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				https://github.com/SoftFever/OrcaSlicer.git
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			2428 lines
		
	
	
	
		
			105 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			2428 lines
		
	
	
	
		
			105 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
# The "Plater" tab. It contains the "3D", "2D", "Preview" and "Layers" subtabs.
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package Slic3r::GUI::Plater;
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use strict;
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use warnings;
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use utf8;
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use File::Basename qw(basename dirname);
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use List::Util qw(sum first max);
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use Slic3r::Geometry qw(X Y Z scale unscale deg2rad rad2deg);
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use threads::shared qw(shared_clone);
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use Wx qw(:button :colour :cursor :dialog :filedialog :keycode :icon :font :id :listctrl :misc 
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    :panel :sizer :toolbar :window wxTheApp :notebook :combobox wxNullBitmap);
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use Wx::Event qw(EVT_BUTTON EVT_TOGGLEBUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED 
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    EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_LEFT_DOWN EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL 
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    EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED);
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use Slic3r::Geometry qw(PI);
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use base 'Wx::Panel';
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use constant TB_ADD             => &Wx::NewId;
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use constant TB_REMOVE          => &Wx::NewId;
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use constant TB_RESET           => &Wx::NewId;
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use constant TB_ARRANGE         => &Wx::NewId;
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use constant TB_EXPORT_GCODE    => &Wx::NewId;
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use constant TB_EXPORT_STL      => &Wx::NewId;
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use constant TB_MORE    => &Wx::NewId;
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use constant TB_FEWER   => &Wx::NewId;
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use constant TB_45CW    => &Wx::NewId;
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use constant TB_45CCW   => &Wx::NewId;
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use constant TB_SCALE   => &Wx::NewId;
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use constant TB_SPLIT   => &Wx::NewId;
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use constant TB_CUT     => &Wx::NewId;
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use constant TB_SETTINGS => &Wx::NewId;
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use constant TB_LAYER_EDITING => &Wx::NewId;
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use Wx::Locale gettext => 'L';
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# package variables to avoid passing lexicals to threads
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our $PROGRESS_BAR_EVENT      : shared = Wx::NewEventType;
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our $ERROR_EVENT             : shared = Wx::NewEventType;
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# Emitted from the worker thread when the G-code export is finished.
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our $EXPORT_COMPLETED_EVENT  : shared = Wx::NewEventType;
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our $PROCESS_COMPLETED_EVENT : shared = Wx::NewEventType;
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use constant FILAMENT_CHOOSERS_SPACING => 0;
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use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds
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my $PreventListEvents = 0;
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our $appController;
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sub new {
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    my ($class, $parent) = @_;
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    my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
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    $self->{config} = Slic3r::Config::new_from_defaults_keys([qw(
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        bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width variable_layer_height
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        serial_port serial_speed octoprint_host octoprint_apikey octoprint_cafile
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        nozzle_diameter single_extruder_multi_material wipe_tower wipe_tower_x wipe_tower_y wipe_tower_width
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	wipe_tower_rotation_angle extruder_colour filament_colour max_print_height printer_model
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    )]);
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    # C++ Slic3r::Model with Perl extensions in Slic3r/Model.pm
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    $self->{model} = Slic3r::Model->new;
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    # C++ Slic3r::Print with Perl extensions in Slic3r/Print.pm
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    $self->{print} = Slic3r::Print->new;
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    # List of Perl objects Slic3r::GUI::Plater::Object, representing a 2D preview of the platter.
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    $self->{objects} = [];
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    $self->{gcode_preview_data} = Slic3r::GCode::PreviewData->new;
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    $self->{print}->set_status_cb(sub {
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        my ($percent, $message) = @_;
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        my $event = Wx::CommandEvent->new($PROGRESS_BAR_EVENT);
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        $event->SetString($message);
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        $event->SetInt($percent);
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        Wx::PostEvent($self, $event);
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    });
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    # Initialize preview notebook
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    $self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [335,335], wxNB_BOTTOM);
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    # Initialize handlers for canvases
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    my $on_select_object = sub {
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        my ($obj_idx) = @_;
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        # Ignore the special objects (the wipe tower proxy and such).
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        $self->select_object((defined($obj_idx) && $obj_idx >= 0 && $obj_idx < 1000) ? $obj_idx : undef);
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    };
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    my $on_double_click = sub {
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        $self->object_settings_dialog if $self->selected_object;
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    };
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    my $on_right_click = sub {
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        my ($canvas, $click_pos_x, $click_pos_y) = @_;
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        my ($obj_idx, $object) = $self->selected_object;
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        return if !defined $obj_idx;
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        my $menu = $self->object_menu;
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        $canvas->PopupMenu($menu, $click_pos_x, $click_pos_y);
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        $menu->Destroy;
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    };
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    my $on_instances_moved = sub {
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        $self->update;
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    };
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    # callback to enable/disable action buttons
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    my $enable_action_buttons = sub {
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        my ($enable) = @_;
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        $self->{btn_export_gcode}->Enable($enable);
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        $self->{btn_reslice}->Enable($enable);
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        $self->{btn_print}->Enable($enable);
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        $self->{btn_send_gcode}->Enable($enable);
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    };
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    # callback to react to gizmo scale
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    my $on_gizmo_scale_uniformly = sub {
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        my ($scale) = @_;
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        my ($obj_idx, $object) = $self->selected_object;
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        return if !defined $obj_idx;
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        my $model_object = $self->{model}->objects->[$obj_idx];
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        my $model_instance = $model_object->instances->[0];
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        $self->stop_background_process;
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        my $variation = $scale / $model_instance->scaling_factor;
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        #FIXME Scale the layer height profile?
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        foreach my $range (@{ $model_object->layer_height_ranges }) {
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            $range->[0] *= $variation;
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            $range->[1] *= $variation;
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        }
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        $_->set_scaling_factor($scale) for @{ $model_object->instances };
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        $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%");        
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        $object->transform_thumbnail($self->{model}, $obj_idx);
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        #update print and start background processing
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        $self->{print}->add_model_object($model_object, $obj_idx);
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        $self->selection_changed(1);  # refresh info (size, volume etc.)
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        $self->update;
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        $self->schedule_background_process;
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    };
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    # callback to react to gizmo rotate
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    my $on_gizmo_rotate = sub {
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        my ($angle_z) = @_;
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        $self->rotate(rad2deg($angle_z), Z, 'absolute');
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    };
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    # callback to update object's geometry info while using gizmos
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    my $on_update_geometry_info = sub {
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        my ($size_x, $size_y, $size_z, $scale_factor) = @_;
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        my ($obj_idx, $object) = $self->selected_object;
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        if ((defined $obj_idx) && ($self->{object_info_size})) { # have we already loaded the info pane?
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            $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", $size_x, $size_y, $size_z));
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            my $model_object = $self->{model}->objects->[$obj_idx];
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            if (my $stats = $model_object->mesh_stats) {
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                $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * $scale_factor**3));
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            }
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        }
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    };
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    # Initialize 3D plater
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    if ($Slic3r::GUI::have_OpenGL) {
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        $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{print}, $self->{config});
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        $self->{preview_notebook}->AddPage($self->{canvas3D}, L('3D'));
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        Slic3r::GUI::_3DScene::register_on_select_object_callback($self->{canvas3D}, $on_select_object);
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        Slic3r::GUI::_3DScene::register_on_double_click_callback($self->{canvas3D}, $on_double_click);
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        Slic3r::GUI::_3DScene::register_on_right_click_callback($self->{canvas3D}, sub { $on_right_click->($self->{canvas3D}, @_); });
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        Slic3r::GUI::_3DScene::register_on_arrange_callback($self->{canvas3D}, sub { $self->arrange });
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        Slic3r::GUI::_3DScene::register_on_rotate_object_left_callback($self->{canvas3D}, sub { $self->rotate(-45, Z, 'relative') });
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        Slic3r::GUI::_3DScene::register_on_rotate_object_right_callback($self->{canvas3D}, sub { $self->rotate( 45, Z, 'relative') });
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        Slic3r::GUI::_3DScene::register_on_scale_object_uniformly_callback($self->{canvas3D}, sub { $self->changescale(undef) });
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        Slic3r::GUI::_3DScene::register_on_increase_objects_callback($self->{canvas3D}, sub { $self->increase() });
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        Slic3r::GUI::_3DScene::register_on_decrease_objects_callback($self->{canvas3D}, sub { $self->decrease() });
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        Slic3r::GUI::_3DScene::register_on_remove_object_callback($self->{canvas3D}, sub { $self->remove() });
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        Slic3r::GUI::_3DScene::register_on_instance_moved_callback($self->{canvas3D}, $on_instances_moved);
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        Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons);
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        Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly);
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        Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate);
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        Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info);
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        Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1);
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#======================================================================================================================================================        
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        Slic3r::GUI::_3DScene::enable_toolbar($self->{canvas3D}, 1);
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#======================================================================================================================================================        
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        Slic3r::GUI::_3DScene::enable_shader($self->{canvas3D}, 1);
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        Slic3r::GUI::_3DScene::enable_force_zoom_to_bed($self->{canvas3D}, 1);
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        Slic3r::GUI::_3DScene::register_on_wipe_tower_moved_callback($self->{canvas3D}, sub {
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            my ($x, $y) = @_;
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            my $cfg = Slic3r::Config->new;
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            $cfg->set('wipe_tower_x', $x);
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            $cfg->set('wipe_tower_y', $y);
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            $self->GetFrame->{options_tabs}{print}->load_config($cfg);
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        });
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        Slic3r::GUI::_3DScene::register_on_model_update_callback($self->{canvas3D}, sub {
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            if (wxTheApp->{app_config}->get("background_processing")) {
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                $self->schedule_background_process;
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            } else {
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                # Hide the print info box, it is no more valid.
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                $self->print_info_box_show(0);
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            }
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        });
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        Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{canvas3D}, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{preview3D}->canvas, $self->{canvas3D}); });
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    }
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    # Initialize 2D preview canvas
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    $self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config});
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    $self->{preview_notebook}->AddPage($self->{canvas}, L('2D'));
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    $self->{canvas}->on_select_object($on_select_object);
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    $self->{canvas}->on_double_click($on_double_click);
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    $self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); });
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    $self->{canvas}->on_instances_moved($on_instances_moved);
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    # Initialize 3D toolpaths preview
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    if ($Slic3r::GUI::have_OpenGL) {
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        $self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}, $self->{gcode_preview_data}, $self->{config});
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        Slic3r::GUI::_3DScene::enable_legend_texture($self->{preview3D}->canvas, 1);
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        Slic3r::GUI::_3DScene::register_on_viewport_changed_callback($self->{preview3D}->canvas, sub { Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{canvas3D}, $self->{preview3D}->canvas); });
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        $self->{preview_notebook}->AddPage($self->{preview3D}, L('Preview'));
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        $self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1;
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    }
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    # Initialize toolpaths preview
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    if ($Slic3r::GUI::have_OpenGL) {
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        $self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print});
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        $self->{preview_notebook}->AddPage($self->{toolpaths2D}, L('Layers'));
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    }
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    EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub {
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        my $preview = $self->{preview_notebook}->GetCurrentPage;
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        if (($preview != $self->{preview3D}) && ($preview != $self->{canvas3D})) {
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            $preview->OnActivate if $preview->can('OnActivate');        
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        } elsif ($preview == $self->{preview3D}) {
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            $self->{preview3D}->reload_print;
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            # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
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            Slic3r::GUI::_3DScene::set_as_dirty($self->{preview3D}->canvas);
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        } elsif ($preview == $self->{canvas3D}) {
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            if (Slic3r::GUI::_3DScene::is_reload_delayed($self->{canvas3D})) {
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                my $selections = $self->collect_selections;
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                Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
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                Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 1);
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            }            
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            # sets the canvas as dirty to force a render at the 1st idle event (wxWidgets IsShownOnScreen() is buggy and cannot be used reliably)
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            Slic3r::GUI::_3DScene::set_as_dirty($self->{canvas3D});
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        }
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    });
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    # toolbar for object manipulation
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    if (!&Wx::wxMSW) {
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        Wx::ToolTip::Enable(1);
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        $self->{htoolbar} = Wx::ToolBar->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTB_HORIZONTAL | wxTB_TEXT | wxBORDER_SIMPLE | wxTAB_TRAVERSAL);
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        $self->{htoolbar}->AddTool(TB_ADD, L("Add…"), Wx::Bitmap->new(Slic3r::var("brick_add.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_REMOVE, L("Delete"), Wx::Bitmap->new(Slic3r::var("brick_delete.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_RESET, L("Delete All"), Wx::Bitmap->new(Slic3r::var("cross.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_ARRANGE, L("Arrange"), Wx::Bitmap->new(Slic3r::var("bricks.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddSeparator;
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        $self->{htoolbar}->AddTool(TB_MORE, L("More"), Wx::Bitmap->new(Slic3r::var("add.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_FEWER, L("Fewer"), Wx::Bitmap->new(Slic3r::var("delete.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddSeparator;
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        $self->{htoolbar}->AddTool(TB_45CCW, L("45° ccw"), Wx::Bitmap->new(Slic3r::var("arrow_rotate_anticlockwise.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_45CW, L("45° cw"), Wx::Bitmap->new(Slic3r::var("arrow_rotate_clockwise.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_SCALE, L("Scale…"), Wx::Bitmap->new(Slic3r::var("arrow_out.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_SPLIT, L("Split"), Wx::Bitmap->new(Slic3r::var("shape_ungroup.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_CUT, L("Cut…"), Wx::Bitmap->new(Slic3r::var("package.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddSeparator;
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        $self->{htoolbar}->AddTool(TB_SETTINGS, L("Settings…"), Wx::Bitmap->new(Slic3r::var("cog.png"), wxBITMAP_TYPE_PNG), '');
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        $self->{htoolbar}->AddTool(TB_LAYER_EDITING, L('Layer Editing'), Wx::Bitmap->new(Slic3r::var("variable_layer_height.png"), wxBITMAP_TYPE_PNG), wxNullBitmap, 1, 0, 'Layer Editing');
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    } else {
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        my %tbar_buttons = (
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            add             => L("Add…"),
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            remove          => L("Delete"),
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            reset           => L("Delete All"),
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            arrange         => L("Arrange"),
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            increase        => "",
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            decrease        => "",
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            rotate45ccw     => "",
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            rotate45cw      => "",
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            changescale     => L("Scale…"),
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            split           => L("Split"),
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            cut             => L("Cut…"),
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            settings        => L("Settings…"),
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            layer_editing   => L("Layer editing"),
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        );
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        $self->{btoolbar} = Wx::BoxSizer->new(wxHORIZONTAL);
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        for (qw(add remove reset arrange increase decrease rotate45ccw rotate45cw changescale split cut settings)) {
 | 
						||
            $self->{"btn_$_"} = Wx::Button->new($self, -1, $tbar_buttons{$_}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
 | 
						||
            $self->{btoolbar}->Add($self->{"btn_$_"});
 | 
						||
        }
 | 
						||
        $self->{"btn_layer_editing"} = Wx::ToggleButton->new($self, -1, $tbar_buttons{'layer_editing'}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
 | 
						||
        $self->{btoolbar}->Add($self->{"btn_layer_editing"});
 | 
						||
    }
 | 
						||
 | 
						||
    ### Panel for right column
 | 
						||
    $self->{right_panel} = Wx::Panel->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
 | 
						||
    
 | 
						||
    ### Scrolled Window for info boxes
 | 
						||
    my $scrolled_window_sizer = $self->{scrolled_window_sizer} = Wx::BoxSizer->new(wxVERTICAL);
 | 
						||
    $scrolled_window_sizer->SetMinSize([310, -1]);
 | 
						||
    my $scrolled_window_panel = $self->{scrolled_window_panel} = Wx::ScrolledWindow->new($self->{right_panel}, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
 | 
						||
    $scrolled_window_panel->SetSizer($scrolled_window_sizer);
 | 
						||
    $scrolled_window_panel->SetScrollbars(1, 1, 1, 1);    
 | 
						||
 | 
						||
    $self->{list} = Wx::ListView->new($scrolled_window_panel, -1, wxDefaultPosition, wxDefaultSize,
 | 
						||
        wxLC_SINGLE_SEL | wxLC_REPORT | wxBORDER_SUNKEN | wxTAB_TRAVERSAL | wxWANTS_CHARS );
 | 
						||
    $self->{list}->InsertColumn(0, L("Name"), wxLIST_FORMAT_LEFT, 145);
 | 
						||
    $self->{list}->InsertColumn(1, L("Copies"), wxLIST_FORMAT_CENTER, 45);
 | 
						||
    $self->{list}->InsertColumn(2, L("Scale"), wxLIST_FORMAT_CENTER, wxLIST_AUTOSIZE_USEHEADER);
 | 
						||
    EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected);
 | 
						||
    EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected);
 | 
						||
    EVT_LIST_ITEM_ACTIVATED($self, $self->{list}, \&list_item_activated);
 | 
						||
    EVT_KEY_DOWN($self->{list}, sub {
 | 
						||
        my ($list, $event) = @_;
 | 
						||
        if ($event->GetKeyCode == WXK_TAB) {
 | 
						||
            $list->Navigate($event->ShiftDown ? &Wx::wxNavigateBackward : &Wx::wxNavigateForward);
 | 
						||
        } else {
 | 
						||
            $event->Skip;
 | 
						||
        }
 | 
						||
    });
 | 
						||
    
