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			53 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // This file is part of libigl, a simple c++ geometry processing library.
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| //
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| // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>, Olga Diamanti <olga.diam@gmail.com>
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| //
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| // This Source Code Form is subject to the terms of the Mozilla Public License
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| // v. 2.0. If a copy of the MPL was not distributed with this file, You can
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| // obtain one at http://mozilla.org/MPL/2.0/.
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| 
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| #ifndef IGL_COMPUTE_FRAME_FIELD_BISECTORS_H
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| #define IGL_COMPUTE_FRAME_FIELD_BISECTORS_H
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| #include "igl_inline.h"
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| #include <Eigen/Core>
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| namespace igl
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| {
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|   // Compute bisectors of a frame field defined on mesh faces
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|   // Inputs:
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|   //   V     #V by 3 eigen Matrix of mesh vertex 3D positions
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|   //   F     #F by 3 eigen Matrix of face (triangle) indices
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|   //   B1    #F by 3 eigen Matrix of face (triangle) base vector 1
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|   //   B2    #F by 3 eigen Matrix of face (triangle) base vector 2
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|   //   PD1   #F by 3 eigen Matrix of the first per face frame field vector
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|   //   PD2   #F by 3 eigen Matrix of the second per face frame field vector
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|   // Output:
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|   //   BIS1  #F by 3 eigen Matrix of the first per face frame field bisector
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|   //   BIS2  #F by 3 eigen Matrix of the second per face frame field bisector
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|   //
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|   template <typename DerivedV, typename DerivedF>
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|   IGL_INLINE void compute_frame_field_bisectors(
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|                                                 const Eigen::PlainObjectBase<DerivedV>& V,
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|                                                 const Eigen::PlainObjectBase<DerivedF>& F,
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|                                                 const Eigen::PlainObjectBase<DerivedV>& B1,
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|                                                 const Eigen::PlainObjectBase<DerivedV>& B2,
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|                                                 const Eigen::PlainObjectBase<DerivedV>& PD1,
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|                                                 const Eigen::PlainObjectBase<DerivedV>& PD2,
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|                                                 Eigen::PlainObjectBase<DerivedV>& BIS1,
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|                                                 Eigen::PlainObjectBase<DerivedV>& BIS2);
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| 
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|   // Wrapper without given basis vectors.
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|   template <typename DerivedV, typename DerivedF>
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|   IGL_INLINE void compute_frame_field_bisectors(
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|                                                 const Eigen::PlainObjectBase<DerivedV>& V,
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|                                                 const Eigen::PlainObjectBase<DerivedF>& F,
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|                                                 const Eigen::PlainObjectBase<DerivedV>& PD1,
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|                                                 const Eigen::PlainObjectBase<DerivedV>& PD2,
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|                                                 Eigen::PlainObjectBase<DerivedV>& BIS1,
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|                                                 Eigen::PlainObjectBase<DerivedV>& BIS2);
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| }
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| 
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| #ifndef IGL_STATIC_LIBRARY
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| #  include "compute_frame_field_bisectors.cpp"
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| #endif
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| 
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| #endif
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