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			738 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			738 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //----------------------------------------------------------------------------
 | |
| // Anti-Grain Geometry - Version 2.4
 | |
| // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
 | |
| //
 | |
| // Permission to copy, use, modify, sell and distribute this software 
 | |
| // is granted provided this copyright notice appears in all copies. 
 | |
| // This software is provided "as is" without express or implied
 | |
| // warranty, and with no claim as to its suitability for any purpose.
 | |
| //
 | |
| //----------------------------------------------------------------------------
 | |
| // Contact: mcseem@antigrain.com
 | |
| //          mcseemagg@yahoo.com
 | |
| //          http://www.antigrain.com
 | |
| //----------------------------------------------------------------------------
 | |
| //
 | |
| // Adaptation for high precision colors has been sponsored by 
 | |
| // Liberty Technology Systems, Inc., visit http://lib-sys.com
 | |
| //
 | |
| // Liberty Technology Systems, Inc. is the provider of
 | |
| // PostScript and PDF technology for software developers.
 | |
| // 
 | |
| //----------------------------------------------------------------------------
 | |
| 
 | |
| #ifndef AGG_PIXFMT_GRAY_INCLUDED
 | |
| #define AGG_PIXFMT_GRAY_INCLUDED
 | |
| 
 | |
| #include <string.h>
 | |
| #include "agg_pixfmt_base.h"
 | |
| #include "agg_rendering_buffer.h"
 | |
| 
 | |
| namespace agg
 | |
| {
 | |
|  
 | |
|     //============================================================blender_gray
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|     template<class ColorT> struct blender_gray
 | |
|     {
 | |
|         typedef ColorT color_type;
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|         typedef typename color_type::value_type value_type;
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|         typedef typename color_type::calc_type calc_type;
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|         typedef typename color_type::long_type long_type;
 | |
| 
 | |
|         // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
 | |
|         // compositing function. Since the render buffer is opaque we skip the
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|         // initial premultiply and final demultiply.
 | |
| 
 | |
|         static AGG_INLINE void blend_pix(value_type* p, 
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|             value_type cv, value_type alpha, cover_type cover)
 | |
|         {
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|             blend_pix(p, cv, color_type::mult_cover(alpha, cover));
 | |
|         }
 | |
| 
 | |
|         static AGG_INLINE void blend_pix(value_type* p, 
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|             value_type cv, value_type alpha)
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|         {
 | |
|             *p = color_type::lerp(*p, cv, alpha);
 | |
|         }
 | |
|     };
 | |
| 
 | |
| 
 | |
|     //======================================================blender_gray_pre
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|     template<class ColorT> struct blender_gray_pre
 | |
|     {
 | |
|         typedef ColorT color_type;
 | |
|         typedef typename color_type::value_type value_type;
 | |
|         typedef typename color_type::calc_type calc_type;
 | |
|         typedef typename color_type::long_type long_type;
 | |
| 
 | |
|         // Blend pixels using the premultiplied form of Alvy-Ray Smith's
 | |
|         // compositing function. 