 | 
						||
    # right pane buttons
 | 
						||
    $self->{btn_export_gcode} = Wx::Button->new($self->{right_panel}, -1, L("Export G-code…"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
 | 
						||
    $self->{btn_reslice} = Wx::Button->new($self->{right_panel}, -1, L("Slice now"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
 | 
						||
    $self->{btn_print} = Wx::Button->new($self->{right_panel}, -1, L("Print…"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
 | 
						||
    $self->{btn_send_gcode} = Wx::Button->new($self->{right_panel}, -1, L("Send to printer"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
 | 
						||
    $self->{btn_export_stl} = Wx::Button->new($self->{right_panel}, -1, L("Export STL…"), wxDefaultPosition, [-1, 30], wxBU_LEFT);
 | 
						||
    #$self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font);
 | 
						||
    #$self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font);
 | 
						||
    $self->{btn_print}->Hide;
 | 
						||
    $self->{btn_send_gcode}->Hide;
 | 
						||
    
 | 
						||
    my %icons = qw(
 | 
						||
        add             brick_add.png
 | 
						||
        remove          brick_delete.png
 | 
						||
        reset           cross.png
 | 
						||
        arrange         bricks.png
 | 
						||
        export_gcode    cog_go.png
 | 
						||
        print           arrow_up.png
 | 
						||
        send_gcode      arrow_up.png
 | 
						||
        reslice         reslice.png
 | 
						||
        export_stl      brick_go.png
 | 
						||
        
 | 
						||
        increase        add.png
 | 
						||
        decrease        delete.png
 | 
						||
        rotate45cw      arrow_rotate_clockwise.png
 | 
						||
        rotate45ccw     arrow_rotate_anticlockwise.png
 | 
						||
        changescale     arrow_out.png
 | 
						||
        split           shape_ungroup.png
 | 
						||
        cut             package.png
 | 
						||
        settings        cog.png
 | 
						||
    );
 | 
						||
    for (grep $self->{"btn_$_"}, keys %icons) {
 | 
						||
        $self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new(Slic3r::var($icons{$_}), wxBITMAP_TYPE_PNG));
 | 
						||
    }
 | 
						||
    $self->selection_changed(0);
 | 
						||
    $self->object_list_changed;
 | 
						||
    EVT_BUTTON($self, $self->{btn_export_gcode}, sub {
 | 
						||
        $self->export_gcode;
 | 
						||
    });
 | 
						||
    EVT_BUTTON($self, $self->{btn_print}, sub {
 | 
						||
        $self->{print_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir());
 | 
						||
    });
 | 
						||
    EVT_BUTTON($self, $self->{btn_send_gcode}, sub {
 | 
						||
        $self->{send_gcode_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir());
 | 
						||
    });
 | 
						||
    EVT_BUTTON($self, $self->{btn_reslice}, \&reslice);
 | 
						||
    EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl);
 | 
						||
    
 | 
						||
    if ($self->{htoolbar}) {
 | 
						||
        EVT_TOOL($self, TB_ADD, sub { $self->add; });
 | 
						||
        EVT_TOOL($self, TB_REMOVE, sub { $self->remove() }); # explicitly pass no argument to remove
 | 
						||
        EVT_TOOL($self, TB_RESET, sub { $self->reset; });
 | 
						||
        EVT_TOOL($self, TB_ARRANGE, sub { $self->arrange; });
 | 
						||
        EVT_TOOL($self, TB_MORE, sub { $self->increase; });
 | 
						||
        EVT_TOOL($self, TB_FEWER, sub { $self->decrease; });
 | 
						||
        EVT_TOOL($self, TB_45CW, sub { $_[0]->rotate(-45, Z, 'relative') });
 | 
						||
        EVT_TOOL($self, TB_45CCW, sub { $_[0]->rotate(45, Z, 'relative') });
 | 
						||
        EVT_TOOL($self, TB_SCALE, sub { $self->changescale(undef); });
 | 
						||
        EVT_TOOL($self, TB_SPLIT, sub { $self->split_object; });
 | 
						||
        EVT_TOOL($self, TB_CUT, sub { $_[0]->object_cut_dialog });
 | 
						||
        EVT_TOOL($self, TB_SETTINGS, sub { $_[0]->object_settings_dialog });
 | 
						||
        EVT_TOOL($self, TB_LAYER_EDITING, sub {
 | 
						||
            my $state = Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D});
 | 
						||
            $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, ! $state);
 | 
						||
            $self->on_layer_editing_toggled(! $state);
 | 
						||
        });
 | 
						||
    } else {
 | 
						||
        EVT_BUTTON($self, $self->{btn_add}, sub { $self->add; });
 | 
						||
        EVT_BUTTON($self, $self->{btn_remove}, sub { $self->remove() }); # explicitly pass no argument to remove
 | 
						||
        EVT_BUTTON($self, $self->{btn_reset}, sub { $self->reset; });
 | 
						||
        EVT_BUTTON($self, $self->{btn_arrange}, sub { $self->arrange; });
 | 
						||
        EVT_BUTTON($self, $self->{btn_increase}, sub { $self->increase; });
 | 
						||
        EVT_BUTTON($self, $self->{btn_decrease}, sub { $self->decrease; });
 | 
						||
        EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(-45, Z, 'relative') });
 | 
						||
        EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(45, Z, 'relative') });
 | 
						||
        EVT_BUTTON($self, $self->{btn_changescale}, sub { $self->changescale(undef); });
 | 
						||
        EVT_BUTTON($self, $self->{btn_split}, sub { $self->split_object; });
 | 
						||
        EVT_BUTTON($self, $self->{btn_cut}, sub { $_[0]->object_cut_dialog });
 | 
						||
        EVT_BUTTON($self, $self->{btn_settings}, sub { $_[0]->object_settings_dialog });
 | 
						||
        EVT_TOGGLEBUTTON($self, $self->{btn_layer_editing}, sub { $self->on_layer_editing_toggled($self->{btn_layer_editing}->GetValue); });
 | 
						||
    }
 | 
						||
    
 | 
						||
    $_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self))
 | 
						||
        for grep defined($_),
 | 
						||
            $self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list};
 | 
						||
    
 | 
						||
    EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub {
 | 
						||
        my ($self, $event) = @_;
 | 
						||
        $self->on_progress_event($event->GetInt, $event->GetString);
 | 
						||
    });
 | 
						||
    
 | 
						||
    EVT_COMMAND($self, -1, $ERROR_EVENT, sub {
 | 
						||
        my ($self, $event) = @_;
 | 
						||
        Slic3r::GUI::show_error($self, $event->GetString);
 | 
						||
    });
 | 
						||
    
 | 
						||
    EVT_COMMAND($self, -1, $EXPORT_COMPLETED_EVENT, sub {
 | 
						||
        my ($self, $event) = @_;
 | 
						||
        $self->on_export_completed($event->GetInt);
 | 
						||
    });
 | 
						||
    
 | 
						||
    EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub {
 | 
						||
        my ($self, $event) = @_;
 | 
						||
        $self->on_process_completed($event->GetInt ? undef : $event->GetString);
 | 
						||
    });
 | 
						||
    
 | 
						||
    {
 | 
						||
        my $timer_id = Wx::NewId();
 | 
						||
        $self->{apply_config_timer} = Wx::Timer->new($self, $timer_id);
 | 
						||
        EVT_TIMER($self, $timer_id, sub {
 | 
						||
            my ($self, $event) = @_;
 | 
						||
            $self->async_apply_config;
 | 
						||
        });
 | 
						||
    }
 | 
						||
    
 | 
						||
    $self->{canvas}->update_bed_size;
 | 
						||
    if ($self->{canvas3D}) {
 | 
						||
        Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape);
 | 
						||
        Slic3r::GUI::_3DScene::zoom_to_bed($self->{canvas3D});
 | 
						||
    }
 | 
						||
    if ($self->{preview3D}) {
 | 
						||
        Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape);
 | 
						||
    }
 | 
						||
    $self->update;
 | 
						||
    
 | 
						||
    {
 | 
						||
        my $presets;
 | 
						||
        {
 | 
						||
            $presets = $self->{presets_sizer} = Wx::FlexGridSizer->new(3, 2, 1, 2);
 | 
						||
            $presets->AddGrowableCol(1, 1);
 | 
						||
            $presets->SetFlexibleDirection(wxHORIZONTAL);
 | 
						||
            my %group_labels = (
 | 
						||
                print       => L('Print settings'),
 | 
						||
                filament    => L('Filament'),
 | 
						||
                printer     => L('Printer'),
 | 
						||
            );
 | 
						||
            # UI Combo boxes for a print, multiple filaments, and a printer.
 | 
						||
            # Initially a single filament combo box is created, but the number of combo boxes for the filament selection may increase,
 | 
						||
            # once a printer preset with multiple extruders is activated.
 | 
						||
            # $self->{preset_choosers}{$group}[$idx]
 | 
						||
            $self->{preset_choosers} = {};
 | 
						||
            for my $group (qw(print filament printer)) {
 | 
						||
                my $text = Wx::StaticText->new($self->{right_panel}, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
 | 
						||
                $text->SetFont($Slic3r::GUI::small_font);
 | 
						||
                my $choice = Wx::BitmapComboBox->new($self->{right_panel}, -1, "", wxDefaultPosition, wxDefaultSize, [], wxCB_READONLY);
 | 
						||
                if ($group eq 'filament') {
 | 
						||
                    EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down(0, @_); } );
 | 
						||
                }
 | 
						||
                $self->{preset_choosers}{$group} = [$choice];
 | 
						||
                # setup the listener
 | 
						||
                EVT_COMBOBOX($choice, $choice, sub {
 | 
						||
                    my ($choice) = @_;
 | 
						||
                    wxTheApp->CallAfter(sub {
 | 
						||
                        $self->_on_select_preset($group, $choice, 0);
 | 
						||
                    });
 | 
						||
                });
 | 
						||
                $presets->Add($text, 0, wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL | wxRIGHT, 4);
 | 
						||
                $presets->Add($choice, 1, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxBOTTOM, 1);
 | 
						||
            }
 | 
						||
            $presets->Layout;
 | 
						||
        }
 | 
						||
 | 
						||
        my $frequently_changed_parameters_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
 | 
						||
        Slic3r::GUI::add_frequently_changed_parameters($self->{right_panel}, $frequently_changed_parameters_sizer, $presets);
 | 
						||
 | 
						||
        my $object_info_sizer;
 | 
						||
        {
 | 
						||
            my $box = Wx::StaticBox->new($scrolled_window_panel, -1, L("Info"));
 | 
						||
            $object_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL);
 | 
						||
            $object_info_sizer->SetMinSize([300,-1]);
 | 
						||
            my $grid_sizer = Wx::FlexGridSizer->new(3, 4, 5, 5);
 | 
						||
            $grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
 | 
						||
            $grid_sizer->AddGrowableCol(1, 1);
 | 
						||
            $grid_sizer->AddGrowableCol(3, 1);
 | 
						||
            $object_info_sizer->Add($grid_sizer, 0, wxEXPAND);
 | 
						||
            
 | 
						||
            my @info = (
 | 
						||
                size        => L("Size"),
 | 
						||
                volume      => L("Volume"),
 | 
						||
                facets      => L("Facets"),
 | 
						||
                materials   => L("Materials"),
 | 
						||
                manifold    => L("Manifold"),
 | 
						||
            );
 | 
						||
            while (my $field = shift @info) {
 | 
						||
                my $label = shift @info;
 | 
						||
                my $text = Wx::StaticText->new($scrolled_window_panel, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
 | 
						||
                $text->SetFont($Slic3r::GUI::small_font);
 | 
						||
                $grid_sizer->Add($text, 0);
 | 
						||
                
 | 
						||
                $self->{"object_info_$field"} = Wx::StaticText->new($scrolled_window_panel, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
 | 
						||
                $self->{"object_info_$field"}->SetFont($Slic3r::GUI::small_font);
 | 
						||
                if ($field eq 'manifold') {
 | 
						||
                    $self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($scrolled_window_panel, -1, Wx::Bitmap->new(Slic3r::var("error.png"), wxBITMAP_TYPE_PNG));
 | 
						||
                    $self->{object_info_manifold_warning_icon}->Hide;
 | 
						||
                    
 | 
						||
                    my $h_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
 | 
						||
                    $h_sizer->Add($self->{object_info_manifold_warning_icon}, 0);
 | 
						||
                    $h_sizer->Add($self->{"object_info_$field"}, 0);
 | 
						||
                    $grid_sizer->Add($h_sizer, 0, wxEXPAND);
 | 
						||
                } else {
 | 
						||
                    $grid_sizer->Add($self->{"object_info_$field"}, 0);
 | 
						||
                }
 | 
						||
            }
 | 
						||
        }
 | 
						||
 | 
						||
        my $print_info_sizer = $self->{print_info_sizer} = Wx::StaticBoxSizer->new(
 | 
						||
                Wx::StaticBox->new($scrolled_window_panel, -1, L("Sliced Info")), wxVERTICAL);
 | 
						||
        $print_info_sizer->SetMinSize([300,-1]);
 | 
						||
        
 | 
						||
        my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL);
 | 
						||
        $self->{buttons_sizer} = $buttons_sizer;
 | 
						||
        $buttons_sizer->AddStretchSpacer(1);
 | 
						||
        $buttons_sizer->Add($self->{btn_export_stl}, 0, wxALIGN_RIGHT, 0);
 | 
						||
        $buttons_sizer->Add($self->{btn_reslice}, 0, wxALIGN_RIGHT, 0);
 | 
						||
        $buttons_sizer->Add($self->{btn_print}, 0, wxALIGN_RIGHT, 0);
 | 
						||
        $buttons_sizer->Add($self->{btn_send_gcode}, 0, wxALIGN_RIGHT, 0);
 | 
						||
        $buttons_sizer->Add($self->{btn_export_gcode}, 0, wxALIGN_RIGHT, 0);
 | 
						||
        
 | 
						||
        $scrolled_window_sizer->Add($self->{list}, 1, wxEXPAND, 5);
 | 
						||
        $scrolled_window_sizer->Add($object_info_sizer, 0, wxEXPAND, 0);
 | 
						||
        $scrolled_window_sizer->Add($print_info_sizer, 0, wxEXPAND, 0);
 | 
						||
 | 
						||
        my $right_sizer = Wx::BoxSizer->new(wxVERTICAL);
 | 
						||
        $right_sizer->SetMinSize([320,-1]);
 | 
						||
        $right_sizer->Add($presets, 0, wxEXPAND | wxTOP, 10) if defined $presets;
 | 
						||
        $right_sizer->Add($frequently_changed_parameters_sizer, 0, wxEXPAND | wxTOP, 0) if defined $frequently_changed_parameters_sizer;
 | 
						||
        $right_sizer->Add($buttons_sizer, 0, wxEXPAND | wxBOTTOM, 5);
 | 
						||
        $right_sizer->Add($scrolled_window_panel, 1, wxEXPAND | wxALL, 1);
 | 
						||
        # Show the box initially, let it be shown after the slicing is finished.
 | 
						||
        $self->print_info_box_show(0);
 | 
						||
 | 
						||
        $self->{right_panel}->SetSizer($right_sizer);
 | 
						||
 | 
						||
        my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL);
 | 
						||
        $hsizer->Add($self->{preview_notebook}, 1, wxEXPAND | wxTOP, 1);
 | 
						||
        $hsizer->Add($self->{right_panel}, 0, wxEXPAND | wxLEFT | wxRIGHT, 3);
 | 
						||
        
 | 
						||
        my $sizer = Wx::BoxSizer->new(wxVERTICAL);
 | 
						||
        $sizer->Add($self->{htoolbar}, 0, wxEXPAND, 0) if $self->{htoolbar};
 | 
						||
        $sizer->Add($self->{btoolbar}, 0, wxEXPAND, 0) if $self->{btoolbar};
 | 
						||
        $sizer->Add($hsizer, 1, wxEXPAND, 0);
 | 
						||
        
