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			52 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| // 
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| // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
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| // 
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| // This Source Code Form is subject to the terms of the Mozilla Public License 
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| #ifndef IGL_WRITESTL_H
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| #define IGL_WRITESTL_H
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| #include "igl_inline.h"
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| 
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| #ifndef IGL_NO_EIGEN
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| #  include <Eigen/Core>
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| #endif
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| #include <string>
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| #include <vector>
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| 
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| namespace igl 
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| {
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|   // Write a mesh to an stl file.
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|   //
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|   // Templates:
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|   //   Scalar  type for positions and vectors (will be read as double and cast
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|   //     to Scalar)
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|   // Inputs:
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|   //   filename path to .obj file
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|   //   V  double matrix of vertex positions  #F*3 by 3
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|   //   F  index matrix of triangle indices #F by 3
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|   //   N  double matrix of vertex positions  #F by 3
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|   //   asci  write ascii file {true}
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|   // Returns true on success, false on errors
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|   //
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|   template <typename DerivedV, typename DerivedF, typename DerivedN>
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|   IGL_INLINE bool writeSTL(
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|     const std::string & filename,
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|     const Eigen::PlainObjectBase<DerivedV> & V,
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|     const Eigen::PlainObjectBase<DerivedF> & F,
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|     const Eigen::PlainObjectBase<DerivedN> & N,
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|     const bool ascii=true);
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|   template <typename DerivedV, typename DerivedF>
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|   IGL_INLINE bool writeSTL(
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|     const std::string & filename,
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|     const Eigen::PlainObjectBase<DerivedV> & V,
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|     const Eigen::PlainObjectBase<DerivedF> & F,
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|     const bool ascii=true);
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| }
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| 
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| #ifndef IGL_STATIC_LIBRARY
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| #  include "writeSTL.cpp"
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| #endif
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| 
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| #endif
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