 | |
| 
 | |
|         static AGG_INLINE void blend_pix(value_type* p, 
 | |
|             value_type cv, value_type alpha, cover_type cover)
 | |
|         {
 | |
|             blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
 | |
|         }
 | |
| 
 | |
|         static AGG_INLINE void blend_pix(value_type* p, 
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|             value_type cv, value_type alpha)
 | |
|         {
 | |
|             *p = color_type::prelerp(*p, cv, alpha);
 | |
|         }
 | |
|     };
 | |
|     
 | |
| 
 | |
| 
 | |
|     //=====================================================apply_gamma_dir_gray
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|     template<class ColorT, class GammaLut> class apply_gamma_dir_gray
 | |
|     {
 | |
|     public:
 | |
|         typedef typename ColorT::value_type value_type;
 | |
| 
 | |
|         apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {}
 | |
| 
 | |
|         AGG_INLINE void operator () (value_type* p)
 | |
|         {
 | |
|             *p = m_gamma.dir(*p);
 | |
|         }
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| 
 | |
|     private:
 | |
|         const GammaLut& m_gamma;
 | |
|     };
 | |
| 
 | |
| 
 | |
| 
 | |
|     //=====================================================apply_gamma_inv_gray
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|     template<class ColorT, class GammaLut> class apply_gamma_inv_gray
 | |
|     {
 | |
|     public:
 | |
|         typedef typename ColorT::value_type value_type;
 | |
| 
 | |
|         apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {}
 | |
| 
 | |
|         AGG_INLINE void operator () (value_type* p)
 | |
|         {
 | |
|             *p = m_gamma.inv(*p);
 | |
|         }
 | |
| 
 | |
|     private:
 | |
|         const GammaLut& m_gamma;
 | |
|     };
 | |
| 
 | |
| 
 | |
| 
 | |
|     //=================================================pixfmt_alpha_blend_gray
 | |
|     template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
 | |
|     class pixfmt_alpha_blend_gray
 | |
|     {
 | |
|     public:
 | |
|         typedef pixfmt_gray_tag pixfmt_category;
 | |
|         typedef RenBuf   rbuf_type;
 | |
|         typedef typename rbuf_type::row_data row_data;
 | |
|         typedef Blender  blender_type;
 | |
|         typedef typename blender_type::color_type color_type;
 | |
|         typedef int                               order_type; // A fake one
 | |
|         typedef typename color_type::value_type   value_type;
 | |
|         typedef typename color_type::calc_type    calc_type;
 | |
|         enum 
 | |
|         {
 | |
|             num_components = 1,
 | |
|             pix_width = sizeof(value_type) * Step,
 | |
|             pix_step = Step,
 | |
|             pix_offset = Offset,
 | |
|         };
 | |
|         struct pixel_type
 | |
|         {
 | |
|             value_type c[num_components];
 | |
| 
 | |
|             void set(value_type v)
 | |
|             {
 | |
|                 c[0] = v;
 | |
|             }
 | |
| 
 | |
|             void set(const color_type& color)
 | |
|             {
 | |
|                 set(color.v);
 | |
|             }
 | |
| 
 | |
|             void get(value_type& v) const
 | |
|             {
 | |
|                 v = c[0];
 | |
|             }
 | |
| 
 | |
|             color_type get() const
 | |
|             {
 | |
|                 return color_type(c[0]);
 | |
|             }
 | |
| 
 | |
|             pixel_type* next()
 | |
|             {
 | |
|                 return (pixel_type*)(c + pix_step);
 | |
|             }
 | |
| 
 | |
|             const pixel_type* next() const
 | |
|             {
 | |
|                 return (const pixel_type*)(c + pix_step);
 | |
|             }
 | |
| 
 | |
|             pixel_type* advance(int n)
 | |
|             {
 | |
|                 return (pixel_type*)(c + n * pix_step);
 | |
|             }
 | |
| 
 | |
|             const pixel_type* advance(int n) const
 | |
|             {
 | |
|                 return (const pixel_type*)(c + n * pix_step);
 | |
|             }
 | |
|         };
 | |
| 
 | |
|     private:
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void blend_pix(pixel_type* p, 
 | |
|             value_type v, value_type a, 
 | |
|             unsigned cover)
 | |
|         {
 | |
|             blender_type::blend_pix(p->c, v, a, cover);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
 | |
|         {
 | |
|             blender_type::blend_pix(p->c, v, a);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
 | |
|         {
 | |
|             blender_type::blend_pix(p->c, c.v, c.a, cover);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
 | |
|         {
 | |
|             blender_type::blend_pix(p->c, c.v, c.a);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
 | |
|         {
 | |
|             if (!c.is_transparent())
 | |
|             {
 | |
|                 if (c.is_opaque() && cover == cover_mask)
 | |
|                 {
 | |
|                     p->set(c);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     blend_pix(p, c, cover);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
 | |
|         {
 | |
|             if (!c.is_transparent())
 | |
|             {
 | |
|                 if (c.is_opaque())
 | |
|                 {
 | |
|                     p->set(c);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     blend_pix(p, c);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|     public:
 | |
|         //--------------------------------------------------------------------
 | |
|         explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
 | |
|             m_rbuf(&rb)
 | |
|         {}
 | |
|         void attach(rbuf_type& rb) { m_rbuf = &rb; }
 | |
|         //--------------------------------------------------------------------
 | |
| 
 | |
|         template<class PixFmt>
 | |
|         bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
 | |
|         {
 | |
|             rect_i r(x1, y1, x2, y2);
 | |
|             if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
 | |
|             {
 | |
|                 int stride = pixf.stride();
 | |
|                 m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1), 
 | |
|                                (r.x2 - r.x1) + 1,
 | |
|                                (r.y2 - r.y1) + 1,
 | |
|                                stride);
 | |
|                 return true;
 | |
|             }
 | |
|             return false;
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE unsigned width()  const { return m_rbuf->width();  }
 | |
|         AGG_INLINE unsigned height() const { return m_rbuf->height(); }
 | |
|         AGG_INLINE int      stride() const { return m_rbuf->stride(); }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         int8u* row_ptr(int y)       { return m_rbuf->row_ptr(y); }
 | |
|         const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
 | |
|         row_data     row(int y)     const { return m_rbuf->row(y); }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE int8u* pix_ptr(int x, int y) 
 | |
|         { 
 | |
|             return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
 | |
|         }
 | |
| 
 | |
|         AGG_INLINE const int8u* pix_ptr(int x, int y) const 
 | |
|         { 
 | |
|             return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
 | |
|         }
 | |
| 
 | |
|         // Return pointer to pixel value, forcing row to be allocated.