 | 
						||
        $sizer->SetSizeHints($self);
 | 
						||
        $self->SetSizer($sizer);
 | 
						||
    }
 | 
						||
 | 
						||
    # Last correct selected item for each preset
 | 
						||
    {
 | 
						||
        $self->{selected_item_print} = 0;
 | 
						||
        $self->{selected_item_filament} = 0;
 | 
						||
        $self->{selected_item_printer} = 0;
 | 
						||
    }
 | 
						||
 | 
						||
    $self->update_ui_from_settings();
 | 
						||
    
 | 
						||
    return $self;
 | 
						||
}
 | 
						||
 | 
						||
# sets the callback
 | 
						||
sub on_select_preset {
 | 
						||
    my ($self, $cb) = @_;
 | 
						||
    $self->{on_select_preset} = $cb;
 | 
						||
}
 | 
						||
 | 
						||
# Called from the platter combo boxes selecting the active print, filament or printer.
 | 
						||
sub _on_select_preset {
 | 
						||
	my ($self, $group, $choice, $idx) = @_;
 | 
						||
	# If user changed a filament preset and the selected machine is equipped with multiple extruders,
 | 
						||
    # there are multiple filament selection combo boxes shown at the platter. In that case
 | 
						||
    # don't propagate the filament selection changes to the tab.
 | 
						||
    if ($group eq 'filament') {
 | 
						||
        wxTheApp->{preset_bundle}->set_filament_preset($idx, $choice->GetStringSelection);
 | 
						||
    }
 | 
						||
	if ($group eq 'filament' && @{$self->{preset_choosers}{filament}} > 1) {
 | 
						||
        # Only update the platter UI for the 2nd and other filaments.
 | 
						||
        wxTheApp->{preset_bundle}->update_platter_filament_ui($idx, $choice);
 | 
						||
	} else {
 | 
						||
        my $selected_item = $choice->GetSelection();
 | 
						||
        return if ($selected_item == $self->{"selected_item_$group"} && 
 | 
						||
                    !Slic3r::GUI::get_preset_tab($group)->current_preset_is_dirty);
 | 
						||
 | 
						||
        my $selected_string = $choice->GetString($selected_item);
 | 
						||
        if ($selected_string eq ("------- ".L("System presets")." -------") ||
 | 
						||
            $selected_string eq ("-------  ".L("User presets")."  -------") ){
 | 
						||
            $choice->SetSelection($self->{"selected_item_$group"});
 | 
						||
            return;
 | 
						||
        }
 | 
						||
        
 | 
						||
    	# call GetSelection() in scalar context as it's context-aware
 | 
						||
#    	$self->{on_select_preset}->($group, $choice->GetStringSelection)
 | 
						||
        $self->{on_select_preset}->($group, $selected_string)
 | 
						||
            if $self->{on_select_preset};
 | 
						||
        $self->{"selected_item_$group"} = $selected_item;
 | 
						||
    }
 | 
						||
    # Synchronize config.ini with the current selections.
 | 
						||
    wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config});
 | 
						||
	# get new config and generate on_config_change() event for updating plater and other things
 | 
						||
	$self->on_config_change(wxTheApp->{preset_bundle}->full_config);
 | 
						||
}
 | 
						||
 | 
						||
sub on_layer_editing_toggled {
 | 
						||
    my ($self, $new_state) = @_;
 | 
						||
    Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, $new_state);
 | 
						||
    if ($new_state && ! Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D})) {
 | 
						||
        # Initialization of the OpenGL shaders failed. Disable the tool.
 | 
						||
        if ($self->{htoolbar}) {
 | 
						||
            $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0);
 | 
						||
            $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0);
 | 
						||
        } else {
 | 
						||
            $self->{"btn_layer_editing"}->Disable;
 | 
						||
            $self->{"btn_layer_editing"}->SetValue(0);
 | 
						||
        }
 | 
						||
#===================================================================================================================================================
 | 
						||
        Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", 0);
 | 
						||
#===================================================================================================================================================
 | 
						||
    }
 | 
						||
    $self->{canvas3D}->Refresh;
 | 
						||
    $self->{canvas3D}->Update;
 | 
						||
}
 | 
						||
 | 
						||
sub GetFrame {
 | 
						||
    my ($self) = @_;
 | 
						||
    return &Wx::GetTopLevelParent($self);
 | 
						||
}
 | 
						||
 | 
						||
# Called after the Preferences dialog is closed and the program settings are saved.
 | 
						||
# Update the UI based on the current preferences.
 | 
						||
sub update_ui_from_settings
 | 
						||
{
 | 
						||
    my ($self) = @_;
 | 
						||
    if (defined($self->{btn_reslice}) && $self->{buttons_sizer}->IsShown($self->{btn_reslice}) != (! wxTheApp->{app_config}->get("background_processing"))) {
 | 
						||
        $self->{buttons_sizer}->Show($self->{btn_reslice}, ! wxTheApp->{app_config}->get("background_processing"));
 | 
						||
        $self->{buttons_sizer}->Layout;
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
# Update preset combo boxes (Print settings, Filament, Printer) from their respective tabs.
 | 
						||
# Called by 
 | 
						||
#       Slic3r::GUI::Tab::Print::_on_presets_changed
 | 
						||
#       Slic3r::GUI::Tab::Filament::_on_presets_changed
 | 
						||
#       Slic3r::GUI::Tab::Printer::_on_presets_changed
 | 
						||
# when the presets are loaded or the user selects another preset.
 | 
						||
# For Print settings and Printer, synchronize the selection index with their tabs.
 | 
						||
# For Filament, synchronize the selection index for a single extruder printer only, otherwise keep the selection.
 | 
						||
sub update_presets {
 | 
						||
    # $group: one of qw(print filament printer)
 | 
						||
    # $presets: PresetCollection
 | 
						||
    my ($self, $group, $presets) = @_;
 | 
						||
    my @choosers = @{$self->{preset_choosers}{$group}};
 | 
						||
    if ($group eq 'filament') {
 | 
						||
        my $choice_idx = 0;
 | 
						||
        if (int(@choosers) == 1) {
 | 
						||
            # Single filament printer, synchronize the filament presets.
 | 
						||
            wxTheApp->{preset_bundle}->set_filament_preset(0, wxTheApp->{preset_bundle}->filament->get_selected_preset->name);
 | 
						||
        }
 | 
						||
        foreach my $choice (@choosers) {
 | 
						||
            wxTheApp->{preset_bundle}->update_platter_filament_ui($choice_idx, $choice);
 | 
						||
            $choice_idx += 1;
 | 
						||
        }
 | 
						||
    } elsif ($group eq 'print') {
 | 
						||
        wxTheApp->{preset_bundle}->print->update_platter_ui($choosers[0]);
 | 
						||
    } elsif ($group eq 'printer') {
 | 
						||
        # Update the print choosers to only contain the compatible presets, update the dirty flags.
 | 
						||
        wxTheApp->{preset_bundle}->print->update_platter_ui($self->{preset_choosers}{print}->[0]);
 | 
						||
        # Update the printer choosers, update the dirty flags.
 | 
						||
        wxTheApp->{preset_bundle}->printer->update_platter_ui($choosers[0]);
 | 
						||
        # Update the filament choosers to only contain the compatible presets, update the color preview, 
 | 
						||
        # update the dirty flags.
 | 
						||
        my $choice_idx = 0;
 | 
						||
        foreach my $choice (@{$self->{preset_choosers}{filament}}) {
 | 
						||
            wxTheApp->{preset_bundle}->update_platter_filament_ui($choice_idx, $choice);
 | 
						||
            $choice_idx += 1;
 | 
						||
        }
 | 
						||
    }
 | 
						||
    # Synchronize config.ini with the current selections.
 | 
						||
    wxTheApp->{preset_bundle}->export_selections(wxTheApp->{app_config});
 | 
						||
}
 | 
						||
 | 
						||
sub add {
 | 
						||
    my ($self) = @_;
 | 
						||
    my @input_files = wxTheApp->open_model($self);
 | 
						||
    $self->load_files(\@input_files);
 | 
						||
}
 | 
						||
 | 
						||
sub load_files {
 | 
						||
    my ($self, $input_files) = @_;
 | 
						||
 | 
						||
    return if ! defined($input_files) || ! scalar(@$input_files);
 | 
						||
 | 
						||
    my $nozzle_dmrs = $self->{config}->get('nozzle_diameter');
 | 
						||
    # One of the files is potentionally a bundle of files. Don't bundle them, but load them one by one.
 | 
						||
    # Only bundle .stls or .objs if the printer has multiple extruders.
 | 
						||
    my $one_by_one = (@$nozzle_dmrs <= 1) || (@$input_files == 1) || 
 | 
						||
       defined(first { $_ =~ /.[aA][mM][fF]$/ || $_ =~ /.[aA][mM][fF].[xX][mM][lL]$/ || $_ =~ /.[zZ][iI][pP].[aA][mM][fF]$/ || $_ =~ /.3[mM][fF]$/ || $_ =~ /.[pP][rR][uI][sS][aA]$/ } @$input_files);
 | 
						||
        
 | 
						||
    my $process_dialog = Wx::ProgressDialog->new(L('Loading…'), L("Processing input file\n") . basename($input_files->[0]), 100, $self, 0);
 | 
						||
    $process_dialog->Pulse;
 | 
						||
    local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
 | 
						||
 | 
						||
    # new_model to collect volumes, if all of them come from .stl or .obj and there is a chance, that they will be
 | 
						||
    # possibly merged into a single multi-part object.
 | 
						||
    my $new_model = $one_by_one ? undef : Slic3r::Model->new;
 | 
						||
    # Object indices for the UI.
 | 
						||
    my @obj_idx = ();
 | 
						||
    # Collected file names to display the final message on the status bar.
 | 
						||
    my @loaded_files = ();
 | 
						||
    # For all input files.
 | 
						||
    for (my $i = 0; $i < @$input_files; $i += 1) {
 | 
						||
        my $input_file = $input_files->[$i];
 | 
						||
        $process_dialog->Update(100. * $i / @$input_files, L("Processing input file\n") . basename($input_file));
 | 
						||
 | 
						||
        my $model;
 | 
						||
        if (($input_file =~ /.3[mM][fF]$/) || ($input_file =~ /.[zZ][iI][pP].[aA][mM][fF]$/))
 | 
						||
        {
 | 
						||
            $model = eval { Slic3r::Model->read_from_archive($input_file, wxTheApp->{preset_bundle}, 0) };
 | 
						||
            Slic3r::GUI::show_error($self, $@) if $@;
 | 
						||
            $_->load_current_preset for (values %{$self->GetFrame->{options_tabs}});
 | 
						||
            wxTheApp->{app_config}->update_config_dir(dirname($input_file));
 | 
						||
            # forces the update of the config here, or it will invalidate the imported layer heights profile if done using the timer
 | 
						||
            # and if the config contains a "layer_height" different from the current defined one
 | 
						||
            $self->async_apply_config;
 | 
						||
        }
 | 
						||
        else
 | 
						||
        {
 | 
						||
            $model = eval { Slic3r::Model->read_from_file($input_file, 0) };
 | 
						||
            Slic3r::GUI::show_error($self, $@) if $@;
 | 
						||
        }
 | 
						||
 | 
						||
        next if ! defined $model;
 | 
						||
        
 | 
						||
        if ($model->looks_like_multipart_object) {
 | 
						||
            my $dialog = Wx::MessageDialog->new($self,
 | 
						||
                L("This file contains several objects positioned at multiple heights. "
 | 
						||
                . "Instead of considering them as multiple objects, should I consider\n"
 | 
						||
                . "this file as a single object having multiple parts?\n"),
 | 
						||
                L('Multi-part object detected'), wxICON_WARNING | wxYES | wxNO);
 | 
						||
            $model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES;
 | 
						||
        }
 | 
						||
        
 | 
						||
        if ($one_by_one) {
 | 
						||
            push @obj_idx, $self->load_model_objects(@{$model->objects});
 | 
						||
        } else {
 | 
						||
            # This must be an .stl or .obj file, which may contain a maximum of one volume.
 | 
						||
            $new_model->add_object($_) for (@{$model->objects});
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    if ($new_model) {
 | 
						||
        my $dialog = Wx::MessageDialog->new($self,
 | 
						||
            L("Multiple objects were loaded for a multi-material printer.\n"
 | 
						||
            . "Instead of considering them as multiple objects, should I consider\n"
 | 
						||
            . "these files to represent a single object having multiple parts?\n"),
 | 
						||
            L('Multi-part object detected'), wxICON_WARNING | wxYES | wxNO);
 | 
						||
        $new_model->convert_multipart_object(scalar(@$nozzle_dmrs)) if $dialog->ShowModal() == wxID_YES;
 | 
						||
        push @obj_idx, $self->load_model_objects(@{$new_model->objects});
 | 
						||
    }
 | 
						||
 | 
						||
    # Note the current directory for the file open dialog.
 | 
						||
    wxTheApp->{app_config}->update_skein_dir(dirname($input_files->[-1]));
 | 
						||
    
 | 
						||
    $process_dialog->Destroy;
 | 
						||
    $self->statusbar->SetStatusText(L("Loaded ") . join(',', @loaded_files));
 | 
						||
    return @obj_idx;
 | 
						||
}
 | 
						||
 | 
						||
sub load_model_objects {
 | 
						||
    my ($self, @model_objects) = @_;
 | 
						||
    
 | 
						||
    my $bed_centerf = $self->bed_centerf;
 | 
						||
    my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape});
 | 
						||
    my $bed_size = $bed_shape->bounding_box->size;
 | 
						||
    
 | 
						||
    my $need_arrange = 0;
 | 
						||
    my $scaled_down = 0;
 | 
						||
    my @obj_idx = ();
 | 
						||
    foreach my $model_object (@model_objects) {
 | 
						||
        my $o = $self->{model}->add_object($model_object);
 | 
						||
        my $object_name = $model_object->name;
 | 
						||
        $object_name = basename($model_object->input_file) if ($object_name eq '');
 | 
						||
        push @{ $self->{objects} }, Slic3r::GUI::Plater::Object->new(name => $object_name);
 | 
						||
        push @obj_idx, $#{ $self->{objects} };
 | 
						||
    
 | 
						||
        if ($model_object->instances_count == 0) {
 | 
						||
            # if object has no defined position(s) we need to rearrange everything after loading
 | 
						||
            $need_arrange = 1;
 | 
						||
        
 | 
						||
            # add a default instance and center object around origin
 | 
						||
            $o->center_around_origin;  # also aligns object to Z = 0
 | 
						||
            $o->add_instance(offset => $bed_centerf);
 | 
						||
        }
 | 
						||
        
 | 
						||
        {
 | 
						||
            # if the object is too large (more than 5 times the bed), scale it down
 | 
						||
            my $size = $o->bounding_box->size;
 | 
						||
            my $ratio = max($size->x / unscale($bed_size->x), $size->y / unscale($bed_size->y));
 | 
						||
            if ($ratio > 10000) {
 | 
						||
                # the size of the object is too big -> this could lead to overflow when moving to clipper coordinates,
 | 
						||
                # so scale down the mesh
 | 
						||
                $o->scale_xyz(Slic3r::Pointf3->new(1/$ratio, 1/$ratio, 1/$ratio));
 | 
						||
                $scaled_down = 1;
 | 
						||
            }
 | 
						||
            elsif ($ratio > 5) {
 | 
						||
                $_->set_scaling_factor(1/$ratio) for @{$o->instances};
 | 
						||
                $scaled_down = 1;
 | 
						||
            }
 | 
						||
        }
 | 
						||
    
 | 
						||
        $self->{print}->auto_assign_extruders($o);
 | 
						||
        $self->{print}->add_model_object($o);
 | 
						||
    }
 | 
						||
    
 | 
						||
    # if user turned autocentering off, automatic arranging would disappoint them
 | 
						||
    if (! wxTheApp->{app_config}->get("autocenter")) {
 | 
						||
        $need_arrange = 0;
 | 
						||
    }
 | 
						||
    
 | 
						||
    if ($scaled_down) {
 | 
						||
        Slic3r::GUI::show_info(
 | 
						||
            $self,
 | 
						||
            L('Your object appears to be too large, so it was automatically scaled down to fit your print bed.'),
 | 
						||
            L('Object too large?'),
 | 
						||
        );
 | 
						||
    }
 | 
						||
    
