draw_shape(uncheckd_stencil, psUnCheck, ColorRGB{0, 174 / 255.f, 66 / 255.f});
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// draw checked shapes
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// stencil2 => checked
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draw_shape(checkd_stencil, psChecked, ColorRGB{208 / 255.f, 27 / 255.f, 66 / 255.f});
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// draw skipped shapes
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// stencil3 => skipped
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draw_shape(skipped_stencil, psSkipped, ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f});
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auto draw_mask = [this, view_rect, border_w, w, h](const int stencil, const PartState part_type,
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const ColorRGB& background, const ColorRGB& line, const ColorRGB& bound) {
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glStencilFunc(GL_EQUAL, stencil, 0xFF);
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glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); // Don't change stencil
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glColor3f(background.r(), background.g(), background.b());
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glBegin(GL_POLYGON);
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glVertex2f(offset_.x, offset_.y);
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glVertex2f(offset_.x, view_rect.y);
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glVertex2f(view_rect.x, view_rect.y);
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glVertex2f(view_rect.x, offset_.y);
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glEnd();
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// draw main color
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glColor3f(line.r(), line.g(), line.b());
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// re-draw shape bound
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for (const auto& contour : pick_parts_) {
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auto part_info = parts_state_.find(contour.first);
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if (part_info == parts_state_.end() || part_info->second != part_type)
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continue;
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glColor3f(bound.r(), bound.g(), bound.b());
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glLineWidth(border_w);
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for (const auto &contour_item : contour.second) {
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glBegin(GL_LINE_LOOP);
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for (const auto &pt : contour_item) { glVertex2f(pt.x, pt.y); }
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glEnd();
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}
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}
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};
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draw_mask(checkd_stencil, psChecked, ColorRGB{239 / 255.f, 175 / 255.f, 175 / 255.f},
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ColorRGB{225 / 255.f, 71 / 255.f, 71 / 255.f}, ColorRGB{208 / 255.f, 27 / 255.f, 27 / 255.f});
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draw_mask(skipped_stencil, psSkipped, ColorRGB{159 / 255.f, 159 / 255.f, 159 / 255.f},
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ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f}, ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f});
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glDisable(GL_STENCIL_TEST);
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glPopAttrib();
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glFlush();
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}
