OrcaSlicer/src/slic3r/Utils/FontConfigHelp.cpp
Noisyfox 933aa3050b
Port Emboss & SVG gizmo from PrusaSlicer (#2819)
* Rework UI jobs to make them more understandable and flexible.

* Update Orca specific jobs

* Fix progress issue

* Fix dark mode and window radius

* Update cereal version from 1.2.2 to 1.3.0

(cherry picked from commit prusa3d/PrusaSlicer@057232a275)

* Initial port of Emboss gizmo

* Bump up CGAL version to 5.4

(cherry picked from commit prusa3d/PrusaSlicer@1bf9dee3e7)

* Fix text rotation

* Fix test dragging

* Add text gizmo to right click menu

* Initial port of SVG gizmo

* Fix text rotation

* Fix Linux build

* Fix "from surface"

* Fix -90 rotation

* Fix icon path

* Fix loading font with non-ascii name

* Fix storing non-utf8 font descriptor in 3mf file

* Fix filtering with non-utf8 characters

* Emboss: Use Orca style input dialog

* Fix build on macOS

* Fix tooltip color in light mode

* InputText: fixed incorrect padding when FrameBorder > 0. (ocornut/imgui#4794, ocornut/imgui#3781)
InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (ocornut/imgui#3781, ocornut/imgui#4794)

(cherry picked from commit ocornut/imgui@072caa4a90)
(cherry picked from commit ocornut/imgui@bdd2a94315)

* SVG: Use Orca style input dialog

* Fix job progress update

* Fix crash when select editing text in preview screen

* Use Orca checkbox style

* Fix issue that toolbar icons are kept regenerated

* Emboss: Fix text & icon alignment

* SVG: Fix text & icon alignment

* Emboss: fix toolbar icon mouse hover state

* Add a simple subtle outline effect by drawing back faces using wireframe mode

* Disable selection outlines

* Show outline in white if the model color is too dark

* Make the outline algorithm more reliable

* Enable cull face, which fix render on Linux

* Fix `disable_cullface`

* Post merge fix

* Optimize selection rendering

* Fix scale gizmo

* Emboss: Fix text rotation if base object is scaled

* Fix volume synchronize

* Fix emboss rotation

* Emboss: Fix advance toggle

* Fix text position after reopened the project

* Make font style preview darker

* Make font style preview selector height shorter

---------

Co-authored-by: tamasmeszaros <meszaros.q@gmail.com>
Co-authored-by: ocornut <omarcornut@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2023-12-09 22:46:18 +08:00