 | 
						||
    foreach my $obj_idx (@obj_idx) {
 | 
						||
        my $object = $self->{objects}[$obj_idx];
 | 
						||
        my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
        $self->{list}->InsertStringItem($obj_idx, $object->name);
 | 
						||
        $self->{list}->SetItemFont($obj_idx, Wx::Font->new(10, wxDEFAULT, wxNORMAL, wxNORMAL))
 | 
						||
            if $self->{list}->can('SetItemFont');  # legacy code for wxPerl < 0.9918 not supporting SetItemFont()
 | 
						||
    
 | 
						||
        $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
 | 
						||
        $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%");
 | 
						||
    
 | 
						||
        $self->reset_thumbnail($obj_idx);
 | 
						||
    }
 | 
						||
    $self->arrange if $need_arrange;
 | 
						||
    $self->update;
 | 
						||
    
 | 
						||
    # zoom to objects
 | 
						||
    Slic3r::GUI::_3DScene::zoom_to_volumes($self->{canvas3D}) if $self->{canvas3D};
 | 
						||
    
 | 
						||
    $self->{list}->Update;
 | 
						||
    $self->{list}->Select($obj_idx[-1], 1);
 | 
						||
    $self->object_list_changed;
 | 
						||
    
 | 
						||
    $self->schedule_background_process;
 | 
						||
    
 | 
						||
    return @obj_idx;
 | 
						||
}
 | 
						||
 | 
						||
sub bed_centerf {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape});
 | 
						||
    my $bed_center = $bed_shape->bounding_box->center;
 | 
						||
    return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #)
 | 
						||
}
 | 
						||
 | 
						||
sub remove {
 | 
						||
    my $self = shift;
 | 
						||
    my ($obj_idx) = @_;
 | 
						||
    
 | 
						||
    $self->stop_background_process;
 | 
						||
    
 | 
						||
    # Prevent toolpaths preview from rendering while we modify the Print object
 | 
						||
    $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
 | 
						||
    $self->{preview3D}->enabled(0) if $self->{preview3D};
 | 
						||
    
 | 
						||
    # if no object index is supplied, remove the selected one
 | 
						||
    if (! defined $obj_idx) {
 | 
						||
        ($obj_idx, undef) = $self->selected_object;
 | 
						||
        return if ! defined $obj_idx;
 | 
						||
    }
 | 
						||
    
 | 
						||
    splice @{$self->{objects}}, $obj_idx, 1;
 | 
						||
    $self->{model}->delete_object($obj_idx);
 | 
						||
    $self->{print}->delete_object($obj_idx);
 | 
						||
    $self->{list}->DeleteItem($obj_idx);
 | 
						||
    $self->object_list_changed;
 | 
						||
    
 | 
						||
    $self->select_object(undef);
 | 
						||
    $self->update;
 | 
						||
    $self->schedule_background_process;
 | 
						||
}
 | 
						||
 | 
						||
sub reset {
 | 
						||
    my $self = shift;
 | 
						||
    
 | 
						||
    $self->stop_background_process;
 | 
						||
    
 | 
						||
    # Prevent toolpaths preview from rendering while we modify the Print object
 | 
						||
    $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D};
 | 
						||
    $self->{preview3D}->enabled(0) if $self->{preview3D};
 | 
						||
    
 | 
						||
    @{$self->{objects}} = ();
 | 
						||
    $self->{model}->clear_objects;
 | 
						||
    $self->{print}->clear_objects;
 | 
						||
    $self->{list}->DeleteAllItems;
 | 
						||
    $self->object_list_changed;
 | 
						||
    
 | 
						||
    $self->select_object(undef);
 | 
						||
    $self->update;
 | 
						||
}
 | 
						||
 | 
						||
sub increase {
 | 
						||
    my ($self, $copies) = @_;
 | 
						||
    $copies //= 1;
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if ! defined $obj_idx;
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    my $instance = $model_object->instances->[-1];
 | 
						||
    for my $i (1..$copies) {
 | 
						||
        $instance = $model_object->add_instance(
 | 
						||
            offset          => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}),
 | 
						||
            scaling_factor  => $instance->scaling_factor,
 | 
						||
            rotation        => $instance->rotation,
 | 
						||
        );
 | 
						||
        $self->{print}->objects->[$obj_idx]->add_copy($instance->offset);
 | 
						||
    }
 | 
						||
    $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
 | 
						||
    
 | 
						||
    # only autoarrange if user has autocentering enabled
 | 
						||
    $self->stop_background_process;
 | 
						||
    if (wxTheApp->{app_config}->get("autocenter")) {
 | 
						||
        $self->arrange;
 | 
						||
    } else {
 | 
						||
        $self->update;
 | 
						||
    }
 | 
						||
    $self->schedule_background_process;
 | 
						||
}
 | 
						||
 | 
						||
sub decrease {
 | 
						||
    my ($self, $copies_asked) = @_;
 | 
						||
    my $copies = $copies_asked // 1;
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if ! defined $obj_idx;
 | 
						||
 | 
						||
    $self->stop_background_process;
 | 
						||
    
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    if ($model_object->instances_count > $copies) {
 | 
						||
        for my $i (1..$copies) {
 | 
						||
            $model_object->delete_last_instance;
 | 
						||
            $self->{print}->objects->[$obj_idx]->delete_last_copy;
 | 
						||
        }
 | 
						||
        $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count);
 | 
						||
    } elsif (defined $copies_asked) {
 | 
						||
        # The "decrease" came from the "set number of copies" dialog.
 | 
						||
        $self->remove;
 | 
						||
    } else {
 | 
						||
        # The "decrease" came from the "-" button. Don't allow the object to disappear.
 | 
						||
        $self->resume_background_process;
 | 
						||
        return;
 | 
						||
    }
 | 
						||
    
 | 
						||
    if ($self->{objects}[$obj_idx]) {
 | 
						||
        $self->{list}->Select($obj_idx, 0);
 | 
						||
        $self->{list}->Select($obj_idx, 1);
 | 
						||
    }
 | 
						||
    $self->update;
 | 
						||
    $self->schedule_background_process;
 | 
						||
}
 | 
						||
 | 
						||
sub set_number_of_copies {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    $self->pause_background_process;
 | 
						||
    
 | 
						||
    # get current number of copies
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    
 | 
						||
    # prompt user
 | 
						||
    my $copies = Wx::GetNumberFromUser("", L("Enter the number of copies of the selected object:"), L("Copies"), $model_object->instances_count, 0, 1000, $self);
 | 
						||
    my $diff = $copies - $model_object->instances_count;
 | 
						||
    if ($diff == 0) {
 | 
						||
        # no variation
 | 
						||
        $self->resume_background_process;
 | 
						||
    } elsif ($diff > 0) {
 | 
						||
        $self->increase($diff);
 | 
						||
    } elsif ($diff < 0) {
 | 
						||
        $self->decrease(-$diff);
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub _get_number_from_user {
 | 
						||
    my ($self, $title, $prompt_message, $error_message, $default, $only_positive) = @_;
 | 
						||
    for (;;) {
 | 
						||
        my $value = Wx::GetTextFromUser($prompt_message, $title, $default, $self);
 | 
						||
        # Accept both dashes and dots as a decimal separator.
 | 
						||
        $value =~ s/,/./;
 | 
						||
        # If scaling value is being entered, remove the trailing percent sign.
 | 
						||
        $value =~ s/%$// if $only_positive;
 | 
						||
        # User canceled the selection, return undef.
 | 
						||
        return if $value eq '';
 | 
						||
        # Validate a numeric value.
 | 
						||
        return $value if ($value =~ /^-?\d*(?:\.\d*)?$/) && (! $only_positive || $value > 0);
 | 
						||
        Wx::MessageBox(
 | 
						||
            $error_message . 
 | 
						||
            (($only_positive && $value <= 0) ? 
 | 
						||
                ": ".$value.L("\nNon-positive value.") : 
 | 
						||
                ": ".$value.L("\nNot a numeric value.")), 
 | 
						||
            L("Slic3r Error"), wxOK | wxICON_EXCLAMATION, $self);
 | 
						||
        $default = $value;
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub rotate {
 | 
						||
    my ($self, $angle, $axis, $relative_key) = @_;
 | 
						||
    $relative_key //= 'absolute'; # relative or absolute coordinates
 | 
						||
    $axis //= Z; # angle is in degrees
 | 
						||
 | 
						||
    my $relative = $relative_key eq 'relative';    
 | 
						||
    
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if !defined $obj_idx;
 | 
						||
    
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    my $model_instance = $model_object->instances->[0];
 | 
						||
        
 | 
						||
    if (!defined $angle) {
 | 
						||
        my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z';
 | 
						||
        my $default = $axis == Z ? rad2deg($model_instance->rotation) : 0;
 | 
						||
        $angle = $self->_get_number_from_user(L("Enter the rotation angle:"), L("Rotate around ").$axis_name.(" axis"), L("Invalid rotation angle entered"), $default);
 | 
						||
        return if $angle eq '';
 | 
						||
    }
 | 
						||
    
 | 
						||
    $self->stop_background_process;
 | 
						||
    
 | 
						||
    if ($axis == Z) {
 | 
						||
        my $new_angle = deg2rad($angle);
 | 
						||
        foreach my $inst (@{ $model_object->instances }) {
 | 
						||
            my $rotation = ($relative ? $inst->rotation : 0.) + $new_angle;
 | 
						||
            while ($rotation > 2.0 * PI) {
 | 
						||
                $rotation -= 2.0 * PI;
 | 
						||
            }
 | 
						||
            while ($rotation < 0.0) {
 | 
						||
                $rotation += 2.0 * PI;
 | 
						||
            }
 | 
						||
            $inst->set_rotation($rotation);
 | 
						||
            Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D});            
 | 
						||
        }
 | 
						||
        $object->transform_thumbnail($self->{model}, $obj_idx);
 | 
						||
    } else {
 | 
						||
        # rotation around X and Y needs to be performed on mesh
 | 
						||
        # so we first apply any Z rotation
 | 
						||
        if ($model_instance->rotation != 0) {
 | 
						||
            $model_object->rotate($model_instance->rotation, Z);
 | 
						||
            $_->set_rotation(0) for @{ $model_object->instances };
 | 
						||
        }
 | 
						||
        $model_object->rotate(deg2rad($angle), $axis);
 | 
						||
        
 | 
						||
        # realign object to Z = 0
 | 
						||
        $model_object->center_around_origin;
 | 
						||
        $self->reset_thumbnail($obj_idx);
 | 
						||
    }
 | 
						||
    
 | 
						||
    # update print and start background processing
 | 
						||
    $self->{print}->add_model_object($model_object, $obj_idx);
 | 
						||
    
 | 
						||
    $self->selection_changed;  # refresh info (size etc.)
 | 
						||
    $self->update;
 | 
						||
    $self->schedule_background_process;
 | 
						||
}
 | 
						||
 | 
						||
sub mirror {
 | 
						||
    my ($self, $axis) = @_;
 | 
						||
    
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if !defined $obj_idx;
 | 
						||
    
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    my $model_instance = $model_object->instances->[0];
 | 
						||
    
 | 
						||
    # apply Z rotation before mirroring
 | 
						||
    if ($model_instance->rotation != 0) {
 | 
						||
        $model_object->rotate($model_instance->rotation, Z);
 | 
						||
        $_->set_rotation(0) for @{ $model_object->instances };
 | 
						||
    }
 | 
						||
    
 | 
						||
    $model_object->mirror($axis);
 | 
						||
    
 | 
						||
    # realign object to Z = 0
 | 
						||
    $model_object->center_around_origin;
 | 
						||
    $self->reset_thumbnail($obj_idx);
 | 
						||
        
 | 
						||
    # update print and start background processing
 | 
						||
    $self->stop_background_process;
 | 
						||
    $self->{print}->add_model_object($model_object, $obj_idx);
 | 
						||
    
 | 
						||
    $self->selection_changed;  # refresh info (size etc.)
 | 
						||
    $self->update;
 | 
						||
    $self->schedule_background_process;
 | 
						||
}
 | 
						||
 | 
						||
sub changescale {
 | 
						||
    my ($self, $axis, $tosize) = @_;
 | 
						||
    
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if !defined $obj_idx;
 | 
						||
    
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    my $model_instance = $model_object->instances->[0];
 | 
						||
    
 | 
						||
    my $object_size = $model_object->bounding_box->size;
 | 
						||
    my $bed_size = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape})->bounding_box->size;
 | 
						||
    
 | 
						||
    if (defined $axis) {
 | 
						||
        my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z';
 | 
						||
        my $scale;
 | 
						||
        if ($tosize) {
 | 
						||
            my $cursize = $object_size->[$axis];
 | 
						||
            my $newsize = $self->_get_number_from_user(
 | 
						||
                sprintf(L('Enter the new size for the selected object (print bed: %smm):'), unscale($bed_size->[$axis])), 
 | 
						||
                L("Scale along ").$axis_name, L('Invalid scaling value entered'), $cursize, 1);
 | 
						||
            return if $newsize eq '';
 | 
						||
            $scale = $newsize / $cursize * 100;
 | 
						||
        } else {
 | 
						||
            $scale = $self->_get_number_from_user(L('Enter the scale % for the selected object:'), L("Scale along ").$axis_name, L('Invalid scaling value entered'), 100, 1);
 | 
						||
            return if $scale eq '';
 | 
						||
        }
 | 
						||
        
 | 
						||
        # apply Z rotation before scaling
 | 
						||
        if ($model_instance->rotation != 0) {
 | 
						||
            $model_object->rotate($model_instance->rotation, Z);
 | 
						||
            $_->set_rotation(0) for @{ $model_object->instances };
 | 
						||
        }
 | 
						||
        
 | 
						||
        my $versor = [1,1,1];
 | 
						||
        $versor->[$axis] = $scale/100;
 | 
						||
        $model_object->scale_xyz(Slic3r::Pointf3->new(@$versor));
 | 
						||
        #FIXME Scale the layer height profile when $axis == Z?
 | 
						||
        #FIXME Scale the layer height ranges $axis == Z?
 | 
						||
        # object was already aligned to Z = 0, so no need to realign it
 | 
						||
        $self->reset_thumbnail($obj_idx);
 | 
						||
    } else {
 | 
						||
        my $scale;
 | 
						||
        if ($tosize) {
 | 
						||
            my $cursize = max(@$object_size);
 | 
						||
            my $newsize = $self->_get_number_from_user(L('Enter the new max size for the selected object:'), L('Scale'), L('Invalid scaling value entered'), $cursize, 1);
 | 
						||
            return if ! defined($newsize) || $newsize eq '';
 | 
						||
            $scale = $model_instance->scaling_factor * $newsize / $cursize * 100;
 | 
						||
        } else {
 | 
						||
            # max scale factor should be above 2540 to allow importing files exported in inches
 | 
						||
            $scale = $self->_get_number_from_user(L('Enter the scale % for the selected object:'), L('Scale'), L('Invalid scaling value entered'), $model_instance->scaling_factor*100, 1);
 | 
						||
            return if ! defined($scale) || $scale eq '';
 | 
						||
        }
 | 
						||
    
 | 
						||
        $self->{list}->SetItem($obj_idx, 2, "$scale%");
 | 
						||
        $scale /= 100;  # turn percent into factor
 | 
						||
        
 | 
						||
        my $variation = $scale / $model_instance->scaling_factor;
 | 
						||
        #FIXME Scale the layer height profile?
 | 
						||
        foreach my $range (@{ $model_object->layer_height_ranges }) {
 | 
						||
            $range->[0] *= $variation;
 | 
						||
            $range->[1] *= $variation;
 | 
						||
        }
 | 
						||
        $_->set_scaling_factor($scale) for @{ $model_object->instances };
 | 
						||
        $object->transform_thumbnail($self->{model}, $obj_idx);
 | 
						||
    }
 | 
						||
    
 | 
						||
    # update print and start background processing
 | 
						||
    $self->stop_background_process;
 | 
						||
    $self->{print}->add_model_object($model_object, $obj_idx);
 | 
						||
    
 | 
						||
    $self->selection_changed(1);  # refresh info (size, volume etc.)
 | 
						||
    $self->update;
 | 
						||
    $self->schedule_background_process;
 | 
						||
}
 | 
						||
 | 
						||
sub arrange {
 | 
						||
    my $self = shift;
 | 
						||
    
 | 
						||
    $self->pause_background_process;
 | 
						||
    
 | 
						||
    # my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape);
 | 
						||
    # my $success = $self->{model}->arrange_objects(wxTheApp->{preset_bundle}->full_config->min_object_distance, $bb);
 | 
						||
    
