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Fixing dep build script on Windows and removing some warnings. Use bundled igl by default. Not building with the dependency scripts if not explicitly stated. This way, it will stay in Fix the libigl patch to include C source files in header only mode.
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_LOCALBASIS_H
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#define IGL_LOCALBASIS_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <string>
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#include <vector>
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namespace igl
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{
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// Compute a local orthogonal reference system for each triangle in the given mesh
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// Templates:
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// DerivedV derived from vertex positions matrix type: i.e. MatrixXd
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// DerivedF derived from face indices matrix type: i.e. MatrixXi
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// Inputs:
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// V eigen matrix #V by 3
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// F #F by 3 list of mesh faces (must be triangles)
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// Outputs:
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// B1 eigen matrix #F by 3, each vector is tangent to the triangle
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// B2 eigen matrix #F by 3, each vector is tangent to the triangle and perpendicular to B1
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// B3 eigen matrix #F by 3, normal of the triangle
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//
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// See also: adjacency_matrix
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template <typename DerivedV, typename DerivedF>
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IGL_INLINE void local_basis(
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const Eigen::PlainObjectBase<DerivedV>& V,
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const Eigen::PlainObjectBase<DerivedF>& F,
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Eigen::PlainObjectBase<DerivedV>& B1,
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Eigen::PlainObjectBase<DerivedV>& B2,
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Eigen::PlainObjectBase<DerivedV>& B3
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);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "local_basis.cpp"
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#endif
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#endif
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