OrcaSlicer/src/slic3r/GUI/Gizmos/GLGizmosManager.cpp
enricoturri1966 2501cf64c0 Modified mouse events handling for gizmobar
The gizmobar was consuming the mouse up event preventing the gizmos to update their tooltip

The gizmobar was also consuming the mouse dragging event transforming a gizmo manipulation into a scene rotation
2020-03-19 14:05:49 +01:00

1325 lines
44 KiB
C++

#include "libslic3r/libslic3r.h"
#include "GLGizmosManager.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/3DScene.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "slic3r/GUI/MeshUtils.hpp"
#include <GL/glew.h>
#include <wx/glcanvas.h>
namespace Slic3r {
namespace GUI {
const float GLGizmosManager::Default_Icons_Size = 64;
GLGizmosManager::GLGizmosManager(GLCanvas3D& parent)
: m_parent(parent)
, m_enabled(false)
, m_icons_texture_dirty(true)
, m_current(Undefined)
, m_tooltip("")
, m_serializing(false)
{
}
std::vector<size_t> GLGizmosManager::get_selectable_idxs() const
{
std::vector<size_t> out;
for (size_t i=0; i<m_gizmos.size(); ++i)
if (m_gizmos[i]->is_selectable())
out.push_back(i);
return out;
}
std::vector<size_t> GLGizmosManager::get_activable_idxs() const
{
std::vector<size_t> out;
for (size_t i=0; i<m_gizmos.size(); ++i)
if (m_gizmos[i]->is_activable())
out.push_back(i);
return out;
}
size_t GLGizmosManager::get_gizmo_idx_from_mouse(const Vec2d& mouse_pos) const
{
if (! m_enabled)
return Undefined;
float cnv_h = (float)m_parent.get_canvas_size().get_height();
float height = get_scaled_total_height();
float icons_size = m_layout.scaled_icons_size();
float border = m_layout.scaled_border();
float stride_y = m_layout.scaled_stride_y();
float top_y = 0.5f * (cnv_h - height) + border;
// is mouse horizontally in the area?
if ((border <= (float)mouse_pos(0) && ((float)mouse_pos(0) <= border + icons_size))) {
// which icon is it on?
size_t from_top = (size_t)((float)mouse_pos(1) - top_y) / stride_y;
// is it really on the icon or already past the border?
if ((float)mouse_pos(1) <= top_y + from_top * stride_y + icons_size) {
std::vector<size_t> selectable = get_selectable_idxs();
if (from_top < selectable.size())
return selectable[from_top];
}
}
return Undefined;
}
bool GLGizmosManager::init()
{
m_background_texture.metadata.filename = "toolbar_background.png";
m_background_texture.metadata.left = 16;
m_background_texture.metadata.top = 16;
m_background_texture.metadata.right = 16;
m_background_texture.metadata.bottom = 16;
if (!m_background_texture.metadata.filename.empty())
{
if (!m_background_texture.texture.load_from_file(resources_dir() + "/icons/" + m_background_texture.metadata.filename, false, GLTexture::SingleThreaded, false))
return false;
}
// Order of gizmos in the vector must match order in EType!
m_gizmos.emplace_back(new GLGizmoMove3D(m_parent, "move.svg", 0));
m_gizmos.emplace_back(new GLGizmoScale3D(m_parent, "scale.svg", 1));
m_gizmos.emplace_back(new GLGizmoRotate3D(m_parent, "rotate.svg", 2));
m_gizmos.emplace_back(new GLGizmoFlatten(m_parent, "place.svg", 3));
m_gizmos.emplace_back(new GLGizmoCut(m_parent, "cut.svg", 4));
m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", 5));
m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", 6));
m_common_gizmos_data.reset(new CommonGizmosData());
dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->set_common_data_ptr(m_common_gizmos_data.get());
dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->set_common_data_ptr(m_common_gizmos_data.get());
for (auto& gizmo : m_gizmos) {
if (! gizmo->init()) {
m_gizmos.clear();
return false;
}
}
m_current = Undefined;
m_hover = Undefined;
return true;
}
void GLGizmosManager::set_overlay_icon_size(float size)
{
if (m_layout.icons_size != size)
{
m_layout.icons_size = size;
m_icons_texture_dirty = true;
}
}
void GLGizmosManager::set_overlay_scale(float scale)
{
if (m_layout.scale != scale)
{
m_layout.scale = scale;
m_icons_texture_dirty = true;
}
}
void GLGizmosManager::refresh_on_off_state()
{
if (m_serializing || m_current == Undefined || m_gizmos.empty())
return;
if (m_current != Undefined && ! m_gizmos[m_current]->is_activable())
activate_gizmo(Undefined);
}
void GLGizmosManager::reset_all_states()
{
if (! m_enabled || m_serializing)
return;
activate_gizmo(Undefined);
m_hover = Undefined;
}
void GLGizmosManager::set_hover_id(int id)
{
if (!m_enabled || m_current == Undefined)
return;
m_gizmos[m_current]->set_hover_id(id);
}
void GLGizmosManager::enable_grabber(EType type, unsigned int id, bool enable)
{
if (!m_enabled || type == Undefined || m_gizmos.empty())
return;
if (enable)
m_gizmos[type]->enable_grabber(id);
else
m_gizmos[type]->disable_grabber(id);
}
void GLGizmosManager::update(const Linef3& mouse_ray, const Point& mouse_pos)
{
if (!m_enabled)
return;
GLGizmoBase* curr = get_current();
if (curr != nullptr)
curr->update(GLGizmoBase::UpdateData(mouse_ray, mouse_pos));