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5.3 KiB
C++

///|/ Copyright (c) Prusa Research 2021 - 2022 Filip Sykala @Jony01
///|/
///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
///|/
#include "FontConfigHelp.hpp"
#ifdef EXIST_FONT_CONFIG_INCLUDE
#include <wx/filename.h>
#include <fontconfig/fontconfig.h>
#include "libslic3r/Utils.hpp"
using namespace Slic3r::GUI;
// @Vojta suggest to make static variable global
// Guard for finalize Font Config
// Will be finalized on application exit
// It seams that it NOT work
static std::optional<Slic3r::ScopeGuard> finalize_guard;
// cache for Loading of the default configuration file and building information about the available fonts.
static FcConfig *fc = nullptr;
std::string Slic3r::GUI::get_font_path(const wxFont &font, bool reload_fonts)
{
if (!finalize_guard.has_value()) {
FcInit();
fc = FcInitLoadConfigAndFonts();
finalize_guard.emplace([]() {
// Some internal problem of Font config or other library use FC too(like wxWidget)
// fccache.c:795: FcCacheFini: Assertion `fcCacheChains[i] == NULL' failed.
//FcFini();
FcConfigDestroy(fc);
});
} else if (reload_fonts) {
FcConfigDestroy(fc);
fc = FcInitLoadConfigAndFonts();
}
if (fc == nullptr) return "";
wxString fontDesc = font.GetNativeFontInfoUserDesc();
wxString faceName = font.GetFaceName();
const wxScopedCharBuffer faceNameBuffer = faceName.ToUTF8();
const char * fontFamily = faceNameBuffer;
// Check font slant
int slant = FC_SLANT_ROMAN;
if (fontDesc.Find(wxS("Oblique")) != wxNOT_FOUND)
slant = FC_SLANT_OBLIQUE;
else if (fontDesc.Find(wxS("Italic")) != wxNOT_FOUND)
slant = FC_SLANT_ITALIC;
// Check font weight
int weight = FC_WEIGHT_NORMAL;
if (fontDesc.Find(wxS("Book")) != wxNOT_FOUND)
weight = FC_WEIGHT_BOOK;
else if (fontDesc.Find(wxS("Medium")) != wxNOT_FOUND)
weight = FC_WEIGHT_MEDIUM;
#ifdef FC_WEIGHT_ULTRALIGHT
else if (fontDesc.Find(wxS("Ultra-Light")) != wxNOT_FOUND)
weight = FC_WEIGHT_ULTRALIGHT;
#endif
else if (fontDesc.Find(wxS("Light")) != wxNOT_FOUND)
weight = FC_WEIGHT_LIGHT;
else if (fontDesc.Find(wxS("Semi-Bold")) != wxNOT_FOUND)
weight = FC_WEIGHT_DEMIBOLD;
#ifdef FC_WEIGHT_ULTRABOLD
else if (fontDesc.Find(wxS("Ultra-Bold")) != wxNOT_FOUND)
weight = FC_WEIGHT_ULTRABOLD;
#endif
else if (fontDesc.Find(wxS("Bold")) != wxNOT_FOUND)
weight = FC_WEIGHT_BOLD;
else if (fontDesc.Find(wxS("Heavy")) != wxNOT_FOUND)
weight = FC_WEIGHT_BLACK;
// Check font width
int width = FC_WIDTH_NORMAL;
if (fontDesc.Find(wxS("Ultra-Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_ULTRACONDENSED;
else if (fontDesc.Find(wxS("Extra-Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_EXTRACONDENSED;
else if (fontDesc.Find(wxS("Semi-Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_SEMICONDENSED;
else if (fontDesc.Find(wxS("Condensed")) != wxNOT_FOUND)
width = FC_WIDTH_CONDENSED;
else if (fontDesc.Find(wxS("Ultra-Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_ULTRAEXPANDED;
else if (fontDesc.Find(wxS("Extra-Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_EXTRAEXPANDED;
else if (fontDesc.Find(wxS("Semi-Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_SEMIEXPANDED;
else if (fontDesc.Find(wxS("Expanded")) != wxNOT_FOUND)
width = FC_WIDTH_EXPANDED;
FcResult res;
FcPattern *matchPattern = FcPatternBuild(NULL, FC_FAMILY, FcTypeString,
(FcChar8 *) fontFamily, NULL);
ScopeGuard sg_mp([matchPattern]() { FcPatternDestroy(matchPattern); });
FcPatternAddInteger(matchPattern, FC_SLANT, slant);
FcPatternAddInteger(matchPattern, FC_WEIGHT, weight);
FcPatternAddInteger(matchPattern, FC_WIDTH, width);
FcConfigSubstitute(NULL, matchPattern, FcMatchPattern);
FcDefaultSubstitute(matchPattern);
FcPattern *resultPattern = FcFontMatch(NULL, matchPattern, &res);
if (resultPattern == nullptr) return "";
ScopeGuard sg_rp([resultPattern]() { FcPatternDestroy(resultPattern); });
FcChar8 *fileName;
if (FcPatternGetString(resultPattern, FC_FILE, 0, &fileName) !=
FcResultMatch)
return "";
wxString fontFileName = wxString::FromUTF8((char *) fileName);
if (fontFileName.IsEmpty()) return "";
// find full file path
wxFileName myFileName(fontFileName);
if (!myFileName.IsOk()) return "";
if (myFileName.IsRelative()) {
// Check whether the file is relative to the current working directory
if (!(myFileName.MakeAbsolute() && myFileName.FileExists())) {
return "";
// File not found, search in given search paths
// wxString foundFileName =
// m_searchPaths.FindAbsoluteValidPath(fileName); if
// (!foundFileName.IsEmpty()) {
// myFileName.Assign(foundFileName);
//}
}
}
if (!myFileName.FileExists() || !myFileName.IsFileReadable()) return "";
// File exists and is accessible
wxString fullFileName = myFileName.GetFullPath();
return std::string(fullFileName.c_str());
}
#endif // EXIST_FONT_CONFIG_INCLUDE