OrcaSlicer/src/slic3r/GUI/Gizmos
Lukas Matena 9b7857aaab SLA gizmo clipping plane logic moved to fragment shader
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
..
GLGizmoBase.cpp Gizmos' grabbers size made uniform as the mean value of the selection's bounding box sides 2019-03-26 14:53:32 +01:00
GLGizmoBase.hpp GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
GLGizmoCut.cpp GLGizmoCut: Scale input field 2019-04-04 12:31:13 +02:00
GLGizmoCut.hpp GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
GLGizmoFlatten.cpp GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
GLGizmoFlatten.hpp GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
GLGizmoMove.cpp Gizmos' grabbers size made uniform as the mean value of the selection's bounding box sides 2019-03-26 14:53:32 +01:00
GLGizmoMove.hpp GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
GLGizmoRotate.cpp Gizmos' grabbers size made uniform as the mean value of the selection's bounding box sides 2019-03-26 14:53:32 +01:00
GLGizmoRotate.hpp GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
GLGizmos.hpp Separated gizmos into individual files 2019-03-18 11:45:15 +01:00
GLGizmoScale.cpp Gizmos' grabbers size made uniform as the mean value of the selection's bounding box sides 2019-03-26 14:53:32 +01:00
GLGizmoScale.hpp GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00
GLGizmoSlaSupports.cpp SLA gizmo clipping plane logic moved to fragment shader 2019-04-08 10:31:16 +02:00
GLGizmoSlaSupports.hpp SLA gizmo now uses glClipPlane instead of touching projection matrix 2019-04-08 10:31:13 +02:00