}
void GLGizmosManager::update_data()
{
if (!m_enabled)
return;
const Selection& selection = m_parent.get_selection();
bool is_wipe_tower = selection.is_wipe_tower();
enable_grabber(Move, 2, !is_wipe_tower);
enable_grabber(Rotate, 0, !is_wipe_tower);
enable_grabber(Rotate, 1, !is_wipe_tower);
bool enable_scale_xyz = selection.is_single_full_instance() || selection.is_single_volume() || selection.is_single_modifier();
for (unsigned int i = 0; i < 6; ++i)
{
enable_grabber(Scale, i, enable_scale_xyz);
}
if (selection.is_single_full_instance())
{
// all volumes in the selection belongs to the same instance, any of them contains the needed data, so we take the first
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
set_scale(volume->get_instance_scaling_factor());
set_rotation(Vec3d::Zero());
ModelObject* model_object = selection.get_model()->objects[selection.get_object_idx()];
set_flattening_data(model_object);
set_sla_support_data(model_object);
}
else if (selection.is_single_volume() || selection.is_single_modifier())
{
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
set_scale(volume->get_volume_scaling_factor());
set_rotation(Vec3d::Zero());
set_flattening_data(nullptr);
set_sla_support_data(nullptr);
}
else if (is_wipe_tower)
{
DynamicPrintConfig& config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
set_scale(Vec3d::Ones());
set_rotation(Vec3d(0., 0., (M_PI/180.) * dynamic_cast<const ConfigOptionFloat*>(config.option("wipe_tower_rotation_angle"))->value));
set_flattening_data(nullptr);
set_sla_support_data(nullptr);
}
else
{
set_scale(Vec3d::Ones());
set_rotation(Vec3d::Zero());
set_flattening_data(selection.is_from_single_object() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
set_sla_support_data(selection.is_from_single_instance() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
}
}
bool GLGizmosManager::is_running() const
{
if (!m_enabled)
return false;
//GLGizmoBase* curr = get_current();
//return (curr != nullptr) ? (curr->get_state() == GLGizmoBase::On) : false;
return m_current != Undefined;
}
bool GLGizmosManager::handle_shortcut(int key)
{
if (!m_enabled)
return false;
if (m_parent.get_selection().is_empty())
return false;
bool handled = false;
for (size_t idx : get_selectable_idxs()) {
int it_key = m_gizmos[idx]->get_shortcut_key();
if (m_gizmos[idx]->is_activable() && ((it_key == key - 64) || (it_key == key - 96))) {
activate_gizmo(m_current == idx ? Undefined : (EType)idx);
handled = true;
}
}
return handled;
}
bool GLGizmosManager::is_dragging() const
{
if (! m_enabled || m_current == Undefined)
return false;
return m_gizmos[m_current]->is_dragging();
}
void GLGizmosManager::start_dragging()
{
if (! m_enabled || m_current == Undefined)
return;
m_gizmos[m_current]->start_dragging();
}
void GLGizmosManager::stop_dragging()
{
if (! m_enabled || m_current == Undefined)
return;
m_gizmos[m_current]->stop_dragging();
}
Vec3d GLGizmosManager::get_displacement() const
{
if (!m_enabled)
return Vec3d::Zero();
return dynamic_cast<GLGizmoMove3D*>(m_gizmos[Move].get())->get_displacement();
}
Vec3d GLGizmosManager::get_scale() const
{
if (!m_enabled)
return Vec3d::Ones();
return dynamic_cast<GLGizmoScale3D*>(m_gizmos[Scale].get())->get_scale();
}
void GLGizmosManager::set_scale(const Vec3d& scale)
{
if (!m_enabled || m_gizmos.empty())
return;
dynamic_cast<GLGizmoScale3D*>(m_gizmos[Scale].get())->set_scale(scale);
}
Vec3d GLGizmosManager::get_scale_offset() const
{
if (!m_enabled || m_gizmos.empty())
return Vec3d::Zero();
return dynamic_cast<GLGizmoScale3D*>(m_gizmos[Scale].get())->get_offset();
}
Vec3d GLGizmosManager::get_rotation() const
{
if (!m_enabled || m_gizmos.empty())
return Vec3d::Zero();
return dynamic_cast<GLGizmoRotate3D*>(m_gizmos[Rotate].get())->get_rotation();
}
void GLGizmosManager::set_rotation(const Vec3d& rotation)
{
if (!m_enabled || m_gizmos.empty())
return;
dynamic_cast<GLGizmoRotate3D*>(m_gizmos[Rotate].get())->set_rotation(rotation);
}
Vec3d GLGizmosManager::get_flattening_normal() const
{
if (!m_enabled || m_gizmos.empty())
return Vec3d::Zero();
return dynamic_cast<GLGizmoFlatten*>(m_gizmos[Flatten].get())->get_flattening_normal();
}
void GLGizmosManager::set_flattening_data(const ModelObject* model_object)
{
if (!m_enabled || m_gizmos.empty())
return;
dynamic_cast<GLGizmoFlatten*>(m_gizmos[Flatten].get())->set_flattening_data(model_object);
}
void GLGizmosManager::set_sla_support_data(ModelObject* model_object)
{
if (! m_enabled
|| m_gizmos.empty()
|| wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA)
return;
m_common_gizmos_data->update_from_backend(m_parent, model_object);
auto* gizmo_supports = dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get());
auto* gizmo_hollow = dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get());
// note: sla support gizmo takes care of updating the common data.
