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			74 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Perl
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			Perl
		
	
	
		
			Executable file
		
	
	
	
	
#!/usr/bin/perl
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# This script splits a STL plate into individual files
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use strict;
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use warnings;
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BEGIN {
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    use FindBin;
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    use lib "$FindBin::Bin/../lib";
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}
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use File::Basename qw(basename);
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use Getopt::Long qw(:config no_auto_abbrev);
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use Slic3r;
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$|++;
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my %opt = ();
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{
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    my %options = (
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        'help'                  => sub { usage() },
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        'ascii'                 => \$opt{ascii},
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    );
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    GetOptions(%options) or usage(1);
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    $ARGV[0] or usage(1);
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}
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{
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    my $mesh = Slic3r::Format::STL->read_file($ARGV[0]);
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    my $basename = $ARGV[0];
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    $basename =~ s/\.stl$//i;
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    # loop while we have remaining facets
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    my $part_count = 0;
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    while (1) {
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        # get the first facet
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        my @facet_queue = ();
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        my @facets = ();
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        for (my $i = 0; $i <= $#{$mesh->facets}; $i++) {
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            if (defined $mesh->facets->[$i]) {
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                push @facet_queue, $i;
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                last;
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            }
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        }
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        last if !@facet_queue;
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        while (defined (my $facet_id = shift @facet_queue)) {
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            next unless defined $mesh->facets->[$facet_id];
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            push @facets, $mesh->facets->[$facet_id];
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            push @facet_queue, $mesh->get_connected_facets($facet_id);
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            $mesh->facets->[$facet_id] = undef;
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        }
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        my $output_file = sprintf '%s_%02d.stl', $basename, ++$part_count;
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        printf "Writing to %s\n", basename($output_file);
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        my $new_mesh = Slic3r::TriangleMesh->new(facets => \@facets, vertices => $mesh->vertices);
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        Slic3r::Format::STL->write_file($output_file, $new_mesh, !$opt{ascii});
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    }
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}
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sub usage {
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    my ($exit_code) = @_;
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    print <<"EOF";
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Usage: split_stl.pl [ OPTIONS ] file.stl
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    --help              Output this usage screen and exit
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    --ascii             Generate ASCII STL files (default: binary)
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EOF
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    exit ($exit_code || 0);
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}
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__END__
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