OrcaSlicer/src/slic3r/GUI/SkipPartCanvas.cpp
Bastien Nocera 2048f57cda FIX: Fix missing std::map declaration
/run/build/BambuStudio/src/slic3r/GUI/SkipPartCanvas.cpp: In lambda function:
/run/build/BambuStudio/src/slic3r/GUI/SkipPartCanvas.cpp:55:14: error: ‘map’ is not a member of ‘std’
   55 |         std::map<cv::Vec3b, int, std::function<bool(const cv::Vec3b &, const cv::Vec3b &)>> colorCount(
      |              ^~~
/run/build/BambuStudio/src/slic3r/GUI/SkipPartCanvas.cpp:13:1: note: ‘std::map’ is defined in header ‘<map>’; this is probably fixable by adding ‘#include <map>’
   12 | #include <filesystem>
  +++ |+#include <map>
   13 |

(cherry picked from commit b9402b5be60188e8867471b64c3bc1d8c1d6bfa7)
2025-09-26 14:38:45 +08:00

697 lines
No EOL
23 KiB
C++

#include <GL/glew.h>
#include "SkipPartCanvas.hpp"
#include <opencv2/opencv.hpp>
#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <boost/log/trivial.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/nowide/fstream.hpp>
#include <expat.h>
#include <earcut/earcut.hpp>
#include <libslic3r/Color.hpp>
#include <filesystem>
#include <map>
wxDEFINE_EVENT(EVT_ZOOM_PERCENT, wxCommandEvent);
wxDEFINE_EVENT(EVT_CANVAS_PART, wxCommandEvent);
namespace Slic3r {
namespace GUI {
SkipPartCanvas::SkipPartCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs)
: wxGLCanvas(parent, dispAttrs) {
context_ = new wxGLContext(this);
this->Bind(wxEVT_PAINT, &SkipPartCanvas::OnPaint, this);
this->Bind(wxEVT_MOUSEWHEEL, &SkipPartCanvas::OnMouseWheel, this);
this->Bind(wxEVT_LEFT_DOWN, &SkipPartCanvas::OnMouseLeftDown, this);
this->Bind(wxEVT_LEFT_DCLICK, &SkipPartCanvas::OnMouseLeftDown, this);
this->Bind(wxEVT_LEFT_UP, &SkipPartCanvas::OnMouseLeftUp, this);
this->Bind(wxEVT_RIGHT_DOWN, &SkipPartCanvas::OnMouseRightDown, this);
this->Bind(wxEVT_RIGHT_UP, &SkipPartCanvas::OnMouseRightUp, this);
this->Bind(wxEVT_SIZE, &SkipPartCanvas::OnSize, this);
this->Bind(wxEVT_MOTION, &SkipPartCanvas::OnMouseMotion, this);
}
void SkipPartCanvas::LoadPickImage(const std::string & path)
{
if(!std::filesystem::exists(path)) return;
auto ParseShapeId = [](cv::Mat image, const std::vector<std::vector<cv::Point>> &contours, const std::vector<cv::Vec4i> &hierarchy, int root_idx) -> uint32_t {
cv::Mat mask = cv::Mat::zeros(image.size(), CV_8UC1);
cv::drawContours(mask, contours, root_idx, 255, cv::FILLED);
int child = hierarchy[root_idx][2];
while (child != -1) {
cv::drawContours(mask, contours, child, 0, cv::FILLED);
child = hierarchy[child][0];
}
std::vector<cv::Vec3b> pixels;
for (int y = 0; y < image.rows; ++y) {
for (int x = 0; x < image.cols; ++x) {
if (mask.at<uchar>(y, x)) { pixels.push_back(image.at<cv::Vec3b>(y, x)); }
}
}
std::map<cv::Vec3b, int, std::function<bool(const cv::Vec3b &, const cv::Vec3b &)>> colorCount(
[](const cv::Vec3b &a, const cv::Vec3b &b) { return std::lexicographical_compare(a.val, a.val + 3, b.val, b.val + 3); });
for (auto &c : pixels) colorCount[c]++;
cv::Vec3b main_color;
int max_count = 0;
int total_count = 0;
for (const auto &kv : colorCount) {
if (kv.second > max_count) {
max_count = kv.second;
main_color = kv.first;
}
total_count += kv.second;
}
SkipIdHelper helper{main_color[2], main_color[1], main_color[0]};
helper.reverse();
return (max_count * 2 > total_count) ? helper.value : 0;
};
parts_state_.clear();
parts_triangles_.clear();
pick_parts_.clear();
int preffered_w{FromDIP(400)}, preffered_h{FromDIP(400)};
