OrcaSlicer/src/slic3r/GUI/Gizmos/GLGizmoSeam.cpp
Lukas Matena a4300b8e64 Naming of the entering/leaving snapshots is now more generic,
it uses the actual name of the gizmo. Also, the keyboard shortcut
is now appended to the name, instead of being duplicated in it.
2021-09-03 13:53:07 +02:00

289 lines
9.8 KiB
C++

#include "GLGizmoSeam.hpp"
#include "libslic3r/Model.hpp"
//#include "slic3r/GUI/3DScene.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/ImGuiWrapper.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include <GL/glew.h>
namespace Slic3r::GUI {
void GLGizmoSeam::on_shutdown()
{
m_parent.toggle_model_objects_visibility(true);
}
bool GLGizmoSeam::on_init()
{
m_shortcut_key = WXK_CONTROL_P;
m_desc["clipping_of_view"] = _L("Clipping of view") + ": ";
m_desc["reset_direction"] = _L("Reset direction");
m_desc["cursor_size"] = _L("Brush size") + ": ";
m_desc["cursor_type"] = _L("Brush shape") + ": ";
m_desc["enforce_caption"] = _L("Left mouse button") + ": ";
m_desc["enforce"] = _L("Enforce seam");
m_desc["block_caption"] = _L("Right mouse button") + ": ";
m_desc["block"] = _L("Block seam");
m_desc["remove_caption"] = _L("Shift + Left mouse button") + ": ";
m_desc["remove"] = _L("Remove selection");
m_desc["remove_all"] = _L("Remove all selection");
m_desc["circle"] = _L("Circle");
m_desc["sphere"] = _L("Sphere");
return true;
}
std::string GLGizmoSeam::on_get_name() const
{
return _u8L("Seam painting");
}
void GLGizmoSeam::render_painter_gizmo() const
{
const Selection& selection = m_parent.get_selection();
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
render_triangles(selection);
m_c->object_clipper()->render_cut();
m_c->instances_hider()->render_cut();
render_cursor();
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoSeam::on_render_input_window(float x, float y, float bottom_limit)
{
if (! m_c->selection_info()->model_object())
return;
const float approx_height = m_imgui->scaled(14.0f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->begin(get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x,
m_imgui->calc_text_size(m_desc.at("reset_direction")).x)
+ m_imgui->scaled(1.5f);
const float cursor_size_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_left = m_imgui->calc_text_size(m_desc.at("cursor_type")).x + m_imgui->scaled(1.f);
const float cursor_type_radio_width1 = m_imgui->calc_text_size(m_desc["circle"]).x
+ m_imgui->scaled(2.5f);
const float cursor_type_radio_width2 = m_imgui->calc_text_size(m_desc["sphere"]).x
+ m_imgui->scaled(2.5f);
const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f);
const float minimal_slider_width = m_imgui->scaled(4.f);
float caption_max = 0.f;
float total_text_max = 0.f;
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"}) {
caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x);
total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x);
}
caption_max += m_imgui->scaled(1.f);
total_text_max += m_imgui->scaled(1.f);
float window_width = minimal_slider_width + std::max(cursor_size_slider_left, clipping_slider_left);
window_width = std::max(window_width, total_text_max);
window_width = std::max(window_width, button_width);
window_width = std::max(window_width, cursor_type_radio_left + cursor_type_radio_width1 + cursor_type_radio_width2);
auto draw_text_with_caption = [this, &caption_max](const wxString& caption, const wxString& text) {
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
m_imgui->text_colored(ORANGE, caption);
ImGui::SameLine(caption_max);
m_imgui->text(text);
};
for (const auto &t : std::array<std::string, 3>{"enforce", "block", "remove"})
draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t));
m_imgui->text("");
if (m_imgui->button(m_desc.at("remove_all"))) {
Plater::TakeSnapshot snapshot(wxGetApp().plater(), wxString(_L("Reset selection")));
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
if (mv->is_model_part()) {
++idx;
m_triangle_selectors[idx]->reset();
m_triangle_selectors[idx]->request_update_render_data();
}
}
update_model_object();
m_parent.set_as_dirty();
}
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(cursor_size_slider_left);
ImGui::PushItemWidth(window_width - cursor_size_slider_left);
m_imgui->slider_float(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_type"));
ImGui::SameLine(cursor_type_radio_left + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width1);
bool sphere_sel = m_cursor_type == TriangleSelector::CursorType::SPHERE;
if (m_imgui->radio_button(m_desc["sphere"], sphere_sel))
sphere_sel = true;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
ImGui::SameLine(cursor_type_radio_left + cursor_type_radio_width2 + m_imgui->scaled(0.f));
ImGui::PushItemWidth(cursor_type_radio_width2);
if (m_imgui->radio_button(m_desc["circle"], ! sphere_sel))
sphere_sel = false;
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_cursor_type = sphere_sel
? TriangleSelector::CursorType::SPHERE
: TriangleSelector::CursorType::CIRCLE;
ImGui::Separator();
if (m_c->object_clipper()->get_position() == 0.f) {
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
}
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this](){
m_c->object_clipper()->set_position(-1., false);
});
}
}
ImGui::SameLine(clipping_slider_left);
ImGui::PushItemWidth(window_width - clipping_slider_left);
auto clp_dist = float(m_c->object_clipper()->get_position());
if (m_imgui->slider_float(" ", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::PushTextWrapPos(max_tooltip_width);
ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data());
ImGui::PopTextWrapPos();
ImGui::EndTooltip();
}
m_imgui->end();
}
void GLGizmoSeam::update_model_object() const
{
bool updated = false;
ModelObject* mo = m_c->selection_info()->model_object();
int idx = -1;
for (ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++idx;
updated |= mv->seam_facets.set(*m_triangle_selectors[idx].get());
}
if (updated) {
const ModelObjectPtrs& mos = wxGetApp().model().objects;
wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin());
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
}
void GLGizmoSeam::update_from_model_object()
{
wxBusyCursor wait;
const ModelObject* mo = m_c->selection_info()->model_object();
m_triangle_selectors.clear();
int volume_id = -1;
for (const ModelVolume* mv : mo->volumes) {
if (! mv->is_model_part())
continue;
++volume_id;
// This mesh does not account for the possible Z up SLA offset.
const TriangleMesh* mesh = &mv->mesh();
m_triangle_selectors.emplace_back(std::make_unique<TriangleSelectorGUI>(*mesh));
// Reset of TriangleSelector is done inside TriangleSelectorGUI's constructor, so we don't need it to perform it again in deserialize().
m_triangle_selectors.back()->deserialize(mv->seam_facets.get_data(), false);
m_triangle_selectors.back()->request_update_render_data();
}
}
PainterGizmoType GLGizmoSeam::get_painter_type() const
{
return PainterGizmoType::SEAM;
}
wxString GLGizmoSeam::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const
{
wxString action_name;
if (shift_down)
action_name = _L("Remove selection");
else {
if (button_down == Button::Left)
action_name = _L("Enforce seam");
else
action_name = _L("Block seam");
}
return action_name;
}
} // namespace Slic3r::GUI