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void SkipPartCanvas::DebugLogLine(std::string str)
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{
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//if (!log_ctrl)
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// return;
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//log_ctrl->AppendText(str + "\n");
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}
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void SkipPartCanvas::SendSelectEvent(int id, PartState state) {
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wxCommandEvent evt(EVT_CANVAS_PART);
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evt.SetExtraLong(id);
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evt.SetInt(static_cast<int>(state));
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wxPostEvent(this, evt);
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}
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void SkipPartCanvas::SendZoomEvent(int zoom_percent) {
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wxCommandEvent evt(EVT_ZOOM_PERCENT);
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evt.SetInt(zoom_percent_);
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wxPostEvent(this, evt);
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}
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inline double SkipPartCanvas::Zoom() const
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{
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return zoom_percent_ / 100.0f;
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}
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inline wxPoint SkipPartCanvas::ViewPtToImagePt(const wxPoint& view_pt) const
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{
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return wxPoint(view_pt.x * image_view_scale_ / Zoom(), view_pt.y * image_view_scale_ / Zoom()) + offset_;
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}
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uint32_t SkipPartCanvas::GetIdAtImagePt(const wxPoint& image_pt) const
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{
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if (image_pt.x >= 0 && image_pt.x < pick_image_.cols
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&& image_pt.y >= 0 && image_pt.y < pick_image_.rows) {
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// at(row, col)=>at(y, x)
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cv::Vec3b bgr = pick_image_.at<cv::Vec3b>(image_pt.y, image_pt.x);
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SkipIdHelper helper{bgr[2], bgr[1], bgr[0]};
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helper.reverse();
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return helper.value;
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} else {
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return 0;
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}
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}
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inline uint32_t SkipPartCanvas::GetIdAtViewPt(const wxPoint& view_pt) const
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{
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wxPoint pt_at_image = ViewPtToImagePt(view_pt);
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return GetIdAtImagePt(pt_at_image);
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}
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void SkipPartCanvas::SetZoomPercent(const int value)
|
|
{
|
|
zoom_percent_ = std::clamp(value, 100, 1000);
|
|
std::ostringstream oss;
|
|
oss << "zoom to " << zoom_percent_;
|
|
DebugLogLine(oss.str());
|
|
|
|
SendZoomEvent(zoom_percent_);
|
|
}
|
|
|
|
void SkipPartCanvas::SetOffset(const wxPoint& value)
|
|
{
|
|
int w, h;
|
|
