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			81 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
package Slic3r::GCode::SpiralVase;
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use Moo;
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has 'config' => (is => 'ro', required => 1);
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has 'enable' => (is => 'rw', default => sub { 0 });
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has 'reader' => (is => 'ro', default => sub { Slic3r::GCode::Reader->new });
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use Slic3r::Geometry qw(unscale);
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sub process_layer {
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    my $self = shift;
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    my ($gcode) = @_;
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    # This post-processor relies on several assumptions:
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    # - all layers are processed through it, including those that are not supposed
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    #   to be transformed, in order to update the reader with the XY positions
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    # - each call to this method includes a full layer, with a single Z move
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    #   at the beginning
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    # - each layer is composed by suitable geometry (i.e. a single complete loop)
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    # - loops were not clipped before calling this method
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    # if we're not going to modify G-code, just feed it to the reader
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    # in order to update positions
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    if (!$self->enable) {
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        $self->reader->parse($gcode, sub {});
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        return $gcode;
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    }
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    # get total XY length for this layer by summing all extrusion moves
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    my $total_layer_length = 0;
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    my $layer_height = 0;
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    my $z = undef;
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    $self->reader->clone->parse($gcode, sub {
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        my ($reader, $cmd, $args, $info) = @_;
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        if ($cmd eq 'G1') {
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            if ($info->{extruding}) {
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                $total_layer_length += $info->{dist_XY};
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            } elsif (exists $args->{Z}) {
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                $layer_height += $info->{dist_Z};
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                $z //= $args->{Z};
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            }
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        }
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    });
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    #use XXX; XXX [ $gcode, $layer_height, $z, $total_layer_length ];
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    # remove layer height from initial Z
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    $z -= $layer_height;
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    my $new_gcode = "";
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    $self->reader->parse($gcode, sub {
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        my ($reader, $cmd, $args, $info) = @_;
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        if ($cmd eq 'G1' && exists $args->{Z}) {
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            # if this is the initial Z move of the layer, replace it with a
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            # (redundant) move to the last Z of previous layer
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            my $line = $info->{raw};
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            $line =~ s/ Z[.0-9]+/ Z$z/;
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            $new_gcode .= "$line\n";
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        } elsif ($cmd eq 'G1' && !exists($args->{Z}) && $info->{dist_XY}) {
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            # horizontal move
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            my $line = $info->{raw};
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            if ($info->{extruding}) {
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                $z += $info->{dist_XY} * $layer_height / $total_layer_length;
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                $line =~ s/^G1 /sprintf 'G1 Z%.3f ', $z/e;
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                $new_gcode .= "$line\n";
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            }
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            # skip travel moves: the move to first perimeter point will
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            # cause a visible seam when loops are not aligned in XY; by skipping
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            # it we blend the first loop move in the XY plane (although the smoothness
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            # of such blend depend on how long the first segment is; maybe we should
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            # enforce some minimum length?)
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        } else {
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            $new_gcode .= "$info->{raw}\n";
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        }
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    });
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    return $new_gcode;
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}
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1;
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