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			36 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef IGL_EDGES_TO_PATH_H
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| #define IGL_EDGES_TO_PATH_H
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| #include "igl_inline.h"
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| #include <Eigen/Core>
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| namespace igl
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| {
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|   // EDGES_TO_PATH Given a set of undirected, unique edges such that all form a
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|   // single connected compoent with exactly 0 or 2 nodes with valence =1,
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|   // determine the/a path visiting all nodes.
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|   //
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|   // Inputs:
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|   //   E  #E by 2 list of undirected edges
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|   // Outputs:
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|   //   I  #E+1 list of nodes in order tracing the chain (loop), if the output
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|   //     is a loop then I(1) == I(end)
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|   //   J  #I-1 list of indices into E of edges tracing I
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|   //   K  #I-1 list of indices into columns of E {1,2} so that K(i) means that
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|   //     E(i,K(i)) comes before the other (i.e., E(i,3-K(i)) ). This means that 
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|   //     I(i) == E(J(i),K(i)) for i<#I, or
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|   //     I == E(sub2ind(size(E),J([1:end end]),[K;3-K(end)]))))
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|   // 
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|   template <
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|     typename DerivedE,
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|     typename DerivedI,
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|     typename DerivedJ,
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|     typename DerivedK>
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|   IGL_INLINE void edges_to_path(
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|     const Eigen::MatrixBase<DerivedE> & E,
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|     Eigen::PlainObjectBase<DerivedI> & I,
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|     Eigen::PlainObjectBase<DerivedJ> & J,
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|     Eigen::PlainObjectBase<DerivedK> & K);
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| }
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| #ifndef IGL_STATIC_LIBRARY
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| #  include "edges_to_path.cpp"
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| #endif
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| #endif
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