GetClientSize(&w, &h);
|
|
int max_w = static_cast<int>(w * (1 - 1 / Zoom())) >= 0 ? static_cast<int>(w * (1 - 1 / Zoom())) : 0;
|
|
int max_h = static_cast<int>(w * (1 - 1 / Zoom())) >= 0 ? static_cast<int>(h * (1 - 1 / Zoom())) : 0;
|
|
offset_.x = std::clamp(value.x, 0, max_w);
|
|
offset_.y = std::clamp(value.y, 0, max_h);
|
|
}
|
|
|
|
void SkipPartCanvas::AutoSetCursor()
|
|
{
|
|
if(is_draging_ || fixed_draging_)
|
|
SetCursor(wxCursor(wxCURSOR_HAND));
|
|
else
|
|
SetCursor(wxCursor(wxCURSOR_NONE));
|
|
}
|
|
|
|
void SkipPartCanvas::StartDrag(const wxPoint& mouse_pt)
|
|
{
|
|
drag_start_pt_ = mouse_pt;
|
|
drag_start_offset_ = offset_;
|
|
is_draging_ = true;
|
|
AutoSetCursor();
|
|
}
|
|
|
|
void SkipPartCanvas::ProcessDrag(const wxPoint& mouse_pt)
|
|
{
|
|
wxPoint drag_offset = (mouse_pt - drag_start_pt_) * image_view_scale_;
|
|
SetOffset(- wxPoint(drag_offset.x / Zoom(), drag_offset.y / Zoom()) + drag_start_offset_);
|
|
Refresh();
|
|
}
|
|
|
|
void SkipPartCanvas::ProcessHover(const wxPoint& mouse_pt)
|
|
{
|
|
auto id_at_mouse = GetIdAtViewPt(mouse_pt);
|
|
int new_hover_id { -1 };
|
|
auto part_state = parts_state_.find(id_at_mouse);
|
|
if (part_state != parts_state_.end() && part_state->second == psUnCheck) {
|
|
new_hover_id = id_at_mouse;
|
|
};
|
|
if (new_hover_id != this->hover_id_) {
|
|
this->hover_id_ = new_hover_id;
|
|
Refresh();
|
|
}
|
|
}
|
|
|
|
void SkipPartCanvas::EndDrag()
|
|
{
|
|
is_draging_ = false;
|
|
AutoSetCursor();
|
|
}
|
|
|
|
void SkipPartCanvas::OnPaint(wxPaintEvent &event)
|
|
{
|
|
wxPaintDC dc(this);
|
|
if (!IsShown()) return;
|
|
|
|
SetCurrent(*context_);
|
|
|
|
Render();
|
|
SwapBuffers();
|
|
}
|
|
|
|
void SkipPartCanvas::OnSize(wxSizeEvent& event)
|
|
{
|
|
event.Skip();
|
|
}
|
|
|
|
void SkipPartCanvas::OnMouseLeftDown(wxMouseEvent& event)
|
|
{
|
|
DebugLogLine("OnMouseLeftDown");
|
|
if (!event.LeftIsDown()) {
|
|
event.Skip();
|
|
DebugLogLine("skip----OnMouseLeftDown");
|
|
return;
|
|
}
|
|
if (fixed_draging_)
|
|
StartDrag(wxPoint(event.GetX(), event.GetY()));
|
|
left_down_ = true;
|
|
}
|
|
|
|
void SkipPartCanvas::OnMouseLeftUp(wxMouseEvent& event)
|
|
{
|
|
DebugLogLine("OnMouseLeftUp");
|
|
if (event.LeftIsDown() || !left_down_) {
|
|
event.Skip();
|
|
DebugLogLine("skip----OnMouseLeftUp");
|
|
return;
|
|
}
|
|
auto id_at_mouse = GetIdAtViewPt(wxPoint(event.GetX(), event.GetY()));
|
|
auto part_state = parts_state_.find(id_at_mouse);
|
|
if (part_state != parts_state_.end() && part_state->second != psSkipped) {
|
|
if (part_state->second == psUnCheck)
|
|
part_state = parts_state_.insert_or_assign(part_state->first, psChecked).first;
|
|
else
|
|
part_state = parts_state_.insert_or_assign(part_state->first, psUnCheck).first;
|
|
// if (select_callback_)
|
|
// select_callback_(part_state->first, part_state->second);
|
|
SendSelectEvent(part_state->first, part_state->second);
|
|
}
|
|
left_down_ = false;
|
|
if (fixed_draging_)
|
|
EndDrag();
|
|
else {
|
|
Refresh();
|
|
}
|
|
}
|
|
|
|
void SkipPartCanvas::OnMouseRightDown(wxMouseEvent& event)
|
|
{
|
|
DebugLogLine("OnMouseRightDown");
|
|
if (!event.RightIsDown()) {
|
|
event.Skip();
|
|
DebugLogLine("skip----OnMouseRightDown");
|
|
return;
|
|
}
|
|
StartDrag(wxPoint(event.GetX(), event.GetY()));
|
|
}
|
|
|
|
void SkipPartCanvas::OnMouseRightUp(wxMouseEvent& event)
|
|
{
|
|
DebugLogLine("OnMouseRightUp");
|
|
if (event.RightIsDown() || !is_draging_) {
|
|
event.Skip();
|
|
DebugLogLine("skip----OnMouseRightUp");
|
|
return;
|
|
}
|
|
EndDrag();
|
|
}
|
|
|
|
void SkipPartCanvas::OnMouseMotion(wxMouseEvent& event)
|
|
{
|
|
ProcessHover(wxPoint(event.GetX(), event.GetY()));
|
|
if (!event.RightIsDown() && !(event.LeftIsDown() && fixed_draging_)) {
|
|
event.Skip();
|
|
return;
|
|
}
|
|
ProcessDrag(wxPoint(event.GetX(), event.GetY()));
|
|
}
|
|
|
|
void SkipPartCanvas::OnMouseWheel(wxMouseEvent& event)
|
|
{
|
|
wxPoint view_mouse = wxPoint(event.GetX(), event.GetY());