 | 
						||
    # Update is not implemented in C++ so we cannot call this for now
 | 
						||
    $self->{appController}->arrange_model;
 | 
						||
 | 
						||
    # ignore arrange failures on purpose: user has visual feedback and we don't need to warn him
 | 
						||
    # when parts don't fit in print bed
 | 
						||
    
 | 
						||
    # Force auto center of the aligned grid of of objects on the print bed.
 | 
						||
    $self->update(0);
 | 
						||
}
 | 
						||
 | 
						||
sub split_object {
 | 
						||
    my $self = shift;
 | 
						||
    
 | 
						||
    my ($obj_idx, $current_object)  = $self->selected_object;
 | 
						||
    
 | 
						||
    # we clone model object because split_object() adds the split volumes
 | 
						||
    # into the same model object, thus causing duplicates when we call load_model_objects()
 | 
						||
    my $new_model = $self->{model}->clone;  # store this before calling get_object()
 | 
						||
    my $current_model_object = $new_model->get_object($obj_idx);
 | 
						||
    
 | 
						||
    if ($current_model_object->volumes_count > 1) {
 | 
						||
        Slic3r::GUI::warning_catcher($self)->(L("The selected object can't be split because it contains more than one volume/material."));
 | 
						||
        return;
 | 
						||
    }
 | 
						||
    
 | 
						||
    $self->pause_background_process;
 | 
						||
    
 | 
						||
    my @model_objects = @{$current_model_object->split_object};
 | 
						||
    if (@model_objects == 1) {
 | 
						||
        $self->resume_background_process;
 | 
						||
        Slic3r::GUI::warning_catcher($self)->(L("The selected object couldn't be split because it contains only one part."));
 | 
						||
        $self->resume_background_process;
 | 
						||
        return;
 | 
						||
    }
 | 
						||
    
 | 
						||
    $_->center_around_origin for (@model_objects);
 | 
						||
 | 
						||
    $self->remove($obj_idx);
 | 
						||
    $current_object = $obj_idx = undef;
 | 
						||
    
 | 
						||
    # load all model objects at once, otherwise the plate would be rearranged after each one
 | 
						||
    # causing original positions not to be kept
 | 
						||
    $self->load_model_objects(@model_objects);
 | 
						||
}
 | 
						||
 | 
						||
sub schedule_background_process {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    if (defined $self->{apply_config_timer}) {
 | 
						||
        $self->{apply_config_timer}->Start(PROCESS_DELAY, 1);  # 1 = one shot
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
# Executed asynchronously by a timer every PROCESS_DELAY (0.5 second).
 | 
						||
# The timer is started by schedule_background_process(), 
 | 
						||
sub async_apply_config {
 | 
						||
    my ($self) = @_;
 | 
						||
 | 
						||
    # pause process thread before applying new config
 | 
						||
    # since we don't want to touch data that is being used by the threads
 | 
						||
    $self->pause_background_process;
 | 
						||
    
 | 
						||
    # apply new config
 | 
						||
    my $invalidated = $self->{print}->apply_config(wxTheApp->{preset_bundle}->full_config);
 | 
						||
 | 
						||
    # Just redraw the 3D canvas without reloading the scene.
 | 
						||
    $self->{canvas3D}->Refresh if Slic3r::GUI::_3DScene::is_layers_editing_enabled($self->{canvas3D});
 | 
						||
 | 
						||
    # Hide the slicing results if the current slicing status is no more valid.    
 | 
						||
    $self->print_info_box_show(0) if $invalidated;
 | 
						||
 | 
						||
    if (wxTheApp->{app_config}->get("background_processing")) {    
 | 
						||
        if ($invalidated) {
 | 
						||
            # kill current thread if any
 | 
						||
            $self->stop_background_process;
 | 
						||
        } else {
 | 
						||
            $self->resume_background_process;
 | 
						||
        }
 | 
						||
        # schedule a new process thread in case it wasn't running
 | 
						||
        $self->start_background_process;
 | 
						||
    }
 | 
						||
 | 
						||
    # Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared.
 | 
						||
    # Otherwise they will be just refreshed.
 | 
						||
    if ($invalidated) {
 | 
						||
        $self->{gcode_preview_data}->reset;
 | 
						||
        $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
 | 
						||
        $self->{preview3D}->reload_print if $self->{preview3D};
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub start_background_process {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    return if !@{$self->{objects}};
 | 
						||
    return if $self->{process_thread};
 | 
						||
    
 | 
						||
    # It looks like declaring a local $SIG{__WARN__} prevents the ugly
 | 
						||
    # "Attempt to free unreferenced scalar" warning...
 | 
						||
    local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self);
 | 
						||
    
 | 
						||
    # don't start process thread if config is not valid
 | 
						||
    eval {
 | 
						||
        # this will throw errors if config is not valid
 | 
						||
        wxTheApp->{preset_bundle}->full_config->validate;
 | 
						||
        $self->{print}->validate;
 | 
						||
    };
 | 
						||
    if ($@) {
 | 
						||
        $self->statusbar->SetStatusText($@);
 | 
						||
        return;
 | 
						||
    }
 | 
						||
    
 | 
						||
    # Copy the names of active presets into the placeholder parser.
 | 
						||
    wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser);
 | 
						||
    
 | 
						||
    # start thread
 | 
						||
    @_ = ();
 | 
						||
    $self->{process_thread} = Slic3r::spawn_thread(sub {
 | 
						||
        eval {
 | 
						||
            $self->{print}->process;
 | 
						||
        };
 | 
						||
        my $event = Wx::CommandEvent->new($PROCESS_COMPLETED_EVENT);
 | 
						||
        if ($@) {
 | 
						||
            Slic3r::debugf "Background process error: $@\n";
 | 
						||
            $event->SetInt(0);
 | 
						||
            $event->SetString($@);
 | 
						||
        } else {
 | 
						||
            $event->SetInt(1);
 | 
						||
        }
 | 
						||
        Wx::PostEvent($self, $event);
 | 
						||
        Slic3r::thread_cleanup();
 | 
						||
    });
 | 
						||
    Slic3r::debugf "Background processing started.\n";
 | 
						||
}
 | 
						||
 | 
						||
sub stop_background_process {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    $self->{apply_config_timer}->Stop if defined $self->{apply_config_timer};
 | 
						||
    $self->statusbar->SetCancelCallback(undef);
 | 
						||
    $self->statusbar->StopBusy;
 | 
						||
    $self->statusbar->SetStatusText("");
 | 
						||
    $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
 | 
						||
    $self->{preview3D}->reload_print if $self->{preview3D};
 | 
						||
    
 | 
						||
    if ($self->{process_thread}) {
 | 
						||
        Slic3r::debugf "Killing background process.\n";
 | 
						||
        Slic3r::kill_all_threads();
 | 
						||
        $self->{process_thread} = undef;
 | 
						||
    } else {
 | 
						||
        Slic3r::debugf "No background process running.\n";
 | 
						||
    }
 | 
						||
    
 | 
						||
    # if there's an export process, kill that one as well
 | 
						||
    if ($self->{export_thread}) {
 | 
						||
        Slic3r::debugf "Killing background export process.\n";
 | 
						||
        Slic3r::kill_all_threads();
 | 
						||
        $self->{export_thread} = undef;
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub pause_background_process {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    if ($self->{process_thread} || $self->{export_thread}) {
 | 
						||
        Slic3r::pause_all_threads();
 | 
						||
        return 1;
 | 
						||
    } elsif (defined $self->{apply_config_timer} && $self->{apply_config_timer}->IsRunning) {
 | 
						||
        $self->{apply_config_timer}->Stop;
 | 
						||
        return 1;
 | 
						||
    }
 | 
						||
    
 | 
						||
    return 0;
 | 
						||
}
 | 
						||
 | 
						||
sub resume_background_process {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    if ($self->{process_thread} || $self->{export_thread}) {
 | 
						||
        Slic3r::resume_all_threads();
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub reslice {
 | 
						||
    # explicitly cancel a previous thread and start a new one.
 | 
						||
    my ($self) = @_;
 | 
						||
    # Don't reslice if export of G-code or sending to OctoPrint is running.
 | 
						||
    if (! defined($self->{export_gcode_output_file}) && ! defined($self->{send_gcode_file})) {
 | 
						||
        # Stop the background processing threads, stop the async update timer.
 | 
						||
        $self->stop_background_process;
 | 
						||
        # Rather perform one additional unnecessary update of the print object instead of skipping a pending async update.
 | 
						||
        $self->async_apply_config;
 | 
						||
        $self->statusbar->SetCancelCallback(sub {
 | 
						||
            $self->stop_background_process;
 | 
						||
            $self->statusbar->SetStatusText(L("Slicing cancelled"));
 | 
						||
            # this updates buttons status
 | 
						||
            $self->object_list_changed;
 | 
						||
        });
 | 
						||
        $self->start_background_process;
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub export_gcode {
 | 
						||
    my ($self, $output_file) = @_;
 | 
						||
    
 | 
						||
    return if !@{$self->{objects}};
 | 
						||
    
 | 
						||
    if ($self->{export_gcode_output_file}) {
 | 
						||
        Wx::MessageDialog->new($self, L("Another export job is currently running."), L('Error'), wxOK | wxICON_ERROR)->ShowModal;
 | 
						||
        return;
 | 
						||
    }
 | 
						||
    
 | 
						||
    # if process is not running, validate config
 | 
						||
    # (we assume that if it is running, config is valid)
 | 
						||
    eval {
 | 
						||
        # this will throw errors if config is not valid
 | 
						||
        wxTheApp->{preset_bundle}->full_config->validate;
 | 
						||
        $self->{print}->validate;
 | 
						||
    };
 | 
						||
    Slic3r::GUI::catch_error($self) and return;
 | 
						||
    
 | 
						||
    
 | 
						||
    # apply config and validate print
 | 
						||
    my $config = wxTheApp->{preset_bundle}->full_config;
 | 
						||
    eval {
 | 
						||
        # this will throw errors if config is not valid
 | 
						||
        $config->validate;
 | 
						||
        $self->{print}->apply_config($config);
 | 
						||
        $self->{print}->validate;
 | 
						||
    };
 | 
						||
    Slic3r::GUI::catch_error($self) and return;
 | 
						||
    
 | 
						||
    # Copy the names of active presets into the placeholder parser.
 | 
						||
    wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser);
 | 
						||
    # select output file
 | 
						||
    if ($output_file) {
 | 
						||
        $self->{export_gcode_output_file} = eval { $self->{print}->output_filepath($output_file) };
 | 
						||
        Slic3r::GUI::catch_error($self) and return;
 | 
						||
    } else {
 | 
						||
        my $default_output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') };
 | 
						||
        Slic3r::GUI::catch_error($self) and return;
 | 
						||
        # If possible, remove accents from accented latin characters.
 | 
						||
        # This function is useful for generating file names to be processed by legacy firmwares.
 | 
						||
        $default_output_file = Slic3r::GUI::fold_utf8_to_ascii($default_output_file);
 | 
						||
        my $dlg = Wx::FileDialog->new($self, L('Save G-code file as:'), 
 | 
						||
            wxTheApp->{app_config}->get_last_output_dir(dirname($default_output_file)),
 | 
						||
            basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
 | 
						||
        if ($dlg->ShowModal != wxID_OK) {
 | 
						||
            $dlg->Destroy;
 | 
						||
            return;
 | 
						||
        }
 | 
						||
        my $path = $dlg->GetPath;
 | 
						||
        wxTheApp->{app_config}->update_last_output_dir(dirname($path));
 | 
						||
        $self->{export_gcode_output_file} = $path;
 | 
						||
        $dlg->Destroy;
 | 
						||
    }
 | 
						||
    
 | 
						||
    $self->statusbar->StartBusy;
 | 
						||
    
 | 
						||
    $self->statusbar->SetCancelCallback(sub {
 | 
						||
        $self->stop_background_process;
 | 
						||
        $self->statusbar->SetStatusText(L("Export cancelled"));
 | 
						||
        $self->{export_gcode_output_file} = undef;
 | 
						||
        $self->{send_gcode_file} = undef;
 | 
						||
        
 | 
						||
        # this updates buttons status
 | 
						||
        $self->object_list_changed;
 | 
						||
    });
 | 
						||
    
 | 
						||
    # start background process, whose completion event handler
 | 
						||
    # will detect $self->{export_gcode_output_file} and proceed with export
 | 
						||
    $self->start_background_process;
 | 
						||
    
 | 
						||
    # this updates buttons status
 | 
						||
    $self->object_list_changed;
 | 
						||
    
 | 
						||
    return $self->{export_gcode_output_file};
 | 
						||
}
 | 
						||
 | 
						||
# This gets called only if we have threads.
 | 
						||
sub on_process_completed {
 | 
						||
    my ($self, $error) = @_;
 | 
						||
    
 | 
						||
    $self->statusbar->SetCancelCallback(undef);
 | 
						||
    $self->statusbar->StopBusy;
 | 
						||
    $self->statusbar->SetStatusText($error // "");
 | 
						||
    
 | 
						||
    Slic3r::debugf "Background processing completed.\n";
 | 
						||
    $self->{process_thread}->detach if $self->{process_thread};
 | 
						||
    $self->{process_thread} = undef;
 | 
						||
    
 | 
						||
    # if we're supposed to perform an explicit export let's display the error in a dialog
 | 
						||
    if ($error && $self->{export_gcode_output_file}) {
 | 
						||
        $self->{export_gcode_output_file} = undef;
 | 
						||
        Slic3r::GUI::show_error($self, $error);
 | 
						||
    }
 | 
						||
    
 | 
						||
    return if $error;
 | 
						||
    $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
 | 
						||
    $self->{preview3D}->reload_print if $self->{preview3D};
 | 
						||
    
 | 
						||
    # if we have an export filename, start a new thread for exporting G-code
 | 
						||
    if ($self->{export_gcode_output_file}) {
 | 
						||
        @_ = ();
 | 
						||
        
 | 
						||
        # workaround for "Attempt to free un referenced scalar..."
 | 
						||
        our $_thread_self = $self;
 | 
						||
        
 | 
						||
        $self->{export_thread} = Slic3r::spawn_thread(sub {
 | 
						||
            eval {
 | 
						||
                $_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file}, gcode_preview_data => $_thread_self->{gcode_preview_data});
 | 
						||
            };
 | 
						||
            my $export_completed_event = Wx::CommandEvent->new($EXPORT_COMPLETED_EVENT);
 | 
						||
            if ($@) {
 | 
						||
                {
 | 
						||
                    my $error_event = Wx::CommandEvent->new($ERROR_EVENT);
 | 
						||
                    $error_event->SetString($@);
 | 
						||
                    Wx::PostEvent($_thread_self, $error_event);
 | 
						||
                }
 | 
						||
                $export_completed_event->SetInt(0);
 | 
						||
                $export_completed_event->SetString($@);
 | 
						||
            } else {
 | 
						||
                $export_completed_event->SetInt(1);
 | 
						||
            }
 | 
						||
            Wx::PostEvent($_thread_self, $export_completed_event);
 | 
						||
            Slic3r::thread_cleanup();
 | 
						||
        });
 | 
						||
        Slic3r::debugf "Background G-code export started.\n";
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
# This gets called also if we have no threads.
 | 
						||
sub on_progress_event {
 | 
						||
    my ($self, $percent, $message) = @_;
 | 
						||
    
 | 
						||
    $self->statusbar->SetProgress($percent);
 | 
						||
    $self->statusbar->SetStatusText("$message…");
 | 
						||
}
 | 
						||
 | 
						||
# Called when the G-code export finishes, either successfully or with an error.
 | 
						||
# This gets called also if we don't have threads.
 | 
						||
sub on_export_completed {
 | 
						||
    my ($self, $result) = @_;
 | 
						||
    
 | 
						||
    $self->statusbar->SetCancelCallback(undef);
 | 
						||
    $self->statusbar->StopBusy;
 | 
						||
    $self->statusbar->SetStatusText("");
 | 
						||
    
 | 
						||
    Slic3r::debugf "Background export process completed.\n";
 | 
						||
    $self->{export_thread}->detach if $self->{export_thread};
 | 
						||
    $self->{export_thread} = undef;
 | 
						||
    