// following lines are thus dependent
gizmo_supports->set_sla_support_data(model_object, m_parent.get_selection());
gizmo_hollow->set_sla_support_data(model_object, m_parent.get_selection());
}
// Returns true if the gizmo used the event to do something, false otherwise.
bool GLGizmosManager::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down)
{
if (!m_enabled || m_gizmos.empty())
return false;
if (m_current == SlaSupports)
return dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
if (m_current == Hollow)
return dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
return false;
}
ClippingPlane GLGizmosManager::get_sla_clipping_plane() const
{
if (!m_enabled || (m_current != SlaSupports && m_current != Hollow) || m_gizmos.empty())
return ClippingPlane::ClipsNothing();
if (m_current == SlaSupports)
return dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->get_sla_clipping_plane();
else
return dynamic_cast<GLGizmoHollow*>(m_gizmos[Hollow].get())->get_sla_clipping_plane();
}
bool GLGizmosManager::wants_reslice_supports_on_undo() const
{
return (m_current == SlaSupports
&& dynamic_cast<const GLGizmoSlaSupports*>(m_gizmos.at(SlaSupports).get())->has_backend_supports());
}
void GLGizmosManager::render_current_gizmo() const
{
if (!m_enabled || m_current == Undefined)
return;
m_gizmos[m_current]->render();
}
void GLGizmosManager::render_current_gizmo_for_picking_pass() const
{
if (! m_enabled || m_current == Undefined)
return;
m_gizmos[m_current]->render_for_picking();
}
void GLGizmosManager::render_overlay() const
{
if (!m_enabled)
return;
if (m_icons_texture_dirty)
generate_icons_texture();
do_render_overlay();
}
std::string GLGizmosManager::get_tooltip() const
{
if (!m_tooltip.empty())
return m_tooltip;
const GLGizmoBase* curr = get_current();
return (curr != nullptr) ? curr->get_tooltip() : "";
}
bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt)
{
bool processed = false;
if (m_current == SlaSupports || m_current == Hollow) {
float rot = (float)evt.GetWheelRotation() / (float)evt.GetWheelDelta();
if (gizmo_event((rot > 0.f ? SLAGizmoEventType::MouseWheelUp : SLAGizmoEventType::MouseWheelDown), Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
processed = true;
}
return processed;
}
bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
{
// used to set a right up event as processed when needed
static bool pending_right_up = false;
Point pos(evt.GetX(), evt.GetY());
Vec2d mouse_pos((double)evt.GetX(), (double)evt.GetY());
Selection& selection = m_parent.get_selection();
int selected_object_idx = selection.get_object_idx();
bool processed = false;
#if !ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
// mouse anywhere
if (!evt.Dragging() && !evt.Leaving() && !evt.Entering() && (m_mouse_capture.parent != nullptr))
{
if (m_mouse_capture.any() && (evt.LeftUp() || evt.MiddleUp() || evt.RightUp()))
// prevents loosing selection into the scene if mouse down was done inside the toolbar and mouse up was down outside it
processed = true;
m_mouse_capture.reset();
}
#endif // !ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
// mouse anywhere
if (evt.Moving())
m_tooltip = update_hover_state(mouse_pos);
#if ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
else if (evt.LeftUp())
{
if (m_mouse_capture.left)
{
processed = true;
m_mouse_capture.left = false;
}
else if (is_dragging())
{
switch (m_current) {
case Move: m_parent.do_move(L("Gizmo-Move")); break;
case Scale: m_parent.do_scale(L("Gizmo-Scale")); break;
case Rotate: m_parent.do_rotate(L("Gizmo-Rotate")); break;
default: break;
}
stop_dragging();
update_data();
wxGetApp().obj_manipul()->set_dirty();
// Let the plater know that the dragging finished, so a delayed refresh
// of the scene with the background processing data should be performed.
