mirror of
				https://github.com/SoftFever/OrcaSlicer.git
				synced 2025-11-02 20:51:23 -07:00 
			
		
		
		
	
		
			
				
	
	
		
			62 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
package Slic3r::Line;
 | 
						|
use strict;
 | 
						|
use warnings;
 | 
						|
 | 
						|
# a line is a two-points line
 | 
						|
use parent 'Slic3r::Polyline';
 | 
						|
 | 
						|
use Slic3r::Geometry qw(A B X Y);
 | 
						|
 | 
						|
sub new {
 | 
						|
    my $class = shift;
 | 
						|
    my $self;
 | 
						|
    $self = [ @_ ];
 | 
						|
    bless $self, $class;
 | 
						|
    bless $_, 'Slic3r::Point' for @$self;
 | 
						|
    return $self;
 | 
						|
}
 | 
						|
 | 
						|
sub coincides_with {
 | 
						|
    my $self = shift;
 | 
						|
    my ($line) = @_;
 | 
						|
    
 | 
						|
    return ($self->a->coincides_with($line->a) && $self->b->coincides_with($line->b))
 | 
						|
        || ($self->a->coincides_with($line->b) && $self->b->coincides_with($line->a));
 | 
						|
}
 | 
						|
 | 
						|
sub vector {
 | 
						|
    my $self = shift;
 | 
						|
    return (ref $self)->new([0,0], [map $self->[B][$_] - $self->[A][$_], X,Y]);
 | 
						|
}
 | 
						|
 | 
						|
sub atan {
 | 
						|
    my $self = shift;
 | 
						|
    return Slic3r::Geometry::line_atan($self);
 | 
						|
}
 | 
						|
 | 
						|
sub direction {
 | 
						|
    my $self = shift;
 | 
						|
    return Slic3r::Geometry::line_direction($self);
 | 
						|
}
 | 
						|
 | 
						|
sub intersection {
 | 
						|
    my $self = shift;
 | 
						|
    my ($line, $require_crossing) = @_;
 | 
						|
    return Slic3r::Geometry::line_intersection($self, $line, $require_crossing);
 | 
						|
}
 | 
						|
 | 
						|
sub point_on_left {
 | 
						|
    my $self = shift;
 | 
						|
    my ($point) = @_;
 | 
						|
    return Slic3r::Geometry::point_is_on_left_of_segment($point, $self);
 | 
						|
}
 | 
						|
 | 
						|
sub midpoint {
 | 
						|
    my $self = shift;
 | 
						|
    return Slic3r::Point->new(
 | 
						|
        ($self->[A][X] + $self->[B][X]) / 2,
 | 
						|
        ($self->[A][Y] + $self->[B][Y]) / 2,
 | 
						|
    );
 | 
						|
}
 | 
						|
 | 
						|
1;
 |