 | 
						||
    my $message;
 | 
						||
    my $send_gcode = 0;
 | 
						||
    my $do_print = 0;
 | 
						||
    if ($result) {
 | 
						||
        # G-code file exported successfully.
 | 
						||
        if ($self->{print_file}) {
 | 
						||
            $message = L("File added to print queue");
 | 
						||
            $do_print = 1;
 | 
						||
        } elsif ($self->{send_gcode_file}) {
 | 
						||
            $message = L("Sending G-code file to the OctoPrint server...");
 | 
						||
            $send_gcode = 1;
 | 
						||
        } else {
 | 
						||
            $message = L("G-code file exported to ") . $self->{export_gcode_output_file};
 | 
						||
        }
 | 
						||
    } else {
 | 
						||
        $message = L("Export failed");
 | 
						||
    }
 | 
						||
    $self->{export_gcode_output_file} = undef;
 | 
						||
    $self->statusbar->SetStatusText($message);
 | 
						||
    wxTheApp->notify($message);
 | 
						||
    
 | 
						||
    $self->do_print if $do_print;
 | 
						||
 | 
						||
    # Send $self->{send_gcode_file} to OctoPrint.
 | 
						||
    if ($send_gcode) {
 | 
						||
        my $op = Slic3r::OctoPrint->new($self->{config});
 | 
						||
        if ($op->send_gcode($self->{send_gcode_file})) {
 | 
						||
            $self->statusbar->SetStatusText(L("OctoPrint upload finished."));
 | 
						||
        } else {
 | 
						||
            $self->statusbar->SetStatusText("");
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    $self->{print_file} = undef;
 | 
						||
    $self->{send_gcode_file} = undef;
 | 
						||
    $self->print_info_box_show(1);
 | 
						||
 | 
						||
    # this updates buttons status
 | 
						||
    $self->object_list_changed;
 | 
						||
    
 | 
						||
    # refresh preview
 | 
						||
    $self->{toolpaths2D}->reload_print if $self->{toolpaths2D};
 | 
						||
    $self->{preview3D}->reload_print if $self->{preview3D};
 | 
						||
}
 | 
						||
 | 
						||
# Fill in the "Sliced info" box with the result of the G-code generator.
 | 
						||
sub print_info_box_show {
 | 
						||
    my ($self, $show) = @_;
 | 
						||
    my $scrolled_window_panel = $self->{scrolled_window_panel}; 
 | 
						||
    my $scrolled_window_sizer = $self->{scrolled_window_sizer};
 | 
						||
    return if $scrolled_window_sizer->IsShown(2) == $show;
 | 
						||
 | 
						||
    if ($show) {
 | 
						||
        my $print_info_sizer = $self->{print_info_sizer};
 | 
						||
        $print_info_sizer->Clear(1);
 | 
						||
        my $grid_sizer = Wx::FlexGridSizer->new(2, 2, 5, 5);
 | 
						||
        $grid_sizer->SetFlexibleDirection(wxHORIZONTAL);
 | 
						||
        $grid_sizer->AddGrowableCol(1, 1);
 | 
						||
        $grid_sizer->AddGrowableCol(3, 1);
 | 
						||
        $print_info_sizer->Add($grid_sizer, 0, wxEXPAND);
 | 
						||
        my @info = (
 | 
						||
            L("Used Filament (m)")
 | 
						||
                => sprintf("%.2f" , $self->{print}->total_used_filament / 1000),
 | 
						||
            L("Used Filament (mm³)")
 | 
						||
                => sprintf("%.2f" , $self->{print}->total_extruded_volume),
 | 
						||
            L("Used Filament (g)"),
 | 
						||
                => sprintf("%.2f" , $self->{print}->total_weight),
 | 
						||
            L("Cost"),
 | 
						||
                => sprintf("%.2f" , $self->{print}->total_cost),
 | 
						||
            L("Estimated printing time (normal mode)")
 | 
						||
                => $self->{print}->estimated_normal_print_time,
 | 
						||
            L("Estimated printing time (silent mode)")
 | 
						||
                => $self->{print}->estimated_silent_print_time
 | 
						||
        );
 | 
						||
        while ( my $label = shift @info) {
 | 
						||
            my $value = shift @info;
 | 
						||
            next if $value eq "N/A";
 | 
						||
            my $text = Wx::StaticText->new($scrolled_window_panel, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
 | 
						||
            $text->SetFont($Slic3r::GUI::small_font);
 | 
						||
            $grid_sizer->Add($text, 0);            
 | 
						||
            my $field = Wx::StaticText->new($scrolled_window_panel, -1, $value, wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT);
 | 
						||
            $field->SetFont($Slic3r::GUI::small_font);
 | 
						||
            $grid_sizer->Add($field, 0);
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    $scrolled_window_sizer->Show(2, $show);
 | 
						||
    $scrolled_window_panel->Layout;
 | 
						||
}
 | 
						||
 | 
						||
sub do_print {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    my $controller = $self->GetFrame->{controller};
 | 
						||
    my $printer_preset = wxTheApp->{preset_bundle}->printer->get_edited_preset;    
 | 
						||
    my $printer_panel = $controller->add_printer($printer_preset->name, $printer_preset->config);
 | 
						||
    
 | 
						||
    my $filament_stats = $self->{print}->filament_stats;
 | 
						||
    my $filament_names = wxTheApp->{preset_bundle}->filament_presets;
 | 
						||
    $filament_stats = { map { $filament_names->[$_] => $filament_stats->{$_} } keys %$filament_stats };
 | 
						||
    $printer_panel->load_print_job($self->{print_file}, $filament_stats);
 | 
						||
}
 | 
						||
 | 
						||
sub export_stl {
 | 
						||
    my ($self) = @_;
 | 
						||
    return if !@{$self->{objects}};
 | 
						||
    # Ask user for a file name to write into.
 | 
						||
    my $output_file = $self->_get_export_file('STL') or return;
 | 
						||
    # Store a binary STL.
 | 
						||
    $self->{model}->store_stl($output_file, 1);
 | 
						||
    $self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
 | 
						||
}
 | 
						||
 | 
						||
sub reload_from_disk {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if !defined $obj_idx;
 | 
						||
    
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    #FIXME convert to local file encoding
 | 
						||
    return if !$model_object->input_file
 | 
						||
        || !-e Slic3r::encode_path($model_object->input_file);
 | 
						||
    
 | 
						||
    my @new_obj_idx = $self->load_files([$model_object->input_file]);
 | 
						||
    return if !@new_obj_idx;
 | 
						||
    
 | 
						||
    foreach my $new_obj_idx (@new_obj_idx) {
 | 
						||
        my $o = $self->{model}->objects->[$new_obj_idx];
 | 
						||
        $o->clear_instances;
 | 
						||
        $o->add_instance($_) for @{$model_object->instances};
 | 
						||
        #$o->invalidate_bounding_box;
 | 
						||
        
 | 
						||
        if ($o->volumes_count == $model_object->volumes_count) {
 | 
						||
            for my $i (0..($o->volumes_count-1)) {
 | 
						||
                $o->get_volume($i)->config->apply($model_object->get_volume($i)->config);
 | 
						||
            }
 | 
						||
        }
 | 
						||
        #FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid,
 | 
						||
    }
 | 
						||
    
 | 
						||
    $self->remove($obj_idx);
 | 
						||
}
 | 
						||
 | 
						||
sub export_object_stl {
 | 
						||
    my ($self) = @_;
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if !defined $obj_idx;
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    # Ask user for a file name to write into.        
 | 
						||
    my $output_file = $self->_get_export_file('STL') or return;
 | 
						||
    $model_object->mesh->write_binary($output_file);
 | 
						||
    $self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
 | 
						||
}
 | 
						||
 | 
						||
sub fix_through_netfabb {
 | 
						||
    my ($self) = @_;
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    return if !defined $obj_idx;
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    my $model_fixed = Slic3r::Model->new;
 | 
						||
    Slic3r::GUI::fix_model_by_win10_sdk_gui($model_object, $self->{print}, $model_fixed);
 | 
						||
 | 
						||
    my @new_obj_idx = $self->load_model_objects(@{$model_fixed->objects});
 | 
						||
    return if !@new_obj_idx;
 | 
						||
    
 | 
						||
    foreach my $new_obj_idx (@new_obj_idx) {
 | 
						||
        my $o = $self->{model}->objects->[$new_obj_idx];
 | 
						||
        $o->clear_instances;
 | 
						||
        $o->add_instance($_) for @{$model_object->instances};
 | 
						||
        #$o->invalidate_bounding_box;
 | 
						||
        
 | 
						||
        if ($o->volumes_count == $model_object->volumes_count) {
 | 
						||
            for my $i (0..($o->volumes_count-1)) {
 | 
						||
                $o->get_volume($i)->config->apply($model_object->get_volume($i)->config);
 | 
						||
            }
 | 
						||
        }
 | 
						||
        #FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid,
 | 
						||
    }
 | 
						||
    
 | 
						||
    $self->remove($obj_idx);
 | 
						||
}
 | 
						||
 | 
						||
sub export_amf {
 | 
						||
    my ($self) = @_;
 | 
						||
    return if !@{$self->{objects}};
 | 
						||
    # Ask user for a file name to write into.
 | 
						||
    my $output_file = $self->_get_export_file('AMF') or return;
 | 
						||
    my $res = $self->{model}->store_amf($output_file, $self->{print}, $self->{export_option});
 | 
						||
    if ($res)
 | 
						||
    {
 | 
						||
        $self->statusbar->SetStatusText(L("AMF file exported to ").$output_file);
 | 
						||
    }
 | 
						||
    else
 | 
						||
    {
 | 
						||
        $self->statusbar->SetStatusText(L("Error exporting AMF file ").$output_file);
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub export_3mf {
 | 
						||
    my ($self) = @_;
 | 
						||
    return if !@{$self->{objects}};
 | 
						||
    # Ask user for a file name to write into.
 | 
						||
    my $output_file = $self->_get_export_file('3MF') or return;
 | 
						||
    my $res = $self->{model}->store_3mf($output_file, $self->{print}, $self->{export_option});
 | 
						||
    if ($res)
 | 
						||
    {
 | 
						||
        $self->statusbar->SetStatusText(L("3MF file exported to ").$output_file);
 | 
						||
    }
 | 
						||
    else
 | 
						||
    {
 | 
						||
        $self->statusbar->SetStatusText(L("Error exporting 3MF file ").$output_file);
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
# Ask user to select an output file for a given file format (STl, AMF, 3MF).
 | 
						||
# Propose a default file name based on the 'output_filename_format' configuration value.
 | 
						||
sub _get_export_file {
 | 
						||
    my ($self, $format) = @_;    
 | 
						||
    my $suffix = '';
 | 
						||
    my $wildcard = 'known';
 | 
						||
    if ($format eq 'STL')
 | 
						||
    {
 | 
						||
        $suffix = '.stl';
 | 
						||
        $wildcard = 'stl';
 | 
						||
    }
 | 
						||
    elsif ($format eq 'AMF')
 | 
						||
    {
 | 
						||
        if (&Wx::wxMAC) {
 | 
						||
            # It seems that MacOS does not like double extension
 | 
						||
            $suffix = '.amf';
 | 
						||
        } else {
 | 
						||
            $suffix = '.zip.amf';
 | 
						||
        }
 | 
						||
        $wildcard = 'amf';
 | 
						||
    }
 | 
						||
    elsif ($format eq '3MF')
 | 
						||
    {
 | 
						||
        $suffix = '.3mf';
 | 
						||
        $wildcard = 'threemf';
 | 
						||
    }
 | 
						||
    # Copy the names of active presets into the placeholder parser.
 | 
						||
    wxTheApp->{preset_bundle}->export_selections_pp($self->{print}->placeholder_parser);
 | 
						||
    my $output_file = eval { $self->{print}->output_filepath($main::opt{output} // '') };
 | 
						||
    Slic3r::GUI::catch_error($self) and return undef;
 | 
						||
    $output_file =~ s/\.[gG][cC][oO][dD][eE]$/$suffix/;
 | 
						||
    my $dlg = Wx::FileDialog->new($self, L("Save ").$format.L(" file as:"), dirname($output_file),
 | 
						||
        basename($output_file), &Slic3r::GUI::FILE_WILDCARDS->{$wildcard}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT);
 | 
						||
    Slic3r::GUI::add_export_option($dlg, $format);
 | 
						||
    if ($dlg->ShowModal != wxID_OK) {
 | 
						||
        $dlg->Destroy;
 | 
						||
        return undef;
 | 
						||
    }
 | 
						||
    $output_file = $dlg->GetPath;
 | 
						||
    $self->{export_option} = Slic3r::GUI::get_export_option($dlg);
 | 
						||
    $dlg->Destroy;
 | 
						||
    return $output_file;
 | 
						||
}
 | 
						||
 | 
						||
sub reset_thumbnail {
 | 
						||
    my ($self, $obj_idx) = @_;
 | 
						||
    $self->{objects}[$obj_idx]->thumbnail(undef);
 | 
						||
}
 | 
						||
 | 
						||
# this method gets called whenever print center is changed or the objects' bounding box changes
 | 
						||
# (i.e. when an object is added/removed/moved/rotated/scaled)
 | 
						||
sub update {
 | 
						||
    my ($self, $force_autocenter) = @_;
 | 
						||
 | 
						||
    if (wxTheApp->{app_config}->get("autocenter") || $force_autocenter) {
 | 
						||
        $self->{model}->center_instances_around_point($self->bed_centerf);
 | 
						||
    }
 | 
						||
    
 | 
						||
    my $running = $self->pause_background_process;
 | 
						||
    my $invalidated = $self->{print}->reload_model_instances();
 | 
						||
    
 | 
						||
    # The mere fact that no steps were invalidated when reloading model instances 
 | 
						||
    # doesn't mean that all steps were done: for example, validation might have 
 | 
						||
    # failed upon previous instance move, so we have no running thread and no steps
 | 
						||
    # are invalidated on this move, thus we need to schedule a new run.
 | 
						||
    if ($invalidated || !$running) {
 | 
						||
        $self->schedule_background_process;
 | 
						||
    } else {
 | 
						||
        $self->resume_background_process;
 | 
						||
    }
 | 
						||
 | 
						||
    $self->{canvas}->reload_scene if $self->{canvas};
 | 
						||
    my $selections = $self->collect_selections;
 | 
						||
    Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
 | 
						||
    Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0);
 | 
						||
    $self->{preview3D}->reset_gcode_preview_data if $self->{preview3D};
 | 
						||
    $self->{preview3D}->reload_print if $self->{preview3D};
 | 
						||
}
 | 
						||
 | 
						||
# When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder.
 | 
						||
# Also the wxTheApp->{preset_bundle}->filament_presets needs to be resized accordingly
 | 
						||
# and some reasonable default has to be selected for the additional extruders.
 | 
						||
sub on_extruders_change {
 | 
						||
    my ($self, $num_extruders) = @_;
 | 
						||
    my $choices = $self->{preset_choosers}{filament};
 | 
						||
 | 
						||
    while (int(@$choices) < $num_extruders) {
 | 
						||
        # copy strings from first choice
 | 
						||
        my @presets = $choices->[0]->GetStrings;
 | 
						||
        
 | 
						||
        # initialize new choice
 | 
						||
        my $choice = Wx::BitmapComboBox->new($self->{right_panel}, -1, "", wxDefaultPosition, wxDefaultSize, [@presets], wxCB_READONLY);
 | 
						||
        my $extruder_idx = scalar @$choices;
 | 
						||
        EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down($extruder_idx, @_); } );
 | 
						||
        push @$choices, $choice;
 | 
						||
        # copy icons from first choice
 | 
						||
        $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets;
 | 
						||
        # insert new choice into sizer
 | 
						||
        $self->{presets_sizer}->Insert(4 + ($#$choices-1)*2, 0, 0);
 | 
						||
        $self->{presets_sizer}->Insert(5 + ($#$choices-1)*2, $choice, 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING);
 | 
						||
        # setup the listener
 | 
						||
        EVT_COMBOBOX($choice, $choice, sub {
 | 
						||
            my ($choice) = @_;
 | 
						||
            wxTheApp->CallAfter(sub {
 | 
						||
                $self->_on_select_preset('filament', $choice, $extruder_idx);
 | 
						||
            });
 | 
						||
        });
 | 
						||
        # initialize selection
 | 
						||
        wxTheApp->{preset_bundle}->update_platter_filament_ui($extruder_idx, $choice);
 | 
						||
    }
 | 
						||
    
 | 
						||
    # remove unused choices if any
 | 
						||
    while (@$choices > $num_extruders) {
 | 
						||
        $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2);  # label
 | 
						||
        $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2);  # wxChoice
 | 
						||
        $choices->[-1]->Destroy;
 | 
						||
        pop @$choices;
 | 
						||
    }
 | 
						||
    $self->Layout;
 | 
						||
}
 | 
						||
 | 
						||
sub on_config_change {
 | 
						||
    my ($self, $config) = @_;
 | 
						||
    
