mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-10-31 04:31:15 -06:00 
			
		
		
		
	 d73142c2f9
			
		
	
	
		d73142c2f9
		
	
	
	
	
		
			
			As title. Thanks @Prusa Signed-off-by: salt.wei <salt.wei@bambulab.com> Change-Id: I2fa177e27ac53211952ea9b6c62e98182b8f05ce
		
			
				
	
	
		
			152 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef slic3r_MultiPoint_hpp_
 | |
| #define slic3r_MultiPoint_hpp_
 | |
| 
 | |
| #include "libslic3r.h"
 | |
| #include <algorithm>
 | |
| #include <vector>
 | |
| #include "Line.hpp"
 | |
| #include "Point.hpp"
 | |
| 
 | |
| namespace Slic3r {
 | |
| 
 | |
| class BoundingBox;
 | |
| class BoundingBox3;
 | |
| 
 | |
| class MultiPoint
 | |
| {
 | |
| public:
 | |
|     Points points;
 | |
|     
 | |
|     MultiPoint() {}
 | |
|     MultiPoint(const MultiPoint &other) : points(other.points) {}
 | |
|     MultiPoint(MultiPoint &&other) : points(std::move(other.points)) {}
 | |
|     MultiPoint(std::initializer_list<Point> list) : points(list) {}
 | |
|     explicit MultiPoint(const Points &_points) : points(_points) {}
 | |
|     MultiPoint& operator=(const MultiPoint &other) { points = other.points; return *this; }
 | |
|     MultiPoint& operator=(MultiPoint &&other) { points = std::move(other.points); return *this; }
 | |
|     void scale(double factor);
 | |
|     void scale(double factor_x, double factor_y);
 | |
|     void translate(double x, double y) { this->translate(Point(coord_t(x), coord_t(y))); }
 | |
|     void translate(const Point &vector);
 | |
|     void rotate(double angle) { this->rotate(cos(angle), sin(angle)); }
 | |
|     void rotate(double cos_angle, double sin_angle);
 | |
|     void rotate(double angle, const Point ¢er);
 | |
|     void reverse() { std::reverse(this->points.begin(), this->points.end()); }
 | |
| 
 | |
|     const Point& front() const { return this->points.front(); }
 | |
|     const Point& back() const { return this->points.back(); }
 | |
|     const Point& first_point() const { return this->front(); }
 | |
|     virtual const Point& last_point() const = 0;
 | |
|     virtual Lines lines() const = 0;
 | |
|     size_t size() const { return points.size(); }
 | |
|     bool   empty() const { return points.empty(); }
 | |
|     double length() const;
 | |
|     bool   is_valid() const { return this->points.size() >= 2; }
 | |
| 
 | |
|     // Return index of a polygon point exactly equal to point.
 | |
|     // Return -1 if no such point exists.
 | |
|     int  find_point(const Point &point) const;
 | |
|     // Return index of the closest point to point closer than scaled_epsilon.
 | |
|     // Return -1 if no such point exists.
 | |
|     int  find_point(const Point &point, const double scaled_epsilon) const;
 | |
|     bool has_boundary_point(const Point &point) const;
 | |
|     int  closest_point_index(const Point &point) const {
 | |
|         int idx = -1;
 | |
|         if (! this->points.empty()) {
 | |
|             idx = 0;
 | |
|             double dist_min = (point - this->points.front()).cast<double>().norm();
 | |
|             for (int i = 1; i < int(this->points.size()); ++ i) {
 | |
|                 double d = (this->points[i] - point).cast<double>().norm();
 | |
|                 if (d < dist_min) {
 | |
|                     dist_min = d;
 | |
|                     idx = i;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|         return idx;
 | |
|     }
 | |
|     const Point* closest_point(const Point &point) const { return this->points.empty() ? nullptr : &this->points[this->closest_point_index(point)]; }
 | |
|     // The distance of polygon to point is defined as:
 | |