cv::Mat src_image = cv::imread(path, cv::IMREAD_UNCHANGED);
cv::cvtColor(src_image, src_image, cv::COLOR_BGRA2BGR); // remove alpha
float zoom_x{static_cast<float>(preffered_w) / src_image.cols};
float zoom_y{static_cast<float>(preffered_h) / src_image.rows};
float image_scale{0};
if (abs(zoom_x - 1) > abs(zoom_y - 1))
image_scale = zoom_x;
else
image_scale = zoom_y;
image_view_scale_ = 1 / image_scale;
pick_image_ = src_image;
std::vector<cv::Mat> channels;
cv::Mat gray; // convert to gray
cv::cvtColor(pick_image_, gray, cv::COLOR_BGR2GRAY);
cv::Mat mask; // convery to binary
cv::threshold(gray, mask, 0, 255, cv::THRESH_BINARY);
std::vector<std::vector<cv::Point>> pick_counters;
std::vector<cv::Vec4i> hierarchy;
cv::findContours(mask, pick_counters, hierarchy, cv::RETR_TREE, cv::CHAIN_APPROX_TC89_KCOS);
auto compute_depth = [&](int idx) {
int depth = 0;
while (hierarchy[idx][3] != -1) {
depth++;
idx = hierarchy[idx][3];
}
return depth;
};
for (int i = 0; i < pick_counters.size(); ++i) {
int depth = compute_depth(i);
int parent = hierarchy[i][3];
if (parent != -1) continue;
auto id = ParseShapeId(pick_image_, pick_counters, hierarchy, i);
if (id > 0) {
std::vector<FloatPoint> flat_points;
std::vector<std::vector<FloatPoint>> polygon;
// part body
{
polygon.emplace_back();
for (const auto &pt : pick_counters[i]) {
FloatPoint fp{pt.x * 1.0f, pt.y * 1.0f};
polygon.back().push_back(fp);
flat_points.push_back(fp);
}
int child = hierarchy[i][2];
while (child != -1) {
polygon.emplace_back();
for (const auto &pt : pick_counters[child]) {
FloatPoint fp{pt.x * 1.0f, pt.y * 1.0f};
polygon.back().push_back(fp);
flat_points.push_back(fp);
}
child = hierarchy[child][0];
}
std::vector<uint32_t> indices = mapbox::earcut<uint32_t>(polygon);
std::vector<FloatPoint> final_counter;
for (size_t j = 0; j < indices.size(); j += 3) {
final_counter.push_back(flat_points[indices[j]]);
final_counter.push_back(flat_points[indices[j + 1]]);
final_counter.push_back(flat_points[indices[j + 2]]);
}
parts_triangles_[id].emplace_back(final_counter);
}
// part outlines
{
pick_parts_[id].emplace_back(pick_counters[i]);
int child = hierarchy[i][2];
while (child != -1) {
pick_parts_[id].emplace_back(pick_counters[child]);
child = hierarchy[child][0];
}
}
if (parts_state_.find(id) == parts_state_.end()) parts_state_.emplace(id, psUnCheck);
}
}
}
void SkipPartCanvas::ZoomIn(const int zoom_percent)
{
SetZoomPercent(zoom_percent_ + zoom_percent);
Refresh();
}
void SkipPartCanvas::ZoomOut(const int zoom_percent)
{
SetZoomPercent(zoom_percent_ - zoom_percent);
Refresh();
}
void SkipPartCanvas::SwitchDrag(const bool drag_on)
{
fixed_draging_ = drag_on;
AutoSetCursor();
}
void SkipPartCanvas::UpdatePartsInfo(const PartsInfo& parts)
{
for (auto const& part : parts) {
if (auto res = parts_state_.find(part.first); res != parts_state_.end())
res->second = part.second;
}
Refresh();
}
void DrawRoundedRect(float x, float y, float width, float height, float radius, const ColorRGB& color, int segments = 16)
{
glColor3f(color.r(), color.g(), color.b());
// 1. Draw center rectangle
glBegin(GL_QUADS);
glVertex2f(x + radius, y + radius);
glVertex2f(x + width - radius, y + radius);
glVertex2f(x + width - radius, y + height - radius);
glVertex2f(x + radius, y + height - radius);
glEnd();
// 2. Draw side rectangles (excluding corners)
glBegin(GL_QUADS);
// Left
glVertex2f(x, y + radius);
glVertex2f(x + radius, y + radius);
glVertex2f(x + radius, y + height - radius);