 | 
						||
    my $update_scheduled;
 | 
						||
    foreach my $opt_key (@{$self->{config}->diff($config)}) {
 | 
						||
        $self->{config}->set($opt_key, $config->get($opt_key));
 | 
						||
        if ($opt_key eq 'bed_shape') {
 | 
						||
            $self->{canvas}->update_bed_size;
 | 
						||
            Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D};
 | 
						||
            Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D};
 | 
						||
            $update_scheduled = 1;
 | 
						||
        } elsif ($opt_key =~ '^wipe_tower' || $opt_key eq 'single_extruder_multi_material') {
 | 
						||
            $update_scheduled = 1;
 | 
						||
        } elsif ($opt_key eq 'serial_port') {
 | 
						||
            $self->{btn_print}->Show($config->get('serial_port'));
 | 
						||
            $self->Layout;
 | 
						||
        } elsif ($opt_key eq 'octoprint_host') {
 | 
						||
            $self->{btn_send_gcode}->Show($config->get('octoprint_host'));
 | 
						||
            $self->Layout;
 | 
						||
        } elsif ($opt_key eq 'variable_layer_height') {
 | 
						||
            if ($config->get('variable_layer_height') != 1) {
 | 
						||
                if ($self->{htoolbar}) {
 | 
						||
                    $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0);
 | 
						||
                    $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0);
 | 
						||
                } else {
 | 
						||
                    $self->{"btn_layer_editing"}->Disable;
 | 
						||
                    $self->{"btn_layer_editing"}->SetValue(0);
 | 
						||
                }
 | 
						||
#===================================================================================================================================================
 | 
						||
                Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", 0);
 | 
						||
#===================================================================================================================================================
 | 
						||
                Slic3r::GUI::_3DScene::enable_layers_editing($self->{canvas3D}, 0);
 | 
						||
                $self->{canvas3D}->Refresh;
 | 
						||
                $self->{canvas3D}->Update;
 | 
						||
            } elsif (Slic3r::GUI::_3DScene::is_layers_editing_allowed($self->{canvas3D})) {
 | 
						||
                # Want to allow the layer editing, but do it only if the OpenGL supports it.
 | 
						||
                if ($self->{htoolbar}) {
 | 
						||
                    $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 1);
 | 
						||
                } else {
 | 
						||
                    $self->{"btn_layer_editing"}->Enable;
 | 
						||
                }
 | 
						||
#===================================================================================================================================================
 | 
						||
                Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", 1);
 | 
						||
#===================================================================================================================================================
 | 
						||
            }
 | 
						||
        } elsif ($opt_key eq 'extruder_colour') {
 | 
						||
            $update_scheduled = 1;
 | 
						||
            my $extruder_colors = $config->get('extruder_colour');
 | 
						||
            $self->{preview3D}->set_number_extruders(scalar(@{$extruder_colors}));
 | 
						||
        } elsif ($opt_key eq 'max_print_height') {
 | 
						||
            $update_scheduled = 1;
 | 
						||
        } elsif ($opt_key eq 'printer_model') {
 | 
						||
            # update to force bed selection (for texturing)
 | 
						||
            Slic3r::GUI::_3DScene::set_bed_shape($self->{canvas3D}, $self->{config}->bed_shape) if $self->{canvas3D};
 | 
						||
            Slic3r::GUI::_3DScene::set_bed_shape($self->{preview3D}->canvas, $self->{config}->bed_shape) if $self->{preview3D};
 | 
						||
            $update_scheduled = 1;
 | 
						||
        }
 | 
						||
    }
 | 
						||
 | 
						||
    $self->update if $update_scheduled;
 | 
						||
    
 | 
						||
    return if !$self->GetFrame->is_loaded;
 | 
						||
    
 | 
						||
    # (re)start timer
 | 
						||
    $self->schedule_background_process;
 | 
						||
}
 | 
						||
 | 
						||
sub list_item_deselected {
 | 
						||
    my ($self, $event) = @_;
 | 
						||
    return if $PreventListEvents;
 | 
						||
    $self->{_lecursor} = Wx::BusyCursor->new();
 | 
						||
    if ($self->{list}->GetFirstSelected == -1) {
 | 
						||
        $self->select_object(undef);
 | 
						||
        $self->{canvas}->Refresh;
 | 
						||
        Slic3r::GUI::_3DScene::deselect_volumes($self->{canvas3D}) if $self->{canvas3D};
 | 
						||
        Slic3r::GUI::_3DScene::render($self->{canvas3D}) if $self->{canvas3D};
 | 
						||
    }
 | 
						||
    undef $self->{_lecursor};
 | 
						||
}
 | 
						||
 | 
						||
sub list_item_selected {
 | 
						||
    my ($self, $event) = @_;
 | 
						||
    return if $PreventListEvents;
 | 
						||
    $self->{_lecursor} = Wx::BusyCursor->new();
 | 
						||
    my $obj_idx = $event->GetIndex;
 | 
						||
    $self->select_object($obj_idx);
 | 
						||
    $self->{canvas}->Refresh;
 | 
						||
    if ($self->{canvas3D}) {
 | 
						||
        my $selections = $self->collect_selections;
 | 
						||
        Slic3r::GUI::_3DScene::update_volumes_selection($self->{canvas3D}, \@$selections);
 | 
						||
        Slic3r::GUI::_3DScene::render($self->{canvas3D});
 | 
						||
    }
 | 
						||
    undef $self->{_lecursor};
 | 
						||
}
 | 
						||
 | 
						||
sub collect_selections {
 | 
						||
    my ($self) = @_;
 | 
						||
    my $selections = [];
 | 
						||
    foreach my $o (@{$self->{objects}}) {
 | 
						||
        push(@$selections, $o->selected);
 | 
						||
    }            
 | 
						||
    return $selections;
 | 
						||
}
 | 
						||
 | 
						||
sub list_item_activated {
 | 
						||
    my ($self, $event, $obj_idx) = @_;
 | 
						||
    
 | 
						||
    $obj_idx //= $event->GetIndex;
 | 
						||
	$self->object_settings_dialog($obj_idx);
 | 
						||
}
 | 
						||
 | 
						||
# Called when clicked on the filament preset combo box.
 | 
						||
# When clicked on the icon, show the color picker.
 | 
						||
sub filament_color_box_lmouse_down
 | 
						||
{
 | 
						||
    my ($self, $extruder_idx, $combobox, $event) = @_;
 | 
						||
    my $pos = $event->GetLogicalPosition(Wx::ClientDC->new($combobox));
 | 
						||
    my( $x, $y ) = ( $pos->x, $pos->y );
 | 
						||
    if ($x > 24) {
 | 
						||
        # Let the combo box process the mouse click.
 | 
						||
        $event->Skip;
 | 
						||
    } else {
 | 
						||
        # Swallow the mouse click and open the color picker.
 | 
						||
        my $data = Wx::ColourData->new;
 | 
						||
        $data->SetChooseFull(1);
 | 
						||
        my $dialog = Wx::ColourDialog->new($self->GetFrame, $data);
 | 
						||
        if ($dialog->ShowModal == wxID_OK) {
 | 
						||
            my $cfg = Slic3r::Config->new;
 | 
						||
            my $colors = wxTheApp->{preset_bundle}->full_config->get('extruder_colour');
 | 
						||
            $colors->[$extruder_idx] = $dialog->GetColourData->GetColour->GetAsString(wxC2S_HTML_SYNTAX);
 | 
						||
            $cfg->set('extruder_colour', $colors);
 | 
						||
            $self->GetFrame->{options_tabs}{printer}->load_config($cfg);
 | 
						||
            wxTheApp->{preset_bundle}->update_platter_filament_ui($extruder_idx, $combobox);
 | 
						||
        }
 | 
						||
        $dialog->Destroy();
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
sub object_cut_dialog {
 | 
						||
    my ($self, $obj_idx) = @_;
 | 
						||
    
 | 
						||
    if (!defined $obj_idx) {
 | 
						||
        ($obj_idx, undef) = $self->selected_object;
 | 
						||
    }
 | 
						||
    
 | 
						||
    if (!$Slic3r::GUI::have_OpenGL) {
 | 
						||
        Slic3r::GUI::show_error($self, L("Please install the OpenGL modules to use this feature (see build instructions)."));
 | 
						||
        return;
 | 
						||
    }
 | 
						||
    
 | 
						||
    my $dlg = Slic3r::GUI::Plater::ObjectCutDialog->new($self,
 | 
						||
		object              => $self->{objects}[$obj_idx],
 | 
						||
		model_object        => $self->{model}->objects->[$obj_idx],
 | 
						||
	);
 | 
						||
	return unless $dlg->ShowModal == wxID_OK;
 | 
						||
	
 | 
						||
	if (my @new_objects = $dlg->NewModelObjects) {
 | 
						||
	    $self->remove($obj_idx);
 | 
						||
	    $self->load_model_objects(grep defined($_), @new_objects);
 | 
						||
	    $self->arrange;
 | 
						||
        Slic3r::GUI::_3DScene::zoom_to_volumes($self->{canvas3D}) if $self->{canvas3D};
 | 
						||
	}
 | 
						||
}
 | 
						||
 | 
						||
sub object_settings_dialog {
 | 
						||
    my ($self, $obj_idx) = @_;
 | 
						||
    ($obj_idx, undef) = $self->selected_object if !defined $obj_idx;
 | 
						||
    my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
    
 | 
						||
    # validate config before opening the settings dialog because
 | 
						||
    # that dialog can't be closed if validation fails, but user
 | 
						||
    # can't fix any error which is outside that dialog
 | 
						||
    eval { wxTheApp->{preset_bundle}->full_config->validate; };
 | 
						||
    return if Slic3r::GUI::catch_error($_[0]);
 | 
						||
    
 | 
						||
    my $dlg = Slic3r::GUI::Plater::ObjectSettingsDialog->new($self,
 | 
						||
		object          => $self->{objects}[$obj_idx],
 | 
						||
		model_object    => $model_object,
 | 
						||
        config          => wxTheApp->{preset_bundle}->full_config,
 | 
						||
	);
 | 
						||
	$self->pause_background_process;
 | 
						||
	$dlg->ShowModal;
 | 
						||
	
 | 
						||
    # update thumbnail since parts may have changed
 | 
						||
    if ($dlg->PartsChanged) {
 | 
						||
	    # recenter and re-align to Z = 0
 | 
						||
	    $model_object->center_around_origin;
 | 
						||
        $self->reset_thumbnail($obj_idx);
 | 
						||
    }
 | 
						||
	
 | 
						||
	# update print
 | 
						||
	if ($dlg->PartsChanged || $dlg->PartSettingsChanged) {
 | 
						||
	    $self->stop_background_process;
 | 
						||
        $self->{print}->reload_object($obj_idx);
 | 
						||
        $self->schedule_background_process;
 | 
						||
        $self->{canvas}->reload_scene if $self->{canvas};
 | 
						||
        my $selections = $self->collect_selections;
 | 
						||
        Slic3r::GUI::_3DScene::set_objects_selections($self->{canvas3D}, \@$selections);
 | 
						||
        Slic3r::GUI::_3DScene::reload_scene($self->{canvas3D}, 0);
 | 
						||
    } else {
 | 
						||
        $self->resume_background_process;
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
# Called to update various buttons depending on whether there are any objects or
 | 
						||
# whether background processing (export of a G-code, sending to Octoprint, forced background re-slicing) is active.
 | 
						||
sub object_list_changed {
 | 
						||
    my $self = shift;
 | 
						||
        
 | 
						||
    # Enable/disable buttons depending on whether there are any objects on the platter.
 | 
						||
    my $have_objects = @{$self->{objects}} ? 1 : 0;
 | 
						||
    my $variable_layer_height_allowed = $self->{config}->variable_layer_height && Slic3r::GUI::_3DScene::is_layers_editing_allowed($self->{canvas3D});
 | 
						||
    if ($self->{htoolbar}) {
 | 
						||
        # On OSX or Linux
 | 
						||
        $self->{htoolbar}->EnableTool($_, $have_objects)
 | 
						||
            for (TB_RESET, TB_ARRANGE, TB_LAYER_EDITING);
 | 
						||
        $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0) if (! $variable_layer_height_allowed);
 | 
						||
    } else {
 | 
						||
        # On MSW
 | 
						||
        my $method = $have_objects ? 'Enable' : 'Disable';
 | 
						||
        $self->{"btn_$_"}->$method
 | 
						||
            for grep $self->{"btn_$_"}, qw(reset arrange reslice export_gcode export_stl print send_gcode layer_editing);
 | 
						||
        $self->{"btn_layer_editing"}->Disable if (! $variable_layer_height_allowed);
 | 
						||
    }
 | 
						||
 | 
						||
#===================================================================================================================================================
 | 
						||
    for my $toolbar_item (qw(deleteall arrange layersediting)) {
 | 
						||
        Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, $toolbar_item, $have_objects);
 | 
						||
    }
 | 
						||
    Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, "layersediting", 0) if (! $variable_layer_height_allowed);
 | 
						||
#===================================================================================================================================================
 | 
						||
    
 | 
						||
    my $export_in_progress = $self->{export_gcode_output_file} || $self->{send_gcode_file};
 | 
						||
    my $model_fits = $self->{canvas3D} ? Slic3r::GUI::_3DScene::check_volumes_outside_state($self->{canvas3D}, $self->{config}) : 1;
 | 
						||
    # $model_fits == 1 -> ModelInstance::PVS_Partly_Outside
 | 
						||
    my $method = ($have_objects && ! $export_in_progress && ($model_fits != 1)) ? 'Enable' : 'Disable';
 | 
						||
    $self->{"btn_$_"}->$method
 | 
						||
        for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode);
 | 
						||
}
 | 
						||
 | 
						||
# Selection of an active 3D object changed.
 | 
						||
sub selection_changed {
 | 
						||
    my ($self) = @_;
 | 
						||
    my ($obj_idx, $object) = $self->selected_object;
 | 
						||
    my $have_sel = defined $obj_idx;
 | 
						||
 | 
						||
    $self->{right_panel}->Freeze;
 | 
						||
    if ($self->{htoolbar}) {
 | 
						||
        # On OSX or Linux
 | 
						||
        $self->{htoolbar}->EnableTool($_, $have_sel)
 | 
						||
            for (TB_REMOVE, TB_MORE, TB_FEWER, TB_45CW, TB_45CCW, TB_SCALE, TB_SPLIT, TB_CUT, TB_SETTINGS);
 | 
						||
    } else {
 | 
						||
        # On MSW
 | 
						||
        my $method = $have_sel ? 'Enable' : 'Disable';
 | 
						||
        $self->{"btn_$_"}->$method
 | 
						||
            for grep $self->{"btn_$_"}, qw(remove increase decrease rotate45cw rotate45ccw changescale split cut settings);
 | 
						||
    }
 | 
						||
    
 | 
						||
#===================================================================================================================================================
 | 
						||
    for my $toolbar_item (qw(delete more fewer ccw45 cw45 scale split cut settings)) {
 | 
						||
        Slic3r::GUI::_3DScene::enable_toolbar_item($self->{canvas3D}, $toolbar_item, $have_sel);
 | 
						||
    }
 | 
						||
#===================================================================================================================================================
 | 
						||
    
 | 
						||
    if ($self->{object_info_size}) { # have we already loaded the info pane?
 | 
						||
        if ($have_sel) {
 | 
						||
            my $model_object = $self->{model}->objects->[$obj_idx];
 | 
						||
            #FIXME print_info runs model fixing in two rounds, it is very slow, it should not be performed here!
 | 
						||
            # $model_object->print_info;
 | 
						||
            my $model_instance = $model_object->instances->[0];
 | 
						||
            $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size}));
 | 
						||
            $self->{object_info_materials}->SetLabel($model_object->materials_count);
 | 
						||
            
 | 
						||
            if (my $stats = $model_object->mesh_stats) {
 | 
						||
                $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3)));
 | 
						||
                $self->{object_info_facets}->SetLabel(sprintf(L('%d (%d shells)'), $model_object->facets_count, $stats->{number_of_parts}));
 | 
						||
                if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) {
 | 
						||
                    $self->{object_info_manifold}->SetLabel(sprintf(L("Auto-repaired (%d errors)"), $errors));
 | 
						||
                    $self->{object_info_manifold_warning_icon}->Show;
 | 
						||
                    