 | |
|         AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len) 
 | |
|         {
 | |
|             return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
 | |
|         }
 | |
| 
 | |
|         // Return pointer to pixel value, or null if row not allocated.
 | |
|         AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const 
 | |
|         {
 | |
|             int8u* p = m_rbuf->row_ptr(y);
 | |
|             return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
 | |
|         }
 | |
| 
 | |
|         // Get pixel pointer from raw buffer pointer.
 | |
|         AGG_INLINE static pixel_type* pix_value_ptr(void* p) 
 | |
|         {
 | |
|             return (pixel_type*)((value_type*)p + pix_offset);
 | |
|         }
 | |
| 
 | |
|         // Get pixel pointer from raw buffer pointer.
 | |
|         AGG_INLINE static const pixel_type* pix_value_ptr(const void* p) 
 | |
|         {
 | |
|             return (const pixel_type*)((const value_type*)p + pix_offset);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE static void write_plain_color(void* p, color_type c)
 | |
|         {
 | |
|             // Grayscale formats are implicitly premultiplied.
 | |
|             c.premultiply();
 | |
|             pix_value_ptr(p)->set(c);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE static color_type read_plain_color(const void* p)
 | |
|         {
 | |
|             return pix_value_ptr(p)->get();
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE static void make_pix(int8u* p, const color_type& c)
 | |
|         {
 | |
|             ((pixel_type*)p)->set(c);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE color_type pixel(int x, int y) const
 | |
|         {
 | |
|             if (const pixel_type* p = pix_value_ptr(x, y))
 | |
|             {
 | |
|                 return p->get();
 | |
|             }
 | |
|             return color_type::no_color();
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
 | |
|         {
 | |
|             pix_value_ptr(x, y, 1)->set(c);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
 | |
|         {
 | |
|             copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void copy_hline(int x, int y, 
 | |
|                                    unsigned len, 
 | |
|                                    const color_type& c)
 | |
|         {
 | |
|             pixel_type* p = pix_value_ptr(x, y, len);
 | |
|             do
 | |
|             {
 | |
|                 p->set(c);
 | |
|                 p = p->next();
 | |
|             }
 | |
|             while(--len);
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         AGG_INLINE void copy_vline(int x, int y,
 | |
|                                    unsigned len, 
 | |
|                                    const color_type& c)
 | |
|         {
 | |
|             do
 | |
|             {
 | |
|                 pix_value_ptr(x, y++, 1)->set(c);
 | |
|             }
 | |
|             while (--len);
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void blend_hline(int x, int y,
 | |
|                          unsigned len, 
 | |
|                          const color_type& c,
 | |
|                          int8u cover)
 | |
|         {
 | |
|             if (!c.is_transparent())
 | |
|             {
 | |
|                 pixel_type* p = pix_value_ptr(x, y, len);
 | |
| 
 | |
|                 if (c.is_opaque() && cover == cover_mask)
 | |
|                 {
 | |
|                     do
 | |
|                     {
 | |
|                         p->set(c);
 | |
|                         p = p->next();
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     do
 | |
|                     {
 | |
|                         blend_pix(p, c, cover);
 | |
|                         p = p->next();
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void blend_vline(int x, int y,
 | |
|                          unsigned len, 
 | |
|                          const color_type& c,
 | |
|                          int8u cover)
 | |
|         {
 | |
|             if (!c.is_transparent())
 | |
|             {
 | |
|                 if (c.is_opaque() && cover == cover_mask)
 | |
|                 {
 | |
|                     do
 | |
|                     {
 | |
|                         pix_value_ptr(x, y++, 1)->set(c);
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     do
 | |
|                     {
 | |
|                         blend_pix(pix_value_ptr(x, y++, 1), c, cover);
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void blend_solid_hspan(int x, int y,
 | |
|                                unsigned len, 
 | |
|                                const color_type& c,
 | |
|                                const int8u* covers)
 | |
|         {
 | |
|             if (!c.is_transparent())
 | |
|             {