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
// updates camera target constraints
m_parent.refresh_camera_scene_box();
processed = true;
}
// else
// return false;
}
else if (evt.MiddleUp())
{
if (m_mouse_capture.middle)
{
processed = true;
m_mouse_capture.middle = false;
}
else
return false;
}
else if (evt.RightUp())
{
if (pending_right_up)
{
pending_right_up = false;
return true;
}
if (m_mouse_capture.right)
{
processed = true;
m_mouse_capture.right = false;
}
else
return false;
}
#if ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX
else if (evt.Dragging() && !is_dragging())
#else
else if (evt.Dragging()))
#endif // ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX
{
if (m_mouse_capture.any())
// if the button down was done on this toolbar, prevent from dragging into the scene
processed = true;
// else
// return false;
}
#else
else if (evt.LeftUp())
m_mouse_capture.left = false;
else if (evt.MiddleUp())
m_mouse_capture.middle = false;
else if (evt.RightUp())
{
m_mouse_capture.right = false;
if (pending_right_up)
{
pending_right_up = false;
processed = true;
}
}
else if (evt.Dragging() && m_mouse_capture.any())
// if the button down was done on this toolbar, prevent from dragging into the scene
processed = true;
#endif // ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
#if ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX
else if (evt.Dragging() && is_dragging())
{
if (!m_parent.get_wxglcanvas()->HasCapture())
m_parent.get_wxglcanvas()->CaptureMouse();
m_parent.set_mouse_as_dragging();
update(m_parent.mouse_ray(pos), pos);
switch (m_current)
{
case Move:
{
// Apply new temporary offset
selection.translate(get_displacement());
wxGetApp().obj_manipul()->set_dirty();
break;
}
case Scale:
{
// Apply new temporary scale factors
TransformationType transformation_type(TransformationType::Local_Absolute_Joint);
if (evt.AltDown())
transformation_type.set_independent();
selection.scale(get_scale(), transformation_type);
if (evt.ControlDown())
selection.translate(get_scale_offset(), true);
wxGetApp().obj_manipul()->set_dirty();
break;
}
case Rotate:
{
// Apply new temporary rotations
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (evt.AltDown())
transformation_type.set_independent();
selection.rotate(get_rotation(), transformation_type);
wxGetApp().obj_manipul()->set_dirty();
break;
}
default:
break;
}
m_parent.set_as_dirty();
processed = true;
}
#endif // ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX
if (get_gizmo_idx_from_mouse(mouse_pos) == Undefined)
{
// mouse is outside the toolbar
m_tooltip = "";
if (evt.LeftDown())
{
if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
// the gizmo got the event and took some action, there is no need to do anything more
processed = true;
else if (!selection.is_empty() && grabber_contains_mouse()) {
update_data();
selection.start_dragging();
start_dragging();
if (m_current == Flatten) {
// Rotate the object so the normal points downward:
m_parent.do_flatten(get_flattening_normal(), L("Gizmo-Place on Face"));
wxGetApp().obj_manipul()->set_dirty();
}
m_parent.set_as_dirty();
processed = true;
}
}
else if (evt.RightDown() && (selected_object_idx != -1) && (m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::RightDown))
{
// we need to set the following right up as processed to avoid showing the context menu if the user release the mouse over the object
pending_right_up = true;
// event was taken care of by the SlaSupports gizmo
processed = true;
}
else if (evt.Dragging() && (m_parent.get_move_volume_id() != -1) && (m_current == SlaSupports || m_current == Hollow))
// don't allow dragging objects with the Sla gizmo on
processed = true;
else if (evt.Dragging() && (m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown()))
{
// the gizmo got the event and took some action, no need to do anything more here
m_parent.set_as_dirty();
processed = true;
}
#if !ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX
else if (evt.Dragging() && is_dragging())
{
if (!m_parent.get_wxglcanvas()->HasCapture())
m_parent.get_wxglcanvas()->CaptureMouse();
m_parent.set_mouse_as_dragging();
update(m_parent.mouse_ray(pos), pos);
switch (m_current)
{
case Move:
{
// Apply new temporary offset
selection.translate(get_displacement());
wxGetApp().obj_manipul()->set_dirty();
break;
}
case Scale:
{
// Apply new temporary scale factors
TransformationType transformation_type(TransformationType::Local_Absolute_Joint);
if (evt.AltDown())
transformation_type.set_independent();
selection.scale(get_scale(), transformation_type);
if (evt.ControlDown())
selection.translate(get_scale_offset(), true);
wxGetApp().obj_manipul()->set_dirty();
break;
}
case Rotate:
{
// Apply new temporary rotations
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (evt.AltDown())
transformation_type.set_independent();
selection.rotate(get_rotation(), transformation_type);
wxGetApp().obj_manipul()->set_dirty();
break;
}
default:
break;
}
m_parent.set_as_dirty();
processed = true;
}
#endif // !ENABLE_GIZMO_TOOLBAR_DRAGGING_FIX
#if !ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
else if (evt.LeftUp() && is_dragging())
{
switch (m_current) {
case Move : m_parent.do_move(L("Gizmo-Move")); break;
case Scale : m_parent.do_scale(L("Gizmo-Scale")); break;
case Rotate : m_parent.do_rotate(L("Gizmo-Rotate")); break;
default : break;
}
stop_dragging();
update_data();
wxGetApp().obj_manipul()->set_dirty();
// Let the plater know that the dragging finished, so a delayed refresh
// of the scene with the background processing data should be performed.
