OrcaSlicer/deps_src/libigl/igl/opengl2/right_axis.cpp
SoftFever 883607e1d4
Refactor folder (#10475)
Move many third-party components' source codes from the src folder to a new folder called deps_src. The goal is to make the code structure clearer and easier to navigate.
2025-08-22 20:02:26 +08:00

28 lines
791 B
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "right_axis.h"
#include "gl.h"
IGL_INLINE void igl::opengl2::right_axis(double * x, double * y, double * z)
{
double mv[16];
glGetDoublev(GL_MODELVIEW_MATRIX, mv);
igl::opengl2::right_axis(mv,x,y,z);
}
IGL_INLINE void igl::opengl2::right_axis(const double * mv,double * x, double * y, double * z)
{
*x = -mv[0*4+0];
*y = -mv[1*4+0];
*z = -mv[2*4+0];
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
#endif