glVertex2f(x, y + height - radius);
// Right
glVertex2f(x + width - radius, y + radius);
glVertex2f(x + width, y + radius);
glVertex2f(x + width, y + height - radius);
glVertex2f(x + width - radius, y + height - radius);
// Top
glVertex2f(x + radius, y + height - radius);
glVertex2f(x + width - radius, y + height - radius);
glVertex2f(x + width - radius, y + height);
glVertex2f(x + radius, y + height);
// Bottom
glVertex2f(x + radius, y);
glVertex2f(x + width - radius, y);
glVertex2f(x + width - radius, y + radius);
glVertex2f(x + radius, y + radius);
glEnd();
// 3. Draw corners
auto drawCorner = [&](float cx, float cy, float startAngle) {
glBegin(GL_TRIANGLE_FAN);
glVertex2f(cx, cy);
for (int i = 0; i <= segments; ++i) {
float angle = startAngle + (M_PI * 0.5f) * (float)i / segments;
glVertex2f(cx + cosf(angle) * radius, cy + sinf(angle) * radius);
}
glEnd();
};
drawCorner(x + radius, y + radius, M_PI); // bottom-left
drawCorner(x + width - radius, y + radius, 1.5f * M_PI); // bottom-right
drawCorner(x + width - radius, y + height - radius, 0.0f); // top-right
drawCorner(x + radius, y + height - radius, 0.5f * M_PI); // top-left
}
void SkipPartCanvas::Render()
{
constexpr float border_w = 3.f;
constexpr int uncheckd_stencil =1;
constexpr int checkd_stencil = 2;
constexpr int skipped_stencil = 3;
SetCurrent(*context_);
glPushAttrib(GL_ALL_ATTRIB_BITS);
int w, h;
GetClientSize(&w, &h);
#if defined(__APPLE__)
double scale = GetDPIScaleFactor();
glViewport(0, 0, w * scale, h * scale);
#else
glViewport(0, 0, w, h);
#endif
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
auto view_rect = ViewPtToImagePt(wxPoint(w, h));
glOrtho(offset_.x, view_rect.x, view_rect.y, offset_.y, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glClearColor(parent_color_.r(), parent_color_.g(), parent_color_.b(), 1.f);
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
float rx = offset_.x;
float ry = offset_.y;
float rw = view_rect.x - offset_.x;
float rh = view_rect.y - offset_.y;
float radius = std::min(rw, rh) * 0.05f;
DrawRoundedRect(rx, ry, rw, rh, radius, ColorRGB{0.9f, 0.9f, 0.9f});
glEnable(GL_BLEND);
glEnable(GL_MULTISAMPLE);
glEnable(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_CULL_FACE);
glEnable(GL_STENCIL_TEST);
auto draw_shape = [this, border_w](const int stencil, const PartState part_type, const ColorRGB& rgb) {
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glStencilFunc(GL_ALWAYS, stencil, 0xFF);
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
for (const auto& contour : parts_triangles_) {
auto part_info = parts_state_.find(contour.first);
if (part_info == parts_state_.end() || part_info->second != part_type)
continue;
glColor3f(1, 1, 1);
for (const auto &contour_item : contour.second) {
glBegin(GL_TRIANGLES);
for (size_t i = 0; i < contour_item.size(); i += 3) {
glVertex2f(contour_item[i][0], contour_item[i][1]);
glVertex2f(contour_item[i + 1][0], contour_item[i + 1][1]);
glVertex2f(contour_item[i + 2][0], contour_item[i + 2][1]);
}
glEnd();
}
}
for (const auto& contour : pick_parts_) {
if (contour.first != this->hover_id_) continue;
auto part_info = parts_state_.find(contour.first);
if (part_info == parts_state_.end() || part_info->second != part_type)
continue;
glColor3f(rgb.r(), rgb.g(), rgb.b());
glLineWidth(border_w);
for (const auto &contour_item : contour.second) {
glBegin(GL_LINE_LOOP);
for (const auto &pt : contour_item) { glVertex2f(pt.x, pt.y); }