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
// updates camera target constraints
m_parent.refresh_camera_scene_box();
processed = true;
}
#endif // !ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
else if (evt.LeftUp() && (m_current == SlaSupports || m_current == Hollow) && !m_parent.is_mouse_dragging())
{
// in case SLA gizmo is selected, we just pass the LeftUp event and stop processing - neither
// object moving or selecting is suppressed in that case
gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown());
processed = true;
}
else if (evt.LeftUp() && (m_current == Flatten) && (m_gizmos[m_current]->get_hover_id() != -1))
{
// to avoid to loose the selection when user clicks an the white faces of a different object while the Flatten gizmo is active
processed = true;
}
}
else
{
// mouse inside toolbar
if (evt.LeftDown() || evt.LeftDClick())
{
m_mouse_capture.left = true;
m_mouse_capture.parent = &m_parent;
processed = true;
if (!selection.is_empty())
{
update_on_off_state(mouse_pos);
update_data();
m_parent.set_as_dirty();
}
}
else if (evt.MiddleDown())
{
m_mouse_capture.middle = true;
m_mouse_capture.parent = &m_parent;
}
else if (evt.RightDown())
{
m_mouse_capture.right = true;
m_mouse_capture.parent = &m_parent;
}
#if !ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
else if (evt.LeftUp())
processed = true;
#endif // !ENABLE_MODIFIED_GIZMOBAR_MOUSE_EVENT_HANDLING
}
return processed;
}
bool GLGizmosManager::on_char(wxKeyEvent& evt)
{
// see include/wx/defs.h enum wxKeyCode
int keyCode = evt.GetKeyCode();
int ctrlMask = wxMOD_CONTROL;
bool processed = false;
if ((evt.GetModifiers() & ctrlMask) != 0)
{
switch (keyCode)
{
#ifdef __APPLE__
case 'a':
case 'A':
#else /* __APPLE__ */
case WXK_CONTROL_A:
#endif /* __APPLE__ */
{
// Sla gizmo selects all support points
if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::SelectAll))
processed = true;
break;
}
}
}
else if (!evt.HasModifiers())
{
switch (keyCode)
{
// key ESC
case WXK_ESCAPE:
{
if (m_current != Undefined)
{
if ((m_current != SlaSupports) || !gizmo_event(SLAGizmoEventType::DiscardChanges))
reset_all_states();
processed = true;
}
break;
}
case WXK_RETURN:
{
if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::ApplyChanges))
processed = true;
break;
}
case 'r' :
case 'R' :
{
if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::ResetClippingPlane))
processed = true;
break;
}
#ifdef __APPLE__
case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
#else /* __APPLE__ */
case WXK_DELETE:
#endif /* __APPLE__ */
{
if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::Delete))
processed = true;
break;
}
case 'A':
case 'a':
{
if (m_current == SlaSupports)
{
gizmo_event(SLAGizmoEventType::AutomaticGeneration);
// set as processed no matter what's returned by gizmo_event() to avoid the calling canvas to process 'A' as arrange
processed = true;
}
break;
}
case 'M':
case 'm':
{
if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::ManualEditing))
processed = true;
break;
}
case 'F':
case 'f':
{
if (m_current == Scale)
{
if (!is_dragging())
wxGetApp().plater()->scale_selection_to_fit_print_volume();
processed = true;
}
break;
}
}
}
if (!processed && !evt.HasModifiers())
{
if (handle_shortcut(keyCode))
{
update_data();
processed = true;
}
}
if (processed)
m_parent.set_as_dirty();
return processed;
}
bool GLGizmosManager::on_key(wxKeyEvent& evt)
{
const int keyCode = evt.GetKeyCode();
bool processed = false;
if (evt.GetEventType() == wxEVT_KEY_UP)
{
if (m_current == SlaSupports || m_current == Hollow)
{
bool is_editing = true;
bool is_rectangle_dragging = false;
if (m_current == SlaSupports) {
GLGizmoSlaSupports* gizmo = dynamic_cast<GLGizmoSlaSupports*>(get_current());
is_editing = gizmo->is_in_editing_mode();
is_rectangle_dragging = gizmo->is_selection_rectangle_dragging();
}
else {
GLGizmoHollow* gizmo = dynamic_cast<GLGizmoHollow*>(get_current());
is_rectangle_dragging = gizmo->is_selection_rectangle_dragging();
}
if (keyCode == WXK_SHIFT)
{
// shift has been just released - SLA gizmo might want to close rectangular selection.
if (gizmo_event(SLAGizmoEventType::ShiftUp) || (is_editing && is_rectangle_dragging))
processed = true;
}
else if (keyCode == WXK_ALT)
{
// alt has been just released - SLA gizmo might want to close rectangular selection.
