OrcaSlicer/src/slic3r/GUI/MsgDialog.hpp
lane.wei e9e4d75877 Update the codes to 01.01.00.10 for the formal release
1. first formal version of macos
2. add the bambu networking plugin install logic
3. auto compute the wipe volume when filament change
4. add the logic of wiping into support
5. refine the GUI layout and icons, improve the gui apperance in lots of
   small places
6. serveral improve to support
7. support AMS auto-mapping
8. disable lots of unstable features: such as params table, media file download, HMS
9. fix serveral kinds of bugs
10. update the document of building
11. ...
2022-07-22 20:35:34 +08:00

372 lines
11 KiB
C++

#ifndef slic3r_MsgDialog_hpp_
#define slic3r_MsgDialog_hpp_
#include <string>
#include <unordered_map>
#include "GUI_Utils.hpp"
#include <wx/dialog.h>
#include <wx/font.h>
#include <wx/bitmap.h>
#include <wx/msgdlg.h>
#include <wx/richmsgdlg.h>
#include <wx/textctrl.h>
#include <wx/statline.h>
#include "Widgets/Button.hpp"
#include "BBLStatusBar.hpp"
#include "BBLStatusBarSend.hpp"
class wxBoxSizer;
class wxCheckBox;
class wxStaticBitmap;
enum ButtonSizeType{
ButtonSizeNormal = 0,
ButtonSizeMiddle = 1,
ButtonSizeLong = 2,
};
#define MSG_DIALOG_BUTTON_SIZE wxSize(FromDIP(58), FromDIP(24))
#define MSG_DIALOG_MIDDLE_BUTTON_SIZE wxSize(FromDIP(76), FromDIP(24))
#define MSG_DIALOG_LONG_BUTTON_SIZE wxSize(FromDIP(90), FromDIP(24))
namespace Slic3r {
namespace GUI {
struct ButtonData
{
ButtonSizeType type;
Button * button;
};
class MsgButton
{
public:
wxString id;
ButtonData *buttondata;
};
WX_DECLARE_HASH_MAP(wxString, MsgButton *, wxStringHash, wxStringEqual, MsgButtonsHash);
// A message / query dialog with a bitmap on the left and any content on the right
// with buttons underneath.
struct MsgDialog : DPIDialog
{
MsgDialog(MsgDialog &&) = delete;
MsgDialog(const MsgDialog &) = delete;
MsgDialog &operator=(MsgDialog &&) = delete;
MsgDialog &operator=(const MsgDialog &) = delete;
virtual ~MsgDialog();
virtual void on_dpi_changed(const wxRect &suggested_rect);
void SetButtonLabel(wxWindowID btn_id, const wxString& label, bool set_focus = false);
protected:
enum {
BORDER = 20,
LOGO_SPACING = 35,
LOGO_GAP = 20,
CONTENT_WIDTH = 242,
CONTENT_MAX_HEIGHT = 60,//TO
BTN_SPACING = 20,
VERT_SPACING = 15,//TO
};
MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, long style = wxOK, wxBitmap bitmap = wxNullBitmap);
// returns pointer to created button
Button* add_button(wxWindowID btn_id, bool set_focus = false, const wxString& label = wxString());
// returns pointer to found button or NULL
Button* get_button(wxWindowID btn_id);
void apply_style(long style);
void finalize();
wxFont boldfont;
wxBoxSizer *content_sizer;
wxBoxSizer *btn_sizer;
wxStaticBitmap *logo;
MsgButtonsHash m_buttons;
};
// Generic error dialog, used for displaying exceptions
class ErrorDialog : public MsgDialog
{
public:
// If monospaced_font is true, the error message is displayed using html <code><pre></pre></code> tags,
// so that the code formatting will be preserved. This is useful for reporting errors from the placeholder parser.