 | |
|                 pixel_type* p = pix_value_ptr(x, y, len);
 | |
| 
 | |
|                 do 
 | |
|                 {
 | |
|                     if (c.is_opaque() && *covers == cover_mask)
 | |
|                     {
 | |
|                         p->set(c);
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         blend_pix(p, c, *covers);
 | |
|                     }
 | |
|                     p = p->next();
 | |
|                     ++covers;
 | |
|                 }
 | |
|                 while (--len);
 | |
|             }
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void blend_solid_vspan(int x, int y,
 | |
|                                unsigned len, 
 | |
|                                const color_type& c,
 | |
|                                const int8u* covers)
 | |
|         {
 | |
|             if (!c.is_transparent())
 | |
|             {
 | |
|                 do 
 | |
|                 {
 | |
|                     pixel_type* p = pix_value_ptr(x, y++, 1);
 | |
| 
 | |
|                     if (c.is_opaque() && *covers == cover_mask)
 | |
|                     {
 | |
|                         p->set(c);
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         blend_pix(p, c, *covers);
 | |
|                     }
 | |
|                     ++covers;
 | |
|                 }
 | |
|                 while (--len);
 | |
|             }
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void copy_color_hspan(int x, int y,
 | |
|                               unsigned len, 
 | |
|                               const color_type* colors)
 | |
|         {
 | |
|             pixel_type* p = pix_value_ptr(x, y, len);
 | |
| 
 | |
|             do 
 | |
|             {
 | |
|                 p->set(*colors++);
 | |
|                 p = p->next();
 | |
|             }
 | |
|             while (--len);
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void copy_color_vspan(int x, int y,
 | |
|                               unsigned len, 
 | |
|                               const color_type* colors)
 | |
|         {
 | |
|             do 
 | |
|             {
 | |
|                 pix_value_ptr(x, y++, 1)->set(*colors++);
 | |
|             }
 | |
|             while (--len);
 | |
|         }
 | |
| 
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void blend_color_hspan(int x, int y,
 | |
|                                unsigned len, 
 | |
|                                const color_type* colors,
 | |
|                                const int8u* covers,
 | |
|                                int8u cover)
 | |
|         {
 | |
|             pixel_type* p = pix_value_ptr(x, y, len);
 | |
| 
 | |
|             if (covers)
 | |
|             {
 | |
|                 do 
 | |
|                 {
 | |
|                     copy_or_blend_pix(p, *colors++, *covers++);
 | |
|                     p = p->next();
 | |
|                 }
 | |
|                 while (--len);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 if (cover == cover_mask)
 | |
|                 {
 | |
|                     do 
 | |
|                     {
 | |
|                         copy_or_blend_pix(p, *colors++);
 | |
|                         p = p->next();
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     do 
 | |
|                     {
 | |
|                         copy_or_blend_pix(p, *colors++, cover);
 | |
|                         p = p->next();
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|         
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         void blend_color_vspan(int x, int y,
 | |
|                                unsigned len, 
 | |
|                                const color_type* colors,
 | |
|                                const int8u* covers,
 | |
|                                int8u cover)
 | |
|         {
 | |
|             if (covers)
 | |
|             {
 | |
|                 do 
 | |
|                 {
 | |
|                     copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
 | |
|                 }
 | |
|                 while (--len);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 if (cover == cover_mask)
 | |
|                 {
 | |
|                     do 
 | |
|                     {
 | |
|                         copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     do 
 | |
|                     {
 | |
|                         copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         template<class Function> void for_each_pixel(Function f)
 | |
|         {
 | |
|             unsigned y;
 | |
|             for (y = 0; y < height(); ++y)
 | |
|             {
 | |
|                 row_data r = m_rbuf->row(y);
 | |
|                 if (r.ptr)
 | |
|                 {
 | |
|                     unsigned len = r.x2 - r.x1 + 1;
 | |