if (gizmo_event(SLAGizmoEventType::AltUp) || (is_editing && is_rectangle_dragging))
processed = true;
}
}
// if (processed)
// m_parent.set_cursor(GLCanvas3D::Standard);
}
else if (evt.GetEventType() == wxEVT_KEY_DOWN)
{
if ((m_current == SlaSupports) && ((keyCode == WXK_SHIFT) || (keyCode == WXK_ALT))
&& dynamic_cast<GLGizmoSlaSupports*>(get_current())->is_in_editing_mode())
{
// m_parent.set_cursor(GLCanvas3D::Cross);
processed = true;
}
else if (m_current == Cut)
{
auto do_move = [this, &processed](double delta_z) {
GLGizmoCut* cut = dynamic_cast<GLGizmoCut*>(get_current());
cut->set_cut_z(delta_z + cut->get_cut_z());
processed = true;
};
switch (keyCode)
{
case WXK_NUMPAD_UP: case WXK_UP: { do_move(1.0); break; }
case WXK_NUMPAD_DOWN: case WXK_DOWN: { do_move(-1.0); break; }
default: { break; }
}
}
}
if (processed)
m_parent.set_as_dirty();
return processed;
}
void GLGizmosManager::update_after_undo_redo(const UndoRedo::Snapshot& snapshot)
{
update_data();
m_serializing = false;
if (m_current == SlaSupports
&& snapshot.snapshot_data.flags & UndoRedo::SnapshotData::RECALCULATE_SLA_SUPPORTS)
dynamic_cast<GLGizmoSlaSupports*>(m_gizmos[SlaSupports].get())->reslice_SLA_supports(true);
}
void GLGizmosManager::render_background(float left, float top, float right, float bottom, float border) const
{
unsigned int tex_id = m_background_texture.texture.get_id();
float tex_width = (float)m_background_texture.texture.get_width();
float tex_height = (float)m_background_texture.texture.get_height();
if ((tex_id != 0) && (tex_width > 0) && (tex_height > 0))
{
float inv_tex_width = (tex_width != 0.0f) ? 1.0f / tex_width : 0.0f;
float inv_tex_height = (tex_height != 0.0f) ? 1.0f / tex_height : 0.0f;
float internal_left = left + border;
float internal_right = right - border;
float internal_top = top - border;
float internal_bottom = bottom + border;
// float left_uv = 0.0f;
float right_uv = 1.0f;
float top_uv = 1.0f;
float bottom_uv = 0.0f;
float internal_left_uv = (float)m_background_texture.metadata.left * inv_tex_width;
float internal_right_uv = 1.0f - (float)m_background_texture.metadata.right * inv_tex_width;
float internal_top_uv = 1.0f - (float)m_background_texture.metadata.top * inv_tex_height;
float internal_bottom_uv = (float)m_background_texture.metadata.bottom * inv_tex_height;
// top-left corner
GLTexture::render_sub_texture(tex_id, left, internal_left, internal_top, top, { { internal_left_uv, internal_bottom_uv }, { internal_right_uv, internal_bottom_uv }, { internal_right_uv, internal_top_uv }, { internal_left_uv, internal_top_uv } });
// top edge
GLTexture::render_sub_texture(tex_id, internal_left, internal_right, internal_top, top, { { internal_left_uv, internal_top_uv }, { internal_right_uv, internal_top_uv }, { internal_right_uv, top_uv }, { internal_left_uv, top_uv } });
// top-right corner
GLTexture::render_sub_texture(tex_id, internal_right, right, internal_top, top, { { internal_right_uv, internal_top_uv }, { right_uv, internal_top_uv }, { right_uv, top_uv }, { internal_right_uv, top_uv } });
// center-left edge
GLTexture::render_sub_texture(tex_id, left, internal_left, internal_bottom, internal_top, { { internal_left_uv, internal_bottom_uv }, { internal_right_uv, internal_bottom_uv }, { internal_right_uv, internal_top_uv }, { internal_left_uv, internal_top_uv } });
// center
GLTexture::render_sub_texture(tex_id, internal_left, internal_right, internal_bottom, internal_top, { { internal_left_uv, internal_bottom_uv }, { internal_right_uv, internal_bottom_uv }, { internal_right_uv, internal_top_uv }, { internal_left_uv, internal_top_uv } });
// center-right edge
GLTexture::render_sub_texture(tex_id, internal_right, right, internal_bottom, internal_top, { { internal_right_uv, internal_bottom_uv }, { right_uv, internal_bottom_uv }, { right_uv, internal_top_uv }, { internal_right_uv, internal_top_uv } });
// bottom-left corner
GLTexture::render_sub_texture(tex_id, left, internal_left, bottom, internal_bottom, { { internal_left_uv, internal_bottom_uv }, { internal_right_uv, internal_bottom_uv }, { internal_right_uv, internal_top_uv }, { internal_left_uv, internal_top_uv } });
// bottom edge
GLTexture::render_sub_texture(tex_id, internal_left, internal_right, bottom, internal_bottom, { { internal_left_uv, bottom_uv }, { internal_right_uv, bottom_uv }, { internal_right_uv, internal_bottom_uv }, { internal_left_uv, internal_bottom_uv } });
// bottom-right corner
GLTexture::render_sub_texture(tex_id, internal_right, right, bottom, internal_bottom, { { internal_right_uv, bottom_uv }, { right_uv, bottom_uv }, { right_uv, internal_bottom_uv }, { internal_right_uv, internal_bottom_uv } });
}
}
void GLGizmosManager::do_render_overlay() const
{
