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			158 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ExtrusionEntityCollection.hpp"
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| #include "ShortestPath.hpp"
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| #include <algorithm>
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| #include <cmath>
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| #include <map>
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| 
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| namespace Slic3r {
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| 
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| void filter_by_extrusion_role_in_place(ExtrusionEntitiesPtr &extrusion_entities, ExtrusionRole role)
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| {
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| 	if (role != erMixed) {
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| 		auto first  = extrusion_entities.begin();
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| 		auto last   = extrusion_entities.end();
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|         extrusion_entities.erase(
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|             std::remove_if(first, last, [&role](const ExtrusionEntity* ee) {
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|                 return ee->role() != role; }),
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|             last);
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| 	}
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| }
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| 
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| ExtrusionEntityCollection::ExtrusionEntityCollection(const ExtrusionPaths &paths)
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|     : no_sort(false)
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| {
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|     this->append(paths);
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| }
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| 
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| ExtrusionEntityCollection& ExtrusionEntityCollection::operator=(const ExtrusionEntityCollection &other)
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| {
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|     this->entities      = other.entities;
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|     for (size_t i = 0; i < this->entities.size(); ++i)
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|         this->entities[i] = this->entities[i]->clone();
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|     this->no_sort       = other.no_sort;
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|     return *this;
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| }
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| 
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| void ExtrusionEntityCollection::swap(ExtrusionEntityCollection &c)
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| {
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|     std::swap(this->entities, c.entities);
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|     std::swap(this->no_sort, c.no_sort);
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| }
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| 
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| void ExtrusionEntityCollection::clear()
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| {
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| 	for (size_t i = 0; i < this->entities.size(); ++i)
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| 		delete this->entities[i];
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|     this->entities.clear();
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| }
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| 
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| ExtrusionEntityCollection::operator ExtrusionPaths() const
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| {
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|     ExtrusionPaths paths;
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|     for (const ExtrusionEntity *ptr : this->entities) {
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|         if (const ExtrusionPath *path = dynamic_cast<const ExtrusionPath*>(ptr))
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|             paths.push_back(*path);
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|     }
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|     return paths;
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| }
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| 
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| ExtrusionEntity* ExtrusionEntityCollection::clone() const
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| {
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|     ExtrusionEntityCollection* coll = new ExtrusionEntityCollection(*this);
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|     for (size_t i = 0; i < coll->entities.size(); ++i)
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|         coll->entities[i] = this->entities[i]->clone();
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|     return coll;
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| }
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| 
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| void ExtrusionEntityCollection::reverse()
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| {
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|     for (ExtrusionEntity *ptr : this->entities)
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|         // Don't reverse it if it's a loop, as it doesn't change anything in terms of elements ordering
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|         // and caller might rely on winding order
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|         if (! ptr->is_loop())
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|         	ptr->reverse();
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|     std::reverse(this->entities.begin(), this->entities.end());
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| }
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| 
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| void ExtrusionEntityCollection::replace(size_t i, const ExtrusionEntity &entity)
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| {
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|     delete this->entities[i];
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|     this->entities[i] = entity.clone();
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| }
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| 
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| void ExtrusionEntityCollection::remove(size_t i)
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| {
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|     delete this->entities[i];
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|     this->entities.erase(this->entities.begin() + i);
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| }
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| 
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| ExtrusionEntityCollection ExtrusionEntityCollection::chained_path_from(const ExtrusionEntitiesPtr& extrusion_entities, const Point &start_near, ExtrusionRole role)
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| {
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| 	// Return a filtered copy of the collection.
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|     ExtrusionEntityCollection out;
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|     out.entities = filter_by_extrusion_role(extrusion_entities, role);
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| 	// Clone the extrusion entities.
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| 	for (auto &ptr : out.entities)
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| 		ptr = ptr->clone();
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| 	chain_and_reorder_extrusion_entities(out.entities, &start_near);
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|     return out;
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| }
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| 
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| void ExtrusionEntityCollection::polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const
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| {
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|     for (const ExtrusionEntity *entity : this->entities)
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|         entity->polygons_covered_by_width(out, scaled_epsilon);
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| }
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| 
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| void ExtrusionEntityCollection::polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const
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| {
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|     for (const ExtrusionEntity *entity : this->entities)
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|         entity->polygons_covered_by_spacing(out, scaled_epsilon);
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| }
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| 
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| // Recursively count paths and loops contained in this collection.
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| size_t ExtrusionEntityCollection::items_count() const
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| {
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|     size_t count = 0;
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|     for (const ExtrusionEntity *entity : this->entities)
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|         if (entity->is_collection())
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|             count += static_cast<const ExtrusionEntityCollection*>(entity)->items_count();
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|         else
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|             ++ count;
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|     return count;
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| }
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| 
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| // Returns a single vector of pointers to all non-collection items contained in this one.
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| ExtrusionEntityCollection ExtrusionEntityCollection::flatten(bool preserve_ordering) const
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| {
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| 	struct Flatten {
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| 		Flatten(bool preserve_ordering) : preserve_ordering(preserve_ordering) {}
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| 		ExtrusionEntityCollection out;
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| 		bool   					  preserve_ordering;
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| 		void recursive_do(const ExtrusionEntityCollection &collection) {
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| 		    if (collection.no_sort && preserve_ordering) {
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| 		    	// Don't flatten whatever happens below this level.
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| 		    	out.append(collection);
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| 		    } else {
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| 				for (const ExtrusionEntity *entity : collection.entities)
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| 					if (entity->is_collection())
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| 						this->recursive_do(*static_cast<const ExtrusionEntityCollection*>(entity));
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| 					else
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| 						out.append(*entity);
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| 			}
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| 		}
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| 	} flatten(preserve_ordering);
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| 
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| 	flatten.recursive_do(*this);
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|     return flatten.out;
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| }
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| 
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| double ExtrusionEntityCollection::min_mm3_per_mm() const
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| {
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|     double min_mm3_per_mm = std::numeric_limits<double>::max();
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|     for (const ExtrusionEntity *entity : this->entities)
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|     	min_mm3_per_mm = std::min(min_mm3_per_mm, entity->min_mm3_per_mm());
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|     return min_mm3_per_mm;
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| }
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| 
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| }
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