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			42 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| // 
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| // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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| // 
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| // This Source Code Form is subject to the terms of the Mozilla Public License 
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can 
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| #ifndef IGL_LOOK_AT_H
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| #define IGL_LOOK_AT_H
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| #include "igl_inline.h"
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| 
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| #include <Eigen/Dense>
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| 
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| namespace igl 
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| {
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|   // Implementation of the deprecated gluLookAt function.
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|   //
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|   // Inputs:
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|   //   eye  3-vector of eye position
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|   //   center  3-vector of center reference point
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|   //   up  3-vector of up vector
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|   // Outputs:
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|   //   R  4x4 rotation matrix
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|   //
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|   template <
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|     typename Derivedeye,
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|     typename Derivedcenter,
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|     typename Derivedup,
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|     typename DerivedR >
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|   IGL_INLINE void look_at(
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|     const Eigen::PlainObjectBase<Derivedeye> & eye,
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|     const Eigen::PlainObjectBase<Derivedcenter> & center,
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|     const Eigen::PlainObjectBase<Derivedup> & up,
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|     Eigen::PlainObjectBase<DerivedR> & R);
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| }
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| 
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| #ifndef IGL_STATIC_LIBRARY
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| #  include "look_at.cpp"
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| #endif
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| 
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| #endif
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| 
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