std::vector<size_t> selectable_idxs = get_selectable_idxs();
if (selectable_idxs.empty())
return;
float cnv_w = (float)m_parent.get_canvas_size().get_width();
float cnv_h = (float)m_parent.get_canvas_size().get_height();
float zoom = (float)m_parent.get_camera().get_zoom();
float inv_zoom = (float)m_parent.get_camera().get_inv_zoom();
float height = get_scaled_total_height();
float width = get_scaled_total_width();
float zoomed_border = m_layout.scaled_border() * inv_zoom;
float zoomed_top_x = (-0.5f * cnv_w) * inv_zoom;
float zoomed_top_y = (0.5f * height) * inv_zoom;
float zoomed_left = zoomed_top_x;
float zoomed_top = zoomed_top_y;
float zoomed_right = zoomed_left + width * inv_zoom;
float zoomed_bottom = zoomed_top - height * inv_zoom;
render_background(zoomed_left, zoomed_top, zoomed_right, zoomed_bottom, zoomed_border);
zoomed_top_x += zoomed_border;
zoomed_top_y -= zoomed_border;
float icons_size = m_layout.scaled_icons_size();
float zoomed_icons_size = icons_size * inv_zoom;
float zoomed_stride_y = m_layout.scaled_stride_y() * inv_zoom;
unsigned int icons_texture_id = m_icons_texture.get_id();
int tex_width = m_icons_texture.get_width();
int tex_height = m_icons_texture.get_height();
if ((icons_texture_id == 0) || (tex_width <= 1) || (tex_height <= 1))
return;
float du = (float)(tex_width - 1) / (4.0f * (float)tex_width); // 4 is the number of possible states if the icons
float dv = (float)(tex_height - 1) / (float)(m_gizmos.size() * tex_height);
// tiles in the texture are spaced by 1 pixel
float u_offset = 1.0f / (float)tex_width;
float v_offset = 1.0f / (float)tex_height;
for (size_t idx : selectable_idxs)
{
GLGizmoBase* gizmo = m_gizmos[idx].get();
unsigned int sprite_id = gizmo->get_sprite_id();
int icon_idx = (m_current == idx) ? 2 : ((m_hover == idx) ? 1 : (gizmo->is_activable()? 0 : 3));
float v_top = v_offset + sprite_id * dv;
float u_left = u_offset + icon_idx * du;
float v_bottom = v_top + dv - v_offset;
float u_right = u_left + du - u_offset;
GLTexture::render_sub_texture(icons_texture_id, zoomed_top_x, zoomed_top_x + zoomed_icons_size, zoomed_top_y - zoomed_icons_size, zoomed_top_y, { { u_left, v_bottom }, { u_right, v_bottom }, { u_right, v_top }, { u_left, v_top } });
if (idx == m_current) {
float toolbar_top = cnv_h - m_parent.get_view_toolbar_height();
gizmo->render_input_window(width, 0.5f * cnv_h - zoomed_top_y * zoom, toolbar_top);
}
zoomed_top_y -= zoomed_stride_y;
}
}
float GLGizmosManager::get_scaled_total_height() const
{
return m_layout.scale * (2.0f * m_layout.border + (float)get_selectable_idxs().size() * m_layout.stride_y() - m_layout.gap_y);
}
float GLGizmosManager::get_scaled_total_width() const
{
return 2.0f * m_layout.scaled_border() + m_layout.scaled_icons_size();
}
GLGizmoBase* GLGizmosManager::get_current() const
{
return ((m_current == Undefined) || m_gizmos.empty()) ? nullptr : m_gizmos[m_current].get();
}
bool GLGizmosManager::generate_icons_texture() const
{
std::string path = resources_dir() + "/icons/";
std::vector<std::string> filenames;
for (size_t idx=0; idx<m_gizmos.size(); ++idx)
{
if (m_gizmos[idx] != nullptr)
{
const std::string& icon_filename = m_gizmos[idx]->get_icon_filename();
if (!icon_filename.empty())
filenames.push_back(path + icon_filename);
}
}
std::vector<std::pair<int, bool>> states;
states.push_back(std::make_pair(1, false)); // Activable
states.push_back(std::make_pair(0, false)); // Hovered
states.push_back(std::make_pair(0, true)); // Selected
states.push_back(std::make_pair(2, false)); // Disabled
unsigned int sprite_size_px = (unsigned int)m_layout.scaled_icons_size();
// // force even size
// if (sprite_size_px % 2 != 0)
// sprite_size_px += 1;
bool res = m_icons_texture.load_from_svg_files_as_sprites_array(filenames, states, sprite_size_px, false);
if (res)
m_icons_texture_dirty = false;
return res;
}
void GLGizmosManager::update_on_off_state(const Vec2d& mouse_pos)
{
if (!m_enabled)
return;
size_t idx = get_gizmo_idx_from_mouse(mouse_pos);
if (idx != Undefined && m_gizmos[idx]->is_activable() && m_hover == idx)
activate_gizmo(m_current == idx ? Undefined : (EType)idx);
}
std::string GLGizmosManager::update_hover_state(const Vec2d& mouse_pos)
{
std::string name = "";
if (!m_enabled)
return name;
m_hover = Undefined;
size_t idx = get_gizmo_idx_from_mouse(mouse_pos);
if (idx != Undefined) {
name = m_gizmos[idx]->get_name();
if (m_gizmos[idx]->is_activable())
m_hover = (EType)idx;
}
return name;
}
void GLGizmosManager::activate_gizmo(EType type)
{
if (m_gizmos.empty() || m_current == type)
return;
if (m_current != Undefined) {
m_gizmos[m_current]->set_state(GLGizmoBase::Off);
if (m_gizmos[m_current]->get_state() != GLGizmoBase::Off)
return; // gizmo refused to be turned off, do nothing.