ErrorDialog(wxWindow *parent, const wxString &msg, bool courier_font);
ErrorDialog(ErrorDialog &&) = delete;
ErrorDialog(const ErrorDialog &) = delete;
ErrorDialog &operator=(ErrorDialog &&) = delete;
ErrorDialog &operator=(const ErrorDialog &) = delete;
virtual ~ErrorDialog() = default;
private:
wxString msg;
};
// Generic warning dialog, used for displaying exceptions
class WarningDialog : public MsgDialog
{
public:
WarningDialog( wxWindow *parent,
const wxString& message,
const wxString& caption = wxEmptyString,
long style = wxOK);
WarningDialog(WarningDialog&&) = delete;
WarningDialog(const WarningDialog&) = delete;
WarningDialog &operator=(WarningDialog&&) = delete;
WarningDialog &operator=(const WarningDialog&) = delete;
virtual ~WarningDialog() = default;
};
#ifdef _WIN32
// Generic static line, used intead of wxStaticLine
class StaticLine: public wxTextCtrl
{
public:
StaticLine( wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLI_HORIZONTAL,
const wxString& name = wxString::FromAscii(wxTextCtrlNameStr))
: wxTextCtrl(parent, id, wxEmptyString, pos, size!=wxDefaultSize ? size : (style == wxLI_HORIZONTAL ? wxSize(10, 1) : wxSize(1, 10)), wxSIMPLE_BORDER, wxDefaultValidator, name)
{
this->Enable(false);
}
~StaticLine() {}
};
// Generic message dialog, used intead of wxMessageDialog
class MessageDialog : public MsgDialog
{
public:
// NOTE! Don't change a signature of contsrucor. It have to be tha same as for wxMessageDialog
MessageDialog( wxWindow *parent,
const wxString& message,
const wxString& caption = wxEmptyString,
long style = wxOK);
MessageDialog(MessageDialog&&) = delete;
MessageDialog(const MessageDialog&) = delete;
MessageDialog &operator=(MessageDialog&&) = delete;
MessageDialog &operator=(const MessageDialog&) = delete;
virtual ~MessageDialog() = default;
};
// Generic rich message dialog, used intead of wxRichMessageDialog
class RichMessageDialog : public MsgDialog
{
wxCheckBox* m_checkBox{ nullptr };
wxString m_checkBoxText;
bool m_checkBoxValue{ false };
public:
// NOTE! Don't change a signature of contsrucor. It have to be tha same as for wxRichMessageDialog
RichMessageDialog( wxWindow *parent,
const wxString& message,
const wxString& caption = wxEmptyString,
long style = wxOK);
RichMessageDialog(RichMessageDialog&&) = delete;
RichMessageDialog(const RichMessageDialog&) = delete;
RichMessageDialog &operator=(RichMessageDialog&&) = delete;
RichMessageDialog &operator=(const RichMessageDialog&) = delete;
virtual ~RichMessageDialog() = default;
int ShowModal() override;
void ShowCheckBox(const wxString& checkBoxText, bool checked = false)
{
m_checkBoxText = checkBoxText;
m_checkBoxValue = checked;
}
wxString GetCheckBoxText() const { return m_checkBoxText; }
bool IsCheckBoxChecked() const { return m_checkBoxValue; }
// This part o fcode isported from the "wx\msgdlg.h"
using wxMD = wxMessageDialogBase;
// customization of the message box buttons
virtual bool SetYesNoLabels(const wxMD::ButtonLabel& yes, const wxMD::ButtonLabel& no)
{
DoSetCustomLabel(m_yes, yes);
DoSetCustomLabel(m_no, no);
return true;
}
virtual bool SetYesNoCancelLabels(const wxMD::ButtonLabel& yes,
const wxMD::ButtonLabel& no,
const wxMD::ButtonLabel& cancel)
{
DoSetCustomLabel(m_yes, yes);
DoSetCustomLabel(m_no, no);
DoSetCustomLabel(m_cancel, cancel);
return true;
}
virtual bool SetOKLabel(const wxMD::ButtonLabel& ok)
{
DoSetCustomLabel(m_ok, ok);
return true;
}
virtual bool SetOKCancelLabels(const wxMD::ButtonLabel& ok,
const wxMD::ButtonLabel& cancel)
{
DoSetCustomLabel(m_ok, ok);
DoSetCustomLabel(m_cancel, cancel);
return true;
}
virtual bool SetHelpLabel(const wxMD::ButtonLabel& help)
{
DoSetCustomLabel(m_help, help);
return true;
}
// test if any custom labels were set
bool HasCustomLabels() const
{
return !(m_ok.empty() && m_cancel.empty() && m_help.empty() &&
m_yes.empty() && m_no.empty());
}
// these functions return the label to be used for the button which is
// either a custom label explicitly set by the user or the default label,
// i.e. they always return a valid string
wxString GetYesLabel() const
{
return m_yes.empty() ? GetDefaultYesLabel() : m_yes;
}
