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			151 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
package Slic3r::Polyline;
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use strict;
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use warnings;
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use Math::Clipper qw();
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use Scalar::Util qw(reftype);
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use Slic3r::Geometry qw(A B polyline_remove_parallel_continuous_edges polyline_remove_acute_vertices
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    polyline_lines move_points same_point);
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# the constructor accepts an array(ref) of points
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sub new {
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    my $class = shift;
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    my $self;
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    if (@_ == 1) {
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        $self = [ @{$_[0]} ];
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    } else {
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        $self = [ @_ ];
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    }
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    bless $self, $class;
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    bless $_, 'Slic3r::Point' for @$self;
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    $self;
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}
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sub clone {
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    my $self = shift;
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    return (ref $self)->new(map $_->clone, @$self);
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}
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sub serialize {
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    my $self = shift;
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    return pack 'l*', map @$_, @$self;
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}
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sub deserialize {
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    my $class = shift;
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    my ($s) = @_;
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    my @v = unpack '(l2)*', $s;
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    return $class->new(map [ $v[2*$_], $v[2*$_+1] ], 0 .. int($#v/2));
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}
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sub is_serialized {
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    my $self = shift;
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    return (reftype $self) eq 'SCALAR' ? 1 : 0;
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}
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sub lines {
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    my $self = shift;
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    return polyline_lines($self);
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}
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sub boost_linestring {
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    my $self = shift;
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    return Boost::Geometry::Utils::linestring($self);
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}
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sub merge_continuous_lines {
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    my $self = shift;
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    polyline_remove_parallel_continuous_edges($self);
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}
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sub remove_acute_vertices {
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    my $self = shift;
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    polyline_remove_acute_vertices($self);
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}
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sub simplify {
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    my $self = shift;
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    my $tolerance = shift || 10;
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    @$self = @{ Slic3r::Geometry::douglas_peucker($self, $tolerance) };
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    bless $_, 'Slic3r::Point' for @$self;
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}
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sub reverse {
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    my $self = shift;
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    @$self = CORE::reverse @$self;
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}
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sub length {
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    my $self = shift;
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    my $length = 0;
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    $length += $_->length for $self->lines;
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    return $length;
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}
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sub nearest_point_to {
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    my $self = shift;
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    my ($point) = @_;
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    $point = Slic3r::Geometry::nearest_point($point, $self);
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    return Slic3r::Point->new($point);
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}
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sub nearest_point_index_to {
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    my $self = shift;
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    my ($point) = @_;
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    return Slic3r::Geometry::nearest_point_index($point, $self);
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}
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sub has_segment {
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    my $self = shift;
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    my ($line) = @_;
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    for ($self->lines) {
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        return 1 if $_->has_segment($line);
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    }
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    return 0;
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}
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sub clip_with_polygon {
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    my $self = shift;
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    my ($polygon) = @_;
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    return $self->clip_with_expolygon(Slic3r::ExPolygon->new($polygon));
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}
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sub clip_with_expolygon {
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    my $self = shift;
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    my ($expolygon) = @_;
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    my $result = Boost::Geometry::Utils::polygon_linestring_intersection(
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        $expolygon->boost_polygon,
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        $self->boost_linestring,
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    );
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    bless $_, 'Slic3r::Polyline' for @$result;
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    bless $_, 'Slic3r::Point' for map @$_, @$result;
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    return @$result;
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}
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sub bounding_box {
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    my $self = shift;
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    return Slic3r::Geometry::bounding_box($self);
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}
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sub rotate {
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    my $self = shift;
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    my ($angle, $center) = @_;
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    @$self = Slic3r::Geometry::rotate_points($angle, $center, @$self);
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    return $self;
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}
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sub translate {
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    my $self = shift;
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    my ($x, $y) = @_;
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    @$self = Slic3r::Geometry::move_points([$x, $y], @$self);
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    return $self;
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}
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1;
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