|
|
auto pre_image_pos = ViewPtToImagePt(view_mouse);
|
|
SetZoomPercent(zoom_percent_ + 10 * (event.GetWheelRotation() / 120.0));
|
|
auto now_image_pos = ViewPtToImagePt(view_mouse);
|
|
SetOffset(offset_ - (now_image_pos - pre_image_pos));
|
|
Refresh();
|
|
}
|
|
|
|
// Base class with error messages management
|
|
|
|
void _BBS_3MF_Base::add_error(const std::string &error) const
|
|
{
|
|
boost::unique_lock l(mutex);
|
|
m_errors.push_back(error);
|
|
}
|
|
void _BBS_3MF_Base::clear_errors() { m_errors.clear(); }
|
|
|
|
void _BBS_3MF_Base::log_errors()
|
|
{
|
|
for (const std::string &error : m_errors) BOOST_LOG_TRIVIAL(error) << error;
|
|
}
|
|
|
|
|
|
ModelSettingHelper::ModelSettingHelper(const std::string &path) : path_(path) {}
|
|
|
|
bool ModelSettingHelper::Parse()
|
|
{
|
|
boost::nowide::fstream fs(path_);
|
|
if (!fs) {
|
|
add_error("Failed to open file\n");
|
|
return false;
|
|
}
|
|
XML_Parser parser = XML_ParserCreate(nullptr);
|
|
if (!parser) {
|
|
add_error("Unable to create parser");
|
|
return false;
|
|
}
|
|
XML_SetUserData(parser, this);
|
|
XML_SetElementHandler(parser, ModelSettingHelper::StartElementHandler, ModelSettingHelper::EndElementHandler);
|
|
|
|
try {
|
|
char buffer[4000];
|
|
while (fs.read(buffer, sizeof(buffer)) || fs.gcount() > 0) {
|
|
auto ret = XML_Parse(parser, buffer, static_cast<int>(fs.gcount()), fs.eof());
|
|
if (ret != XML_STATUS_OK) {
|
|
add_error("return value of XML_Parse doesn't match XM_STATUS_OK");
|
|
XML_ParserFree(parser);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
catch (std::exception& e) {
|
|
add_error(std::string("exception:") + e.what());
|
|
XML_ParserFree(parser);
|
|
return false;
|
|
}
|
|
XML_ParserFree(parser);
|
|
return true;
|
|
}
|
|
|
|
void XMLCALL ModelSettingHelper::StartElementHandler(void *userData, const XML_Char *name, const XML_Char **atts)
|
|
{
|
|
ModelSettingHelper *self = static_cast<ModelSettingHelper *>(userData);
|
|
if (strcmp(name, "plate") == 0) {
|
|
self->context_.current_plate = PlateInfo(); // start a new plate
|
|
self->context_.in_plate = true;
|
|
} else if (strcmp(name, "metadata") == 0 && self->context_.in_plate) {
|
|
std::string key, value;
|
|
for (int i = 0; atts[i]; i += 2) {
|
|
if (strcmp(atts[i], "key") == 0) key = atts[i + 1];
|
|
if (strcmp(atts[i], "value") == 0) value = atts[i + 1];
|
|
}
|
|
if (key == "index") { self->context_.current_plate.index = std::stoi(value); }
|
|
if (key == "label_object_enabled") { self->context_.current_plate.label_object_enabled = value == "true"; }
|
|
} else if (strcmp(name, "object") == 0 && self->context_.in_plate) {
|
|
ObjectInfo obj;
|
|
for (int i = 0; atts[i]; i += 2) {
|
|
if (strcmp(atts[i], "identify_id") == 0) obj.identify_id = atoi(atts[i + 1]);
|
|
if (strcmp(atts[i], "name") == 0) obj.name = atts[i + 1];
|
|
}
|
|
self->context_.current_plate.objects.push_back(obj);
|
|
}
|
|
}
|
|
|
|
void XMLCALL ModelSettingHelper::EndElementHandler(void *userData, const XML_Char *name)
|
|
{
|
|
ModelSettingHelper *self = static_cast<ModelSettingHelper *>(userData);
|
|
if (strcmp(name, "plate") == 0 && self->context_.in_plate) {
|
|
self->context_.plates.push_back(self->context_.current_plate);
|
|
self->context_.current_plate = PlateInfo(); // reset
|
|
self->context_.in_plate = false;
|
|
}
|
|
}
|
|
|
|
std::vector<ObjectInfo> ModelSettingHelper::GetPlateObjects(int plate_idx) {
|
|
for (const auto &plate : context_.plates) {
|
|
if (plate.index == plate_idx) {
|
|
return plate.objects;
|
|
}
|
|
}
|
|
return std::vector<ObjectInfo>();
|
|
}
|
|
|
|
bool ModelSettingHelper::GetLabelObjectEnabled(int plate_idx)
|
|
{
|
|
for (const auto &plate : context_.plates) {
|
|
if (plate.index == plate_idx) { return plate.label_object_enabled; }
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ModelSettingHelper::DataHandler(const XML_Char *s, int len)
|
|
{
|
|
// do nothing
|
|
}
|
|
}
|
|
} |