wxString GetNoLabel() const
{
return m_no.empty() ? GetDefaultNoLabel() : m_no;
}
wxString GetOKLabel() const
{
return m_ok.empty() ? GetDefaultOKLabel() : m_ok;
}
wxString GetCancelLabel() const
{
return m_cancel.empty() ? GetDefaultCancelLabel() : m_cancel;
}
wxString GetHelpLabel() const
{
return m_help.empty() ? GetDefaultHelpLabel() : m_help;
}
protected:
// this function is called by our public SetXXXLabels() and should assign
// the value to var with possibly some transformation (e.g. Cocoa version
// currently uses this to remove any accelerators from the button strings
// while GTK+ one handles stock items specifically here)
void DoSetCustomLabel(wxString& var, const wxMD::ButtonLabel& label)
{
var = label.GetAsString();
}
// these functions return the custom label or empty string and should be
// used only in specific circumstances such as creating the buttons with
// these labels (in which case it makes sense to only use a custom label if
// it was really given and fall back on stock label otherwise), use the
// Get{Yes,No,OK,Cancel}Label() methods above otherwise
const wxString& GetCustomYesLabel() const { return m_yes; }
const wxString& GetCustomNoLabel() const { return m_no; }
const wxString& GetCustomOKLabel() const { return m_ok; }
const wxString& GetCustomHelpLabel() const { return m_help; }
const wxString& GetCustomCancelLabel() const { return m_cancel; }
private:
// these functions may be overridden to provide different defaults for the
// default button labels (this is used by wxGTK)
virtual wxString GetDefaultYesLabel() const { return wxGetTranslation("Yes"); }
virtual wxString GetDefaultNoLabel() const { return wxGetTranslation("No"); }
virtual wxString GetDefaultOKLabel() const { return wxGetTranslation("OK"); }
virtual wxString GetDefaultCancelLabel() const { return wxGetTranslation("Cancel"); }
virtual wxString GetDefaultHelpLabel() const { return wxGetTranslation("Help"); }
// labels for the buttons, initially empty meaning that the defaults should
// be used, use GetYes/No/OK/CancelLabel() to access them
wxString m_yes,
m_no,
m_ok,
m_cancel,
m_help;
};
#else
// just a wrapper for wxStaticLine to use the same code on all platforms
class StaticLine : public wxStaticLine
{
public:
StaticLine(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLI_HORIZONTAL,
const wxString& name = wxString::FromAscii(wxStaticLineNameStr))
: wxStaticLine(parent, id, pos, size, style, name) {}
~StaticLine() {}
};
// just a wrapper to wxMessageBox to use the same code on all platforms
class MessageDialog : public wxMessageDialog
{
public:
MessageDialog(wxWindow* parent,
const wxString& message,
const wxString& caption = wxEmptyString,
long style = wxOK)
: wxMessageDialog(parent, message, caption, style) {}
~MessageDialog() {}
};
// just a wrapper to wxRichMessageBox to use the same code on all platforms
class RichMessageDialog : public wxRichMessageDialog
{
public:
RichMessageDialog(wxWindow* parent,
const wxString& message,
const wxString& caption = wxEmptyString,
long style = wxOK)
: wxRichMessageDialog(parent, message, caption, style) {
this->SetEscapeId(wxID_CANCEL);
}
~RichMessageDialog() {}
};
#endif
// Generic info dialog, used for displaying exceptions
class InfoDialog : public MsgDialog
{
public:
InfoDialog(wxWindow *parent, const wxString &title, const wxString &msg, bool is_marked = false, long style = wxOK| wxICON_INFORMATION);
InfoDialog(InfoDialog&&) = delete;
InfoDialog(const InfoDialog&) = delete;
InfoDialog&operator=(InfoDialog&&) = delete;
InfoDialog&operator=(const InfoDialog&) = delete;
virtual ~InfoDialog() = default;
private:
wxString msg;
};
class DownloadDialog : public MsgDialog
{
public:
DownloadDialog(wxWindow *parent, const wxString &title, const wxString &msg, bool is_marked = false, long style = wxOK | wxCANCEL);
DownloadDialog(InfoDialog &&) = delete;
DownloadDialog(const InfoDialog &) = delete;
DownloadDialog &operator=(InfoDialog &&) = delete;
DownloadDialog &operator=(const InfoDialog &) = delete;
virtual ~DownloadDialog() = default;
void SetExtendedMessage(const wxString &extendedMessage);
private:
wxString msg;
};
}
}
#endif