}
if (type != Undefined)
m_gizmos[type]->set_state(GLGizmoBase::On);
m_current = type;
}
bool GLGizmosManager::grabber_contains_mouse() const
{
if (!m_enabled)
return false;
GLGizmoBase* curr = get_current();
return (curr != nullptr) ? (curr->get_hover_id() != -1) : false;
}
CommonGizmosData::CommonGizmosData()
{
m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
}
bool CommonGizmosData::update_from_backend(GLCanvas3D& canvas, ModelObject* model_object)
{
recent_update = false;
bool object_changed = false;
if (m_model_object != model_object
|| (model_object && m_model_object_id != model_object->id())) {
m_model_object = model_object;
m_print_object_idx = -1;
m_mesh_raycaster.reset();
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = nullptr;
m_mesh = nullptr;
m_backend_mesh_transformed.clear();
object_changed = true;
recent_update = true;
}
if (m_model_object) {
int active_inst = canvas.get_selection().get_instance_idx();
if (m_active_instance != active_inst) {
m_active_instance = active_inst;
m_active_instance_bb_radius = m_model_object->instance_bounding_box(m_active_instance).radius();
recent_update = true;
}
}
if (! m_model_object || ! canvas.get_selection().is_from_single_instance())
return false;
int old_po_idx = m_print_object_idx;
// First we need a pointer to the respective SLAPrintObject. The index into objects vector is
// cached so we don't have todo it on each render. We only search for the po if needed:
if (m_print_object_idx < 0 || (int)canvas.sla_print()->objects().size() != m_print_objects_count) {
m_print_objects_count = canvas.sla_print()->objects().size();
m_print_object_idx = -1;
for (const SLAPrintObject* po : canvas.sla_print()->objects()) {
++m_print_object_idx;
if (po->model_object()->id() == m_model_object->id())
break;
}
}
bool mesh_exchanged = false;
m_mesh = nullptr;
// Load either the model_object mesh, or one provided by the backend
// This mesh does not account for the possible Z up SLA offset.
// The backend mesh needs to be transformed and because a pointer to it is
// saved, a copy is stored as a member (FIXME)
if (m_print_object_idx >=0) {
const SLAPrintObject* po = canvas.sla_print()->objects()[m_print_object_idx];
if (po->is_step_done(slaposDrillHoles)) {
m_backend_mesh_transformed = po->get_mesh_to_print();
m_backend_mesh_transformed.transform(canvas.sla_print()->sla_trafo(*m_model_object).inverse());
m_mesh = &m_backend_mesh_transformed;
m_has_drilled_mesh = true;
mesh_exchanged = true;
}
}
if (! m_mesh) {
m_mesh = &m_model_object->volumes.front()->mesh();
m_backend_mesh_transformed.clear();
m_has_drilled_mesh = false;
}
m_model_object_id = m_model_object->id();
if (m_mesh != m_old_mesh) {
// Update clipping plane position.
float new_clp_pos = m_clipping_plane_distance;
if (object_changed) {
new_clp_pos = 0.f;
m_clipping_plane_was_moved = false;
} else {
// After we got a drilled mesh, move the cp to 25%. This only applies when
// the hollowing gizmo is active and hollowing is enabled
if (m_clipping_plane_distance == 0.f && mesh_exchanged && m_has_drilled_mesh) {
const DynamicPrintConfig& cfg =
(m_model_object && m_model_object->config.has("hollowing_enable"))
? m_model_object->config
: wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
if (cfg.has("hollowing_enable") && cfg.opt_bool("hollowing_enable")
&& canvas.get_gizmos_manager().get_current_type() == GLGizmosManager::Hollow) {
new_clp_pos = 0.25f;
m_clipping_plane_was_moved = false; // so it uses current camera direction
}
}
}
m_clipping_plane_distance = new_clp_pos;
m_clipping_plane_distance_stash = new_clp_pos;
m_schedule_aabb_calculation = true;
recent_update = true;
return true;
}
if (! recent_update)
recent_update = m_print_object_idx < 0 && old_po_idx >= 0;
return recent_update;
}
void CommonGizmosData::build_AABB_if_needed()
{
if (! m_schedule_aabb_calculation)
return;
wxBusyCursor wait;
m_mesh_raycaster.reset(new MeshRaycaster(*m_mesh));
m_object_clipper.reset();
m_supports_clipper.reset();
m_old_mesh = m_mesh;
m_schedule_aabb_calculation = false;
}
} // namespace GUI
} // namespace Slic3r