OrcaSlicer/src/slic3r/GUI/Jobs/Job.cpp
David Kocik b9dab7540e Removes bottom status bar.
StatusBar class calls are commented out and replaced with notifications.
SlicicingProgress notification shows progress of slicing, ProgressIndicator notification handles other progress information, like arrange objects etc.
2021-09-10 14:35:13 +02:00

157 lines
4.8 KiB
C++

#include <algorithm>
#include <exception>
#include "Job.hpp"
#include "../NotificationManager.hpp"
#include <libslic3r/Thread.hpp>
#include <boost/log/trivial.hpp>
namespace Slic3r {
void GUI::Job::run(std::exception_ptr &eptr)
{
m_running.store(true);
try {
process();
} catch (...) {
eptr = std::current_exception();
}
m_running.store(false);
// ensure to call the last status to finalize the job
update_status(status_range(), "");
}
void GUI::Job::update_status(int st, const wxString &msg)
{
auto evt = new wxThreadEvent(wxEVT_THREAD, m_thread_evt_id);
evt->SetInt(st);
evt->SetString(msg);
wxQueueEvent(this, evt);
}
GUI::Job::Job(std::shared_ptr<NotificationManager> nm)
: m_notifications(nm)
{
m_thread_evt_id = wxNewId();
Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
if (m_finalizing) return;
auto msg = evt.GetString();
if (!msg.empty() && !m_worker_error)
m_notifications->progress_indicator_set_status_text(msg.ToUTF8().data());
if (m_finalized) return;
m_notifications->progress_indicator_set_progress(evt.GetInt());
if (evt.GetInt() == status_range() || m_worker_error) {
// set back the original range and cancel callback
m_notifications->progress_indicator_set_range(m_range);
m_notifications->progress_indicator_set_cancel_callback();
wxEndBusyCursor();
if (m_worker_error) {
m_finalized = true;
m_notifications->progress_indicator_set_status_text("");
m_notifications->progress_indicator_set_progress(m_range);
on_exception(m_worker_error);
}
else {
// This is an RAII solution to remember that finalization is
// running. The run method calls update_status(status_range(), "")
// at the end, which queues up a call to this handler in all cases.
// If process also calls update_status with maxed out status arg
// it will call this handler twice. It is not a problem unless
// yield is called inside the finilize() method, which would
// jump out of finalize and call this handler again.
struct Finalizing {
bool &flag;
Finalizing (bool &f): flag(f) { flag = true; }
~Finalizing() { flag = false; }
} fin(m_finalizing);
finalize();
}
// dont do finalization again for the same process
m_finalized = true;
}
}, m_thread_evt_id);
}
void GUI::Job::start()
{ // Start the job. No effect if the job is already running
if (!m_running.load()) {
prepare();
// Save the current status indicatior range and push the new one
m_range = m_notifications->progress_indicator_get_range();
m_notifications->progress_indicator_set_range(status_range());
// init cancellation flag and set the cancel callback
m_canceled.store(false);
m_notifications->progress_indicator_set_cancel_callback(
[this]() { m_canceled.store(true); });
m_finalized = false;
m_finalizing = false;
// Changing cursor to busy
wxBeginBusyCursor();
try { // Execute the job
m_worker_error = nullptr;
m_thread = create_thread([this] { this->run(m_worker_error); });
} catch (std::exception &) {
update_status(status_range(),
_(L("ERROR: not enough resources to "
"execute a new job.")));
}
// The state changes will be undone when the process hits the
// last status value, in the status update handler (see ctor)
}
}
bool GUI::Job::join(int timeout_ms)
{
if (!m_thread.joinable()) return true;
if (timeout_ms <= 0)
m_thread.join();
else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
return false;
return true;
}
void GUI::ExclusiveJobGroup::start(size_t jid) {
assert(jid < m_jobs.size());
stop_all();
m_jobs[jid]->start();
}
void GUI::ExclusiveJobGroup::join_all(int wait_ms)
{
std::vector<bool> aborted(m_jobs.size(), false);
for (size_t jid = 0; jid < m_jobs.size(); ++jid)
aborted[jid] = m_jobs[jid]->join(wait_ms);
if (!std::all_of(aborted.begin(), aborted.end(), [](bool t) { return t; }))
BOOST_LOG_TRIVIAL(error) << "Could not abort a job!";
}
bool GUI::ExclusiveJobGroup::is_any_running() const
{
return std::any_of(m_jobs.begin(), m_jobs.end(),
[](const std::unique_ptr<GUI::Job> &j) {
return j->is_running();
});
}
}