glEnd();
}
}
};
// draw unchecked shapes
// stencil1 => unchecked
draw_shape(uncheckd_stencil, psUnCheck, ColorRGB{0, 174 / 255.f, 66 / 255.f});
// draw checked shapes
// stencil2 => checked
draw_shape(checkd_stencil, psChecked, ColorRGB{208 / 255.f, 27 / 255.f, 66 / 255.f});
// draw skipped shapes
// stencil3 => skipped
draw_shape(skipped_stencil, psSkipped, ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f});
auto draw_mask = [this, view_rect, border_w, w, h](const int stencil, const PartState part_type,
const ColorRGB& background, const ColorRGB& line, const ColorRGB& bound) {
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glStencilFunc(GL_EQUAL, stencil, 0xFF);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); // Don't change stencil
glColor3f(background.r(), background.g(), background.b());
glBegin(GL_POLYGON);
glVertex2f(offset_.x, offset_.y);
glVertex2f(offset_.x, view_rect.y);
glVertex2f(view_rect.x, view_rect.y);
glVertex2f(view_rect.x, offset_.y);
glEnd();
// draw main color
glColor3f(line.r(), line.g(), line.b());
// re-draw shape bound
for (const auto& contour : pick_parts_) {
auto part_info = parts_state_.find(contour.first);
if (part_info == parts_state_.end() || part_info->second != part_type)
continue;
glColor3f(bound.r(), bound.g(), bound.b());
glLineWidth(border_w);
for (const auto &contour_item : contour.second) {
glBegin(GL_LINE_LOOP);
for (const auto &pt : contour_item) { glVertex2f(pt.x, pt.y); }
glEnd();
}
}
};
draw_mask(checkd_stencil, psChecked, ColorRGB{239 / 255.f, 175 / 255.f, 175 / 255.f},
ColorRGB{225 / 255.f, 71 / 255.f, 71 / 255.f}, ColorRGB{208 / 255.f, 27 / 255.f, 27 / 255.f});
draw_mask(skipped_stencil, psSkipped, ColorRGB{159 / 255.f, 159 / 255.f, 159 / 255.f},
ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f}, ColorRGB{95 / 255.f, 95 / 255.f, 95 / 255.f});
glDisable(GL_STENCIL_TEST);
glPopAttrib();
glFlush();
}
void SkipPartCanvas::DebugLogLine(std::string str)
{
//if (!log_ctrl)
// return;
//log_ctrl->AppendText(str + "\n");
}
void SkipPartCanvas::SendSelectEvent(int id, PartState state) {
wxCommandEvent evt(EVT_CANVAS_PART);
evt.SetExtraLong(id);
evt.SetInt(static_cast<int>(state));
wxPostEvent(this, evt);
}
void SkipPartCanvas::SendZoomEvent(int zoom_percent) {
wxCommandEvent evt(EVT_ZOOM_PERCENT);
evt.SetInt(zoom_percent_);
wxPostEvent(this, evt);
}
inline double SkipPartCanvas::Zoom() const
{
return zoom_percent_ / 100.0f;
}
inline wxPoint SkipPartCanvas::ViewPtToImagePt(const wxPoint& view_pt) const
{
return wxPoint(view_pt.x * image_view_scale_ / Zoom(), view_pt.y * image_view_scale_ / Zoom()) + offset_;
}
uint32_t SkipPartCanvas::GetIdAtImagePt(const wxPoint& image_pt) const
{
if (image_pt.x >= 0 && image_pt.x < pick_image_.cols
&& image_pt.y >= 0 && image_pt.y < pick_image_.rows) {
// at(row, col)=>at(y, x)
cv::Vec3b bgr = pick_image_.at<cv::Vec3b>(image_pt.y, image_pt.x);
SkipIdHelper helper{bgr[2], bgr[1], bgr[0]};
helper.reverse();
return helper.value;
} else {
return 0;
}
}
inline uint32_t SkipPartCanvas::GetIdAtViewPt(const wxPoint& view_pt) const
{
wxPoint pt_at_image = ViewPtToImagePt(view_pt);
return GetIdAtImagePt(pt_at_image);
}
void SkipPartCanvas::SetZoomPercent(const int value)
{
zoom_percent_ = std::clamp(value, 100, 1000);
std::ostringstream oss;
oss << "zoom to " << zoom_percent_;
DebugLogLine(oss.str());
SendZoomEvent(zoom_percent_);
}
void SkipPartCanvas::SetOffset(const wxPoint& value)