|     //  the minimum distance of all points to that point
 | |
|     double distance_to(const Point& point) const {
 | |
|         const Point* cl = closest_point(point);
 | |
|         return (*cl - point).cast<double>().norm();
 | |
|     }
 | |
|     BoundingBox bounding_box() const;
 | |
|     // Return true if there are exact duplicates.
 | |
|     bool has_duplicate_points() const;
 | |
|     // Remove exact duplicates, return true if any duplicate has been removed.
 | |
|     bool remove_duplicate_points();
 | |
|     void clear() { this->points.clear(); }
 | |
|     void append(const Point &point) { this->points.push_back(point); }
 | |
|     void append(const Points &src) { this->append(src.begin(), src.end()); }
 | |
|     void append(const Points::const_iterator &begin, const Points::const_iterator &end) { this->points.insert(this->points.end(), begin, end); }
 | |
|     void append(Points &&src)
 | |
|     {
 | |
|         if (this->points.empty()) {
 | |
|             this->points = std::move(src);
 | |
|         } else {
 | |
|             this->points.insert(this->points.end(), src.begin(), src.end());
 | |
|             src.clear();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     bool intersection(const Line& line, Point* intersection) const;
 | |
|     bool first_intersection(const Line& line, Point* intersection) const;
 | |
|     bool intersections(const Line &line, Points *intersections) const;
 | |
| 
 | |
|     static Points _douglas_peucker(const Points &points, const double tolerance);
 | |
|     static Points visivalingam(const Points& pts, const double tolerance);
 | |
|     static Points concave_hull_2d(const Points& pts, const double tolerence);
 | |
| 
 | |
|     inline auto begin()        { return points.begin(); }
 | |
|     inline auto begin()  const { return points.begin(); }
 | |
|     inline auto end()          { return points.end();   }
 | |
|     inline auto end()    const { return points.end();   }
 | |
|     inline auto cbegin() const { return points.begin(); }
 | |
|     inline auto cend()   const { return points.end();   }
 | |
| };
 | |
| 
 | |
| class MultiPoint3
 | |
| {
 | |
| public:
 | |
|     Points3 points;
 | |
| 
 | |
|     void append(const Vec3crd& point) { this->points.push_back(point); }
 | |
| 
 | |
|     void translate(double x, double y);
 | |
|     void translate(const Point& vector);
 | |
|     virtual Lines3 lines() const = 0;
 | |
|     double length() const;
 | |
|     bool is_valid() const { return this->points.size() >= 2; }
 | |
| 
 | |
|     BoundingBox3 bounding_box() const;
 | |
| 
 | |
|     // Remove exact duplicates, return true if any duplicate has been removed.
 | |
|     bool remove_duplicate_points();
 | |
| };
 | |
| 
 | |
| extern BoundingBox get_extents(const MultiPoint &mp);
 | |
| extern BoundingBox get_extents_rotated(const std::vector<Point> &points, double angle);
 | |
| extern BoundingBox get_extents_rotated(const MultiPoint &mp, double angle);
 | |
| 
 | |
| inline double length(const Points &pts) {
 | |
|     double total = 0;
 | |
|     if (! pts.empty()) {
 | |
|         auto it = pts.begin();
 | |
|         for (auto it_prev = it ++; it != pts.end(); ++ it, ++ it_prev)
 | |
|             total += (*it - *it_prev).cast<double>().norm();
 | |
|     }
 | |
|     return total;
 | |
| }
 | |
| 
 | |
| inline double area(const Points &polygon) {
 | |
|     double area = 0.;
 | |
|     for (size_t i = 0, j = polygon.size() - 1; i < polygon.size(); j = i ++)
 | |
| 		area += double(polygon[i](0) + polygon[j](0)) * double(polygon[i](1) - polygon[j](1));
 | |
|     return area;
 | |
| }
 | |
| 
 | |
| } // namespace Slic3r
 | |
| 
 | |
| #endif
 |