 | 
						||
                    # we don't show normals_fixed because we never provide normals
 | 
						||
	                # to admesh, so it generates normals for all facets
 | 
						||
                    my $message = sprintf L('%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges'),
 | 
						||
                        @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)};
 | 
						||
                    $self->{object_info_manifold}->SetToolTipString($message);
 | 
						||
                    $self->{object_info_manifold_warning_icon}->SetToolTipString($message);
 | 
						||
                } else {
 | 
						||
                    $self->{object_info_manifold}->SetLabel(L("Yes"));
 | 
						||
                    $self->{object_info_manifold_warning_icon}->Hide;
 | 
						||
                    $self->{object_info_manifold}->SetToolTipString("");
 | 
						||
                    $self->{object_info_manifold_warning_icon}->SetToolTipString("");
 | 
						||
                }
 | 
						||
            } else {
 | 
						||
                $self->{object_info_facets}->SetLabel($object->facets);
 | 
						||
            }
 | 
						||
        } else {
 | 
						||
            $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold);
 | 
						||
            $self->{object_info_manifold_warning_icon}->Hide;
 | 
						||
            $self->{object_info_manifold}->SetToolTipString("");
 | 
						||
            $self->{object_info_manifold_warning_icon}->SetToolTipString("");
 | 
						||
        }
 | 
						||
        $self->Layout;
 | 
						||
    }
 | 
						||
    
 | 
						||
    # prepagate the event to the frame (a custom Wx event would be cleaner)
 | 
						||
    $self->GetFrame->on_plater_selection_changed($have_sel);
 | 
						||
    $self->{right_panel}->Thaw;
 | 
						||
}
 | 
						||
 | 
						||
sub select_object {
 | 
						||
    my ($self, $obj_idx) = @_;
 | 
						||
 | 
						||
    # remove current selection
 | 
						||
    foreach my $o (0..$#{$self->{objects}}) {
 | 
						||
        $PreventListEvents = 1;
 | 
						||
        $self->{objects}->[$o]->selected(0);
 | 
						||
        $self->{list}->Select($o, 0);
 | 
						||
        $PreventListEvents = 0;
 | 
						||
    }
 | 
						||
    
 | 
						||
    if (defined $obj_idx) {
 | 
						||
        $self->{objects}->[$obj_idx]->selected(1);
 | 
						||
        # We use this flag to avoid circular event handling
 | 
						||
        # Select() happens to fire a wxEVT_LIST_ITEM_SELECTED on Windows, 
 | 
						||
        # whose event handler calls this method again and again and again
 | 
						||
        $PreventListEvents = 1;
 | 
						||
        $self->{list}->Select($obj_idx, 1);
 | 
						||
        $PreventListEvents = 0;
 | 
						||
    } else {
 | 
						||
        # TODO: deselect all in list
 | 
						||
    }
 | 
						||
    $self->selection_changed(1);
 | 
						||
}
 | 
						||
 | 
						||
sub selected_object {
 | 
						||
    my ($self) = @_;
 | 
						||
    my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} };
 | 
						||
    return defined $obj_idx ? ($obj_idx, $self->{objects}[$obj_idx]) : undef;
 | 
						||
}
 | 
						||
 | 
						||
sub statusbar {
 | 
						||
    return $_[0]->GetFrame->{statusbar};
 | 
						||
}
 | 
						||
 | 
						||
sub object_menu {
 | 
						||
    my ($self) = @_;
 | 
						||
    
 | 
						||
    my $frame = $self->GetFrame;
 | 
						||
    my $menu = Wx::Menu->new;
 | 
						||
    my $accel = ($^O eq 'MSWin32') ? sub { $_[0] . "\t\xA0" . $_[1] } : sub { $_[0] };
 | 
						||
    $frame->_append_menu_item($menu, $accel->(L('Delete'), 'Del'), L('Remove the selected object'), sub {
 | 
						||
        $self->remove;
 | 
						||
    }, undef, 'brick_delete.png');
 | 
						||
    $frame->_append_menu_item($menu, $accel->(L('Increase copies'), '+'), L('Place one more copy of the selected object'), sub {
 | 
						||
        $self->increase;
 | 
						||
    }, undef, 'add.png');
 | 
						||
    $frame->_append_menu_item($menu, $accel->(L('Decrease copies'), '-'), L('Remove one copy of the selected object'), sub {
 | 
						||
        $self->decrease;
 | 
						||
    }, undef, 'delete.png');
 | 
						||
    $frame->_append_menu_item($menu, L("Set number of copies…"), L('Change the number of copies of the selected object'), sub {
 | 
						||
        $self->set_number_of_copies;
 | 
						||
    }, undef, 'textfield.png');
 | 
						||
    $menu->AppendSeparator();
 | 
						||
    $frame->_append_menu_item($menu, $accel->(L('Rotate 45° clockwise'), 'l'), L('Rotate the selected object by 45° clockwise'), sub {
 | 
						||
        $self->rotate(-45, Z, 'relative');
 | 
						||
    }, undef, 'arrow_rotate_clockwise.png');
 | 
						||
    $frame->_append_menu_item($menu, $accel->(L('Rotate 45° counter-clockwise'), 'r'), L('Rotate the selected object by 45° counter-clockwise'), sub {
 | 
						||
        $self->rotate(+45, Z, 'relative');
 | 
						||
    }, undef, 'arrow_rotate_anticlockwise.png');
 | 
						||
    
 | 
						||
    my $rotateMenu = Wx::Menu->new;
 | 
						||
    my $rotateMenuItem = $menu->AppendSubMenu($rotateMenu, L("Rotate"), L('Rotate the selected object by an arbitrary angle'));
 | 
						||
    $frame->_set_menu_item_icon($rotateMenuItem, 'textfield.png');
 | 
						||
    $frame->_append_menu_item($rotateMenu, L("Around X axis…"), L('Rotate the selected object by an arbitrary angle around X axis'), sub {
 | 
						||
        $self->rotate(undef, X);
 | 
						||
    }, undef, 'bullet_red.png');
 | 
						||
    $frame->_append_menu_item($rotateMenu, L("Around Y axis…"), L('Rotate the selected object by an arbitrary angle around Y axis'), sub {
 | 
						||
        $self->rotate(undef, Y);
 | 
						||
    }, undef, 'bullet_green.png');
 | 
						||
    $frame->_append_menu_item($rotateMenu, L("Around Z axis…"), L('Rotate the selected object by an arbitrary angle around Z axis'), sub {
 | 
						||
        $self->rotate(undef, Z);
 | 
						||
    }, undef, 'bullet_blue.png');
 | 
						||
    
 | 
						||
    my $mirrorMenu = Wx::Menu->new;
 | 
						||
    my $mirrorMenuItem = $menu->AppendSubMenu($mirrorMenu, L("Mirror"), L('Mirror the selected object'));
 | 
						||
    $frame->_set_menu_item_icon($mirrorMenuItem, 'shape_flip_horizontal.png');
 | 
						||
    $frame->_append_menu_item($mirrorMenu, L("Along X axis…"), L('Mirror the selected object along the X axis'), sub {
 | 
						||
        $self->mirror(X);
 | 
						||
    }, undef, 'bullet_red.png');
 | 
						||
    $frame->_append_menu_item($mirrorMenu, L("Along Y axis…"), L('Mirror the selected object along the Y axis'), sub {
 | 
						||
        $self->mirror(Y);
 | 
						||
    }, undef, 'bullet_green.png');
 | 
						||
    $frame->_append_menu_item($mirrorMenu, L("Along Z axis…"), L('Mirror the selected object along the Z axis'), sub {
 | 
						||
        $self->mirror(Z);
 | 
						||
    }, undef, 'bullet_blue.png');
 | 
						||
    
 | 
						||
    my $scaleMenu = Wx::Menu->new;
 | 
						||
    my $scaleMenuItem = $menu->AppendSubMenu($scaleMenu, L("Scale"), L('Scale the selected object along a single axis'));
 | 
						||
    $frame->_set_menu_item_icon($scaleMenuItem, 'arrow_out.png');
 | 
						||
    $frame->_append_menu_item($scaleMenu, $accel->(L('Uniformly…'), 's'), L('Scale the selected object along the XYZ axes'), sub {
 | 
						||
        $self->changescale(undef);
 | 
						||
    });
 | 
						||
    $frame->_append_menu_item($scaleMenu, L("Along X axis…"), L('Scale the selected object along the X axis'), sub {
 | 
						||
        $self->changescale(X);
 | 
						||
    }, undef, 'bullet_red.png');
 | 
						||
    $frame->_append_menu_item($scaleMenu, L("Along Y axis…"), L('Scale the selected object along the Y axis'), sub {
 | 
						||
        $self->changescale(Y);
 | 
						||
    }, undef, 'bullet_green.png');
 | 
						||
    $frame->_append_menu_item($scaleMenu, L("Along Z axis…"), L('Scale the selected object along the Z axis'), sub {
 | 
						||
        $self->changescale(Z);
 | 
						||
    }, undef, 'bullet_blue.png');
 | 
						||
    
 | 
						||
    my $scaleToSizeMenu = Wx::Menu->new;
 | 
						||
    my $scaleToSizeMenuItem = $menu->AppendSubMenu($scaleToSizeMenu, L("Scale to size"), L('Scale the selected object along a single axis'));
 | 
						||
    $frame->_set_menu_item_icon($scaleToSizeMenuItem, 'arrow_out.png');
 | 
						||
    $frame->_append_menu_item($scaleToSizeMenu, L("Uniformly…"), L('Scale the selected object along the XYZ axes'), sub {
 | 
						||
        $self->changescale(undef, 1);
 | 
						||
    });
 | 
						||
    $frame->_append_menu_item($scaleToSizeMenu, L("Along X axis…"), L('Scale the selected object along the X axis'), sub {
 | 
						||
        $self->changescale(X, 1);
 | 
						||
    }, undef, 'bullet_red.png');
 | 
						||
    $frame->_append_menu_item($scaleToSizeMenu, L("Along Y axis…"), L('Scale the selected object along the Y axis'), sub {
 | 
						||
        $self->changescale(Y, 1);
 | 
						||
    }, undef, 'bullet_green.png');
 | 
						||
    $frame->_append_menu_item($scaleToSizeMenu, L("Along Z axis…"), L('Scale the selected object along the Z axis'), sub {
 | 
						||
        $self->changescale(Z, 1);
 | 
						||
    }, undef, 'bullet_blue.png');
 | 
						||
    
 | 
						||
    $frame->_append_menu_item($menu, L("Split"), L('Split the selected object into individual parts'), sub {
 | 
						||
        $self->split_object;
 | 
						||
    }, undef, 'shape_ungroup.png');
 | 
						||
    $frame->_append_menu_item($menu, L("Cut…"), L('Open the 3D cutting tool'), sub {
 | 
						||
        $self->object_cut_dialog;
 | 
						||
    }, undef, 'package.png');
 | 
						||
    $menu->AppendSeparator();
 | 
						||
    $frame->_append_menu_item($menu, L("Settings…"), L('Open the object editor dialog'), sub {
 | 
						||
        $self->object_settings_dialog;
 | 
						||
    }, undef, 'cog.png');
 | 
						||
    $menu->AppendSeparator();
 | 
						||
    $frame->_append_menu_item($menu, L("Reload from Disk"), L('Reload the selected file from Disk'), sub {
 | 
						||
        $self->reload_from_disk;
 | 
						||
    }, undef, 'arrow_refresh.png');
 | 
						||
    $frame->_append_menu_item($menu, L("Export object as STL…"), L('Export this single object as STL file'), sub {
 | 
						||
        $self->export_object_stl;
 | 
						||
    }, undef, 'brick_go.png');
 | 
						||
    if (Slic3r::GUI::is_windows10) {
 | 
						||
        $frame->_append_menu_item($menu, L("Fix STL through Netfabb"), L('Fix the model by sending it to a Netfabb cloud service through Windows 10 API'), sub {
 | 
						||
            $self->fix_through_netfabb;
 | 
						||
        }, undef, 'brick_go.png');
 | 
						||
    }
 | 
						||
    
 | 
						||
    return $menu;
 | 
						||
}
 | 
						||
 | 
						||
# Set a camera direction, zoom to all objects.
 | 
						||
sub select_view {
 | 
						||
    my ($self, $direction) = @_;
 | 
						||
    my $idx_page = $self->{preview_notebook}->GetSelection;
 | 
						||
    my $page = ($idx_page == &Wx::wxNOT_FOUND) ? L('3D') : $self->{preview_notebook}->GetPageText($idx_page);
 | 
						||
    if ($page eq L('Preview')) {
 | 
						||
        Slic3r::GUI::_3DScene::select_view($self->{preview3D}->canvas, $direction);
 | 
						||
        Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{canvas3D}, $self->{preview3D}->canvas);
 | 
						||
    } else {
 | 
						||
        Slic3r::GUI::_3DScene::select_view($self->{canvas3D}, $direction);
 | 
						||
        Slic3r::GUI::_3DScene::set_viewport_from_scene($self->{preview3D}->canvas, $self->{canvas3D});
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
package Slic3r::GUI::Plater::DropTarget;
 | 
						||
use Wx::DND;
 | 
						||
use base 'Wx::FileDropTarget';
 | 
						||
 | 
						||
sub new {
 | 
						||
    my ($class, $window) = @_;
 | 
						||
    my $self = $class->SUPER::new;
 | 
						||
    $self->{window} = $window;
 | 
						||
    return $self;
 | 
						||
}
 | 
						||
 | 
						||
sub OnDropFiles {
 | 
						||
    my ($self, $x, $y, $filenames) = @_;    
 | 
						||
    # stop scalars leaking on older perl
 | 
						||
    # https://rt.perl.org/rt3/Public/Bug/Display.html?id=70602
 | 
						||
    @_ = ();
 | 
						||
    # only accept STL, OBJ, AMF, 3MF and PRUSA files
 | 
						||
    return 0 if grep !/\.(?:[sS][tT][lL]|[oO][bB][jJ]|[aA][mM][fF]|[3][mM][fF]|[aA][mM][fF].[xX][mM][lL]|[zZ][iI][pP].[aA][mM][lL]|[pP][rR][uU][sS][aA])$/, @$filenames;
 | 
						||
    $self->{window}->load_files($filenames);
 | 
						||
}
 | 
						||
 | 
						||
# 2D preview of an object. Each object is previewed by its convex hull.
 | 
						||
package Slic3r::GUI::Plater::Object;
 | 
						||
use Moo;
 | 
						||
 | 
						||
has 'name'                  => (is => 'rw', required => 1);
 | 
						||
has 'thumbnail'             => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms
 | 
						||
has 'transformed_thumbnail' => (is => 'rw');
 | 
						||
has 'instance_thumbnails'   => (is => 'ro', default => sub { [] });  # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units
 | 
						||
has 'selected'              => (is => 'rw', default => sub { 0 });
 | 
						||
 | 
						||
sub make_thumbnail {
 | 
						||
    my ($self, $model, $obj_idx) = @_;
 | 
						||
    # make method idempotent
 | 
						||
    $self->thumbnail->clear;
 | 
						||
    # raw_mesh is the non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
 | 
						||
    my $mesh = $model->objects->[$obj_idx]->raw_mesh;
 | 
						||
#FIXME The "correct" variant could be extremely slow.
 | 
						||
#    if ($mesh->facets_count <= 5000) {
 | 
						||
#        # remove polygons with area <= 1mm
 | 
						||
#        my $area_threshold = Slic3r::Geometry::scale 1;
 | 
						||
#        $self->thumbnail->append(
 | 
						||
#            grep $_->area >= $area_threshold,
 | 
						||
#            @{ $mesh->horizontal_projection },   # horizontal_projection returns scaled expolygons
 | 
						||
#        );
 | 
						||
#        $self->thumbnail->simplify(0.5);
 | 
						||
#    } else {
 | 
						||
        my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull);
 | 
						||
        $self->thumbnail->append($convex_hull);
 | 
						||
#    }
 | 
						||
    return $self->thumbnail;
 | 
						||
}
 | 
						||
 | 
						||
sub transform_thumbnail {
 | 
						||
    my ($self, $model, $obj_idx) = @_;
 | 
						||
    
 | 
						||
    return unless defined $self->thumbnail;
 | 
						||
    
 | 
						||
    my $model_object = $model->objects->[$obj_idx];
 | 
						||
    my $model_instance = $model_object->instances->[0];
 | 
						||
    
 | 
						||
    # the order of these transformations MUST be the same everywhere, including
 | 
						||
    # in Slic3r::Print->add_model_object()
 | 
						||
    my $t = $self->thumbnail->clone;
 | 
						||
    $t->rotate($model_instance->rotation, Slic3r::Point->new(0,0));
 | 
						||
    $t->scale($model_instance->scaling_factor);
 | 
						||
    
 | 
						||
    $self->transformed_thumbnail($t);
 | 
						||
}
 | 
						||
 | 
						||
1;
 |