{
int w, h;
GetClientSize(&w, &h);
int max_w = static_cast<int>(w * (1 - 1 / Zoom())) >= 0 ? static_cast<int>(w * (1 - 1 / Zoom())) : 0;
int max_h = static_cast<int>(w * (1 - 1 / Zoom())) >= 0 ? static_cast<int>(h * (1 - 1 / Zoom())) : 0;
offset_.x = std::clamp(value.x, 0, max_w);
offset_.y = std::clamp(value.y, 0, max_h);
}
void SkipPartCanvas::AutoSetCursor()
{
if(is_draging_ || fixed_draging_)
SetCursor(wxCursor(wxCURSOR_HAND));
else
SetCursor(wxCursor(wxCURSOR_NONE));
}
void SkipPartCanvas::StartDrag(const wxPoint& mouse_pt)
{
drag_start_pt_ = mouse_pt;
drag_start_offset_ = offset_;
is_draging_ = true;
AutoSetCursor();
}
void SkipPartCanvas::ProcessDrag(const wxPoint& mouse_pt)
{
wxPoint drag_offset = (mouse_pt - drag_start_pt_) * image_view_scale_;
SetOffset(- wxPoint(drag_offset.x / Zoom(), drag_offset.y / Zoom()) + drag_start_offset_);
Refresh();
}
void SkipPartCanvas::ProcessHover(const wxPoint& mouse_pt)
{
auto id_at_mouse = GetIdAtViewPt(mouse_pt);
int new_hover_id { -1 };
auto part_state = parts_state_.find(id_at_mouse);
if (part_state != parts_state_.end() && part_state->second == psUnCheck) {
new_hover_id = id_at_mouse;
};
if (new_hover_id != this->hover_id_) {
this->hover_id_ = new_hover_id;
Refresh();
}
}
void SkipPartCanvas::EndDrag()
{
is_draging_ = false;
AutoSetCursor();
}
void SkipPartCanvas::OnPaint(wxPaintEvent &event)
{
wxPaintDC dc(this);
if (!IsShown()) return;
SetCurrent(*context_);
Render();
SwapBuffers();
}
void SkipPartCanvas::OnSize(wxSizeEvent& event)
{
event.Skip();
}
void SkipPartCanvas::OnMouseLeftDown(wxMouseEvent& event)
{
DebugLogLine("OnMouseLeftDown");
if (!event.LeftIsDown()) {
event.Skip();
DebugLogLine("skip----OnMouseLeftDown");
return;
}
if (fixed_draging_)
StartDrag(wxPoint(event.GetX(), event.GetY()));
left_down_ = true;
}
void SkipPartCanvas::OnMouseLeftUp(wxMouseEvent& event)
{
DebugLogLine("OnMouseLeftUp");
if (event.LeftIsDown() || !left_down_) {
event.Skip();
DebugLogLine("skip----OnMouseLeftUp");
return;
}
auto id_at_mouse = GetIdAtViewPt(wxPoint(event.GetX(), event.GetY()));
auto part_state = parts_state_.find(id_at_mouse);
if (part_state != parts_state_.end() && part_state->second != psSkipped) {
if (part_state->second == psUnCheck)
part_state = parts_state_.insert_or_assign(part_state->first, psChecked).first;
else
part_state = parts_state_.insert_or_assign(part_state->first, psUnCheck).first;
// if (select_callback_)
// select_callback_(part_state->first, part_state->second);
SendSelectEvent(part_state->first, part_state->second);
}
left_down_ = false;
if (fixed_draging_)
EndDrag();
else {
Refresh();
}
}
void SkipPartCanvas::OnMouseRightDown(wxMouseEvent& event)
{
DebugLogLine("OnMouseRightDown");
if (!event.RightIsDown()) {
event.Skip();
DebugLogLine("skip----OnMouseRightDown");
return;
}
StartDrag(wxPoint(event.GetX(), event.GetY()));
}
void SkipPartCanvas::OnMouseRightUp(wxMouseEvent& event)
{
DebugLogLine("OnMouseRightUp");
if (event.RightIsDown() || !is_draging_) {
event.Skip();
DebugLogLine("skip----OnMouseRightUp");
return;
}
EndDrag();
}
void SkipPartCanvas::OnMouseMotion(wxMouseEvent& event)
{
ProcessHover(wxPoint(event.GetX(), event.GetY()));
if (!event.RightIsDown() && !(event.LeftIsDown() && fixed_draging_)) {
event.Skip();
return;
}
ProcessDrag(wxPoint(event.GetX(), event.GetY()));
}
void SkipPartCanvas::OnMouseWheel(wxMouseEvent& event)
{
wxPoint view_mouse = wxPoint(event.GetX(), event.GetY());
