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![]() (Whole logic of the object list manipulation is on c++ side) Remove experimental add/del buttons |
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.. | ||
Controller | ||
OptionsGroup | ||
Plater | ||
2DBed.pm | ||
3DScene.pm | ||
BedShapeDialog.pm | ||
Controller.pm | ||
MainFrame.pm | ||
OptionsGroup.pm | ||
Plater.pm | ||
ProgressStatusBar.pm | ||
SystemInfo.pm |