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			44 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Perl
		
	
	
	
	
	
package Slic3r::ExtrusionPath::Collection;
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use Moo;
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has 'paths' => (is => 'rw', default => sub { [] });
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has 'no_sort' => (is => 'rw');
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# no-op
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sub unpack { $_[0] }
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sub first_point {
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    my $self = shift;
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    return $self->paths->[0]->unpack->polyline->[0];
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}
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sub chained_path {
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    my $self = shift;
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    my ($start_near, $no_reverse) = @_;
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    return @{$self->paths} if $self->no_sort;
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    # make sure we pass the same path objects to the Collection constructor
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    # and the ->chained_path() method because the latter will reverse the
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    # paths in-place when needed and we need to return them that way
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    my @paths = map $_->unpack, @{$self->paths};
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    my $collection = Slic3r::Polyline::Collection->new(
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        polylines => [ map $_->polyline, @paths ],
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    );
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    return $collection->chained_path($start_near, \@paths, $no_reverse);
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}
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sub cleanup {
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    my $self = shift;
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    # split paths at angles that are too acute to be printed as they will cause blobs
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    @{$self->paths} = map $_->split_at_acute_angles, @{$self->paths};
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}
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sub detect_arcs {
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    my $self = shift;
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    @{$self->paths} = map $_->detect_arcs(@_), @{$self->paths};
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}
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1;
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