|                     pixel_type* p = pix_value_ptr(r.x1, y, len);
 | |
|                     do
 | |
|                     {
 | |
|                         f(p->c);
 | |
|                         p = p->next();
 | |
|                     }
 | |
|                     while (--len);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
 | |
|         {
 | |
|             for_each_pixel(apply_gamma_dir_gray<color_type, GammaLut>(g));
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
 | |
|         {
 | |
|             for_each_pixel(apply_gamma_inv_gray<color_type, GammaLut>(g));
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         template<class RenBuf2>
 | |
|         void copy_from(const RenBuf2& from, 
 | |
|                        int xdst, int ydst,
 | |
|                        int xsrc, int ysrc,
 | |
|                        unsigned len)
 | |
|         {
 | |
|             if (const int8u* p = from.row_ptr(ysrc))
 | |
|             {
 | |
|                 memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width, 
 | |
|                         p + xsrc * pix_width, 
 | |
|                         len * pix_width);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         // Blend from single color, using grayscale surface as alpha channel.
 | |
|         template<class SrcPixelFormatRenderer>
 | |
|         void blend_from_color(const SrcPixelFormatRenderer& from, 
 | |
|                               const color_type& color,
 | |
|                               int xdst, int ydst,
 | |
|                               int xsrc, int ysrc,
 | |
|                               unsigned len,
 | |
|                               int8u cover)
 | |
|         {
 | |
|             typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
 | |
|             typedef typename SrcPixelFormatRenderer::color_type src_color_type;
 | |
| 
 | |
|             if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
 | |
|             {
 | |
|                 pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
 | |
| 
 | |
|                 do 
 | |
|                 {
 | |
|                     copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
 | |
|                     psrc = psrc->next();
 | |
|                     pdst = pdst->next();
 | |
|                 }
 | |
|                 while (--len);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         //--------------------------------------------------------------------
 | |
|         // Blend from color table, using grayscale surface as indexes into table.
 | |
|         // Obviously, this only works for integer value types.
 | |
|         template<class SrcPixelFormatRenderer>
 | |
|         void blend_from_lut(const SrcPixelFormatRenderer& from, 
 | |
|                             const color_type* color_lut,
 | |
|                             int xdst, int ydst,
 | |
|                             int xsrc, int ysrc,
 | |
|                             unsigned len,
 | |
|                             int8u cover)
 | |
|         {
 | |
|             typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
 | |
| 
 | |
|             if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
 | |
|             {
 | |
|                 pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
 | |
| 
 | |
|                 do 
 | |
|                 {
 | |
|                     copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
 | |
|                     psrc = psrc->next();
 | |
|                     pdst = pdst->next();
 | |
|                 }
 | |
|                 while (--len);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|     private:
 | |
|         rbuf_type* m_rbuf;
 | |
|     };
 | |
| 
 | |
|     typedef blender_gray<gray8> blender_gray8;
 | |
|     typedef blender_gray<sgray8> blender_sgray8;
 | |
|     typedef blender_gray<gray16> blender_gray16;
 | |
|     typedef blender_gray<gray32> blender_gray32;
 | |
| 
 | |
|     typedef blender_gray_pre<gray8> blender_gray8_pre;
 | |
|     typedef blender_gray_pre<sgray8> blender_sgray8_pre;
 | |
|     typedef blender_gray_pre<gray16> blender_gray16_pre;
 | |
|     typedef blender_gray_pre<gray32> blender_gray32_pre;
 | |
| 
 | |
|     typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
 | |
|     typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
 | |
|     typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
 | |
|     typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
 | |
| 
 | |
|     typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
 | |
|     typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
 | |
|     typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
 | |
|     typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
 | |
| }
 | |
| 
 | |
| #endif
 | |
| 
 | 