auto pre_image_pos = ViewPtToImagePt(view_mouse);
SetZoomPercent(zoom_percent_ + 10 * (event.GetWheelRotation() / 120.0));
auto now_image_pos = ViewPtToImagePt(view_mouse);
SetOffset(offset_ - (now_image_pos - pre_image_pos));
Refresh();
}
// Base class with error messages management
void _BBS_3MF_Base::add_error(const std::string &error) const
{
boost::unique_lock l(mutex);
m_errors.push_back(error);
}
void _BBS_3MF_Base::clear_errors() { m_errors.clear(); }
void _BBS_3MF_Base::log_errors()
{
for (const std::string &error : m_errors) BOOST_LOG_TRIVIAL(error) << error;
}
ModelSettingHelper::ModelSettingHelper(const std::string &path) : path_(path) {}
bool ModelSettingHelper::Parse()
{
boost::nowide::fstream fs(path_);
if (!fs) {
add_error("Failed to open file\n");
return false;
}
XML_Parser parser = XML_ParserCreate(nullptr);
if (!parser) {
add_error("Unable to create parser");
return false;
}
XML_SetUserData(parser, this);
XML_SetElementHandler(parser, ModelSettingHelper::StartElementHandler, ModelSettingHelper::EndElementHandler);
try {
char buffer[4000];
while (fs.read(buffer, sizeof(buffer)) || fs.gcount() > 0) {
auto ret = XML_Parse(parser, buffer, static_cast<int>(fs.gcount()), fs.eof());
if (ret != XML_STATUS_OK) {
add_error("return value of XML_Parse doesn't match XM_STATUS_OK");
XML_ParserFree(parser);
return false;
}
}
}
catch (std::exception& e) {
add_error(std::string("exception:") + e.what());
XML_ParserFree(parser);
return false;
}
XML_ParserFree(parser);
return true;
}
void XMLCALL ModelSettingHelper::StartElementHandler(void *userData, const XML_Char *name, const XML_Char **atts)
{
ModelSettingHelper *self = static_cast<ModelSettingHelper *>(userData);
if (strcmp(name, "plate") == 0) {
self->context_.current_plate = PlateInfo(); // start a new plate
self->context_.in_plate = true;
} else if (strcmp(name, "metadata") == 0 && self->context_.in_plate) {
std::string key, value;
for (int i = 0; atts[i]; i += 2) {
if (strcmp(atts[i], "key") == 0) key = atts[i + 1];
if (strcmp(atts[i], "value") == 0) value = atts[i + 1];
}
if (key == "index") { self->context_.current_plate.index = std::stoi(value); }
if (key == "label_object_enabled") { self->context_.current_plate.label_object_enabled = value == "true"; }
} else if (strcmp(name, "object") == 0 && self->context_.in_plate) {
ObjectInfo obj;
for (int i = 0; atts[i]; i += 2) {
if (strcmp(atts[i], "identify_id") == 0) obj.identify_id = atoi(atts[i + 1]);
if (strcmp(atts[i], "name") == 0) obj.name = atts[i + 1];
}
self->context_.current_plate.objects.push_back(obj);
}
}
void XMLCALL ModelSettingHelper::EndElementHandler(void *userData, const XML_Char *name)
{
ModelSettingHelper *self = static_cast<ModelSettingHelper *>(userData);
if (strcmp(name, "plate") == 0 && self->context_.in_plate) {
self->context_.plates.push_back(self->context_.current_plate);
self->context_.current_plate = PlateInfo(); // reset
self->context_.in_plate = false;
}
}
std::vector<ObjectInfo> ModelSettingHelper::GetPlateObjects(int plate_idx) {
for (const auto &plate : context_.plates) {
if (plate.index == plate_idx) {
return plate.objects;
}
}
return std::vector<ObjectInfo>();
}
bool ModelSettingHelper::GetLabelObjectEnabled(int plate_idx)
{
for (const auto &plate : context_.plates) {
if (plate.index == plate_idx) { return plate.label_object_enabled; }
}
return false;
}
void ModelSettingHelper::DataHandler(const XML_Char *s, int len)
{
// do nothing
}
}
}